Browse Source

Fixup line endings.

pull/14128/head
Nick Brassel 2 years ago
parent
commit
d8778eba92
2 changed files with 139 additions and 139 deletions
  1. +75
    -75
      keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h
  2. +64
    -64
      keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md

+ 75
- 75
keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h View File

@ -1,75 +1,75 @@
/* Copyright 2021 stickandgum
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
// #define FORCE_NKRO
// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
#ifdef RGB_MATRIX_ENABLE
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
#define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
// #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color.
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard.
// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow!
#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho).
// #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!)
// #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white)
// #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black)
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black)
#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center.
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points.
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
#define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above.
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-)
#define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better.
// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above.
#define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
#define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
#define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys!
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix!
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise)
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo.
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade.
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
#define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black.
#define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black.
#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
#endif
/* Copyright 2021 stickandgum
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
// #define FORCE_NKRO
// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
#ifdef RGB_MATRIX_ENABLE
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
#define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
// #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color.
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard.
// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow!
#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho).
// #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!)
// #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white)
// #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black)
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black)
#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center.
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points.
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
#define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above.
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-)
#define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better.
// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above.
#define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
#define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
#define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys!
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix!
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise)
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo.
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade.
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
#define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black.
#define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black.
#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
#endif

+ 64
- 64
keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md View File

@ -1,64 +1,64 @@
# Glorious GMMK Pro / ANSI - Enhanced Keyboard
Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
* Layout:
![keyboard-layout](https://user-images.githubusercontent.com/22257588/130371838-875ba65b-88ea-4f81-a44a-bb24194c4989.png)
Features are as follows:
Rotary:
- Default: Volume Up/Down
- Shift: Mouse Wheel Down/Up
- Ctrl: Page Down/Up
Top/Default Layer:
- Print Screen -> Print Screen (Left of rotary)
- Delete -> Home (Under Rotary)
- Right Alt -> Delete (Right of Spacebar)
- All other keys defaults.
Fn Layer:
- Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
- Fn + Backspace -> Insert
- Fn + Print -> Pause/Break
- Fn + Home -> Scroll Lock (Lights up white!)
- Fn + Del (right of space) -> Right-Alt key.
- Fn + RCtrl (right of Fn) -> Menu/App key.
- Fn + N -> Toggle NKRO (Defaults to Enabled)
- Fn + End -> Power Off Computer
- Fn + F12 -> Suspend Computer
- Fn + F11 -> Wake Computer (Necessary on MAC OS?)
- Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
- Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
- Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
- RGB Information:
- Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
- CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
- Scroll: Fn-Home (Under Rotary) white indicator.
- Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
- Fn + r -> Toggle RGB
- Fn + w,s -> Brightness Up, Down
- Fn + a,d -> Cycle Forward/Backward through rgb effects
- Fn + q -> Increase or Decrease Saturation (use SHIFT key to lower)
- Fn + e -> Increase or Decrease Hue/Color (use SHIFT key to lower)
- Fn + f -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
- Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
- Fn + L -> My easter egg... "QMK rocks!"
- Known issues:
- The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this.
- If you find a fix for this, please let me know.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
# Glorious GMMK Pro / ANSI - Enhanced Keyboard
Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
* Layout:
![keyboard-layout](https://user-images.githubusercontent.com/22257588/130371838-875ba65b-88ea-4f81-a44a-bb24194c4989.png)
Features are as follows:
Rotary:
- Default: Volume Up/Down
- Shift: Mouse Wheel Down/Up
- Ctrl: Page Down/Up
Top/Default Layer:
- Print Screen -> Print Screen (Left of rotary)
- Delete -> Home (Under Rotary)
- Right Alt -> Delete (Right of Spacebar)
- All other keys defaults.
Fn Layer:
- Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
- Fn + Backspace -> Insert
- Fn + Print -> Pause/Break
- Fn + Home -> Scroll Lock (Lights up white!)
- Fn + Del (right of space) -> Right-Alt key.
- Fn + RCtrl (right of Fn) -> Menu/App key.
- Fn + N -> Toggle NKRO (Defaults to Enabled)
- Fn + End -> Power Off Computer
- Fn + F12 -> Suspend Computer
- Fn + F11 -> Wake Computer (Necessary on MAC OS?)
- Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
- Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
- Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
- RGB Information:
- Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
- CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
- Scroll: Fn-Home (Under Rotary) white indicator.
- Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
- Fn + r -> Toggle RGB
- Fn + w,s -> Brightness Up, Down
- Fn + a,d -> Cycle Forward/Backward through rgb effects
- Fn + q -> Increase or Decrease Saturation (use SHIFT key to lower)
- Fn + e -> Increase or Decrease Hue/Color (use SHIFT key to lower)
- Fn + f -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
- Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
- Fn + L -> My easter egg... "QMK rocks!"
- Known issues:
- The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this.
- If you find a fix for this, please let me know.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

Loading…
Cancel
Save