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[Keyboard] Add spankbd, 3x5+3 split keyboard (#22003)

pull/22147/head
Idan Kamara 7 months ago
committed by GitHub
parent
commit
ca9664b1ac
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 348 additions and 0 deletions
  1. +6
    -0
      keyboards/idank/spankbd/config.h
  2. +76
    -0
      keyboards/idank/spankbd/info.json
  3. +125
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      keyboards/idank/spankbd/keymaps/default/keymap.json
  4. +81
    -0
      keyboards/idank/spankbd/keymaps/via/keymap.c
  5. +2
    -0
      keyboards/idank/spankbd/keymaps/via/rules.mk
  6. +28
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      keyboards/idank/spankbd/readme.md
  7. +1
    -0
      keyboards/idank/spankbd/rules.mk
  8. +29
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      keyboards/idank/spankbd/spankbd.c

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keyboards/idank/spankbd/config.h View File

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// Copyright 2023 Idan Kamara (@idank)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define MASTER_RIGHT

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keyboards/idank/spankbd/info.json View File

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{
"url": "https://github.com/idank/spankbd",
"maintainer": "idank",
"keyboard_name": "Span",
"manufacturer": "holykeebs",
"development_board": "promicro",
"usb": {
"vid": "0xC3AC",
"pid": "0x3140",
"device_version": "0.0.1"
},
"features": {
"bootmagic": true,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"matrix_pins": {
"cols": [ "F4", "F5", "F6", "F7", "B1" ],
"rows": [ "D4", "C6", "D7", "E6" ]
},
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2"
},
"layouts": {
"LAYOUT_split_3x5_3": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0.25},
{"matrix": [0, 1], "x": 1, "y": 0.125},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0.125},
{"matrix": [0, 4], "x": 4, "y": 0.375},
{"matrix": [4, 4], "x": 8, "y": 0.375},
{"matrix": [4, 3], "x": 9, "y": 0.125},
{"matrix": [4, 2], "x": 10, "y": 0},
{"matrix": [4, 1], "x": 11, "y": 0.125},
{"matrix": [4, 0], "x": 12, "y": 0.25},
{"matrix": [1, 0], "x": 0, "y": 1.25},
{"matrix": [1, 1], "x": 1, "y": 1.125},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1.125},
{"matrix": [1, 4], "x": 4, "y": 1.375},
{"matrix": [5, 4], "x": 8, "y": 1.375},
{"matrix": [5, 3], "x": 9, "y": 1.125},
{"matrix": [5, 2], "x": 10, "y": 1},
{"matrix": [5, 1], "x": 11, "y": 1.125},
{"matrix": [5, 0], "x": 12, "y": 1.25},
{"matrix": [2, 0], "x": 0, "y": 2.25},
{"matrix": [2, 1], "x": 1, "y": 2.125},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2.125},
{"matrix": [2, 4], "x": 4, "y": 2.375},
{"matrix": [6, 4], "x": 8, "y": 2.375},
{"matrix": [6, 3], "x": 9, "y": 2.125},
{"matrix": [6, 2], "x": 10, "y": 2},
{"matrix": [6, 1], "x": 11, "y": 2.125},
{"matrix": [6, 0], "x": 12, "y": 2.25},
{"matrix": [3, 2], "x": 2, "y": 3.5},
{"matrix": [3, 3], "x": 3.25, "y": 3.625, "w": 1.5},
{"matrix": [3, 4], "x": 5, "y": 3.125, "h": 2},
{"matrix": [7, 4], "x": 7, "y": 3.125, "h": 2},
{"matrix": [7, 3], "x": 8.25, "y": 3.625, "w": 1.5},
{"matrix": [7, 2], "x": 10, "y": 3.5}
]
}
}
}

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keyboards/idank/spankbd/keymaps/default/keymap.json View File

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{
"version": 1,
"notes": "Span default keymap",
"documentation": "\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n",
"keyboard": "idank/spankbd",
"keymap": "default",
"layout": "LAYOUT_split_3x5_3",
"layers": [
[
"KC_Q",
"KC_W",
"KC_E",
"KC_R",
"KC_T",
"KC_Y",
"KC_U",
"KC_I",
"KC_O",
"KC_P",
"LCTL_T(KC_A)",
"KC_S",
"KC_D",
"KC_F",
"KC_G",
"KC_H",
"KC_J",
"KC_K",
"KC_L",
"LCTL_T(KC_SCLN)",
"RSFT_T(KC_Z)",
"KC_X",
"KC_C",
"KC_V",
"KC_B",
"KC_N",
"KC_M",
"KC_COMM",
"KC_DOT",
"RSFT_T(KC_SLSH)",
"LGUI_T(KC_ESC)",
"LALT_T(KC_ENT)",
"LT(1,KC_SPC)",
"LT(2,KC_SPC)",
"KC_LSFT",
"RSFT_T(KC_TAB)"
],
[
"KC_EXLM",
"KC_AT",
"KC_LCBR",
"KC_RCBR",
"KC_PIPE",
"KC_GRV",
"KC_TILD",
"KC_TRNS",
"KC_TRNS",
"KC_BSLS",
"KC_HASH",
"KC_DLR",
"KC_LPRN",
"KC_RPRN",
"KC_BTN2",
"KC_PPLS",
"KC_MINS",
"KC_SLSH",
"KC_ASTR",
"KC_QUOT",
"KC_PERC",
"KC_CIRC",
"KC_LBRC",
"KC_RBRC",
"KC_BTN1",
"KC_AMPR",
"KC_EQL",
"KC_COMM",
"KC_DOT",
"KC_MINS",
"KC_BSPC",
"KC_SCLN",
"KC_TRNS",
"KC_TRNS",
"KC_SCLN",
"KC_DEL"
],
[
"KC_1",
"KC_2",
"KC_3",
"KC_4",
"KC_5",
"KC_6",
"KC_7",
"KC_8",
"KC_9",
"KC_0",
"KC_F1",
"KC_F2",
"KC_F3",
"KC_F4",
"KC_F5",
"KC_LEFT",
"KC_DOWN",
"KC_UP",
"KC_RGHT",
"KC_VOLU",
"KC_F6",
"KC_F7",
"KC_F8",
"KC_F9",
"KC_F10",
"KC_MS_L",
"KC_MS_D",
"KC_MS_U",
"KC_MS_R",
"KC_VOLD",
"KC_F11",
"KC_F12",
"KC_TRNS",
"KC_TRNS",
"KC_MPLY",
"KC_MNXT"
]
],
"author": "idank"
}

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keyboards/idank/spankbd/keymaps/via/keymap.c View File

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// Copyright 2023 Idan Kamara (@idank)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum {
_ALPHA, // default
_SPECIAL, // special characters
_NUMBERS // numbers/function/motion
};
#define KC_CTL_A MT(MOD_LCTL, KC_A) // Tap for A, hold for Control
#define KC_CTL_CL MT(MOD_LCTL, KC_SCLN) // Tap for colon, hold for Control
#define KC_SFT_Z MT(MOD_RSFT, KC_Z) // Tap for Z, hold for Shift
#define KC_SFT_SL MT(MOD_RSFT, KC_SLSH) // Tap for slash, hold for Shift
#define KC_GUI_ESC MT(MOD_LGUI, KC_ESC) // Tap for Esc, hold for GUI (Meta, Command, Win)
#define KC_ALT_ENT MT(MOD_LALT, KC_ENT) // Tap for Enter, hold for Alt (Option)
#define KC_SPE_SPC LT(_SPECIAL, KC_SPC) // Tap for Space, hold for Special layer
#define KC_NUM_SPC LT(_NUMBERS, KC_SPC) // Tap for Space, hold for Numbers layer
#define KC_SFT_TAB MT(MOD_RSFT, KC_TAB) // Tap for Tab, hold for Right Shift
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Alpha layer
*
* ,-------------------------------. ,-------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | CTRL A| S | D | F | G | | H | J | K | L |CTRL ; |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | SHFT Z| X | C | V | B | | N | M | < | > |SHFT / |
* `-------------------------------' `-------------------------------'
* .------------------------------. .----------------------.
* | ESC META | ENT ALT | SPC SPE | | SPC NUM | SHFT | TAB |
* '------------------------------' '----------------------'
*/
[_ALPHA] = LAYOUT_split_3x5_3(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_CTL_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_CTL_CL,
KC_SFT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SFT_SL,
KC_GUI_ESC, KC_ALT_ENT, KC_SPE_SPC, KC_NUM_SPC, KC_LSFT, KC_SFT_TAB),
/* Keymap 1: Special characters layer
*
* ,-------------------------------. ,-------------------------------.
* | ! | @ | { | } | | | | ` | ~ | | | \ |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | # | $ | ( | ) | RMB | | + | - | / | * | ' |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | % | ^ | [ | ] | LMB | | & | = | , | . | - |
* `-------------------------------' `-------------------------------'
* .------------------. .-----------------.
* | BSPC | ; | = | | = | ; | DEL |
* '------------------' '-----------------'
*/
[_SPECIAL] = LAYOUT_split_3x5_3(
KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, KC_TILD, KC_TRNS, KC_TRNS, KC_BSLS,
KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_BTN2, KC_PLUS, KC_MINS, KC_SLSH, KC_ASTR, KC_QUOT,
KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_BTN1, KC_AMPR, KC_EQL, KC_COMM, KC_DOT, KC_MINS,
KC_BSPC, KC_SCLN, KC_EQL, KC_EQL, KC_SCLN, KC_DEL),
/* Keymap 2: Numbers/Function/Motion layer
*
* ,-------------------------------. ,-------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | F1 | F2 | F3 | F4 | F5 | | LFT | DWN | UP | RGT | VOLUP |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | F6 | F7 | F8 | F9 | F10 | | MLFT| MDWN| MUP | MRGT| VOLDN |
* `-------------------------------' `-------------------------------'
* .-----------------. .-----------------.
* | F11 | F12 | | | | PLY | SKP |
* '-----------------' '-----------------'
*/
[_NUMBERS] = LAYOUT_split_3x5_3(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLU,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_VOLD,
KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT)
};

+ 2
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keyboards/idank/spankbd/keymaps/via/rules.mk View File

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VIA_ENABLE = yes
LTO_ENABLE = yes

+ 28
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keyboards/idank/spankbd/readme.md View File

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# Span
*Span is a 3x5+3 split keyboard, with 2u, 1.5u, 1u thumb clusters.*
The keyboard layout Span uses is derived from GergoPlex, a keyboard that was originally available on gboards.ca
(now defunct).
* Keyboard Maintainer: [@idank](https://github.com/idank)
* Hardware Supported: [spankbd](https://github.com/idank/spankbd)
* Hardware Availability: *[holykeebs](https://holykeebs.com)*
Make example for this keyboard (after setting up your build environment):
make idank/spankbd:default
Flashing example for this keyboard:
make idank/spankbd:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard.
* **Physical reset button**: Briefly press the button on the front of the PCB. Double tap for pro micro, 1 second press for Sea Picro / RP2040s.
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available.

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keyboards/idank/spankbd/rules.mk View File

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# This file intentionally left blank

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keyboards/idank/spankbd/spankbd.c View File

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// Copyright 2023 Idan Kamara (@idank)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "quantum.h"
#ifdef OLED_ENABLE
__attribute__((weak)) void oled_render_logo(void) {
// [span) logo
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192,192,192,192,192,192,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255, 1, 1, 1, 64,240,248,248,248,184, 56,120,120, 0, 0, 0,248,248,248,248, 56, 56,120,248,240,240,192, 0, 0, 24,120, 56, 56, 56,120,248,248,240,224, 0, 0,248,248,248,248, 56, 56,120,248,248,240,192, 0, 1, 7,127,255,255,252,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 96,121,123,115,119,119,127,127, 63, 30, 0, 0,255,255,255,255,112,112,120,127,127, 63, 15, 0, 28, 62,127,127,127,115,115,127,127,127,127, 0, 0,127,127,127,127, 0, 0, 0,127,127,127,127, 0, 0,192,252,255,255,127, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
oled_render_logo();
return false;
}
#endif

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