@ -1,3 +1 @@ | |||
# Keymap with VIA and Bongo Cat on OLED | |||
Keymap is default 87 qwerty, with TKL 7u-spacebar layout |
@ -1,52 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#define DYNAMIC_KEYMAP_LAYER_COUNT 2 | |||
#define NO_ACTION_ONESHOT | |||
#ifdef RGB_MATRIX_ENABLE | |||
/* RGB Matrix effect */ | |||
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
#undef ENABLE_RGB_MATRIX_BAND_SAT | |||
#undef ENABLE_RGB_MATRIX_BAND_VAL | |||
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
#undef ENABLE_RGB_MATRIX_DUAL_BEACON | |||
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
#undef ENABLE_RGB_MATRIX_RAINDROPS | |||
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
#undef ENABLE_RGB_MATRIX_HUE_WAVE | |||
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
#undef ENABLE_RGB_MATRIX_SPLASH | |||
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
#endif |
@ -1,305 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "oled/oled_stuff.h" | |||
#include <string.h> | |||
#include <math.h> | |||
#include <lib/lib8tion/lib8tion.h> | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
enum layer_names { | |||
_BASE, | |||
_FN, | |||
}; | |||
// For CUSTOM_GRADIENT | |||
HSV gradient_0 = {205, 250, 255}; | |||
HSV gradient_100 = {140, 215, 125}; | |||
bool reflected_gradient = false; | |||
uint8_t gp_i = 0; | |||
typedef struct { | |||
HSV gradient_0; | |||
HSV gradient_1; | |||
bool reflected; | |||
} CUSTOM_PRESETS; | |||
enum user_rgb_mode { | |||
RGB_MODE_ALL, | |||
RGB_MODE_KEYLIGHT, | |||
RGB_MODE_UNDERGLOW, | |||
RGB_MODE_NONE, | |||
}; | |||
typedef union { | |||
uint32_t raw; | |||
struct { | |||
uint8_t rgb_mode :8; | |||
}; | |||
} user_config_t; | |||
user_config_t user_config; | |||
enum layer_keycodes { | |||
//Custom Gradient control keycode | |||
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase | |||
G1_HUD, //Custom gradient color 1 hue decrease | |||
G1_SAI, //Custom gradient color 1 saturation increase | |||
G1_SAD, //Custom gradient color 1 saturation decrease | |||
G1_VAI, //Custom gradient color 1 value increase | |||
G1_VAD, //Custom gradient color 1 value decrease | |||
G2_HUI, //Custom gradient color 2 hue increase | |||
G2_HUD, //Custom gradient color 2 hue decrease | |||
G2_SAI, //Custom gradient color 2 saturation increase | |||
G2_SAD, //Custom gradient color 2 saturation decrease | |||
G2_VAI, //Custom gradient color 2 value increase | |||
G2_VAD, //Custom gradient color 2 value decrease | |||
G_PRE, //Gradient presets | |||
REF_G, //Toggle between linear and reflected gradient | |||
G_FLIP, //Flip the gradient colors | |||
//Custom led effect keycode | |||
RGB_C_E, //Cycle user effect | |||
}; | |||
void keyboard_post_init_user(void) { | |||
user_config.raw = eeconfig_read_user(); | |||
switch (user_config.rgb_mode) { | |||
case RGB_MODE_ALL: | |||
rgb_matrix_set_flags(LED_FLAG_ALL); | |||
rgb_matrix_enable_noeeprom(); | |||
break; | |||
case RGB_MODE_KEYLIGHT: | |||
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR); | |||
rgb_matrix_set_color_all(0, 0, 0); | |||
break; | |||
case RGB_MODE_UNDERGLOW: | |||
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); | |||
rgb_matrix_set_color_all(0, 0, 0); | |||
break; | |||
case RGB_MODE_NONE: | |||
rgb_matrix_set_flags(LED_FLAG_NONE); | |||
rgb_matrix_set_color_all(0, 0, 0); | |||
break; | |||
} | |||
} | |||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||
process_record_user_oled(keycode, record); | |||
uint8_t color_adj_step = 5; | |||
CUSTOM_PRESETS gradient_presets[] = { | |||
{{41 , 255, 255}, {233, 245, 255}, false }, | |||
{{45 , 245, 155}, {160, 255, 80}, false }, | |||
{{173, 245, 40}, {41 , 255, 205}, true }, | |||
{{32 , 255, 165}, {217, 185, 70}, false }, | |||
{{240, 255, 145}, {115, 255, 245}, true }, | |||
{{118, 255, 255}, {242, 255, 255}, false }, | |||
{{212, 0 , 0}, {223, 235, 165}, true }, | |||
{{205, 250, 255}, {140, 215, 125}, false }, | |||
}; | |||
uint8_t gp_length = ARRAY_SIZE(gradient_presets); | |||
switch (keycode) { | |||
case G1_HUI: | |||
if (record->event.pressed) { | |||
gradient_0.h += color_adj_step; | |||
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v); | |||
} | |||
return false; | |||
case G1_HUD: | |||
if (record->event.pressed) { | |||
gradient_0.h -= color_adj_step; | |||
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v); | |||
} | |||
return false; | |||
case G1_SAI: | |||
if (record->event.pressed) { | |||
gradient_0.s = (gradient_0.s + color_adj_step * 2 <= 255) ? gradient_0.s + color_adj_step * 2 : 255; | |||
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v); | |||
} | |||
return false; | |||
case G1_SAD: | |||
if (record->event.pressed) { | |||
gradient_0.s = (gradient_0.s - color_adj_step * 2 >= 0) ? gradient_0.s - color_adj_step * 2 : 0; | |||
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v); | |||
} | |||
return false; | |||
case G1_VAI: | |||
if (record->event.pressed) { | |||
gradient_0.v = (gradient_0.v + color_adj_step * 2 <= 255) ? gradient_0.v + color_adj_step * 2 : 255; | |||
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v); | |||
} | |||
return false; | |||
case G1_VAD: | |||
if (record->event.pressed) { | |||
gradient_0.v = (gradient_0.v - color_adj_step * 2 >= 0) ? gradient_0.v - color_adj_step * 2 : 0; | |||
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v); | |||
} | |||
return false; | |||
case G2_HUI: | |||
if (record->event.pressed) { | |||
gradient_100.h += color_adj_step; | |||
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v); | |||
} | |||
return false; | |||
case G2_HUD: | |||
if (record->event.pressed) { | |||
gradient_100.h -= color_adj_step; | |||
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v); | |||
} | |||
return false; | |||
case G2_SAI: | |||
if (record->event.pressed) { | |||
gradient_100.s = (gradient_100.s + color_adj_step * 2 <= 255) ? gradient_100.s + color_adj_step * 2 : 255; | |||
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v); | |||
} | |||
return false; | |||
case G2_SAD: | |||
if (record->event.pressed) { | |||
gradient_100.s = (gradient_100.s - color_adj_step * 2 >= 0) ? gradient_100.s - color_adj_step * 2 : 0; | |||
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v); | |||
} | |||
return false; | |||
case G2_VAI: | |||
if (record->event.pressed) { | |||
gradient_100.v = (gradient_100.v + color_adj_step * 2 <= 255) ? gradient_100.v + color_adj_step * 2 : 255; | |||
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v); | |||
} | |||
return false; | |||
case G2_VAD: | |||
if (record->event.pressed) { | |||
gradient_100.v = (gradient_100.v - color_adj_step * 2 >= 0) ? gradient_100.v - color_adj_step * 2 : 0; | |||
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v); | |||
} | |||
return false; | |||
case G_PRE: | |||
if (record->event.pressed) { | |||
gp_i = (gp_i + gp_length ) % gp_length; | |||
gradient_0 = gradient_presets[gp_i].gradient_0; | |||
gradient_100 = gradient_presets[gp_i].gradient_1; | |||
reflected_gradient = gradient_presets[gp_i].reflected; | |||
gp_i += 1; | |||
} | |||
return false; | |||
case REF_G: | |||
if (record->event.pressed) { | |||
reflected_gradient = !reflected_gradient; | |||
} | |||
return false; | |||
case G_FLIP: | |||
if (record->event.pressed) { | |||
HSV temp_color = gradient_0; | |||
gradient_0 = gradient_100; | |||
gradient_100 = temp_color; | |||
} | |||
return false; | |||
case RGB_C_E: | |||
if (record->event.pressed) { | |||
switch (rgb_matrix_get_mode()) { | |||
case RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT: | |||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_COOL_DIAGONAL); | |||
return false; | |||
case RGB_MATRIX_CUSTOM_COOL_DIAGONAL: | |||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_FLOWER_BLOOMING); | |||
return false; | |||
case RGB_MATRIX_CUSTOM_FLOWER_BLOOMING: | |||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RAINBOW_REACTIVE_SIMPLE); | |||
return false; | |||
case RGB_MATRIX_CUSTOM_RAINBOW_REACTIVE_SIMPLE: | |||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_KITT); | |||
return false; | |||
case RGB_MATRIX_CUSTOM_KITT: | |||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RANDOM_BREATH_RAINBOW); | |||
return false; | |||
default: | |||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT); | |||
return false; | |||
} | |||
} | |||
return false; | |||
case RGB_TOG: | |||
if (record->event.pressed) { | |||
switch (rgb_matrix_get_flags()) { | |||
case LED_FLAG_ALL: { | |||
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR); | |||
rgb_matrix_set_color_all(0, 0, 0); | |||
user_config.rgb_mode = RGB_MODE_KEYLIGHT; | |||
} | |||
break; | |||
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): { | |||
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); | |||
rgb_matrix_set_color_all(0, 0, 0); | |||
user_config.rgb_mode = RGB_MODE_UNDERGLOW; | |||
} | |||
break; | |||
case (LED_FLAG_UNDERGLOW): { | |||
rgb_matrix_set_flags(LED_FLAG_NONE); | |||
rgb_matrix_set_color_all(0, 0, 0); | |||
user_config.rgb_mode = RGB_MODE_NONE; | |||
} | |||
break; | |||
default: { | |||
rgb_matrix_set_flags(LED_FLAG_ALL); | |||
rgb_matrix_enable_noeeprom(); | |||
user_config.rgb_mode = RGB_MODE_ALL; | |||
} | |||
break; | |||
} | |||
eeconfig_update_user(user_config.raw); | |||
} | |||
return false; | |||
} | |||
return true; | |||
} | |||
bool rgb_matrix_indicators_user(void) { | |||
HSV hsv = rgb_matrix_config.hsv; | |||
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1)); | |||
hsv.h = time; | |||
RGB rgb = hsv_to_rgb(hsv); | |||
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) { | |||
if (host_keyboard_led_state().caps_lock) { | |||
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b); | |||
} | |||
if (host_keyboard_led_state().scroll_lock) { | |||
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b); | |||
} | |||
} else { | |||
if (host_keyboard_led_state().caps_lock) { | |||
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b); | |||
} else { | |||
rgb_matrix_set_color(25, 0, 0, 0); | |||
} | |||
if (host_keyboard_led_state().scroll_lock) { | |||
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b); | |||
} else { | |||
rgb_matrix_set_color(73, 0, 0, 0); | |||
} | |||
} | |||
return false; | |||
} |
@ -1,22 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
static HSV COOL_DIAGONAL_math(HSV hsv, uint8_t i, uint8_t time) { | |||
hsv.h = (g_led_config.point[i].x / 4) - g_led_config.point[i].y - time; | |||
return hsv; | |||
} | |||
bool COOL_DIAGONAL(effect_params_t* params) { return effect_runner_i(params, &COOL_DIAGONAL_math); } |
@ -1,74 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
extern HSV gradient_0; | |||
extern HSV gradient_100; | |||
extern bool reflected_gradient; | |||
static HSV INTERPOLATE_HSV(float step, HSV gradient_0, HSV gradient_100) { | |||
uint8_t cw, ccw; | |||
HSV color; | |||
cw = (gradient_0.h >= gradient_100.h) ? 255 + gradient_100.h - gradient_0.h : gradient_100.h - gradient_0.h; // Hue range is 0 to 255. | |||
ccw = (gradient_0.h >= gradient_100.h) ? gradient_0.h - gradient_100.h : 255 + gradient_0.h - gradient_100.h; | |||
if( cw < ccw ) { // going clockwise | |||
color.h = gradient_0.h + (uint8_t)(step * cw); | |||
} else { // Going counter clockwise | |||
color.h = gradient_0.h - (uint8_t)(step * ccw); | |||
} | |||
color.s = gradient_0.s + step * (gradient_100.s - gradient_0.s); | |||
// Scale V with global RGB Matrix's V, so users can still control overall brightness with RGB_VAI & RGB_VAD0 | |||
color.v = round((gradient_0.v + step * (gradient_100.v - gradient_0.v)) * ((float)rgb_matrix_config.hsv.v / 255)); | |||
return color; | |||
} | |||
static HSV CUSTOM_GRADIENT_math(uint8_t led_x, uint8_t min_x, uint8_t max_x) { | |||
float step = (float)led_x / (max_x - min_x); | |||
float mid_gradient_pos = 0.5; | |||
if( reflected_gradient ) { | |||
if( step <= mid_gradient_pos ) { | |||
return INTERPOLATE_HSV(step * (1/mid_gradient_pos), gradient_0, gradient_100); | |||
} else { | |||
return INTERPOLATE_HSV((step - mid_gradient_pos) * (1/(1-mid_gradient_pos)), gradient_100, gradient_0); | |||
} | |||
} else { | |||
return INTERPOLATE_HSV(step, gradient_0, gradient_100); | |||
} | |||
} | |||
static bool CUSTOM_GRADIENT(effect_params_t* params) { | |||
RGB_MATRIX_USE_LIMITS(led_min, led_max); | |||
uint8_t min_x = 0; // X coordinate of the left-most LED | |||
uint8_t max_x = 224; // X coordinate of the right-most LED | |||
for (uint8_t i = led_min; i < led_max; i++) { | |||
RGB_MATRIX_TEST_LED_FLAGS(); | |||
HSV hsv_orig = CUSTOM_GRADIENT_math(g_led_config.point[i].x, min_x, max_x); | |||
RGB rgb = hsv_to_rgb(hsv_orig); | |||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | |||
} | |||
return led_max < RGB_MATRIX_LED_COUNT; | |||
} |
@ -1,20 +0,0 @@ | |||
#pragma once | |||
typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time); | |||
bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) { | |||
RGB_MATRIX_USE_LIMITS(led_min, led_max); | |||
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 10, 1)); | |||
for (uint8_t i = led_min; i < led_max; i++) { | |||
RGB_MATRIX_TEST_LED_FLAGS(); | |||
if (g_led_config.point[i].y > k_rgb_matrix_center.y) { | |||
RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); | |||
rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r); | |||
} else { | |||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); | |||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | |||
} | |||
} | |||
return rgb_matrix_check_finished_leds(led_max); | |||
} |
@ -1,68 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
// variable for startup animation | |||
bool BASE_EFFECT_NOT_STARTED_YET = true; | |||
uint8_t base_effect_startup_counter = 255; | |||
uint8_t led_count = 11; | |||
uint8_t led_first = 41; | |||
static uint8_t time_to_led(uint8_t time, uint8_t led_behind) { | |||
uint16_t led_time = led_count * time; | |||
uint16_t step = ((2 * led_count + (led_time / 128)) - led_behind) % (2 * led_count); | |||
uint8_t led; | |||
if (step < led_count) { | |||
led = step; | |||
} else { | |||
led = led_count - 1 - (step - led_count); | |||
} | |||
return led; | |||
} | |||
static HSV KITT_math(HSV hsv, uint8_t i, uint8_t time) { | |||
// reset base effect startup | |||
if (i == 0) { | |||
BASE_EFFECT_NOT_STARTED_YET = true; | |||
} | |||
hsv.h = 0; | |||
hsv.s = 255; | |||
if (i >= led_first && i < led_first + led_count) { | |||
uint8_t j = i - led_first; | |||
if (j == time_to_led(time, 0)) { | |||
hsv.v = hsv.v; | |||
} else if (j == time_to_led(time, 1)) { | |||
hsv.v = hsv.v/2; | |||
} else if (j == time_to_led(time, 2)) { | |||
hsv.v = hsv.v/4; | |||
} else if (j == time_to_led(time, 3)) { | |||
hsv.v = hsv.v/8; | |||
} else { | |||
hsv.v = 0; | |||
} | |||
} else { | |||
hsv.v = 0; | |||
} | |||
return hsv; | |||
} | |||
bool KITT(effect_params_t* params) { return effect_runner_i(params, &KITT_math); } |
@ -1,45 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
typedef HSV (*rainbow_reactive_f)(HSV hsv, uint8_t i, uint8_t time, uint16_t offset); | |||
bool effect_rainbow_reactive(effect_params_t* params, rainbow_reactive_f effect_func) { | |||
RGB_MATRIX_USE_LIMITS(led_min, led_max); | |||
uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4); | |||
uint16_t max_tick = 65535 / rgb_matrix_config.speed; | |||
for (uint8_t i = led_min; i < led_max; i++) { | |||
RGB_MATRIX_TEST_LED_FLAGS(); | |||
uint16_t tick = max_tick; | |||
// Reverse search to find most recent key hit | |||
for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) { | |||
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) { | |||
tick = g_last_hit_tracker.tick[j]; | |||
break; | |||
} | |||
} | |||
uint16_t offset = scale16by8(tick, rgb_matrix_config.speed); | |||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time, offset)); | |||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | |||
} | |||
return led_max < RGB_MATRIX_LED_COUNT; | |||
} |
@ -1,55 +0,0 @@ | |||
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
static uint8_t offset[RGB_MATRIX_LED_COUNT]; | |||
static void doRandom_breath_rainbow(int i, effect_params_t* params) { | |||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; | |||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 6); | |||
if (rand() * 50 == 1) { | |||
if (rand() * 2 == 1) { | |||
offset[i]++; | |||
} | |||
else { | |||
offset[i]--; | |||
} | |||
} | |||
//float val = (((float)sin8(time + offset[i]) / 256)/2.1) + .05; | |||
HSV hsv = {0, 255, 255}; | |||
hsv.h = scale16by8(g_rgb_timer + offset[i], rgb_matrix_config.speed / 4) + (offset[i]*2); | |||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); | |||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv); | |||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | |||
} | |||
bool RANDOM_BREATH_RAINBOW(effect_params_t* params) { | |||
if (!params->init) { | |||
// Change one LED every tick, make sure speed is not 0 | |||
doRandom_breath_rainbow(rand() % RGB_MATRIX_LED_COUNT, params); | |||
return false; | |||
} | |||
RGB_MATRIX_USE_LIMITS(led_min, led_max); | |||
for (uint8_t i = led_min; i < led_max; i++) { | |||
doRandom_breath_rainbow(i, params); | |||
} | |||
return led_max < RGB_MATRIX_LED_COUNT; | |||
} |
@ -1,12 +0,0 @@ | |||
# My personal keymap with VIA and custom LED / OLED | |||
Keymap is default 87 qwerty, with TKL 7u-spacebar layout | |||
It have new LED effect: | |||
- Custom gradient (ported from SirTimmyTimbit code [https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt]) | |||
- Cool diagonal (ported from pleasuretek code [https://github.com/pleasuretek/qmk_firmware]) | |||
- Flower Blooming | |||
- Rainbow reactive simple | |||
- Knight Rider (ported from jumper149 code [https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/]) | |||
- Random breath rainbow (based from daed code [https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed] and modify by me) |
@ -1,17 +0,0 @@ | |||
RGB_MATRIX_EFFECT(CUSTOM_GRADIENT) | |||
RGB_MATRIX_EFFECT(COOL_DIAGONAL) | |||
RGB_MATRIX_EFFECT(FLOWER_BLOOMING) | |||
RGB_MATRIX_EFFECT(RAINBOW_REACTIVE_SIMPLE) | |||
RGB_MATRIX_EFFECT(KITT) | |||
RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW) | |||
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS | |||
#include "led/custom_gradient.c" | |||
#include "led/cool_diagonal.c" | |||
#include "led/flower_blooming/flower_blooming.c" | |||
#include "led/rainbow_reactive_simple/rainbow_reactive_simple.c" | |||
#include "led/kitt.c" | |||
#include "led/random_breath_rainbow.c" | |||
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS |
@ -1,3 +0,0 @@ | |||
VIA_ENABLE = yes | |||
RGB_MATRIX_CUSTOM_USER = yes |
@ -1,26 +0,0 @@ | |||
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
/* Forcing to use NKRO instead 6KRO */ | |||
#define FORCE_NKRO | |||
#define DYNAMIC_KEYMAP_LAYER_COUNT 2 | |||
#ifdef RGB_MATRIX_ENABLE | |||
#define RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE | |||
#endif |
@ -1,27 +0,0 @@ | |||
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "led/flower_blooming/flower_blooming.h" | |||
static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) { | |||
if (g_led_config.point[i].y > k_rgb_matrix_center.y) | |||
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time; | |||
else | |||
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 - time; | |||
return hsv; | |||
} | |||
bool FLOWER_BLOOMING(effect_params_t* params) { return effect_runner_bloom(params, &FLOWER_BLOOMING_math); } |
@ -1,68 +0,0 @@ | |||
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
// variable for startup animation | |||
bool BASE_EFFECT_NOT_STARTED_YET = true; | |||
uint8_t base_effect_startup_counter = 255; | |||
uint8_t led_count = 11; | |||
uint8_t led_first = 29; | |||
static uint8_t time_to_led(uint8_t time, uint8_t led_behind) { | |||
uint16_t led_time = led_count * time; | |||
uint16_t step = ((2 * led_count + (led_time / 128)) - led_behind) % (2 * led_count); | |||
uint8_t led; | |||
if (step < led_count) { | |||
led = step; | |||
} else { | |||
led = led_count - 1 - (step - led_count); | |||
} | |||
return led; | |||
} | |||
static HSV KITT_math(HSV hsv, uint8_t i, uint8_t time) { | |||
// reset base effect startup | |||
if (i == 0) { | |||
BASE_EFFECT_NOT_STARTED_YET = true; | |||
} | |||
hsv.h = 0; | |||
hsv.s = 255; | |||
if (i >= led_first && i < led_first + led_count) { | |||
uint8_t j = i - led_first; | |||
if (j == time_to_led(time, 0)) { | |||
hsv.v = hsv.v; | |||
} else if (j == time_to_led(time, 1)) { | |||
hsv.v = hsv.v/2; | |||
} else if (j == time_to_led(time, 2)) { | |||
hsv.v = hsv.v/4; | |||
} else if (j == time_to_led(time, 3)) { | |||
hsv.v = hsv.v/8; | |||
} else { | |||
hsv.v = 0; | |||
} | |||
} else { | |||
hsv.v = 0; | |||
} | |||
return hsv; | |||
} | |||
bool KITT(effect_params_t* params) { return effect_runner_i(params, &KITT_math); } |
@ -1,9 +0,0 @@ | |||
# My personal keymap with VIA and custom LED | |||
### Custom LED effect list: | |||
- Custom gradient ([ported from SirTimmyTimbit code](https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt)) | |||
- Cool diagonal ([ported from pleasuretek code](https://github.com/pleasuretek/qmk_firmware)) | |||
- Flower Blooming | |||
- Knight Rider ([ported from jumper149 code](https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/)) | |||
- Random breath rainbow ([based from daed code](https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed) and modify by me) |
@ -1,3 +0,0 @@ | |||
VIA_ENABLE = yes | |||
RGB_MATRIX_CUSTOM_USER = yes |
@ -0,0 +1,64 @@ | |||
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
/* Forcing to use NKRO instead 6KRO */ | |||
#define FORCE_NKRO | |||
#define DYNAMIC_KEYMAP_LAYER_COUNT 2 | |||
#if defined(__arm__) | |||
#ifdef RGB_MATRIX_ENABLE | |||
#define RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE | |||
#endif | |||
#endif | |||
#if defined(__AVR_ATmega32U4__) | |||
#define NO_ACTION_ONESHOT | |||
#ifdef RGB_MATRIX_ENABLE | |||
/* RGB Matrix effect */ | |||
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
#undef ENABLE_RGB_MATRIX_BAND_SAT | |||
#undef ENABLE_RGB_MATRIX_BAND_VAL | |||
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
#undef ENABLE_RGB_MATRIX_DUAL_BEACON | |||
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
#undef ENABLE_RGB_MATRIX_RAINDROPS | |||
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
#undef ENABLE_RGB_MATRIX_HUE_WAVE | |||
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
#undef ENABLE_RGB_MATRIX_SPLASH | |||
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
#endif | |||
#endif |
@ -0,0 +1,49 @@ | |||
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "quantum.h" | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
enum layer_names { | |||
_BASE, | |||
_FN, | |||
}; | |||
enum custom_keycodes { | |||
//Custom Gradient control keycode | |||
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase | |||
G1_HUD, //Custom gradient color 1 hue decrease | |||
G1_SAI, //Custom gradient color 1 saturation increase | |||
G1_SAD, //Custom gradient color 1 saturation decrease | |||
G1_VAI, //Custom gradient color 1 value increase | |||
G1_VAD, //Custom gradient color 1 value decrease | |||
G2_HUI, //Custom gradient color 2 hue increase | |||
G2_HUD, //Custom gradient color 2 hue decrease | |||
G2_SAI, //Custom gradient color 2 saturation increase | |||
G2_SAD, //Custom gradient color 2 saturation decrease | |||
G2_VAI, //Custom gradient color 2 value increase | |||
G2_VAD, //Custom gradient color 2 value decrease | |||
G_PRE, //Gradient presets | |||
REF_G, //Toggle between linear and reflected gradient | |||
G_FLIP, //Flip the gradient colors | |||
//Custom led effect keycode | |||
RGB_C_E, //Cycle user effect | |||
}; |
@ -0,0 +1,6 @@ | |||
VIA_ENABLE = yes | |||
RGB_MATRIX_CUSTOM_USER = yes | |||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes) | |||
SRC += $(USER_PATH)/horrortroll.c | |||
endif |