Browse Source

[Keyboard] add rart80 (#18287)

pull/18515/head
Alabahuy 1 year ago
committed by GitHub
parent
commit
d050e689f5
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 391 additions and 0 deletions
  1. +63
    -0
      keyboards/rart/rart80/config.h
  2. +113
    -0
      keyboards/rart/rart80/info.json
  3. +55
    -0
      keyboards/rart/rart80/keymaps/default/keymap.c
  4. +55
    -0
      keyboards/rart/rart80/keymaps/via/keymap.c
  5. +2
    -0
      keyboards/rart/rart80/keymaps/via/rules.mk
  6. +15
    -0
      keyboards/rart/rart80/rart80.c
  7. +36
    -0
      keyboards/rart/rart80/rart80.h
  8. +30
    -0
      keyboards/rart/rart80/readme.md
  9. +22
    -0
      keyboards/rart/rart80/rules.mk

+ 63
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keyboards/rart/rart80/config.h View File

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/*
Copyright 2022 Alabahuy
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17
/* key matrix pins */
#define MATRIX_ROW_PINS { B3, A1, B0, C3, D0, D1 }
#define MATRIX_COL_PINS { A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C2, C1, C0, D7, B4, B2, B1 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define LED_CAPS_LOCK_PIN D5
#define LED_PIN_ON_STATE 0
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 1
#define RGB_DI_PIN C0
#ifdef RGB_DI_PIN
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE
/* You can change the number of RGB strip */
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 240
#define RGBLIGHT_SLEEP
#endif

+ 113
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keyboards/rart/rart80/info.json View File

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{
"keyboard_name": "RART80 Hotswap",
"manufacturer": "Alabahuy",
"url": "",
"maintainer": "Alabahuy",
"usb": {
"vid": "0x414C",
"pid": "0x0080",
"device_version": "0.0.1"
},
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1.25, "y":0},
{"x":2.25, "y":0},
{"x":3.25, "y":0},
{"x":4.25, "y":0},
{"x":5.5, "y":0},
{"x":6.5, "y":0},
{"x":7.5, "y":0},
{"x":8.5, "y":0},
{"x":9.75, "y":0},
{"x":10.75, "y":0},
{"x":11.75, "y":0},
{"x":12.75, "y":0},
{"x":14, "y":0},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":17.25, "y":0},
{"x":0, "y":1.25},
{"x":1, "y":1.25},
{"x":2, "y":1.25},
{"x":3, "y":1.25},
{"x":4, "y":1.25},
{"x":5, "y":1.25},
{"x":6, "y":1.25},
{"x":7, "y":1.25},
{"x":8, "y":1.25},
{"x":9, "y":1.25},
{"x":10, "y":1.25},
{"x":11, "y":1.25},
{"x":12, "y":1.25},
{"x":13, "y":1.25},
{"x":14, "y":1.25},
{"x":15.25, "y":1.25},
{"x":16.25, "y":1.25},
{"x":17.25, "y":1.25},
{"x":0, "y":2.25, "w":1.5},
{"x":1.5, "y":2.25},
{"x":2.5, "y":2.25},
{"x":3.5, "y":2.25},
{"x":4.5, "y":2.25},
{"x":5.5, "y":2.25},
{"x":6.5, "y":2.25},
{"x":7.5, "y":2.25},
{"x":8.5, "y":2.25},
{"x":9.5, "y":2.25},
{"x":10.5, "y":2.25},
{"x":11.5, "y":2.25},
{"x":12.5, "y":2.25},
{"x":13.5, "y":2.25, "w":1.5},
{"x":15.25, "y":2.25},
{"x":16.25, "y":2.25},
{"x":17.25, "y":2.25},
{"x":0, "y":3.25, "w":1.75},
{"x":1.75, "y":3.25},
{"x":2.75, "y":3.25},
{"x":3.75, "y":3.25},
{"x":4.75, "y":3.25},
{"x":5.75, "y":3.25},
{"x":6.75, "y":3.25},
{"x":7.75, "y":3.25},
{"x":8.75, "y":3.25},
{"x":9.75, "y":3.25},
{"x":10.75, "y":3.25},
{"x":11.75, "y":3.25},
{"x":12.75, "y":3.25, "w":2.25},
{"x":0, "y":4.25, "w":2.25},
{"x":2.25, "y":4.25},
{"x":3.25, "y":4.25},
{"x":4.25, "y":4.25},
{"x":5.25, "y":4.25},
{"x":6.25, "y":4.25},
{"x":7.25, "y":4.25},
{"x":8.25, "y":4.25},
{"x":9.25, "y":4.25},
{"x":10.25, "y":4.25},
{"x":11.25, "y":4.25},
{"x":12.25, "y":4.25, "w":1.75},
{"x":14, "y":4.25},
{"x":15.25, "y":4.25},
{"x":16.25, "y":4.25},
{"x":17.25, "y":4.25},
{"x":0, "y":5.25, "w":1.5},
{"x":1.5, "y":5.25},
{"x":2.5, "y":5.25, "w":1.5},
{"x":4, "y":5.25, "w":7},
{"x":11, "y":5.25, "w":1.5 },
{"x":12.5, "y":5.25},
{"x":13.5, "y":5.25, "w":1.5},
{"x":15.25, "y":5.25 },
{"x":16.25, "y":5.25 },
{"x":17.25, "y":5.25 }
]
}
}
}

+ 55
- 0
keyboards/rart/rart80/keymaps/default/keymap.c View File

@ -0,0 +1,55 @@
/* Copyright 2022 Alabahuy
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_PSCR, KC_SCRL, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), _______, KC_UP, _______,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

+ 55
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keyboards/rart/rart80/keymaps/via/keymap.c View File

@ -0,0 +1,55 @@
/* Copyright 2022 Alabahuy
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_PSCR, KC_SCRL, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), _______, KC_UP, _______,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

+ 2
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keyboards/rart/rart80/keymaps/via/rules.mk View File

@ -0,0 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

+ 15
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keyboards/rart/rart80/rart80.c View File

@ -0,0 +1,15 @@
/* Copyright 2022 Alabahuy
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rart80.h"

+ 36
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keyboards/rart/rart80/rart80.h View File

@ -0,0 +1,36 @@
/* Copyright 2022 Alabahuy
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K2D, K1E, K1F, K1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K3D, K2E, K2F, K2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K56, K5B, K5C, K5D, K5E, K5F, K5G \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, XXX, XXX, XXX }, \
{ K40, XXX, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G }, \
{ K50, K51, K52, XXX, XXX, XXX, K56, XXX, XXX, XXX, XXX, K5B, K5C, K5D, K5E, K5F, K5G }, \
}

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keyboards/rart/rart80/readme.md View File

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# [RART 80 Hotswap]
![RART 80](https://i.imgur.com/QCeTuBeh.png)
PCB layout TKL, based on IMKG (Indonesia Mechanical Keyboard Group)
* Keyboard Maintainer: [Alabahuy](https://github.com/alabahuy)
* Hardware Supported: RART80 PCB, Atmega32a, Type C
* Hardware Availability: Private GB
Make example for this keyboard (after setting up your build environment):
make rart/rart80:default
Flashing example for this keyboard:
make rart/rart80:default:flash
## Bootloader
Enter the bootloader in 3 ways:
* To Enter the bootloader you can short and hold boot pin, short reset pin, release reset and boot pin.
* Bootmagic reset, hold down the key at (0,0) in the matrix (ESC) and plug in the keyboard.
* Bootloader reset on the matrix, hold down key at (0,1) and plug in the keyboard
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 22
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keyboards/rart/rart80/rules.mk View File

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# MCU name
MCU = atmega32a
# Bootloader selection
BOOTLOADER = usbasploader
# Processor frequency
F_CPU = 16000000
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = no

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