From cebc5688a09ce0fb9a6163dcea9155041ba89d5c Mon Sep 17 00:00:00 2001 From: 3araht <69518343+3araht@users.noreply.github.com> Date: Wed, 22 Sep 2021 06:13:36 +0900 Subject: [PATCH] [Keyboard] add bandominedoni keyboard (#13116) --- keyboards/bandominedoni/bandominedoni.c | 151 ++++++++ keyboards/bandominedoni/bandominedoni.h | 84 ++++ keyboards/bandominedoni/config.h | 365 ++++++++++++++++++ keyboards/bandominedoni/info.json | 102 +++++ .../bandominedoni/keymaps/default/keymap.c | 84 ++++ .../bandominedoni/keymaps/default/readme.md | 1 + keyboards/bandominedoni/keymaps/led/keymap.c | 221 +++++++++++ keyboards/bandominedoni/keymaps/led/readme.md | 1 + keyboards/bandominedoni/keymaps/led/rules.mk | 2 + keyboards/bandominedoni/keymaps/via/config.h | 18 + keyboards/bandominedoni/keymaps/via/keymap.c | 150 +++++++ keyboards/bandominedoni/keymaps/via/readme.md | 1 + keyboards/bandominedoni/keymaps/via/rules.mk | 3 + keyboards/bandominedoni/readme.md | 22 ++ keyboards/bandominedoni/rgb_matrix_user.inc | 16 + keyboards/bandominedoni/rules.mk | 28 ++ 16 files changed, 1249 insertions(+) create mode 100644 keyboards/bandominedoni/bandominedoni.c create mode 100644 keyboards/bandominedoni/bandominedoni.h create mode 100644 keyboards/bandominedoni/config.h create mode 100644 keyboards/bandominedoni/info.json create mode 100644 keyboards/bandominedoni/keymaps/default/keymap.c create mode 100644 keyboards/bandominedoni/keymaps/default/readme.md create mode 100644 keyboards/bandominedoni/keymaps/led/keymap.c create mode 100644 keyboards/bandominedoni/keymaps/led/readme.md create mode 100644 keyboards/bandominedoni/keymaps/led/rules.mk create mode 100644 keyboards/bandominedoni/keymaps/via/config.h create mode 100644 keyboards/bandominedoni/keymaps/via/keymap.c create mode 100644 keyboards/bandominedoni/keymaps/via/readme.md create mode 100644 keyboards/bandominedoni/keymaps/via/rules.mk create mode 100644 keyboards/bandominedoni/readme.md create mode 100644 keyboards/bandominedoni/rgb_matrix_user.inc create mode 100644 keyboards/bandominedoni/rules.mk diff --git a/keyboards/bandominedoni/bandominedoni.c b/keyboards/bandominedoni/bandominedoni.c new file mode 100644 index 00000000000..1b0365ac6ac --- /dev/null +++ b/keyboards/bandominedoni/bandominedoni.c @@ -0,0 +1,151 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "bandominedoni.h" + +#ifdef RGB_MATRIX_ENABLE + +led_config_t g_led_config = { + { + { 75, 46, 45, 44, 43, 42, NO_LED }, \ + { 47, 48, 49, 50, 51, 52, 53 }, \ + { 60, 59, 58, 57, 56, 55, 54 }, \ + { 61, 62, 63, 64, 65, 66, 67 }, \ + { 74, 73, 72, 71, 70, 69, 68 }, \ + { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, \ + { 7, 6, 4, 3, 2, 1, 5}, \ + { 8, 9, 10, 11, 12, 13, 0 }, \ + { 19, 18, 17, 16, 15, 14, 41 }, \ + { 20, 21, 22, 23, 24, 25, 40 }, \ + { 30, 29, 28, 27, 26, 39, 38 }, \ + { 31, 32, 33, 34, 35, 36, 37 } + }, { + { 145, 6 }, { 157, 5 }, { 153, 14 }, { 149, 22 }, { 145, 32 }, { 136, 35 }, { 139, 48 }, { 134, 61 }, + { 142, 60 }, { 148, 43 }, { 154, 29 }, { 158, 20 }, { 163, 12 }, { 168, 4 }, + { 178, 5 }, { 173, 12 }, { 168, 20 }, { 163, 28 }, { 157, 40 }, { 151, 55 }, + { 160, 52 }, { 166, 39 }, { 172, 28 }, { 177, 20 }, { 182, 13 }, { 188, 7 }, + { 192, 17 }, { 186, 23 }, { 181, 30 }, { 175, 39 }, { 169, 50 }, + { 178, 51 }, { 184, 41 }, { 190, 33 }, { 196, 27 }, + { 199, 37 }, { 193, 45 }, { 187, 53 }, + { 196, 56 }, { 202, 49 }, + { 205, 61 }, + { 202, 4 }, + { 84, 18 }, { 73, 13 }, { 62, 10 }, { 51, 8 }, { 39, 11 }, { 24, 22 }, + { 34, 19 }, { 45, 16 }, { 56, 16 }, { 66, 18 }, { 77, 22 }, { 87, 28 }, + { 92, 40 }, { 81, 32 }, { 71, 27 }, { 61, 24 }, { 51, 24 }, { 41, 24 }, { 30, 28 }, + { 24, 42 }, { 34, 37 }, { 44, 35 }, { 54, 34 }, { 64, 36 }, { 74, 38 }, { 84, 44 }, + { 87, 54 }, { 77, 49 }, { 67, 47 }, { 57, 45 }, { 47, 45 }, { 37, 48 }, { 27, 52 }, { 19, 56 }, + }, { + 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, + 4, 4, 4, 4, + 4, 4, 4, + 4, 4, + 4, + 4, + 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4 + } +}; +#endif + +#if defined(SPLIT_HAND_MATRIX_GRID) +static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { + setPinInputHigh(in_pin); + setPinOutput(out_pin); + writePinLow(out_pin); + // It's almost unnecessary, but wait until it's down to low, just in case. + wait_us(1); + uint8_t pin_state = readPin(in_pin); + // Set out_pin to a setting that is less susceptible to noise. + setPinInputHigh(out_pin); + matrix_io_delay(); // Wait for the pull-up to go HIGH. + return pin_state; +} +#endif + +// Overriding is_keyboard_left() in qmk_firmware/quantum/split_common/split_util.c to limit the handedness check only once. +// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID". +// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup." +bool is_keyboard_left(void) { +static enum { UNKNOWN, LEFT, RIGHT } hand_side = UNKNOWN; + + // only check once, as this is called often + if (hand_side == UNKNOWN) { +#if defined(SPLIT_HAND_PIN) + // Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand + setPinInput(SPLIT_HAND_PIN); + hand_side = readPin(SPLIT_HAND_PIN) ? LEFT : RIGHT; + return (hand_side == LEFT); +#elif defined(SPLIT_HAND_MATRIX_GRID) +# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT + hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? LEFT : RIGHT; + return (hand_side == LEFT); +# else + hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? RIGHT : LEFT; + return (hand_side == LEFT); +# endif +#elif defined(EE_HANDS) + hand_side = eeconfig_read_handedness() ? LEFT : RIGHT; + return (hand_side == LEFT); +#elif defined(MASTER_RIGHT) + hand_side = !is_keyboard_master() ? LEFT : RIGHT; + return (hand_side == LEFT); +#endif + hand_side = is_keyboard_master() ? LEFT : RIGHT; + return (hand_side == LEFT); + } else { + return (hand_side == LEFT); + } +} + +#ifdef ENCODER_ENABLE +const uint16_t rt_matrix[2][2] = { + {5, 5}, {5, 6} +}; + +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (index == 1) { /* An encoder on the right side */ + keypos_t key; + int cw = 0; + cw = clockwise ? 1 : 0; + key.row = rt_matrix[cw][0]; + key.col = rt_matrix[cw][1]; + uint8_t layer = layer_switch_get_layer(key); + uint16_t keycode = keymap_key_to_keycode(layer, key); + keyrecord_t record; + record.event.key = key; + + if (keycode < MI_ON){ + tap_code16(keycode); + } else { + record.event.pressed = true; + process_midi(keycode, &record); + wait_ms(TAP_CODE_DELAY); + record.event.pressed = false; + process_midi(keycode, &record); + } + + } + return true; +} +#endif // ENCODER_ENABLE diff --git a/keyboards/bandominedoni/bandominedoni.h b/keyboards/bandominedoni/bandominedoni.h new file mode 100644 index 00000000000..8e2470826c6 --- /dev/null +++ b/keyboards/bandominedoni/bandominedoni.h @@ -0,0 +1,84 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + +// oc: for Open Close selection pedal +// fn: function layer + +#define LAYOUT( \ + l00, l01, l02, l03, l04, \ + l10, l11, l12, l13, l14, l15, l16, \ + l20, l21, l22, l23, l24, l25, l26, \ + l30, l31, l32, l33, l34, l35, l36, \ + l40, l41, l42, l43, l44, l45, l46, l47, \ + \ + oc, r00, r01, r02, r03, fn, \ + r10, r11, r12, r13, r14, ccw, cw,\ + r20, r21, r22, r23, r24, r25, \ + r30, r31, r32, r33, r34, r35, r36, r37, \ + r40, r41, r42, r43, r44, r45, r46, r47, \ + r50, r51, r52, r53, r54, r55, r56, r57, r58 \ +) { \ + { l40, l00, l01, l02, l03, l04, KC_NO }, \ + { l10, l11, l12, l13, l14, l15, l16 }, \ + { l20, l21, l22, l23, l24, l25, l26 }, \ + { l30, l31, l32, l33, l34, l35, l36 }, \ + { l41, l42, l43, l44, l45, l46, l47 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, ccw, cw }, \ + { r50, r40, r31, r20, r10, r00, r30 }, \ + { r51, r41, r32, r21, r11, r01, oc }, \ + { r52, r42, r33, r22, r12, r02, fn }, \ + { r53, r43, r34, r23, r13, r03, r58 }, \ + { r54, r44, r35, r24, r14, r47, r57 }, \ + { r55, r45, r36, r25, r37, r46, r56 } \ +} + +// Uncomment below if a pedal used for Open/Close is normally-on type (such as Yamaha's.) +// #define PEDAL_NORMALLY_CLOSED + +#ifdef PEDAL_NORMALLY_CLOSED +# define MO_SWAP MO(_OPEN) +# define DF_SWAP DF(_CLOSE) +# define TG_SWAP TG(_OPEN) +#else +# define MO_SWAP MO(_CLOSE) +# define DF_SWAP DF(_OPEN) +# define TG_SWAP TG(_CLOSE) +#endif + +// Long press: go to _FN layer, tap: MUTE +#define FN_MUTE LT(_FN, KC_MUTE) +#define DF_QWER DF(_QWERTY) +#define MIS_EIS LT(_MISC,KC_LANG2) +#define MIS_KAN LT(_MISC,KC_LANG1) + + +// Overriding is_keyboard_left() in qmk_firmware/quantum/split_common/split_util.c to limit the handedness check only once. +// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID". +// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup." +bool is_keyboard_left(void); diff --git a/keyboards/bandominedoni/config.h b/keyboards/bandominedoni/config.h new file mode 100644 index 00000000000..ee0de340a48 --- /dev/null +++ b/keyboards/bandominedoni/config.h @@ -0,0 +1,365 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0xF4B5 +#define DEVICE_VER 0x0001 +#define MANUFACTURER 3araht +#define PRODUCT bandominedoni + +/* key matrix size */ +#define MATRIX_ROWS 12 +#define MATRIX_COLS 7 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B5, B4, D7, F6, C6, D4 } +#define MATRIX_COL_PINS { D1, E6, F7, B1, B3, B2, D0 } +#define UNUSED_PINS + +#define MASTER_RIGHT +#ifndef MASTER_RIGHT +// SPLIT_HAND_MATRIX_GRID was initially designed to use with left hand side diode D35 mounted and not pressing K7 on the right hand side during boot. However when a USB cable is reconnected immediately, it fails. Decided to use "MASTER_RIGHT" to make it more reliable. +# define SPLIT_HAND_MATRIX_GRID B5, D0 +#endif + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 + +//#define LED_NUM_LOCK_PIN B0 +//#define LED_CAPS_LOCK_PIN B1 +//#define LED_SCROLL_LOCK_PIN B2 +//#define LED_COMPOSE_PIN B3 +//#define LED_KANA_PIN B4 + +//#define BACKLIGHT_PIN B7 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +#define RGB_DI_PIN D3 +//#ifdef RGB_DI_PIN +//# define RGBLED_NUM 16 +//# define RGBLIGHT_HUE_STEP 8 +//# define RGBLIGHT_SAT_STEP 8 +//# define RGBLIGHT_VAL_STEP 8 +//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//# define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +//# define RGBLIGHT_EFFECT_RAINBOW_MOOD +//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +//# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +//#endif + +#ifdef RGB_MATRIX_ENABLE + +/* ws2812 RGB MATRIX */ +# define DRIVER_LED_TOTAL 76 + + // reacts to keypresses +# define RGB_MATRIX_KEYPRESSES + +// for all fingers used at once. +# define LED_HITS_TO_REMEMBER 10 + +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 +# define RGB_MATRIX_STARTUP_SPD 127 +// the above brighness setting has no effect on rgb_matrix_set_color(). +// Use darker colors instead. +/* RGB darker COLORS */ +# define RGB_DARKWHITE 0x33, 0x33, 0x33 +# define RGB_DARKRED 0x33, 0x0, 0x0 +# define RGB_DARKCORAL 0x33, 0x18, 0xF +# define RGB_DARKORANGE 0x33, 0x19, 0x0 +# define RGB_DARKGOLDENROD 0x2B, 0x21, 0x6 +# define RGB_DARKGOLD 0x33, 0x2B, 0x0 +# define RGB_DARKYELLOW 0x33, 0x33, 0x0 +# define RGB_DARKCHARTREUSE 0x19, 0x33, 0x0 +# define RGB_DARKGREEN 0x0, 0x33, 0x0 +# define RGB_DARKSPRINGGREEN 0x0, 0x33, 0x19 +# define RGB_DARKTURQUOISE 0xE, 0x16, 0x15 +# define RGB_DARKTEAL 0x0, 0x19, 0x19 +# define RGB_DARKCYAN 0x0, 0x33, 0x33 +# define RGB_DARKAZURE 0x1E, 0x31, 0x33 +# define RGB_DARKBLUE 0x0, 0x0, 0x33 +# define RGB_DARKPURPLE 0x18, 0x0, 0x33 +# define RGB_DARKMAGENTA 0x33, 0x0, 0x33 +# define RGB_DARKPINK 0x33, 0x19, 0x26 + +// https://docs.qmk.fm/#/feature_rgb_matrix +// Enable suspend mode. +# define RGB_DISABLE_WHEN_USB_SUSPENDED true + +// // enable below to shrink the firmware size ( -1974 bytes ) +// # define REDUCE_RGB_MATRIX_EFFECTS + +// enable below to shrink the firmware size ( -1574 bytes ) +// # define REDUCE_RGB_MATRIX_EFFECTS_2 + +// # ifdef AUDIO_ENABLE +# ifdef CONSOLE_ENABLE +// # define DISABLE_RGB_MATRIX_SOLID_COLOR +# define DISABLE_RGB_MATRIX_ALPHAS_MODS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define DISABLE_RGB_MATRIX_BREATHING +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_VAL +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define DISABLE_RGB_MATRIX_CYCLE_ALL +# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define DISABLE_RGB_MATRIX_DUAL_BEACON +# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +# define DISABLE_RGB_MATRIX_RAINBOW_BEACON +# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define DISABLE_RGB_MATRIX_RAINDROPS +# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define DISABLE_RGB_MATRIX_HUE_BREATHING +# define DISABLE_RGB_MATRIX_HUE_PENDULUM +# define DISABLE_RGB_MATRIX_HUE_WAVE +# define DISABLE_RGB_MATRIX_TYPING_HEATMAP +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# else +# define DISABLE_RGB_MATRIX_SOLID_COLOR +# define DISABLE_RGB_MATRIX_ALPHAS_MODS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define DISABLE_RGB_MATRIX_BREATHING +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS + +// RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color(). +# define DISABLE_RGB_MATRIX_RAINDROPS +# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// Recommendend not to use then. + +# if defined(REDUCE_RGB_MATRIX_EFFECTS) || defined(VIA_ENABLE) +// # ifdef REDUCE_RGB_MATRIX_EFFECTS +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define DISABLE_RGB_MATRIX_DUAL_BEACON +# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +# endif + +# define DISABLE_RGB_MATRIX_HUE_BREATHING +# define DISABLE_RGB_MATRIX_HUE_PENDULUM +# define DISABLE_RGB_MATRIX_HUE_WAVE +# define DISABLE_RGB_MATRIX_TYPING_HEATMAP +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + +# if defined(REDUCE_RGB_MATRIX_EFFECTS_2) || defined(VIA_ENABLE) +// # ifdef REDUCE_RGB_MATRIX_EFFECTS_2 +# define DISABLE_RGB_MATRIX_BAND_VAL +# define DISABLE_RGB_MATRIX_CYCLE_ALL +# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define DISABLE_RGB_MATRIX_RAINBOW_BEACON +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# endif +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# endif // AUDIO_ENABLE + +// #define DISABLE_RGB_MATRIX_SOLID_COLOR +// #define DISABLE_RGB_MATRIX_ALPHAS_MODS +// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// #define DISABLE_RGB_MATRIX_BREATHING +// #define DISABLE_RGB_MATRIX_BAND_SAT // white background ver. of _BAND_VAL +// #define DISABLE_RGB_MATRIX_BAND_VAL +// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define DISABLE_RGB_MATRIX_CYCLE_ALL +// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define DISABLE_RGB_MATRIX_DUAL_BEACON +// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON +// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define DISABLE_RGB_MATRIX_RAINDROPS +// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS //White ver of above. +// #define DISABLE_RGB_MATRIX_HUE_BREATHING +// #define DISABLE_RGB_MATRIX_HUE_PENDULUM +// #define DISABLE_RGB_MATRIX_HUE_WAVE +// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP +// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define DISABLE_RGB_MATRIX_SPLASH +// #define DISABLE_RGB_MATRIX_MULTISPLASH +// #define DISABLE_RGB_MATRIX_SOLID_SPLASH +// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // RGB_MATRIX_ENABLE + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +// #define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +// #define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER + +/* 2021/01/22 added to shrink firmware size */ +// NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods... +// #define NO_ACTION_TAPPING +// NO_ACTION_ONESHOT -388 bytes +#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 + +#ifdef MIDI_ENABLE +# define MIDI_ADVANCED +// Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.) +# define MIDI_INITIAL_VELOCITY 117 +#endif // MIDI_ENABLE + +/* + * Encoder options + */ +#ifdef ENCODER_ENABLE +# define ENCODERS_PAD_A { C7 } // dummy +# define ENCODERS_PAD_B { B7 } // dummy +# define ENCODERS_PAD_A_RIGHT { F5 } +# define ENCODERS_PAD_B_RIGHT { F4 } +# define ENCODER_RESOLUTION 4 +# define TAP_CODE_DELAY 10 +#endif // ENCODER_ENABLE diff --git a/keyboards/bandominedoni/info.json b/keyboards/bandominedoni/info.json new file mode 100644 index 00000000000..82fcc559c98 --- /dev/null +++ b/keyboards/bandominedoni/info.json @@ -0,0 +1,102 @@ +{ + "keyboard_name": "bandominedoni", + "url": "https://github.com/3araht", + "maintainer": "3araht", + "layouts": { + "LAYOUT": { + "layout": [ + {"label": "l00", "x": 2, "y": 0.5}, + {"label": "l01", "x": 3, "y": 0.5}, + {"label": "l02", "x": 4, "y": 0.5}, + {"label": "l03", "x": 5, "y": 0.5}, + {"label": "l04", "x": 6, "y": 0.5}, + + {"label": "l10", "x": 0.5, "y": 1.5}, + {"label": "l11", "x": 1.5, "y": 1.5}, + {"label": "l12", "x": 2.5, "y": 1.5}, + {"label": "l13", "x": 3.5, "y": 1.5}, + {"label": "l14", "x": 4.5, "y": 1.5}, + {"label": "l15", "x": 5.5, "y": 1.5}, + {"label": "l16", "x": 6.5, "y": 1.5}, + + {"label": "l20", "x": 1, "y": 2.5}, + {"label": "l21", "x": 2, "y": 2.5}, + {"label": "l22", "x": 3, "y": 2.5}, + {"label": "l23", "x": 4, "y": 2.5}, + {"label": "l24", "x": 5, "y": 2.5}, + {"label": "l25", "x": 6, "y": 2.5}, + {"label": "l26", "x": 7, "y": 2.5}, + + {"label": "l30", "x": 0.5, "y": 3.5}, + {"label": "l31", "x": 1.5, "y": 3.5}, + {"label": "l32", "x": 2.5, "y": 3.5}, + {"label": "l33", "x": 3.5, "y": 3.5}, + {"label": "l34", "x": 4.5, "y": 3.5}, + {"label": "l35", "x": 5.5, "y": 3.5}, + {"label": "l36", "x": 6.5, "y": 3.5}, + + {"label": "l40", "x": 0, "y": 4.5}, + {"label": "l41", "x": 1, "y": 4.5}, + {"label": "l42", "x": 2, "y": 4.5}, + {"label": "l43", "x": 3, "y": 4.5}, + {"label": "l44", "x": 4, "y": 4.5}, + {"label": "l45", "x": 5, "y": 4.5}, + {"label": "l46", "x": 6, "y": 4.5}, + {"label": "l47", "x": 7, "y": 4.5}, + + {"label": "oc", "x": 9, "y": 0}, + + {"label": "r00", "x": 11.5, "y": 0}, + {"label": "r01", "x": 12.5, "y": 0}, + {"label": "r02", "x": 13.5, "y": 0}, + {"label": "r03", "x": 14.5, "y": 0}, + + {"label": "fn", "x": 17, "y": 0}, + + {"label": "r10", "x": 11, "y": 1}, + {"label": "r11", "x": 12, "y": 1}, + {"label": "r12", "x": 13, "y": 1}, + {"label": "r13", "x": 14, "y": 1}, + {"label": "r14", "x": 15, "y": 1}, + + {"label": "ccw", "x": 16.5, "y": 1}, + {"label": "cw", "x": 17.5, "y": 1}, + + {"label": "r20", "x": 10.5, "y": 2}, + {"label": "r21", "x": 11.5, "y": 2}, + {"label": "r22", "x": 12.5, "y": 2}, + {"label": "r23", "x": 13.5, "y": 2}, + {"label": "r24", "x": 14.5, "y": 2}, + {"label": "r25", "x": 15.5, "y": 2}, + + {"label": "r30", "x": 9, "y": 3}, + {"label": "r31", "x": 10, "y": 3}, + {"label": "r32", "x": 11, "y": 3}, + {"label": "r33", "x": 12, "y": 3}, + {"label": "r34", "x": 13, "y": 3}, + {"label": "r35", "x": 14, "y": 3}, + {"label": "r36", "x": 15, "y": 3}, + {"label": "r37", "x": 16, "y": 3}, + + {"label": "r40", "x": 9.5, "y": 4}, + {"label": "r41", "x": 10.5, "y": 4}, + {"label": "r42", "x": 11.5, "y": 4}, + {"label": "r43", "x": 12.5, "y": 4}, + {"label": "r44", "x": 13.5, "y": 4}, + {"label": "r45", "x": 14.5, "y": 4}, + {"label": "r46", "x": 15.5, "y": 4}, + {"label": "r47", "x": 16.5, "y": 4}, + + {"label": "r50", "x": 9, "y": 5}, + {"label": "r51", "x": 10, "y": 5}, + {"label": "r52", "x": 11, "y": 5}, + {"label": "r53", "x": 12, "y": 5}, + {"label": "r54", "x": 13, "y": 5}, + {"label": "r55", "x": 14, "y": 5}, + {"label": "r56", "x": 15, "y": 5}, + {"label": "r57", "x": 16, "y": 5}, + {"label": "r58", "x": 17, "y": 5} + ] + } + } +} diff --git a/keyboards/bandominedoni/keymaps/default/keymap.c b/keyboards/bandominedoni/keymaps/default/keymap.c new file mode 100644 index 00000000000..bfa49dfe177 --- /dev/null +++ b/keyboards/bandominedoni/keymaps/default/keymap.c @@ -0,0 +1,84 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum layer_names { +#ifndef PEDAL_NORMALLY_CLOSED + _OPEN, +#endif + _CLOSE, +#ifdef PEDAL_NORMALLY_CLOSED + _OPEN, +#endif + _FN +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_OPEN] = LAYOUT( + MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, + MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, + MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, + MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, + MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, + + MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, + MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, + MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, + TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, + MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, + MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 + ), + + [_CLOSE] = LAYOUT( + MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, + MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, + MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, + MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, + MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, + + MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, + MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, + MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, + TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, + MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, + MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 + ), + + [_FN] = LAYOUT( + DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + + _______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + ) +}; + +void keyboard_post_init_user(void) { + // Set octave to MI_OCT_0 + midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; + + // avoid using 127 since it is used as a special number in some sound sources. + midi_config.velocity = MIDI_INITIAL_VELOCITY; +}; diff --git a/keyboards/bandominedoni/keymaps/default/readme.md b/keyboards/bandominedoni/keymaps/default/readme.md new file mode 100644 index 00000000000..e6ec2ad10d5 --- /dev/null +++ b/keyboards/bandominedoni/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for bandominedoni diff --git a/keyboards/bandominedoni/keymaps/led/keymap.c b/keyboards/bandominedoni/keymaps/led/keymap.c new file mode 100644 index 00000000000..7693557df3c --- /dev/null +++ b/keyboards/bandominedoni/keymaps/led/keymap.c @@ -0,0 +1,221 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +#define DF_COLE DF(_COLEMAK) + +#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH + +#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G +#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D +#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN +#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O +#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH + +#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 +// #define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 + +#define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 +// #define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 + +// Defines names for use in layer keycodes and the keymap +enum layer_names { +#ifndef PEDAL_NORMALLY_CLOSED + _OPEN, +#endif + _CLOSE, +#ifdef PEDAL_NORMALLY_CLOSED + _OPEN, +#endif + _QWERTY, + _COLEMAK, + _MISC, + _FN +}; + +// Alias layout macros that expand groups of keys. +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_OPEN] = LAYOUT( + MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, + MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, + MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, + MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, + MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, + + MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, + MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, + MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, + TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, + MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, + MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 + ), + + [_CLOSE] = LAYOUT( + MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, + MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, + MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, + MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, + MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, + + MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, + MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, + MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, + TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, + MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, + MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 + ), + + [_QWERTY] = LAYOUT_wrapper( + _________________NUMBER_L__________________, + KC_GESC, KC_TAB, _________________QWERTY_L1_________________, + KC_CAPS, _________________QWERTY_L2_________________, KC_H, + KC_LSFT, _________________QWERTY_L3_________________, KC_N, + KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, + + MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, + KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______, + _________________QWERTY_R1_________________, KC_DEL, + KC_PGUP, KC_G, _________________QWERTY_R2_________________, KC_ENT, + KC_PGDN, KC_B, _________________QWERTY_R3_________________, KC_RSFT, + KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + ), + + [_COLEMAK] = LAYOUT_wrapper( + _________________NUMBER_L__________________, + KC_GESC, KC_TAB, _________________COLEMAK_L1________________, + KC_LCTL, _________________COLEMAK_L2________________, KC_ENT, + KC_LSFT, _________________COLEMAK_L3________________, KC_M, + KC_CAPS, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, + + MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, + KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______, + _________________COLEMAK_R1________________, KC_DEL, + KC_PGUP, KC_D, _________________COLEMAK_R2________________, KC_ENT, + KC_PGDN, KC_B, _________________COLEMAK_R3________________, KC_RSFT, + KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + ), + + [_MISC] = LAYOUT_wrapper( + _________________FUNC__L___________________, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + + _______, _______, _______, _______, KC_F10, _______, + KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_QUOT, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_FN] = LAYOUT( + DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, DF_QWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + + _______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG + ) +}; + +void eeconfig_init_user(void) { // EEPROM is getting reset! + #ifdef RGB_MATRIX_ENABLE + rgb_matrix_enable(); + rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); + rgb_matrix_sethsv(HSV_BLUE); + + rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); + // rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); + #endif +} + +void keyboard_post_init_user(void) { + // Set octave to MI_OCT_0 + midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; + + // avoid using 127 since it is used as a special number in some sound sources. + midi_config.velocity = MIDI_INITIAL_VELOCITY; + + // party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs) + rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); +}; + +#ifdef RGB_MATRIX_ENABLE +void rgb_matrix_indicators_user(void) { + if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. + uint8_t layer = biton32(layer_state); + switch (layer) { + case _CLOSE: + // rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. + + // Close state indicator + rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc + break; + + case _FN: + // left hand side + rgb_matrix_set_color( 46, RGB_DARKORANGE); // DF_OPEN + rgb_matrix_set_color( 48, RGB_DARKWHITE); // DF_QWER + rgb_matrix_set_color( 60, RGB_DARKWHITE); // DF_COLE + + rgb_matrix_set_color( 73, RGB_DARKYELLOW); // AG_SWAP + rgb_matrix_set_color( 72, RGB_DARKYELLOW); // AG_NORM + + + // right hand side + rgb_matrix_set_color( 1, RGB_DARKYELLOW); // MI_OCTD + rgb_matrix_set_color(13, RGB_DARKGREEN); // MI_OCTU + rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD + rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU + + rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD + rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI + rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD + rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI + rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD + rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI + rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD + rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI + + rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD + rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD + rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST + rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG + + rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN + break; + } + } +} +#endif diff --git a/keyboards/bandominedoni/keymaps/led/readme.md b/keyboards/bandominedoni/keymaps/led/readme.md new file mode 100644 index 00000000000..e6ec2ad10d5 --- /dev/null +++ b/keyboards/bandominedoni/keymaps/led/readme.md @@ -0,0 +1 @@ +# The default keymap for bandominedoni diff --git a/keyboards/bandominedoni/keymaps/led/rules.mk b/keyboards/bandominedoni/keymaps/led/rules.mk new file mode 100644 index 00000000000..a7583d38c84 --- /dev/null +++ b/keyboards/bandominedoni/keymaps/led/rules.mk @@ -0,0 +1,2 @@ +RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) +RGB_MATRIX_CUSTOM_USER = yes # diff --git a/keyboards/bandominedoni/keymaps/via/config.h b/keyboards/bandominedoni/keymaps/via/config.h new file mode 100644 index 00000000000..99e39626ce7 --- /dev/null +++ b/keyboards/bandominedoni/keymaps/via/config.h @@ -0,0 +1,18 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #pragma once + +#define DYNAMIC_KEYMAP_LAYER_COUNT 5 diff --git a/keyboards/bandominedoni/keymaps/via/keymap.c b/keyboards/bandominedoni/keymaps/via/keymap.c new file mode 100644 index 00000000000..59e074228be --- /dev/null +++ b/keyboards/bandominedoni/keymaps/via/keymap.c @@ -0,0 +1,150 @@ +/* Copyright 2021 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum layer_names { +#ifndef PEDAL_NORMALLY_CLOSED + _OPEN, +#endif + _CLOSE, +#ifdef PEDAL_NORMALLY_CLOSED + _OPEN, +#endif + _MISC, + _FN +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_OPEN] = LAYOUT( + MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, + MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, + MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, + MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, + MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, + + MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, + MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, + MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, + TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, + MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, + MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 + ), + + [_CLOSE] = LAYOUT( + MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, + MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, + MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, + MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, + MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, + + MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, + MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, + MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, + TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, + MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, + MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 + ), + + [_MISC] = LAYOUT( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_FN] = LAYOUT( + DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + + _______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG + ) +}; + +void eeconfig_init_user(void) { // EEPROM is getting reset! + #ifdef RGB_MATRIX_ENABLE + rgb_matrix_enable(); + rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); + rgb_matrix_sethsv(HSV_BLUE); + + rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); + // rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); + #endif +} + +void keyboard_post_init_user(void) { + // Set octave to MI_OCT_0 + midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; + + // avoid using 127 since it is used as a special number in some sound sources. + midi_config.velocity = MIDI_INITIAL_VELOCITY; +}; + +#ifdef RGB_MATRIX_ENABLE +void rgb_matrix_indicators_user(void) { + if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. + uint8_t layer = biton32(layer_state); + switch (layer) { + case _CLOSE: + // rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. + + // Close state indicator + rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc + break; + + case _FN: + // rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. + rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_OCTD + rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_OCTU + rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD + rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU + + rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD + rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI + rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD + rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI + rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD + rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI + rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD + rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI + + rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD + rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD + rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST + rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG + + rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN + break; + } + } +} +#endif diff --git a/keyboards/bandominedoni/keymaps/via/readme.md b/keyboards/bandominedoni/keymaps/via/readme.md new file mode 100644 index 00000000000..6af1cf92bbe --- /dev/null +++ b/keyboards/bandominedoni/keymaps/via/readme.md @@ -0,0 +1 @@ +# The default VIA keymap for bandominedoni diff --git a/keyboards/bandominedoni/keymaps/via/rules.mk b/keyboards/bandominedoni/keymaps/via/rules.mk new file mode 100644 index 00000000000..925056c3dc8 --- /dev/null +++ b/keyboards/bandominedoni/keymaps/via/rules.mk @@ -0,0 +1,3 @@ +RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) +VIA_ENABLE = yes +MOUSEKEY_ENABLE = yes # Mouse keys diff --git a/keyboards/bandominedoni/readme.md b/keyboards/bandominedoni/readme.md new file mode 100644 index 00000000000..99d28daf0c4 --- /dev/null +++ b/keyboards/bandominedoni/readme.md @@ -0,0 +1,22 @@ +# bandominedoni + +![bandoMIneDonI](https://github.com/3araht/bandoMIneDonI/blob/main/pictures/bandoMIneDonI.jpg) + +bandoMIneDonI keyboard is a MIDI split keyboard with bandoneon layout. +Close and Open of the bellow is emulated by either using a sustain pedal, or tapping a dedicated keys to alter the close and open status. + +* Keyboard Maintainer: [3araht](https://github.com/3araht) +* Hardware Supported: bandoMIneDonI keyboard, a split keyboard mainly work as bandoneon MIDI keyboard. +* Hardware Availability: [BOOTH](https://3araht.booth.pm/). + +Make example for this keyboard (after setting up your build environment): + + make bandominedoni:default + +Flashing example for this keyboard: + + make bandominedoni:default:flash + +Uncomment "PEDAL_NORMALLY_CLOSED" in bandominedoni.h when normally-on pedal is used for switching Open/Close state. + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/bandominedoni/rgb_matrix_user.inc b/keyboards/bandominedoni/rgb_matrix_user.inc new file mode 100644 index 00000000000..72f5b4f6648 --- /dev/null +++ b/keyboards/bandominedoni/rgb_matrix_user.inc @@ -0,0 +1,16 @@ +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +RGB_MATRIX_EFFECT(my_party_rocks) + +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +bool my_party_rocks(effect_params_t* params) { + RGB_MATRIX_USE_LIMITS(led_min, led_max); + HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v}; + RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + // rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); + rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b); + return led_max < DRIVER_LED_TOTAL; +} + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/keyboards/bandominedoni/rules.mk b/keyboards/bandominedoni/rules.mk new file mode 100644 index 00000000000..5618c1ca934 --- /dev/null +++ b/keyboards/bandominedoni/rules.mk @@ -0,0 +1,28 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = caterina + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output +MIDI_ENABLE = yes # MIDI support +ENCODER_ENABLE = yes # encoder on mute button +SPLIT_KEYBOARD = yes # Enables split keyboard support +RGB_MATRIX_ENABLE = no # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) +RGB_MATRIX_DRIVER = WS2812 # + +LTO_ENABLE = yes