* Add new keyboard: NQG * Delete .gitignore .gitignore removed Originally used to ignore .DS_Store files from being committed. * Changed Maintainer information Maintainer link now points to a github account.pull/5561/head
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#include "NQG.h" |
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#pragma once | |||
#include "quantum.h" | |||
#define LAYOUT( \ | |||
L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, \ | |||
L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, \ | |||
L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, \ | |||
L30, L32, L33, L34, L35, L36, L37 \ | |||
) { \ | |||
{L00, L01, L02, L03, L04, L05, L06, L07, L08, L09}, \ | |||
{L10, L11, L12, L13, L14, L15, L16, L17, L18, L19}, \ | |||
{L20, L21, L22, L23, L24, L25, L26, L27, L28, L29}, \ | |||
{L30, KC_NO, L32, L33, L34, L35, L36, L37, KC_NO, KC_NO} \ | |||
} |
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/* | |||
Copyright 2019 Bernard Shih (twitter: @SA_EndlessGame) | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "config_common.h" | |||
/* USB Device descriptor parameter */ | |||
#define VENDOR_ID 0x0076 | |||
#define PRODUCT_ID 0x0037 | |||
#define DEVICE_VER 0x0100 | |||
#define MANUFACTURER emptystring | |||
#define PRODUCT NQG | |||
#define DESCRIPTION 30% ortholinear keyboard | |||
/* key matrix size */ | |||
#define MATRIX_ROWS 4 | |||
#define MATRIX_COLS 10 | |||
/* key matrix pins */ | |||
#define MATRIX_ROW_PINS {B6, B2, B3, B1} | |||
#define MATRIX_COL_PINS {F7, F6, B5, B4, E6, D7, C6, D4, D0, D1} | |||
/* COL2ROW or ROW2COL */ | |||
#define DIODE_DIRECTION COL2ROW | |||
#define TAPPING_TERM 200 |
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#include QMK_KEYBOARD_H | |||
#define _BASE 0 | |||
#define _LOWER 1 | |||
#define _RAISE 2 | |||
enum tapdances{ | |||
TD_SCCL = 0, | |||
TD_ENSL, | |||
TD_N0BS, | |||
TD_RPPI, | |||
}; | |||
#define KC_SCCL TD(TD_SCCL) | |||
#define KC_ENSL TD(TD_ENSL) | |||
#define KC_N0BS TD(TD_N0BS) | |||
#define KC_RPPI TD(TD_RPPI) | |||
#define KC_BSCT LCTL_T(KC_BSPC) | |||
#define KC_ALEN LALT(KC_ENT) | |||
#define KC_CTEN LCTL(KC_ENT) | |||
#define KC_STAB LSFT_T(KC_TAB) | |||
#define KC_WLNG LALT(KC_LSFT) | |||
#define KC_LOCK LGUI(KC_L) | |||
#define KC_ULCK LCTL(LALT(KC_DEL)) | |||
#define KC_DSTP LGUI(KC_D) | |||
#define KC_ESLO LT(_LOWER, KC_ESC) | |||
qk_tap_dance_action_t tap_dance_actions[] = { | |||
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT), | |||
[TD_ENSL] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ENT), | |||
[TD_N0BS] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_BSLS), | |||
[TD_RPPI] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_PIPE), | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_BASE] = LAYOUT( | |||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ | |||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, \ | |||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENSL,\ | |||
KC_STAB, KC_ESLO, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, MO(_RAISE) | |||
), | |||
[_LOWER] = LAYOUT( | |||
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPPI, \ | |||
_______, _______, KC_DSTP, _______, KC_WLNG, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, \ | |||
_______, _______, _______, _______, _______, _______, KC_INS, KC_DEL, KC_HOME, KC_END,\ | |||
KC_CTEN, _______, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, KC_ULCK | |||
), | |||
[_RAISE] = LAYOUT( | |||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_N0BS, \ | |||
_______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, \ | |||
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,\ | |||
KC_ALEN, KC_LOCK, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, _______ | |||
), | |||
}; |
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TAP_DANCE_ENABLE = yes |
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# NQG: Not Quite Gherkin | |||
![NQG](https://github.com/culturalsnow/NQG/blob/master/images/NQGLayout.jpg) | |||
NQG (Not Quite Gherkin) is a 30% ortholinear keyboard with a macro key and dedicated row for thumb keys, made by emptystring studio. | |||
Keyboard Maintainer: [Culturalsnow](http://github.com/culturalsnow) | |||
Hardware Supported: NQG PCB, Pro Micro | |||
Hardware Availability: Kits are available from [SA_EndlessGame](http://twitter.com/SA_EndlessGame) | |||
Make example for this keyboard (after setting up your build environment): | |||
make emptystring/NQG:default | |||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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# MCU name | |||
MCU = atmega32u4 | |||
# Processor frequency. | |||
# This will define a symbol, F_CPU, in all source code files equal to the | |||
# processor frequency in Hz. You can then use this symbol in your source code to | |||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |||
# automatically to create a 32-bit value in your source code. | |||
# | |||
# This will be an integer division of F_USB below, as it is sourced by | |||
# F_USB after it has run through any CPU prescalers. Note that this value | |||
# does not *change* the processor frequency - it should merely be updated to | |||
# reflect the processor speed set externally so that the code can use accurate | |||
# software delays. | |||
F_CPU = 16000000 | |||
# | |||
# LUFA specific | |||
# | |||
# Target architecture (see library "Board Types" documentation). | |||
ARCH = AVR8 | |||
# Input clock frequency. | |||
# This will define a symbol, F_USB, in all source code files equal to the | |||
# input clock frequency (before any prescaling is performed) in Hz. This value may | |||
# differ from F_CPU if prescaling is used on the latter, and is required as the | |||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | |||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |||
# at the end, this will be done automatically to create a 32-bit value in your | |||
# source code. | |||
# | |||
# If no clock division is performed on the input clock inside the AVR (via the | |||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |||
F_USB = $(F_CPU) | |||
# Interrupt driven control endpoint task(+60) | |||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |||
# Boot Section Size in *bytes* | |||
# Teensy halfKay 512 | |||
# Teensy++ halfKay 1024 | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
# USBaspLoader 2048 | |||
OPT_DEFS += -DBOOTLOADER_SIZE=4096 | |||
# Build Options | |||
# change to "no" to disable the options, or define them in the Makefile in | |||
# the appropriate keymap folder that will get included automatically | |||
# | |||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = no # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = no # Audio control and System control(+450) | |||
CONSOLE_ENABLE = no # Console for debug(+400) | |||
COMMAND_ENABLE = no # Commands for debug and configuration | |||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
MIDI_ENABLE = no # MIDI controls | |||
AUDIO_ENABLE = no # Audio output on port C6 | |||
UNICODE_ENABLE = no # Unicode | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. |