diff --git a/keyboards/crkbd/keymaps/crkdves/config.h b/keyboards/crkbd/keymaps/crkdves/config.h new file mode 100644 index 00000000000..4e5df394ace --- /dev/null +++ b/keyboards/crkbd/keymaps/crkdves/config.h @@ -0,0 +1,105 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 200 +// #define RETRO_TAPPING +// #define IGNORE_MOD_TAP_INTERRUPT + +#ifdef RGBLIGHT_ENABLE + #define RGBLIGHT_SLEEP + #define RGBLIGHT_SPLIT + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + + +#ifdef OLED_ENABLE +# define SPLIT_LAYER_STATE_ENABLE +# define SPLIT_LED_STATE_ENABLE +# define SPLIT_MODS_ENABLE +# define SPLIT_OLED_ENABLE +# define OLED_FONT_H "keyboards/crkbd/keymaps/crkdves/glcdfont.c" +# define OLED_TIMEOUT 30000 +#endif + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif diff --git a/keyboards/crkbd/keymaps/crkdves/glcdfont.c b/keyboards/crkbd/keymaps/crkdves/glcdfont.c new file mode 100644 index 00000000000..0086a73fe9e --- /dev/null +++ b/keyboards/crkbd/keymaps/crkdves/glcdfont.c @@ -0,0 +1,236 @@ +#include "progmem.h" + +// Corne 8x6 font with QMK Firmware Logo +// Online editor: https://helixfonteditor.netlify.com/ +// See also: https://github.com/soundmonster/glcdfont_converter + +/* Copyright 2022 Yeimi Alberth (@yeimialberth) +* This program is free software: you can redistribute it and/or modify it in the hope that it will be useful. +*/ + +const unsigned char font[] PROGMEM = { +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00, +0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00, +0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00, +0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00, +0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00, +0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00, +0x00, 0x18, 0x3C, 0x18, 0x00, 0x00, +0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00, +0x00, 0x18, 0x24, 0x18, 0x00, 0x00, +0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00, +0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00, +0x26, 0x29, 0x79, 0x29, 0x26, 0x00, +0x40, 0x7F, 0x05, 0x05, 0x07, 0x00, +0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00, +0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00, +0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00, +0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00, +0x14, 0x22, 0x7F, 0x22, 0x14, 0x00, +0x5F, 0x5F, 0x00, 0x5F, 0x5F, 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published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include QMK_KEYBOARD_H +#include "version.h" +#include "keymap_spanish.h" + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layers { + _DVORAK, + _NAVIGATE, + _SYMBOLS, + _NUMPAD, + _ADJUST +}; + +// Custom keycodes for layer keys +// Dual function escape with left command +#define KC_LGESC LGUI_T(KC_ESC) + +enum custom_keycodes { + DVORAK = SAFE_RANGE, +// LOWER, +// RAISE, +// ADJUST, + RGBRST +// KC_RACL // right alt / colon +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + LT(3,KC_TAB), ./: , ,/; , Ñ, P, Y, F, G, C, H, L , BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LCTL_T(KC_ESC), A, O, E, U, I, D, R, T, N, S, ´ , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LSFT_T(<), -, Q, J, K, X, B, M, W, V, Z, RSFT_T('), + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, MO(1), KC_SPC, KC_SPC, MO(2), RALT(SUPR) + //`--------------------------' `--------------------------' + + */ + [_DVORAK] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. +LT(_NUMPAD,KC_TAB), ES_DOT, ES_COMM, ES_NTIL, ES_P, ES_Y, ES_F, ES_G, ES_C, ES_H, ES_L, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LCTL_T(KC_ESC), ES_A, ES_O, ES_E, ES_U, ES_I, ES_D, ES_R, ES_T, ES_N, ES_S, ES_ACUT, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| +LSFT_T(ES_LABK), ES_MINS, ES_Q, ES_J, ES_K, ES_X, ES_B, ES_M, ES_W, ES_V, ES_Z, RSFT_T(ES_QUOT), + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, LT(_NAVIGATE,KC_CAPS), KC_SPC, KC_SPC, LT(_SYMBOLS,KC_ENT), RALT_T(KC_DEL) + //`--------------------------' `--------------------------' + ), + + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, z , v , c , KC_LCTL, , , , ↑ , , , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_ESC, x , KC_LSFT, KC_LALT, KC_LGUI, , , ← , ↓ , → , , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, , KC_SPC, KC_SPC, MO(2), KC_DEL + //`--------------------------' `--------------------------' + + */ + + [_NAVIGATE] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, ES_Z, ES_V, ES_C, KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_ESC, ES_X, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_SPC, MO(_ADJUST), KC_DEL + //`--------------------------' `--------------------------' + ), + + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + , ¡ , ! , ( , ) , , , = , * , ` , ^ , KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , < , > , { , } , , " , / , + , @ , # , º , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , ¿ , ? , [ , ] , , , $ , & , | , % , \ , + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, , KC_SPC, KC_SPC, , KC_RALT + //`--------------------------' `--------------------------' + + */ + + [_SYMBOLS] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + XXXXXXX, ES_IEXL, ES_EXLM, ES_LPRN, ES_RPRN, XXXXXXX, XXXXXXX, ES_EQL, ES_ASTR, ES_GRV, ES_CIRC, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, ES_LABK, ES_RABK, ES_LCBR, ES_RCBR, XXXXXXX, ES_DQUO, ES_SLSH, ES_PLUS, ES_AT, ES_HASH, ES_MORD, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, ES_IQUE, ES_QUES, ES_LBRC, ES_RBRC, XXXXXXX, XXXXXXX, ES_DLR, ES_AMPR, ES_PIPE, ES_PERC, ES_BSLS, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, MO(_ADJUST), KC_SPC, KC_SPC, _______, KC_RALT + //`--------------------------' `--------------------------' + ), + + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + , , , , , , + , 7 , 8 , 9 , - , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , , , , , , * , 4 , 5 , 6 , / , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , , , , , , . , 1 , 2 , 3 , 0 , , + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, , KC_SPC, KC_SPC, MO(2), KC_RALT + //`--------------------------' `--------------------------' + + */ + + [_NUMPAD] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ES_MINS, ES_7, ES_8, ES_9, ES_SLSH, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_ESC, XXXXXXX, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX, ES_PLUS, ES_4, ES_5, ES_6, ES_ASTR, ES_COMM, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ES_DOT, ES_1, ES_2, ES_3, ES_0, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_SPC, _______, KC_RALT + //`--------------------------' `--------------------------' + ), + + [_ADJUST] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + RESET, RGBRST,RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_SPC, _______, KC_RALT + //`--------------------------' `--------------------------' + ) +}; + + +#ifdef OLED_ENABLE +oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } + +void render_space(void) { + oled_write_P(PSTR(" "), false); +} + +void render_mod_status_gui_alt(uint8_t modifiers) { + static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; + static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; + static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; + static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; + + static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; + static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; + static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; + static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_1, false); + } else { + oled_write_P(gui_off_1, false); + } + + if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_1, false); + } else { + oled_write_P(alt_off_1, false); + } + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_2, false); + } else { + oled_write_P(gui_off_2, false); + } + + if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_2, false); + } else { + oled_write_P(alt_off_2, false); + } +} + +void render_mod_status_ctrl_shift(uint8_t modifiers) { + static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; + static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; + static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; + static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; + + static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; + static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; + static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; + static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_1, false); + } else { + oled_write_P(ctrl_off_1, false); + } + + if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_1, false); + } else { + oled_write_P(shift_off_1, false); + } + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_2, false); + } else { + oled_write_P(ctrl_off_2, false); + } + + if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_2, false); + } else { + oled_write_P(shift_off_2, false); + } +} + +void render_logo(void) { + static const char PROGMEM corne_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0}; + oled_write_P(corne_logo, false); + oled_write_P(PSTR("corne"), false); +} + +void render_layer_state(void) { + static const char PROGMEM raise_layer[] = { + 0x20, 0x97, 0x98, 0x99, 0x20, + 0x20, 0xb7, 0xb8, 0xb9, 0x20, + 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; + static const char PROGMEM navigate_layer[] = { + 0x20, 0x94, 0x95, 0x96, 0x20, + 0x20, 0xb4, 0xb5, 0xb6, 0x20, + 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; + static const char PROGMEM lower_layer[] = { + 0x20, 0x9a, 0x9b, 0x9c, 0x20, + 0x20, 0xba, 0xbb, 0xbc, 0x20, + 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; + static const char PROGMEM numpad_layer[] = { + 0x20, 0x9b, 0x9c, 0x94, 0x20, + 0x20, 0xbb, 0xbc, 0xb4, 0x20, + 0x20, 0xdb, 0xdc, 0xd4, 0x20, 0}; + static const char PROGMEM adjust_layer[] = { + 0x20, 0x9d, 0x9e, 0x9f, 0x20, + 0x20, 0xbd, 0xbe, 0xbf, 0x20, + 0x20, 0xdd, 0xde, 0xdf, 0x20, 0}; + if(layer_state_is(_ADJUST)) { + oled_write_P(adjust_layer, false); + } else if(layer_state_is(_NAVIGATE)) { + oled_write_P(navigate_layer, false); + } else if(layer_state_is(_SYMBOLS)) { + oled_write_P(lower_layer, false); + } else if(layer_state_is(_NUMPAD)) { + oled_write_P(numpad_layer, false); + } else { + oled_write_P(raise_layer, false); + } +} + +bool oled_task_user(void) { + // Renders the current keyboard state (layers and mods) + render_logo(); + render_space(); + render_layer_state(); + render_space(); + render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); + render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); + return false; +} + +#endif +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +// static uint16_t my_colon_timer; + + switch (keycode) { + /* case LOWER: + if (record->event.pressed) { + layer_on(_NAVIGATE); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } else { + layer_off(_NAVIGATE); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } + return false; + case RAISE: + if (record->event.pressed) { + layer_on(_SYMBOLS); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } else { + layer_off(_SYMBOLS); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } + return false; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + case KC_RACL: + if (record->event.pressed) { + my_colon_timer = timer_read(); + register_code(KC_RALT); + } else { + unregister_code(KC_RALT); + if (timer_elapsed(my_colon_timer) < TAPPING_TERM) { + SEND_STRING(":"); // Change the character(s) to be sent on tap here + } + } + return false; */ + case RGBRST: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + } + #endif + #ifdef RGB_MATRIX_ENABLE + if (record->event.pressed) { + eeconfig_update_rgb_matrix_default(); + rgb_matrix_enable(); + } + #endif + break; + } + return true; +} + +#endif diff --git a/keyboards/crkbd/keymaps/crkdves/rules.mk b/keyboards/crkbd/keymaps/crkdves/rules.mk new file mode 100644 index 00000000000..d3a964424fe --- /dev/null +++ b/keyboards/crkbd/keymaps/crkdves/rules.mk @@ -0,0 +1,8 @@ +RGBLIGHT_ENABLE = no +RGB_MATRIX_ENABLE = yes +MOUSEKEY_ENABLE = no +NKRO_ENABLE = yes +OLED_ENABLE = yes +OLED_DRIVER = SSD1306 +LTO_ENABLE = yes + diff --git a/keyboards/crkbd/keymaps/crkqwes/config.h b/keyboards/crkbd/keymaps/crkqwes/config.h new file mode 100644 index 00000000000..1ff720909c0 --- /dev/null +++ b/keyboards/crkbd/keymaps/crkqwes/config.h @@ -0,0 +1,116 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +// #define SSD1306OLED +#undef USE_I2C +#undef SSD1306OLED + +#define USE_SERIAL_PD2 + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 200 +// #define RETRO_TAPPING +// #define IGNORE_MOD_TAP_INTERRUPT + +#ifdef RGBLIGHT_ENABLE + #undef RGBLED_NUM + #define RGBLED_NUM 27 + #define RGBLIGHT_ANIMATIONS + #define RGBLIGHT_SLEEP + #define RGBLIGHT_SPLIT + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + + +#ifdef OLED_ENABLE +# define SPLIT_LAYER_STATE_ENABLE +# define SPLIT_LED_STATE_ENABLE +# define SPLIT_MODS_ENABLE +# define SPLIT_OLED_ENABLE +# define OLED_FONT_H "keyboards/crkbd/keymaps/crkqwes/glcdfont.c" +# define OLED_TIMEOUT 30000 +#endif + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif diff --git a/keyboards/crkbd/keymaps/crkqwes/glcdfont.c b/keyboards/crkbd/keymaps/crkqwes/glcdfont.c new file mode 100644 index 00000000000..0086a73fe9e --- /dev/null +++ b/keyboards/crkbd/keymaps/crkqwes/glcdfont.c @@ -0,0 +1,236 @@ +#include "progmem.h" + +// Corne 8x6 font with QMK Firmware Logo +// Online editor: https://helixfonteditor.netlify.com/ +// See also: https://github.com/soundmonster/glcdfont_converter + +/* Copyright 2022 Yeimi Alberth (@yeimialberth) +* This program is free software: you can redistribute it and/or modify it in the hope that it will be useful. +*/ + +const unsigned char font[] PROGMEM = { +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00, +0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00, +0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00, +0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00, +0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00, +0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00, +0x00, 0x18, 0x3C, 0x18, 0x00, 0x00, +0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00, +0x00, 0x18, 0x24, 0x18, 0x00, 0x00, +0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00, +0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00, +0x26, 0x29, 0x79, 0x29, 0x26, 0x00, +0x40, 0x7F, 0x05, 0x05, 0x07, 0x00, +0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00, +0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00, +0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00, +0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00, +0x14, 0x22, 0x7F, 0x22, 0x14, 0x00, +0x5F, 0x5F, 0x00, 0x5F, 0x5F, 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published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include QMK_KEYBOARD_H +#include "version.h" +#include "keymap_spanish.h" + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layers { + _QWERTY, + _NAVIGATE, + _SYMBOLS, + _NUMPAD, + _ADJUST +}; + +// Custom keycodes for layer keys +// Dual function escape with left command +#define KC_LGESC LGUI_T(KC_ESC) + +enum custom_keycodes { + QWERTY = SAFE_RANGE, +// LOWER, +// RAISE, +// ADJUST, + RGBRST +// KC_RACL // right alt / colon +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + LT(3,KC_TAB), Q, W, E, R, T, Y, U, I, O, P, BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LCTL_T(KC_ESC), A, S, D, F, G, H, J, K, L, Ñ, ´ , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LSFT_T(<), Z, X, C, V, B, N, M, ,/; , ./: , -/_ , RSFT_T('), + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, MO(1), KC_SPC, KC_SPC, MO(2), RALT(SUPR) + //`--------------------------' `--------------------------' + + */ + [_QWERTY] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. +LT(_NUMPAD,KC_TAB), ES_Q, ES_W, ES_E, ES_R, ES_T, ES_Y, ES_U, ES_I, ES_O, ES_P, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + LCTL_T(KC_ESC), ES_A, ES_S, ES_D, ES_F, ES_G, ES_H, ES_J, ES_K, ES_L, ES_NTIL, ES_ACUT, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| +LSFT_T(ES_LABK), ES_Z, ES_X, ES_C, ES_V, ES_B, ES_N, ES_M, ES_COMM, ES_DOT, ES_MINS, RSFT_T(ES_QUOT), + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, LT(_NAVIGATE,KC_CAPS), KC_SPC, KC_SPC, LT(_SYMBOLS,KC_ENT), RALT_T(KC_DEL) + //`--------------------------' `--------------------------' + ), + + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, z , v , c , KC_LCTL, , , , ↑ , , , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_ESC, x , KC_LSFT, KC_LALT, KC_LGUI, , , ← , ↓ , → , , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, , KC_SPC, KC_SPC, MO(2), KC_DEL + //`--------------------------' `--------------------------' + + */ + + [_NAVIGATE] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, ES_X, ES_V, ES_C, KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_ESC, ES_Z, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_SPC, MO(_ADJUST), KC_DEL + //`--------------------------' `--------------------------' + ), + + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + , ¡ , ! , ( , ) , , , = , * , ` , ^ , KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , < , > , { , } , , " , / , + , @ , # , º , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , ¿ , ? , [ , ] , , , $ , & , | , % , \ , + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, , KC_SPC, KC_SPC, , KC_RALT + //`--------------------------' `--------------------------' + + */ + + [_SYMBOLS] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + XXXXXXX, ES_IEXL, ES_EXLM, ES_LPRN, ES_RPRN, XXXXXXX, XXXXXXX, ES_EQL, ES_ASTR, ES_GRV, ES_CIRC, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, ES_LABK, ES_RABK, ES_LCBR, ES_RCBR, XXXXXXX, ES_DQUO, ES_SLSH, ES_PLUS, ES_AT, ES_HASH, ES_MORD, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, ES_IQUE, ES_QUES, ES_LBRC, ES_RBRC, XXXXXXX, XXXXXXX, ES_DLR, ES_AMPR, ES_PIPE, ES_PERC, ES_BSLS, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, MO(_ADJUST), KC_SPC, KC_SPC, _______, KC_RALT + //`--------------------------' `--------------------------' + ), + + /* + //,-----------------------------------------------------. ,-----------------------------------------------------. + , , , , , , + , 7 , 8 , 9 , - , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , , , , , , * , 4 , 5 , 6 , / , , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , , , , , , . , 1 , 2 , 3 , 0 , , + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + WIN/CMD, , KC_SPC, KC_SPC, MO(2), KC_RALT + //`--------------------------' `--------------------------' + + */ + + [_NUMPAD] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ES_MINS, ES_7, ES_8, ES_9, ES_SLSH, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_ESC, XXXXXXX, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX, ES_PLUS, ES_4, ES_5, ES_6, ES_ASTR, ES_COMM, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ES_DOT, ES_1, ES_2, ES_3, ES_0, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_SPC, _______, KC_RALT + //`--------------------------' `--------------------------' + ), + + [_ADJUST] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + RESET, RGBRST,RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_SPC, _______, KC_RALT + //`--------------------------' `--------------------------' + ) +}; + + + +#ifdef OLED_ENABLE +oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } + +void render_space(void) { + oled_write_P(PSTR(" "), false); +} + +void render_mod_status_gui_alt(uint8_t modifiers) { + static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; + static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; + static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; + static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; + + static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; + static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; + static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; + static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_1, false); + } else { + oled_write_P(gui_off_1, false); + } + + if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_1, false); + } else { + oled_write_P(alt_off_1, false); + } + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_2, false); + } else { + oled_write_P(gui_off_2, false); + } + + if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_2, false); + } else { + oled_write_P(alt_off_2, false); + } +} + +void render_mod_status_ctrl_shift(uint8_t modifiers) { + static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; + static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; + static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; + static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; + + static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; + static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; + static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; + static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_1, false); + } else { + oled_write_P(ctrl_off_1, false); + } + + if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_1, false); + } else { + oled_write_P(shift_off_1, false); + } + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_2, false); + } else { + oled_write_P(ctrl_off_2, false); + } + + if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_2, false); + } else { + oled_write_P(shift_off_2, false); + } +} + +void render_logo(void) { + static const char PROGMEM corne_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0}; + oled_write_P(corne_logo, false); + oled_write_P(PSTR("corne"), false); +} + +void render_layer_state(void) { + static const char PROGMEM raise_layer[] = { + 0x20, 0x97, 0x98, 0x99, 0x20, + 0x20, 0xb7, 0xb8, 0xb9, 0x20, + 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; + static const char PROGMEM navigate_layer[] = { + 0x20, 0x94, 0x95, 0x96, 0x20, + 0x20, 0xb4, 0xb5, 0xb6, 0x20, + 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; + static const char PROGMEM lower_layer[] = { + 0x20, 0x9a, 0x9b, 0x9c, 0x20, + 0x20, 0xba, 0xbb, 0xbc, 0x20, + 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; + static const char PROGMEM numpad_layer[] = { + 0x20, 0x9b, 0x9c, 0x94, 0x20, + 0x20, 0xbb, 0xbc, 0xb4, 0x20, + 0x20, 0xdb, 0xdc, 0xd4, 0x20, 0}; + static const char PROGMEM adjust_layer[] = { + 0x20, 0x9d, 0x9e, 0x9f, 0x20, + 0x20, 0xbd, 0xbe, 0xbf, 0x20, + 0x20, 0xdd, 0xde, 0xdf, 0x20, 0}; + if(layer_state_is(_ADJUST)) { + oled_write_P(adjust_layer, false); + } else if(layer_state_is(_NAVIGATE)) { + oled_write_P(navigate_layer, false); + } else if(layer_state_is(_SYMBOLS)) { + oled_write_P(lower_layer, false); + } else if(layer_state_is(_NUMPAD)) { + oled_write_P(numpad_layer, false); + } else { + oled_write_P(raise_layer, false); + } +} + +bool oled_task_user(void) { + // Renders the current keyboard state (layers and mods) + render_logo(); + render_space(); + render_layer_state(); + render_space(); + render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); + render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); + return false; +} + +#endif +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +// static uint16_t my_colon_timer; + + switch (keycode) { + /* case LOWER: + if (record->event.pressed) { + layer_on(_NAVIGATE); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } else { + layer_off(_NAVIGATE); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } + return false; + case RAISE: + if (record->event.pressed) { + layer_on(_SYMBOLS); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } else { + layer_off(_SYMBOLS); + update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST); + } + return false; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + case KC_RACL: + if (record->event.pressed) { + my_colon_timer = timer_read(); + register_code(KC_RALT); + } else { + unregister_code(KC_RALT); + if (timer_elapsed(my_colon_timer) < TAPPING_TERM) { + SEND_STRING(":"); // Change the character(s) to be sent on tap here + } + } + return false; */ + case RGBRST: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + } + #endif + #ifdef RGB_MATRIX_ENABLE + if (record->event.pressed) { + eeconfig_update_rgb_matrix_default(); + rgb_matrix_enable(); + } + #endif + break; + } + return true; +} + diff --git a/keyboards/crkbd/keymaps/crkqwes/rules.mk b/keyboards/crkbd/keymaps/crkqwes/rules.mk new file mode 100644 index 00000000000..d3a964424fe --- /dev/null +++ b/keyboards/crkbd/keymaps/crkqwes/rules.mk @@ -0,0 +1,8 @@ +RGBLIGHT_ENABLE = no +RGB_MATRIX_ENABLE = yes +MOUSEKEY_ENABLE = no +NKRO_ENABLE = yes +OLED_ENABLE = yes +OLED_DRIVER = SSD1306 +LTO_ENABLE = yes +