@ -1,2 +1,3 @@ | |||||
#pragma once | #pragma once | ||||
#include "config_common.h" | |||||
#include "config_common.h" |
@ -1,36 +1,56 @@ | |||||
#pragma once | #pragma once | ||||
/* USB Device descriptor parameter */ | /* USB Device descriptor parameter */ | ||||
#define VENDOR_ID 0xFEED | #define VENDOR_ID 0xFEED | ||||
#define PRODUCT_ID 0x1219 | #define PRODUCT_ID 0x1219 | ||||
#define DEVICE_VER 0x0001 | #define DEVICE_VER 0x0001 | ||||
#define MANUFACTURER DZTECH | #define MANUFACTURER DZTECH | ||||
#define PRODUCT DZ60RGB | #define PRODUCT DZ60RGB | ||||
#define DESCRIPTION DZ60 ARM RGB keyboard | #define DESCRIPTION DZ60 ARM RGB keyboard | ||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 5 | #define MATRIX_ROWS 5 | ||||
#define MATRIX_COLS 14 | #define MATRIX_COLS 14 | ||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } | #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } | ||||
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } | |||||
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/ | |||||
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } | |||||
#define UNUSED_PINS | |||||
/* COL2ROW, ROW2COL*/ | |||||
#define DIODE_DIRECTION COL2ROW | #define DIODE_DIRECTION COL2ROW | ||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 3 | #define DEBOUNCE 3 | ||||
/* disable these deprecated features by default */ | |||||
#ifndef LINK_TIME_OPTIMIZATION_ENABLE | |||||
# define NO_ACTION_MACRO | |||||
# define NO_ACTION_FUNCTION | |||||
#endif | |||||
#ifdef RGB_MATRIX_ENABLE | #ifdef RGB_MATRIX_ENABLE | ||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||||
#define DISABLE_RGB_MATRIX_SPLASH | |||||
#define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL | |||||
#define DRIVER_ADDR_1 0b1010000 | |||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
#define DRIVER_COUNT 2 | |||||
#define DRIVER_1_LED_TOTAL 63 | |||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif | |||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL | |||||
# define DRIVER_ADDR_1 0b1010000 | |||||
# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
# define DRIVER_COUNT 2 | |||||
# define DRIVER_1_LED_TOTAL 63 | |||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif |
@ -1,44 +1,66 @@ | |||||
#pragma once | #pragma once | ||||
/* USB Device descriptor parameter */ | /* USB Device descriptor parameter */ | ||||
#define VENDOR_ID 0xFEED | #define VENDOR_ID 0xFEED | ||||
#define PRODUCT_ID 0x1219 | #define PRODUCT_ID 0x1219 | ||||
#define DEVICE_VER 0x0002 | #define DEVICE_VER 0x0002 | ||||
#define MANUFACTURER DZTECH | #define MANUFACTURER DZTECH | ||||
#define PRODUCT DZ60RGB | #define PRODUCT DZ60RGB | ||||
#define DESCRIPTION DZ60 AVR RGB keyboard | #define DESCRIPTION DZ60 AVR RGB keyboard | ||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 5 | #define MATRIX_ROWS 5 | ||||
#define MATRIX_COLS 14 | #define MATRIX_COLS 14 | ||||
#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 } | |||||
#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } | |||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } | |||||
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } | |||||
#define UNUSED_PINS | #define UNUSED_PINS | ||||
/* COL2ROW, ROW2COL*/ | |||||
#define DIODE_DIRECTION COL2ROW | #define DIODE_DIRECTION COL2ROW | ||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 3 | #define DEBOUNCE 3 | ||||
/* disable these deprecated features by default */ | |||||
#ifndef LINK_TIME_OPTIMIZATION_ENABLE | |||||
# define NO_ACTION_MACRO | |||||
# define NO_ACTION_FUNCTION | |||||
#endif | |||||
#ifdef RGB_MATRIX_ENABLE | #ifdef RGB_MATRIX_ENABLE | ||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
#define DISABLE_RGB_MATRIX_BAND_SAT | |||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
#define DISABLE_RGB_MATRIX_SPLASH | |||||
#define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
#define DRIVER_ADDR_1 0b1010000 | |||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
#define DRIVER_COUNT 2 | |||||
#define DRIVER_1_LED_TOTAL 63 | |||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
# define DRIVER_ADDR_1 0b1010000 | |||||
# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
# define DRIVER_COUNT 2 | |||||
# define DRIVER_1_LED_TOTAL 63 | |||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif | #endif |
@ -1,2 +1,3 @@ | |||||
#pragma once | #pragma once | ||||
#include "config_common.h" | #include "config_common.h" |
@ -1,36 +1,56 @@ | |||||
#pragma once | #pragma once | ||||
/* USB Device descriptor parameter */ | /* USB Device descriptor parameter */ | ||||
#define VENDOR_ID 0xFEED | #define VENDOR_ID 0xFEED | ||||
#define PRODUCT_ID 0x1220 | #define PRODUCT_ID 0x1220 | ||||
#define DEVICE_VER 0x0001 | #define DEVICE_VER 0x0001 | ||||
#define MANUFACTURER DZTECH | #define MANUFACTURER DZTECH | ||||
#define PRODUCT DZ60RGB_ANSI | #define PRODUCT DZ60RGB_ANSI | ||||
#define DESCRIPTION DZ60 ARM RGB keyboard | #define DESCRIPTION DZ60 ARM RGB keyboard | ||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 5 | #define MATRIX_ROWS 5 | ||||
#define MATRIX_COLS 14 | #define MATRIX_COLS 14 | ||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } | #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } | ||||
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } | |||||
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/ | |||||
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } | |||||
#define UNUSED_PINS | |||||
/* COL2ROW, ROW2COL*/ | |||||
#define DIODE_DIRECTION COL2ROW | #define DIODE_DIRECTION COL2ROW | ||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 3 | #define DEBOUNCE 3 | ||||
/* disable these deprecated features by default */ | |||||
#ifndef LINK_TIME_OPTIMIZATION_ENABLE | |||||
# define NO_ACTION_MACRO | |||||
# define NO_ACTION_FUNCTION | |||||
#endif | |||||
#ifdef RGB_MATRIX_ENABLE | #ifdef RGB_MATRIX_ENABLE | ||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||||
#define DISABLE_RGB_MATRIX_SPLASH | |||||
#define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL | |||||
#define DRIVER_ADDR_1 0b1010000 | |||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
#define DRIVER_COUNT 2 | |||||
#define DRIVER_1_LED_TOTAL 61 | |||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif | |||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL | |||||
# define DRIVER_ADDR_1 0b1010000 | |||||
# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
# define DRIVER_COUNT 2 | |||||
# define DRIVER_1_LED_TOTAL 61 | |||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif |
@ -1,44 +1,66 @@ | |||||
#pragma once | #pragma once | ||||
/* USB Device descriptor parameter */ | /* USB Device descriptor parameter */ | ||||
#define VENDOR_ID 0xFEED | #define VENDOR_ID 0xFEED | ||||
#define PRODUCT_ID 0x1220 | #define PRODUCT_ID 0x1220 | ||||
#define DEVICE_VER 0x0002 | #define DEVICE_VER 0x0002 | ||||
#define MANUFACTURER DZTECH | #define MANUFACTURER DZTECH | ||||
#define PRODUCT DZ60RGB_ANSI | #define PRODUCT DZ60RGB_ANSI | ||||
#define DESCRIPTION DZ60 AVR RGB keyboard | #define DESCRIPTION DZ60 AVR RGB keyboard | ||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 5 | #define MATRIX_ROWS 5 | ||||
#define MATRIX_COLS 14 | #define MATRIX_COLS 14 | ||||
#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 } | |||||
#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } | |||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } | |||||
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } | |||||
#define UNUSED_PINS | #define UNUSED_PINS | ||||
/* COL2ROW, ROW2COL*/ | |||||
#define DIODE_DIRECTION COL2ROW | #define DIODE_DIRECTION COL2ROW | ||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 3 | #define DEBOUNCE 3 | ||||
/* disable these deprecated features by default */ | |||||
#ifndef LINK_TIME_OPTIMIZATION_ENABLE | |||||
# define NO_ACTION_MACRO | |||||
# define NO_ACTION_FUNCTION | |||||
#endif | |||||
#ifdef RGB_MATRIX_ENABLE | #ifdef RGB_MATRIX_ENABLE | ||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
#define DISABLE_RGB_MATRIX_BAND_SAT | |||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
#define DISABLE_RGB_MATRIX_SPLASH | |||||
#define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
#define DRIVER_ADDR_1 0b1010000 | |||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
#define DRIVER_COUNT 2 | |||||
#define DRIVER_1_LED_TOTAL 61 | |||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
# define DRIVER_ADDR_1 0b1010000 | |||||
# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
# define DRIVER_COUNT 2 | |||||
# define DRIVER_1_LED_TOTAL 61 | |||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif | #endif |
@ -1,2 +1,3 @@ | |||||
#pragma once | #pragma once | ||||
#include "config_common.h" | |||||
#include "config_common.h" |
@ -1,36 +1,50 @@ | |||||
#pragma once | #pragma once | ||||
/* USB Device descriptor parameter */ | /* USB Device descriptor parameter */ | ||||
#define VENDOR_ID 0xFEED | #define VENDOR_ID 0xFEED | ||||
#define PRODUCT_ID 0x1221 | #define PRODUCT_ID 0x1221 | ||||
#define DEVICE_VER 0x0001 | #define DEVICE_VER 0x0001 | ||||
#define MANUFACTURER DZTECH | #define MANUFACTURER DZTECH | ||||
#define PRODUCT DZ60RGB_WKL | #define PRODUCT DZ60RGB_WKL | ||||
#define DESCRIPTION DZ60 ARM RGB keyboard | #define DESCRIPTION DZ60 ARM RGB keyboard | ||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 5 | #define MATRIX_ROWS 5 | ||||
#define MATRIX_COLS 14 | #define MATRIX_COLS 14 | ||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } | #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } | ||||
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } | |||||
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/ | |||||
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } | |||||
#define UNUSED_PINS | |||||
/* COL2ROW, ROW2COL*/ | |||||
#define DIODE_DIRECTION COL2ROW | #define DIODE_DIRECTION COL2ROW | ||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 3 | #define DEBOUNCE 3 | ||||
#ifdef RGB_MATRIX_ENABLE | #ifdef RGB_MATRIX_ENABLE | ||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||||
#define DISABLE_RGB_MATRIX_SPLASH | |||||
#define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL | |||||
#define DRIVER_ADDR_1 0b1010000 | |||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
#define DRIVER_COUNT 2 | |||||
#define DRIVER_1_LED_TOTAL 62 | |||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif | |||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL | |||||
# define DRIVER_ADDR_1 0b1010000 | |||||
# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
# define DRIVER_COUNT 2 | |||||
# define DRIVER_1_LED_TOTAL 62 | |||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif |
@ -1,44 +1,60 @@ | |||||
#pragma once | #pragma once | ||||
/* USB Device descriptor parameter */ | /* USB Device descriptor parameter */ | ||||
#define VENDOR_ID 0xFEED | #define VENDOR_ID 0xFEED | ||||
#define PRODUCT_ID 0x1221 | #define PRODUCT_ID 0x1221 | ||||
#define DEVICE_VER 0x0002 | #define DEVICE_VER 0x0002 | ||||
#define MANUFACTURER DZTECH | #define MANUFACTURER DZTECH | ||||
#define PRODUCT DZ60RGB_WKL | #define PRODUCT DZ60RGB_WKL | ||||
#define DESCRIPTION DZ60 AVR RGB keyboard | #define DESCRIPTION DZ60 AVR RGB keyboard | ||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 5 | #define MATRIX_ROWS 5 | ||||
#define MATRIX_COLS 14 | #define MATRIX_COLS 14 | ||||
#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 } | |||||
#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } | |||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } | |||||
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } | |||||
#define UNUSED_PINS | #define UNUSED_PINS | ||||
/* COL2ROW, ROW2COL*/ | |||||
#define DIODE_DIRECTION COL2ROW | #define DIODE_DIRECTION COL2ROW | ||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 3 | #define DEBOUNCE 3 | ||||
#ifdef RGB_MATRIX_ENABLE | #ifdef RGB_MATRIX_ENABLE | ||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
#define DISABLE_RGB_MATRIX_BAND_SAT | |||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
#define DISABLE_RGB_MATRIX_SPLASH | |||||
#define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
#define DRIVER_ADDR_1 0b1010000 | |||||
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
#define DRIVER_COUNT 2 | |||||
#define DRIVER_1_LED_TOTAL 62 | |||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
# define DRIVER_ADDR_1 0b1010000 | |||||
# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. | |||||
# define DRIVER_COUNT 2 | |||||
# define DRIVER_1_LED_TOTAL 62 | |||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL | |||||
#endif | #endif |
@ -1,2 +1,3 @@ | |||||
#pragma once | #pragma once | ||||
#include "config_common.h" | |||||
#include "config_common.h" |