Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Erovia <Erovia@users.noreply.github.com>pull/9567/head
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#include "brain.h" |
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#pragma once | |||||
#include "quantum.h" | |||||
#define LAYOUT( \ | |||||
L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, \ | |||||
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ | |||||
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ | |||||
L31, L32, L33, L34, L35, R31, R32, R33, R34, R35, \ | |||||
L43, L44, L45, R41, R42, R43 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, L01, L02, L03, L04, L05, L06}, \ | |||||
{ L10, L11, L12, L13, L14, L15, L16}, \ | |||||
{ L20, L21, L22, L23, L24, L25, L26}, \ | |||||
{ KC_NO, L31, L32, L33, L34, L35, KC_NO}, \ | |||||
{ KC_NO, KC_NO, KC_NO, L43, L44, L45, KC_NO}, \ | |||||
\ | |||||
{ R00, R01, R02, R03, R04, R05, KC_NO }, \ | |||||
{ R10, R11, R12, R13, R14, R15, R16 }, \ | |||||
{ R20, R21, R22, R23, R24, R25, R26 }, \ | |||||
{ KC_NO, R31, R32, R33, R34, R35, KC_NO }, \ | |||||
{ KC_NO, R41, R42, R43, KC_NO, KC_NO, KC_NO }, \ | |||||
} |
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/* | |||||
Copyright 2012 Jun Wako <wakojun@gmail.com> | |||||
Copyright 2015 Jack Humbert | |||||
Copyright 2020 James Smith <bronzegears@gmail.com> @klackygears | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "config_common.h" | |||||
/* USB Device descriptor parameter */ | |||||
#define VENDOR_ID 0x4A53 | |||||
#define PRODUCT_ID 0x0001 | |||||
#define DEVICE_VER 0x0001 | |||||
#define MANUFACTURER klackygears | |||||
#define PRODUCT Brain | |||||
#define DESCRIPTION A split ergonomic keyboard with sculpted shell | |||||
#define SPLIT_USB_DETECT | |||||
/* key matrix size */ | |||||
// Rows are doubled-up | |||||
#define MATRIX_ROWS 10 | |||||
#define MATRIX_COLS 7 | |||||
// wiring of each half | |||||
#define MATRIX_COL_PINS \ | |||||
{ D1, D4, C6, D7, E6, B4, B5 } | |||||
#define MATRIX_ROW_PINS \ | |||||
{ F4, F5, F6, F7, B1 } | |||||
#define MATRIX_COL_PINS_RIGHT \ | |||||
{ B5, B4, E6, D7, C6, D4, D1 } | |||||
#define DIODE_DIRECTION COL2ROW | |||||
/* mouse config */ | |||||
#define MOUSEKEY_INTERVAL 20 | |||||
#define MOUSEKEY_DELAY 0 | |||||
#define MOUSEKEY_TIME_TO_MAX 60 | |||||
#define MOUSEKEY_MAX_SPEED 7 | |||||
#define MOUSEKEY_WHEEL_DELAY 0 | |||||
/* Set 0 if debouncing isn't needed */ | |||||
/* serial.c configuration for split keyboard */ | |||||
#define SOFT_SERIAL_PIN D0 | |||||
#define EE_HANDS | |||||
//#define SPLIT_HAND_PIN B7 | |||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||||
#define LOCKING_SUPPORT_ENABLE | |||||
/* Locking resynchronize hack */ | |||||
#define LOCKING_RESYNC_ENABLE | |||||
/* Enables This makes it easier for fast typists to use dual-function keys */ | |||||
#define PERMISSIVE_HOLD | |||||
/* ws2812 RGB LED */ | |||||
#define RGB_DI_PIN D3 | |||||
#define RGBLED_NUM 28 // Number of LEDs | |||||
#define RGBLIGHT_LIMIT_VAL 120 | |||||
#define RGBLIGHT_SPLIT | |||||
/* | |||||
* Feature disable options | |||||
* These options are also useful to firmware size reduction. | |||||
*/ | |||||
/* disable debug print */ | |||||
// #define NO_DEBUG | |||||
/* disable print */ | |||||
// #define NO_PRINT | |||||
/* disable action features */ | |||||
//#define NO_ACTION_LAYER | |||||
//#define NO_ACTION_TAPPING | |||||
//#define NO_ACTION_ONESHOT | |||||
//#define NO_ACTION_MACRO | |||||
//#define NO_ACTION_FUNCTION | |||||
//#define PREVENT_STUCK_MODIFIERS | |||||
//#define TAPPING_TERM 150 | |||||
//#define IGNORE_MOD_TAP_INTERRUPT | |||||
//#define TAPPING_FORCE_HOLD | |||||
#define BOOTMAGIC_LITE_ROW 0 | |||||
#define BOOTMAGIC_LITE_COLUMN 6 | |||||
#define BOOTMAGIC_LITE_ROW_RIGHT 5 | |||||
#define BOOTMAGIC_LITE_COLUMN_RIGHT 0 |
@ -0,0 +1,119 @@ | |||||
#include QMK_KEYBOARD_H | |||||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||||
// entirely and just use numbers. | |||||
enum layers { | |||||
_QWERTY, | |||||
_LOWER, | |||||
_RAISE, | |||||
_ADJUST | |||||
}; | |||||
enum custom_keycodes { | |||||
LOWER = SAFE_RANGE, | |||||
RAISE, | |||||
ADJUST, | |||||
}; | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_QWERTY] = LAYOUT( | |||||
// |------------------------------------------. ,---------------------------------------------, | |||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, | |||||
//|------+------+------+------+------+------+-------| |------+------+------+-------+--------+-------+--------, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, | |||||
//|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------, | |||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, | |||||
//|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------| | |||||
KC_NO, KC_NO, KC_NO, LOWER, KC_SPC, KC_ENT, RAISE, KC_NO, KC_NO, KC_NO, | |||||
//|------+------| //|-------+------+-------| |------+------+------| |-------+--------| | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO | |||||
//`----------------------' `--------------------' | |||||
), | |||||
[_LOWER] = LAYOUT( | |||||
// |-----------------------------------------------. ,--------------------------------------------------------, | |||||
KC_1, KC_2, KC_3, KC_3, KC_4, KC_ESC, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, | |||||
//|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------, | |||||
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_BSPC, | |||||
//|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------, | |||||
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, | |||||
//|------+------+------+---+----+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------| | |||||
KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO, | |||||
//|------+------| //|------+------+----------| |--------+------+----------| |---------+---------| | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO | |||||
//`------------------------' `--------------------------' | |||||
), | |||||
[_RAISE] = LAYOUT( | |||||
// |------------------------------------------------. ,-----------------------------------------------------, | |||||
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_ESC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, | |||||
//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, | |||||
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, | |||||
//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, | |||||
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD, | |||||
//|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------| | |||||
KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO, | |||||
//|------+------| //|------+------+----------| |--------+------+----------| |--------+--------| | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO | |||||
//`------------------------' `--------------------------' | |||||
), | |||||
[_ADJUST] = LAYOUT( | |||||
// |------------------------------------------------. ,-----------------------------------------------------, | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, | |||||
//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, | |||||
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, | |||||
//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, | |||||
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, | |||||
//|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------| | |||||
KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO, | |||||
//|------+------| //|------+------+----------| |--------+------+----------| |--------+--------| | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO | |||||
//`------------------------' `--------------------------' | |||||
) | |||||
}; | |||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||||
switch (keycode) { | |||||
case LOWER: | |||||
if (record->event.pressed) { | |||||
layer_on(_LOWER); | |||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | |||||
} else { | |||||
layer_off(_LOWER); | |||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | |||||
} | |||||
return false; | |||||
case RAISE: | |||||
if (record->event.pressed) { | |||||
layer_on(_RAISE); | |||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | |||||
} else { | |||||
layer_off(_RAISE); | |||||
update_tri_layer(_LOWER, _RAISE, _ADJUST); | |||||
} | |||||
return false; | |||||
case ADJUST: | |||||
if (record->event.pressed) { | |||||
layer_on(_ADJUST); | |||||
} else { | |||||
layer_off(_ADJUST); | |||||
} | |||||
return false; | |||||
} | |||||
return true; | |||||
} |
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/* | |||||
Copyright 2020 James Smith <bronzegears@gmail.com> | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
//#define USE_SERIAL | |||||
#define PERMISSIVE_HOLD | |||||
#define TAPPING_TERM 150 | |||||
#define IGNORE_MOD_TAP_INTERRUPT | |||||
#define RGBLIGHT_EFFECT_BREATHING | |||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD | |||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | |||||
#undef RGBLIGHT_RAINBOW_SWIRL_RANGE | |||||
#define RGBLIGHT_RAINBOW_SWIRL_RANGE 75 | |||||
#define RGBLIGHT_EFFECT_SNAKE | |||||
#undef RGBLIGHT_EFFECT_SNAKE_LENGTH | |||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 20 | |||||
#define RGBLIGHT_EFFECT_KNIGHT | |||||
#undef RGBLIGHT_EFFECT_KNIGHT_LENGTH | |||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 20 | |||||
// #define RGBLIGHT_EFFECT_CHRISTMAS | |||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT | |||||
// #define RGBLIGHT_EFFECT_RGB_TEST | |||||
// #define RGBLIGHT_EFFECT_ALTERNATING | |||||
#define RGBLIGHT_EFFECT_TWINKLE | |||||
#define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127 |
@ -0,0 +1,99 @@ | |||||
#include QMK_KEYBOARD_H | |||||
#include "klackygears.h" | |||||
//For an explanation of what's going on here with the keymap wrappers, check out drashna's user folder. | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_WINBASE] = LAYOUT_wrapper( | |||||
_______________DVORAK_L1___________________, KC_ESC, KC_GAMER, _______________DVORAK_R1___________________, | |||||
RGB_TOG, _______________DVORAK_L2___________________, _______, KC_GAMR1, _______________DVORAK_R2___________________, RGB_TOG, | |||||
RGB_MOD, _______________WINDVK_L3___________________, _______, KC_GAMR2, _______________WINDVK_R3___________________, RGB_MOD, | |||||
_______, _______, __________________WIN_THUMB_CLUSTER_V2______________ , _______, _______, | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO | |||||
), | |||||
[_MACBASE] = LAYOUT_wrapper( | |||||
_______________DVORAK_L1___________________, KC_ESC, _______, _______________DVORAK_R1___________________, | |||||
RGB_TOG, _______________DVORAK_L2___________________, _______, _______, _______________DVORAK_R2___________________, RGB_TOG, | |||||
RGB_MOD, _______________MACDVK_L3___________________, _______, _______, _______________MACDVK_R3___________________, RGB_MOD, | |||||
_______, _______, __________________MAC_THUMB_CLUSTER_V2______________ , _______, _______, | |||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO | |||||
), | |||||
[_QWERTY] = LAYOUT_wrapper( | |||||
_________________QWERTY_L1_________________, KC_ESC, _______, _________________QWERTY_R1_________________, | |||||
KC_CAPS, _________________QWERTY_L2_________________, _______, _______, _________________QWERTY_R2_________________, KC_ENT, | |||||
KC_LSFT, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, KC_RSFT, | |||||
KC_LCTL, KC_LALT, KC_LGUI, MO(_MNMB), MO(_SYMB), MO(_SYMB), MO(_MNMB), KC_RGUI, MO(_MDIA), MO(_FUNC), | |||||
KC_LSFT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RSFT | |||||
), | |||||
//Jedi - Fallen Order | |||||
[_GAMER] = LAYOUT_wrapper( | |||||
KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, | |||||
KC_TAB, KC_F, KC_A, KC_S, KC_D, KC_2, LSFT(KC_F2), KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, | |||||
KC_TAB, KC_TAB, KC_X, KC_Z, KC_C, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, | |||||
KC_LCTL, KC_LALT, KC_LCTL, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, | |||||
KC_NO, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT | |||||
), | |||||
//Borderlands | |||||
[_GAMR1] = LAYOUT_wrapper( | |||||
KC_R, KC_G, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, | |||||
KC_TAB, KC_V, KC_A, KC_S, KC_D, KC_2, KC_L, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, | |||||
KC_T, KC_I, KC_F, KC_Q, KC_4, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, | |||||
KC_X, KC_K, KC_C, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, | |||||
KC_Z, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT | |||||
), | |||||
//Witcher | |||||
[_GAMR2] = LAYOUT_wrapper( | |||||
KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, | |||||
KC_TAB, KC_LALT, KC_A, KC_S, KC_D, KC_2, KC_J, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, | |||||
KC_X, KC_I, KC_F, KC_C, KC_V, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, | |||||
KC_LCTL, KC_V, KC_HOME, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, | |||||
KC_ENT, KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT | |||||
), | |||||
[_SYMB] = LAYOUT_wrapper( | |||||
_________________PUNC_L1_ALT_______________, _______, _______, _________________PUNC_R1___________________, | |||||
_______, _________________PUNC_L3___________________, _______, _______, _________________PUNC_R2___________________, _______, | |||||
RGB_MOD, _________________PUNC_L3_ALT_______________, _______, _______, _________________PUNC_R3___________________, _______, | |||||
_______, _______, _______, _______, KC_DEL, KC_CAPS, _______, _______, _______, _______, | |||||
_______, _______, KC_DEL, KC_CAPS, _______, _______ | |||||
), | |||||
[_FUNC] = LAYOUT_wrapper( | |||||
_____________FUNC_L1_______________________, _______, _______, _______, _____________FUNC_1_______________, | |||||
_______, ________MAC_MISSION_CTRL__________, LGUI(KC_L), _______, _______, _______, _____________FUNC_2_______________, _______, | |||||
RGB_MOD, _____________FUNC_L3_______________________, _______, _______, _______, _____________FUNC_3_______________, _______, | |||||
_______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, | |||||
_______, _______, _______, KC_CAPS, _______, _______ | |||||
), | |||||
[_MNMB] = LAYOUT_wrapper( | |||||
_________________MACNAV_L1_________________, _______, _______, _________________NUMB_R1___________________, | |||||
_______, _________________MACNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______, | |||||
RGB_MOD, _________________MACNAV_L3_________________, _______, _______, _________________NUMB_R3_MAC_______________, _______, | |||||
_______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______, | |||||
_______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT | |||||
), | |||||
[_NUMB] = LAYOUT_wrapper( | |||||
_________________WINNAV_L1_________________, _______, _______, _________________NUMB_R1___________________, | |||||
_______, _________________WINNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______, | |||||
RGB_MOD, _________________WINNAV_L3_________________, _______, _______, _________________NUMB_R3_WIN_______________, _______, | |||||
_______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______, | |||||
_______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT | |||||
), | |||||
[_MDIA] = LAYOUT_wrapper( | |||||
_________________LYOUT_____________________, _______, RGB_TOG, _________________RGB_1_____________________, | |||||
_______, _________________KC_BLANK__________________, _______, _______, _________________RGB_2_____________________, _______, | |||||
RGB_MOD, _________________KC_BLANK__________________, _______, _______, _________________MEDIA_____________________, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______ | |||||
) | |||||
}; |
@ -0,0 +1,3 @@ | |||||
RGBLIGHT_ENABLE = yes #Enable WS2812 RGB underlight. | |||||
TAP_DANCE_ENABLE = yes |
@ -0,0 +1 @@ | |||||
#The Brain is a tented ergo split handwired keyboard with a sculped shell that can be changed out for other options. |
@ -0,0 +1,24 @@ | |||||
# MCU name | |||||
MCU = atmega32u4 | |||||
# Bootloader selection | |||||
BOOTLOADER = atmel-dfu | |||||
# Build Options | |||||
# change yes to no to disable | |||||
# | |||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration | |||||
MOUSEKEY_ENABLE = no # Mouse keys | |||||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||||
CONSOLE_ENABLE = no # Console for debug | |||||
COMMAND_ENABLE = no # Commands for debug and configuration | |||||
# Do not enable SLEEP_LED_ENABLE.it uses the same timer as BACKLIGHT_ENABLE | |||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | |||||
MIDI_ENABLE = no # MIDI controls | |||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||||
AUDIO_ENABLE = no # Audio output on port C6 | |||||
SPLIT_KEYBOARD = yes |
@ -0,0 +1,75 @@ | |||||
#include "klackygears.h" | |||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||||
/* | |||||
if (!process_record_dynamic_macro(keycode, record)) { | |||||
return false; | |||||
} | |||||
*/ | |||||
switch (keycode) { | |||||
case KC_MACBASE: | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_MACBASE); | |||||
} | |||||
break; | |||||
case KC_QWERTY: | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_QWERTY); | |||||
} | |||||
break; | |||||
case KC_WINBASE: | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_WINBASE); | |||||
} | |||||
break; | |||||
case KC_GAMER: | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_GAMER); | |||||
} | |||||
break; | |||||
case KC_GAMR1: | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_GAMR1); | |||||
} | |||||
break; | |||||
case KC_GAMR2: | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_GAMR2); | |||||
} | |||||
break; | |||||
case RGBRST: | |||||
#ifdef RGBLIGHT_ENABLE | |||||
if (record->event.pressed) { | |||||
eeconfig_update_rgblight_default(); | |||||
rgblight_enable(); | |||||
} | |||||
#endif | |||||
break; | |||||
case MAKEK: | |||||
if (record->event.pressed) { | |||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP); | |||||
} | |||||
break; | |||||
case MAKEKF: | |||||
if (!record->event.pressed) { | |||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash"); | |||||
} | |||||
break; | |||||
case SHRUG: | |||||
if (record->event.pressed) { | |||||
SEND_STRING(":Shrug:"); | |||||
} | |||||
break; | |||||
} | |||||
return true; | |||||
} |
@ -0,0 +1,72 @@ | |||||
#pragma once | |||||
#include QMK_KEYBOARD_H | |||||
#include "wrappers.h" | |||||
#include "eeprom.h" | |||||
#ifdef TAP_DANCE_ENABLE | |||||
#include "tap_dances.h" | |||||
#endif // TAP_DANCE_ENABLE | |||||
enum layer_number { | |||||
_WINBASE = 0, | |||||
_MACBASE, | |||||
_QWERTY, | |||||
_GAMER, | |||||
_GAMR1, | |||||
_GAMR2, | |||||
_NGMR, | |||||
_NUMB, | |||||
_MNMB, | |||||
_SYMB, | |||||
_FUNC, | |||||
_MDIA, | |||||
_MEME | |||||
}; | |||||
enum userspace_custom_keycodes { | |||||
KC_MACBASE = SAFE_RANGE, | |||||
KC_QWERTY, | |||||
KC_WINBASE, | |||||
KC_GAMER, | |||||
KC_GAMR1, | |||||
KC_GAMR2, | |||||
NUMB, | |||||
MNMB, | |||||
SYMB, | |||||
FUNC, | |||||
MDIA, | |||||
RGBRST, | |||||
MAKEK, | |||||
MAKEKF, | |||||
SHRUG, | |||||
//DYNAMIC_MACRO_RANGE, | |||||
SAFE_RANGE_KEYMAP | |||||
}; | |||||
/* | |||||
#ifdef UNICODEMAP_ENABLE | |||||
enum unicode_names { | |||||
BANG, | |||||
IRONY, | |||||
SNEK, | |||||
}; | |||||
const uint32_t PROGMEM unicode_map[] = { | |||||
[BANG] = 0x203D, // ‽ | |||||
[IRONY] = 0x2E2E, // ⸮ | |||||
[SNEK] = 0x1F40D, // 🐍 | |||||
}; | |||||
#endif // UNICODEMAP_ENABLE | |||||
*/ | |||||
//#include "dynamic_macro.h" | |||||
#if RGBLIGHT_ENABLE | |||||
uint8_t RGB_current_mode; | |||||
#endif |
@ -0,0 +1,15 @@ | |||||
Copyright<2019><James Smith><bronzegears@gmail.com> @klackygears | |||||
This program is free software : you can redistribute it and /or modify it under | |||||
the terms of the GNU General Public License as published by the Free Software Foundation, | |||||
either version 2 of the License, or (at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
Most of what I have here was copied and modified from drashna. If it looks a bit messy it's because I'm a total noob and trying to push myself to learn new things. |
@ -0,0 +1,6 @@ | |||||
SRC += klackygears.c | |||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes) | |||||
SRC += tap_dances.c | |||||
endif |
@ -0,0 +1,184 @@ | |||||
#include "tap_dances.h" | |||||
/* | |||||
void macroTogKey(qk_tap_dance_state_t *state, void *user_data) { | |||||
keyrecord_t kr; | |||||
if (state->count == 1) | |||||
{ | |||||
kr.event.pressed = false; | |||||
process_record_dynamic_macro( DYN_MACRO_PLAY1, &kr ); | |||||
} | |||||
else if (state->count == 2) | |||||
{ | |||||
kr.event.pressed = true; | |||||
process_record_dynamic_macro( DYN_REC_STOP, &kr ); | |||||
} | |||||
else if (state->count == 3) | |||||
{ | |||||
kr.event.pressed = false; | |||||
process_record_dynamic_macro( DYN_REC_START1, &kr ); | |||||
} | |||||
} | |||||
void macroTogKey2(qk_tap_dance_state_t *state, void *user_data) { | |||||
keyrecord_t kr; | |||||
if (state->count == 1) | |||||
{ | |||||
kr.event.pressed = false; | |||||
process_record_dynamic_macro( DYN_MACRO_PLAY2, &kr ); | |||||
} | |||||
else if (state->count == 2) | |||||
{ | |||||
kr.event.pressed = true; | |||||
process_record_dynamic_macro( DYN_REC_STOP, &kr ); | |||||
} | |||||
else if (state->count == 3) | |||||
{ | |||||
kr.event.pressed = false; | |||||
process_record_dynamic_macro( DYN_REC_START2, &kr ); | |||||
} | |||||
} | |||||
*/ | |||||
void pstinsrt(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
register_code(KC_LALT); | |||||
tap_code(KC_I); | |||||
tap_code(KC_E); | |||||
unregister_code(KC_LALT); | |||||
} else { | |||||
tap_code16(C(KC_V)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void ccopy(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code16(C(KC_X)); | |||||
// SEND_STRING( SS_DOWN(KC_LCTL) SS_TAP(KC_X) SS_UP(KC_LCTL)); | |||||
} else { | |||||
tap_code16(C(KC_C)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void pstspecial(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
register_code(KC_LALT); | |||||
tap_code(KC_E); | |||||
tap_code(KC_S); | |||||
unregister_code(KC_LALT); | |||||
tap_code(KC_V); | |||||
} else { | |||||
register_code(KC_LALT); | |||||
tap_code(KC_E); | |||||
tap_code(KC_S); | |||||
unregister_code(KC_LALT); | |||||
tap_code(KC_T); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void deldel(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
register_code(KC_LALT); | |||||
tap_code(KC_E); | |||||
tap_code(KC_D); | |||||
unregister_code(KC_LALT); | |||||
} else { | |||||
tap_code(KC_DEL); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void findreplace(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code16(C(KC_H)); | |||||
} else { | |||||
tap_code16(C(KC_F)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void cyclawin(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code16(C(S(KC_F6))); | |||||
} else { | |||||
tap_code16(C(KC_F6)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void SCRNSNP(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code16(A(KC_PSCR)); | |||||
} else { | |||||
tap_code(KC_LGUI); | |||||
tap_code(KC_S); | |||||
tap_code(KC_N); | |||||
tap_code16(C(KC_N)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void mcccpy(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code16(G(KC_X)); | |||||
} else { | |||||
tap_code16(G(KC_C)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void mcpstin(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code16(G(KC_I)); | |||||
} else { | |||||
tap_code16(G(KC_V)); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void enttab(qk_tap_dance_state_t *state, void *user_data) { | |||||
if (state->count > 1) { | |||||
tap_code(KC_ENT); | |||||
} else { | |||||
tap_code(KC_TAB); | |||||
} | |||||
reset_tap_dance(state); | |||||
} | |||||
void rgb_toggle(qk_tap_dance_state_t *state, void *user_data) { | |||||
#ifdef RGBLIGHT_ENABLE | |||||
if (state->count == 1) { | |||||
rgblight_step(); | |||||
} else { | |||||
rgblight_increase_hue(); | |||||
} | |||||
#endif | |||||
} | |||||
// Tap Dance Definitions | |||||
qk_tap_dance_action_t tap_dance_actions[] = { | |||||
[TD_PSTI] = ACTION_TAP_DANCE_FN(pstinsrt), | |||||
[TD_PTSP] = ACTION_TAP_DANCE_FN(pstspecial), | |||||
[TD_FNDR] = ACTION_TAP_DANCE_FN(findreplace), | |||||
[TD_CCPY] = ACTION_TAP_DANCE_FN(ccopy), | |||||
[TD_DDEL] = ACTION_TAP_DANCE_FN(deldel), | |||||
[TD_ACCW] = ACTION_TAP_DANCE_FN(cyclawin), | |||||
[TD_CAPESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS), | |||||
[TD_DTEX] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EXLM), | |||||
[TD_COMQUES] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUES), | |||||
[TD_MINPLS] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_PPLS), | |||||
[TD_DIVMLT] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST), | |||||
[TD_DOTEQL] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EQL), | |||||
[TD_SCNSP] = ACTION_TAP_DANCE_FN(SCRNSNP), | |||||
[TD_MCCCPY] = ACTION_TAP_DANCE_FN(mcccpy), | |||||
[TD_MCPSTIN] = ACTION_TAP_DANCE_FN(mcpstin), | |||||
[TD_ENTAB] = ACTION_TAP_DANCE_FN(enttab), | |||||
[TD_XSPC] = ACTION_TAP_DANCE_DOUBLE(KC_SPACE, KC_X), | |||||
[TD_RGB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rgb_toggle, NULL) | |||||
}; |
@ -0,0 +1,37 @@ | |||||
#pragma once | |||||
#include "klackygears.h" | |||||
#ifdef TAP_DANCE_ENABLE | |||||
enum { | |||||
// TD_MCROTOG, | |||||
// TD_MCROTG2, | |||||
TD_BTK, | |||||
TD_TDE, | |||||
TD_LPRN, | |||||
TD_RPRN, | |||||
TD_MIN, | |||||
TD_USC, | |||||
TD_CMWN, | |||||
TD_ATSH, | |||||
TD_PSTI, | |||||
TD_PTSP, | |||||
TD_FNDR, | |||||
TD_CCPY, | |||||
TD_DDEL, | |||||
TD_ACCW, | |||||
TD_CAPESC, | |||||
TD_DTEX, | |||||
TD_COMQUES, | |||||
TD_MINPLS, | |||||
TD_DIVMLT, | |||||
TD_DOTEQL, | |||||
TD_LSHSYM, | |||||
TD_RSHSYM, | |||||
TD_SCNSP, | |||||
TD_MCCCPY, | |||||
TD_MCPSTIN, | |||||
TD_ENTAB, | |||||
TD_XSPC, | |||||
TD_RGB, | |||||
}; | |||||
#endif |
@ -0,0 +1,220 @@ | |||||
#pragma once | |||||
#include "klackygears.h" | |||||
/* | |||||
Most of this is copied from drashna. I added and changed a few things but, it's all based off of his user folder. | |||||
*/ | |||||
#if (!defined(LAYOUT) && defined(KEYMAP)) | |||||
#define LAYOUT KEYMAP | |||||
#endif | |||||
//Added other layout options | |||||
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) | |||||
#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) | |||||
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) | |||||
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) | |||||
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) | |||||
#define LAYOUT_ortho_5x10_wrapper(...) LAYOUT_ortho_5x10(__VA_ARGS__) | |||||
#define LAYOUT_ortho_5x5_wrapper(...) LAYOUT_ortho_5x5(__VA_ARGS__) | |||||
/* | |||||
NOTE: If you do a search/replace | |||||
then you need to add/remove underscores to keep the | |||||
lengths consistent. | |||||
*/ | |||||
//keymaps for tap dance and without | |||||
#ifdef TAP_DANCE_ENABLE | |||||
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T | |||||
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G | |||||
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P | |||||
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN | |||||
#define _________________QWERTY_R3_________________ KC_N, KC_M, TD(TD_COMQUES), TD(TD_DTEX), LT(_MDIA,KC_SLASH) | |||||
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G | |||||
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D | |||||
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN | |||||
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O | |||||
#define _________________COLEMAK_R3________________ KC_K, KC_M, TD(TD_COMQUES), TD(TD_DTEX), KC_SLASH | |||||
/* | |||||
#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B | |||||
#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G | |||||
#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V | |||||
#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN | |||||
#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O | |||||
#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH | |||||
*/ | |||||
#define _______________DVORAK_L1___________________ KC_QUOT, TD(TD_COMQUES), TD(TD_DTEX), KC_P, KC_Y | |||||
#define _______________DVORAK_L2___________________ KC_A, KC_O, KC_E, KC_U, KC_I | |||||
#define _______________MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), KC_K, KC_X | |||||
#define _______________WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), KC_K, KC_X | |||||
#define _______________DVORAK_R1___________________ KC_F, KC_G, KC_C, KC_R, KC_L | |||||
#define _______________DVORAK_R2___________________ KC_D, KC_H, KC_T, KC_N, KC_S | |||||
#define _______________MACDVK_R3___________________ KC_B, KC_M, MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) | |||||
#define _______________WINDVK_R3___________________ KC_B, KC_M, MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) | |||||
#define __________c39__MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), LT(_SYMB,KC_K), TD(TD_XSPC) | |||||
#define __________c39__WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), LT(_SYMB,KC_K), TD(TD_XSPC) | |||||
#define __________c39__MACDVK_R3___________________ LT(_MNMB,KC_B), LT(_SYMB,KC_M), MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) | |||||
#define __________c39__WINDVK_R3___________________ LT(_NUMB,KC_B), LT(_SYMB,KC_M), MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) | |||||
#else | |||||
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T | |||||
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G | |||||
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P | |||||
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN | |||||
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, LT(_MDIA,KC_SLASH) | |||||
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G | |||||
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D | |||||
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN | |||||
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O | |||||
#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH | |||||
#define _______________DVORAK_L1___________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y | |||||
#define _______________DVORAK_L2___________________ KC_A, KC_O, KC_E, KC_U, KC_I | |||||
#define _______________MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), KC_K, KC_X | |||||
#define _______________WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), KC_K, KC_X | |||||
#define _______________DVORAK_R1___________________ KC_F, KC_G, KC_C, KC_R, KC_L | |||||
#define _______________DVORAK_R2___________________ KC_D, KC_H, KC_T, KC_N, KC_S | |||||
#define _______________MACDVK_R3___________________ KC_B, KC_M, MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) | |||||
#define _______________WINDVK_R3___________________ KC_B, KC_M, MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) | |||||
#endif | |||||
/* | |||||
#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y | |||||
#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U | |||||
#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X | |||||
#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L | |||||
#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S | |||||
#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z | |||||
#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B | |||||
#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G | |||||
#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V | |||||
#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN | |||||
#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I | |||||
#define _________________WORKMAN_R3________________ KC_K, KC_L, TD(TD_COMQUES), TD(TD_DTEX), KC_SLASH | |||||
#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K | |||||
#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G | |||||
#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN | |||||
#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U | |||||
#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH | |||||
*/ | |||||
// thumb key layouts | |||||
#define ________WIN_THUMB_CLUSTER_________ LT(_SYMB,KC_SPC), LT(_NUMB,KC_BSPC), LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT) | |||||
#define ________MAC_THUMB_CLUSTER_________ LT(_SYMB,KC_SPC), LT(_MNMB,KC_BSPC), LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT) | |||||
#define __________________WIN_THUMB_CLUSTER_V2______________ LT(_FUNC,KC_ENT), LT(_NUMB,KC_BSPC), MT(MOD_LSFT,KC_SPC), LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT), KC_RSFT | |||||
#define __________________MAC_THUMB_CLUSTER_V2______________ LT(_FUNC,KC_ENT), LT(_MNMB,KC_BSPC), MT(MOD_LSFT,KC_SPC), LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT), KC_RSFT | |||||
#define ________MAC_THUMB_L______ LT(_FUNC,KC_ENT), LT(_MNMB,KC_BSPC), MT(MOD_LSFT,KC_SPC) | |||||
#define ________MAC_THUMB_R______ LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT), LT(_MDIA,KC_ENT) | |||||
#define ________WIN_THUMB_L______ LT(_FUNC,KC_ENT), LT(_NUMB,KC_BSPC), MT(MOD_LSFT,KC_SPC) | |||||
#define ________WIN_THUMB_R______ LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT), LT(_MDIA,KC_ENT) | |||||
// Mission Control Commands | |||||
#define ________MAC_MISSION_CTRL__________ LCTL(KC_LEFT), LCTL(KC_UP), LCTL(KC_DOWN), LCTL(KC_RGHT) | |||||
//Number Row | |||||
#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 | |||||
#define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 | |||||
//keymaps for tap dance and without | |||||
#ifdef TAP_DANCE_ENABLE | |||||
//Arrow keys and copy-paste shortcuts for MAC OS | |||||
#define _________________MACNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______ | |||||
#define _________________MACNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______ | |||||
#define _________________MACNAV_L3_________________ _______, LGUI(KC_A), TD(TD_MCCCPY), TD(TD_MCPSTIN), KC_DEL | |||||
//Arrow keys and copy-paste shortcuts for Windows and Microsoft Access & Excel | |||||
#define _________________WINNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, TD(TD_FNDR) | |||||
#define _________________WINNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, TD(TD_PTSP) | |||||
#define _________________WINNAV_L3_________________ TD(TD_ACCW), LCTL(KC_A), TD(TD_CCPY), TD(TD_PSTI), TD(TD_DDEL) | |||||
//Numpad layout with different mod-tap keys for MAC OS and Windows | |||||
#define _________________NUMB_R1___________________ TD(TD_MINPLS), KC_7, KC_8, KC_9, KC_COLN | |||||
#define _________________NUMB_R2___________________ TD(TD_DIVMLT), KC_4, KC_5, KC_6, C_S_T(KC_COLN) | |||||
#define _________________NUMB_R3_MAC_______________ TD(TD_DOTEQL), KC_1, MT(MOD_LGUI,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LCTL,KC_0) | |||||
#define _________________NUMB_R3_WIN_______________ TD(TD_DOTEQL), KC_1, MT(MOD_LCTL,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LGUI,KC_0) | |||||
#define _________________NUMB_R4___________________ KC_LSFT, KC_0, KC_0, _______, _______ | |||||
#else | |||||
//Arrow keys and copy-paste shortcuts for MAC OS | |||||
#define _________________MACNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______ | |||||
#define _________________MACNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______ | |||||
#define _________________MACNAV_L3_________________ _______, LGUI(KC_A), _______, _______, KC_DEL | |||||
//Arrow keys and copy-paste shortcuts for Windows and Microsoft Access & Excel | |||||
#define _________________WINNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______ | |||||
#define _________________WINNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______ | |||||
#define _________________WINNAV_L3_________________ _______, _______, _______, _______, _______ | |||||
#define _________________NUMB_R1___________________ KC_PMNS, KC_7, KC_8, KC_9, KC_PPLS | |||||
#define _________________NUMB_R2___________________ KC_PSLS, KC_4, KC_5, KC_6, KC_PAST | |||||
#define _________________NUMB_R3_MAC_______________ KC_DOT, KC_1, MT(MOD_LGUI,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LCTL,KC_0) | |||||
#define _________________NUMB_R3_WIN_______________ KC_DOT, KC_1, MT(MOD_LCTL,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LGUI,KC_0) | |||||
#define _________________NUMB_R4___________________ KC_LSFT, KC_0, KC_0, _______, _______ | |||||
#endif | |||||
//Function Row | |||||
/* | |||||
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 | |||||
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 | |||||
*/ | |||||
//Function keys as macropad | |||||
#define _____________FUNC_1_______________ KC_F9, KC_F10, KC_F11, KC_F12 | |||||
#define _____________FUNC_2_______________ KC_F5, KC_F6, KC_F7, KC_F8 | |||||
#define _____________FUNC_3_______________ KC_F1, KC_F2, KC_F3, KC_F4 | |||||
//RGB keys | |||||
#if defined RGBLIGHT_ENABLE || defined RGB_MATRIX_ENABLE | |||||
#define _________________RGB_1_____________________ RGBRST, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI | |||||
#define _________________RGB_2_____________________ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD | |||||
#else | |||||
#define _________________RGB_1_____________________ _______, _______, _______, _______, _______ | |||||
#define _________________RGB_2_____________________ _______, _______, _______, _______, _______ | |||||
#endif | |||||
//Audio keys | |||||
#define _________________MEDIA_____________________ KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, _______ | |||||
#define _________________MEDIA_V2__________________ KC_EJCT, KC_MRWD, KC_MPLY, KC_MFFD, _______ | |||||
//Base layer keys | |||||
#define _________________LYOUT_____________________ _______, KC_QWERTY, KC_MACBASE, KC_WINBASE, _______ | |||||
//Punctuation keys | |||||
#define _________________PUNC_L1___________________ KC_BSLS, KC_AT, KC_HASH, KC_DLR, KC_PERC | |||||
#define _________________PUNC_L1_ALT_______________ KC_DQT, KC_AT, KC_HASH, KC_DLR, KC_PERC | |||||
#define _________________PUNC_L2___________________ KC_PLUS, KC_MINS, KC_ASTR, KC_SLSH, KC_EQL | |||||
#define _________________PUNC_L3___________________ KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR | |||||
#define _________________PUNC_L3_ALT_______________ _______, _______, KC_TILD, KC_CIRC, KC_GRV | |||||
#define _________________PUNC_R1___________________ _______, KC_DQT, KC_EQL, _______, _______ | |||||
#define _________________PUNC_R2___________________ _______, KC_ASTR, KC_SLSH, KC_PLUS, KC_MINS | |||||
#define _________________PUNC_R3___________________ _______, KC_EQL, KC_BSLS, _______, _______ | |||||
//Make Shortcuts and window switching | |||||
#define _____________FUNC_L1_______________________ MAKEKF, MAKEK, _______, KC_ESC, LCTL(LALT(KC_DEL)) | |||||
#define _____________FUNC_L3_______________________ KC_LGUI, KC_RALT, KC_LCTL, KC_TAB, _______ | |||||
#define _________________KC_BLANK__________________ _______, _______, _______, _______, _______ |