@ -1,276 +0,0 @@ | |||
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0. | |||
// See gfxfont.h for newer custom bitmap font info. | |||
#ifndef FONT5X7_H | |||
#define FONT5X7_H | |||
#ifdef __AVR__ | |||
#include <avr/io.h> | |||
#include <avr/pgmspace.h> | |||
#elif defined(ESP8266) | |||
#include <pgmspace.h> | |||
#else | |||
#define PROGMEM | |||
#endif | |||
// Standard ASCII 5x7 font | |||
static const unsigned char font[] PROGMEM = { | |||
0x00, 0x00, 0x00, 0x00, 0x00, | |||
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, | |||
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, | |||
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, | |||
0x18, 0x3C, 0x7E, 0x3C, 0x18, | |||
0x1C, 0x57, 0x7D, 0x57, 0x1C, | |||
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, | |||
0x00, 0x18, 0x3C, 0x18, 0x00, | |||
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, | |||
0x00, 0x18, 0x24, 0x18, 0x00, | |||
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, | |||
0x30, 0x48, 0x3A, 0x06, 0x0E, | |||
0x26, 0x29, 0x79, 0x29, 0x26, | |||
0x40, 0x7F, 0x05, 0x05, 0x07, | |||
0x40, 0x7F, 0x05, 0x25, 0x3F, | |||
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, | |||
0x7F, 0x3E, 0x1C, 0x1C, 0x08, | |||
0x08, 0x1C, 0x1C, 0x3E, 0x7F, | |||
0x14, 0x22, 0x7F, 0x22, 0x14, | |||
0x5F, 0x5F, 0x00, 0x5F, 0x5F, | |||
0x06, 0x09, 0x7F, 0x01, 0x7F, | |||
0x00, 0x66, 0x89, 0x95, 0x6A, | |||
0x60, 0x60, 0x60, 0x60, 0x60, | |||
0x94, 0xA2, 0xFF, 0xA2, 0x94, | |||
0x08, 0x04, 0x7E, 0x04, 0x08, | |||
0x10, 0x20, 0x7E, 0x20, 0x10, | |||
0x08, 0x08, 0x2A, 0x1C, 0x08, | |||
0x08, 0x1C, 0x2A, 0x08, 0x08, | |||
0x1E, 0x10, 0x10, 0x10, 0x10, | |||
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, | |||
0x30, 0x38, 0x3E, 0x38, 0x30, | |||
0x06, 0x0E, 0x3E, 0x0E, 0x06, | |||
0x00, 0x00, 0x00, 0x00, 0x00, | |||
0x00, 0x00, 0x5F, 0x00, 0x00, | |||
0x00, 0x07, 0x00, 0x07, 0x00, | |||
0x14, 0x7F, 0x14, 0x7F, 0x14, | |||
0x24, 0x2A, 0x7F, 0x2A, 0x12, | |||
0x23, 0x13, 0x08, 0x64, 0x62, | |||
0x36, 0x49, 0x56, 0x20, 0x50, | |||
0x00, 0x08, 0x07, 0x03, 0x00, | |||
0x00, 0x1C, 0x22, 0x41, 0x00, | |||
0x00, 0x41, 0x22, 0x1C, 0x00, | |||
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, | |||
0x08, 0x08, 0x3E, 0x08, 0x08, | |||
0x00, 0x80, 0x70, 0x30, 0x00, | |||
0x08, 0x08, 0x08, 0x08, 0x08, | |||
0x00, 0x00, 0x60, 0x60, 0x00, | |||
0x20, 0x10, 0x08, 0x04, 0x02, | |||
0x3E, 0x51, 0x49, 0x45, 0x3E, | |||
0x00, 0x42, 0x7F, 0x40, 0x00, | |||
0x72, 0x49, 0x49, 0x49, 0x46, | |||
0x21, 0x41, 0x49, 0x4D, 0x33, | |||
0x18, 0x14, 0x12, 0x7F, 0x10, | |||
0x27, 0x45, 0x45, 0x45, 0x39, | |||
0x3C, 0x4A, 0x49, 0x49, 0x31, | |||
0x41, 0x21, 0x11, 0x09, 0x07, | |||
0x36, 0x49, 0x49, 0x49, 0x36, | |||
0x46, 0x49, 0x49, 0x29, 0x1E, | |||
0x00, 0x00, 0x14, 0x00, 0x00, | |||
0x00, 0x40, 0x34, 0x00, 0x00, | |||
0x00, 0x08, 0x14, 0x22, 0x41, | |||
0x14, 0x14, 0x14, 0x14, 0x14, | |||
0x00, 0x41, 0x22, 0x14, 0x08, | |||
0x02, 0x01, 0x59, 0x09, 0x06, | |||
0x3E, 0x41, 0x5D, 0x59, 0x4E, | |||
0x7C, 0x12, 0x11, 0x12, 0x7C, | |||
0x7F, 0x49, 0x49, 0x49, 0x36, | |||
0x3E, 0x41, 0x41, 0x41, 0x22, | |||
0x7F, 0x41, 0x41, 0x41, 0x3E, | |||
0x7F, 0x49, 0x49, 0x49, 0x41, | |||
0x7F, 0x09, 0x09, 0x09, 0x01, | |||
0x3E, 0x41, 0x41, 0x51, 0x73, | |||
0x7F, 0x08, 0x08, 0x08, 0x7F, | |||
0x00, 0x41, 0x7F, 0x41, 0x00, | |||
0x20, 0x40, 0x41, 0x3F, 0x01, | |||
0x7F, 0x08, 0x14, 0x22, 0x41, | |||
0x7F, 0x40, 0x40, 0x40, 0x40, | |||
0x7F, 0x02, 0x1C, 0x02, 0x7F, | |||
0x7F, 0x04, 0x08, 0x10, 0x7F, | |||
0x3E, 0x41, 0x41, 0x41, 0x3E, | |||
0x7F, 0x09, 0x09, 0x09, 0x06, | |||
0x3E, 0x41, 0x51, 0x21, 0x5E, | |||
0x7F, 0x09, 0x19, 0x29, 0x46, | |||
0x26, 0x49, 0x49, 0x49, 0x32, | |||
0x03, 0x01, 0x7F, 0x01, 0x03, | |||
0x3F, 0x40, 0x40, 0x40, 0x3F, | |||
0x1F, 0x20, 0x40, 0x20, 0x1F, | |||
0x3F, 0x40, 0x38, 0x40, 0x3F, | |||
0x63, 0x14, 0x08, 0x14, 0x63, | |||
0x03, 0x04, 0x78, 0x04, 0x03, | |||
0x61, 0x59, 0x49, 0x4D, 0x43, | |||
0x00, 0x7F, 0x41, 0x41, 0x41, | |||
0x02, 0x04, 0x08, 0x10, 0x20, | |||
0x00, 0x41, 0x41, 0x41, 0x7F, | |||
0x04, 0x02, 0x01, 0x02, 0x04, | |||
0x40, 0x40, 0x40, 0x40, 0x40, | |||
0x00, 0x03, 0x07, 0x08, 0x00, | |||
0x20, 0x54, 0x54, 0x78, 0x40, | |||
0x7F, 0x28, 0x44, 0x44, 0x38, | |||
0x38, 0x44, 0x44, 0x44, 0x28, | |||
0x38, 0x44, 0x44, 0x28, 0x7F, | |||
0x38, 0x54, 0x54, 0x54, 0x18, | |||
0x00, 0x08, 0x7E, 0x09, 0x02, | |||
0x18, 0xA4, 0xA4, 0x9C, 0x78, | |||
0x7F, 0x08, 0x04, 0x04, 0x78, | |||
0x00, 0x44, 0x7D, 0x40, 0x00, | |||
0x20, 0x40, 0x40, 0x3D, 0x00, | |||
0x7F, 0x10, 0x28, 0x44, 0x00, | |||
0x00, 0x41, 0x7F, 0x40, 0x00, | |||
0x7C, 0x04, 0x78, 0x04, 0x78, | |||
0x7C, 0x08, 0x04, 0x04, 0x78, | |||
0x38, 0x44, 0x44, 0x44, 0x38, | |||
0xFC, 0x18, 0x24, 0x24, 0x18, | |||
0x18, 0x24, 0x24, 0x18, 0xFC, | |||
0x7C, 0x08, 0x04, 0x04, 0x08, | |||
0x48, 0x54, 0x54, 0x54, 0x24, | |||
0x04, 0x04, 0x3F, 0x44, 0x24, | |||
0x3C, 0x40, 0x40, 0x20, 0x7C, | |||
0x1C, 0x20, 0x40, 0x20, 0x1C, | |||
0x3C, 0x40, 0x30, 0x40, 0x3C, | |||
0x44, 0x28, 0x10, 0x28, 0x44, | |||
0x4C, 0x90, 0x90, 0x90, 0x7C, | |||
0x44, 0x64, 0x54, 0x4C, 0x44, | |||
0x00, 0x08, 0x36, 0x41, 0x00, | |||
0x00, 0x00, 0x77, 0x00, 0x00, | |||
0x00, 0x41, 0x36, 0x08, 0x00, | |||
0x02, 0x01, 0x02, 0x04, 0x02, | |||
0x3C, 0x26, 0x23, 0x26, 0x3C, | |||
0x1E, 0xA1, 0xA1, 0x61, 0x12, | |||
0x3A, 0x40, 0x40, 0x20, 0x7A, | |||
0x38, 0x54, 0x54, 0x55, 0x59, | |||
0x21, 0x55, 0x55, 0x79, 0x41, | |||
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut | |||
0x21, 0x55, 0x54, 0x78, 0x40, | |||
0x20, 0x54, 0x55, 0x79, 0x40, | |||
0x0C, 0x1E, 0x52, 0x72, 0x12, | |||
0x39, 0x55, 0x55, 0x55, 0x59, | |||
0x39, 0x54, 0x54, 0x54, 0x59, | |||
0x39, 0x55, 0x54, 0x54, 0x58, | |||
0x00, 0x00, 0x45, 0x7C, 0x41, | |||
0x00, 0x02, 0x45, 0x7D, 0x42, | |||
0x00, 0x01, 0x45, 0x7C, 0x40, | |||
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut | |||
0xF0, 0x28, 0x25, 0x28, 0xF0, | |||
0x7C, 0x54, 0x55, 0x45, 0x00, | |||
0x20, 0x54, 0x54, 0x7C, 0x54, | |||
0x7C, 0x0A, 0x09, 0x7F, 0x49, | |||
0x32, 0x49, 0x49, 0x49, 0x32, | |||
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut | |||
0x32, 0x4A, 0x48, 0x48, 0x30, | |||
0x3A, 0x41, 0x41, 0x21, 0x7A, | |||
0x3A, 0x42, 0x40, 0x20, 0x78, | |||
0x00, 0x9D, 0xA0, 0xA0, 0x7D, | |||
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut | |||
0x3D, 0x40, 0x40, 0x40, 0x3D, | |||
0x3C, 0x24, 0xFF, 0x24, 0x24, | |||
0x48, 0x7E, 0x49, 0x43, 0x66, | |||
0x2B, 0x2F, 0xFC, 0x2F, 0x2B, | |||
0xFF, 0x09, 0x29, 0xF6, 0x20, | |||
0xC0, 0x88, 0x7E, 0x09, 0x03, | |||
0x20, 0x54, 0x54, 0x79, 0x41, | |||
0x00, 0x00, 0x44, 0x7D, 0x41, | |||
0x30, 0x48, 0x48, 0x4A, 0x32, | |||
0x38, 0x40, 0x40, 0x22, 0x7A, | |||
0x00, 0x7A, 0x0A, 0x0A, 0x72, | |||
0x7D, 0x0D, 0x19, 0x31, 0x7D, | |||
0x26, 0x29, 0x29, 0x2F, 0x28, | |||
0x26, 0x29, 0x29, 0x29, 0x26, | |||
0x30, 0x48, 0x4D, 0x40, 0x20, | |||
0x38, 0x08, 0x08, 0x08, 0x08, | |||
0x08, 0x08, 0x08, 0x08, 0x38, | |||
0x2F, 0x10, 0xC8, 0xAC, 0xBA, | |||
0x2F, 0x10, 0x28, 0x34, 0xFA, | |||
0x00, 0x00, 0x7B, 0x00, 0x00, | |||
0x08, 0x14, 0x2A, 0x14, 0x22, | |||
0x22, 0x14, 0x2A, 0x14, 0x08, | |||
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code | |||
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block | |||
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block | |||
0x00, 0x00, 0x00, 0xFF, 0x00, | |||
0x10, 0x10, 0x10, 0xFF, 0x00, | |||
0x14, 0x14, 0x14, 0xFF, 0x00, | |||
0x10, 0x10, 0xFF, 0x00, 0xFF, | |||
0x10, 0x10, 0xF0, 0x10, 0xF0, | |||
0x14, 0x14, 0x14, 0xFC, 0x00, | |||
0x14, 0x14, 0xF7, 0x00, 0xFF, | |||
0x00, 0x00, 0xFF, 0x00, 0xFF, | |||
0x14, 0x14, 0xF4, 0x04, 0xFC, | |||
0x14, 0x14, 0x17, 0x10, 0x1F, | |||
0x10, 0x10, 0x1F, 0x10, 0x1F, | |||
0x14, 0x14, 0x14, 0x1F, 0x00, | |||
0x10, 0x10, 0x10, 0xF0, 0x00, | |||
0x00, 0x00, 0x00, 0x1F, 0x10, | |||
0x10, 0x10, 0x10, 0x1F, 0x10, | |||
0x10, 0x10, 0x10, 0xF0, 0x10, | |||
0x00, 0x00, 0x00, 0xFF, 0x10, | |||
0x10, 0x10, 0x10, 0x10, 0x10, | |||
0x10, 0x10, 0x10, 0xFF, 0x10, | |||
0x00, 0x00, 0x00, 0xFF, 0x14, | |||
0x00, 0x00, 0xFF, 0x00, 0xFF, | |||
0x00, 0x00, 0x1F, 0x10, 0x17, | |||
0x00, 0x00, 0xFC, 0x04, 0xF4, | |||
0x14, 0x14, 0x17, 0x10, 0x17, | |||
0x14, 0x14, 0xF4, 0x04, 0xF4, | |||
0x00, 0x00, 0xFF, 0x00, 0xF7, | |||
0x14, 0x14, 0x14, 0x14, 0x14, | |||
0x14, 0x14, 0xF7, 0x00, 0xF7, | |||
0x14, 0x14, 0x14, 0x17, 0x14, | |||
0x10, 0x10, 0x1F, 0x10, 0x1F, | |||
0x14, 0x14, 0x14, 0xF4, 0x14, | |||
0x10, 0x10, 0xF0, 0x10, 0xF0, | |||
0x00, 0x00, 0x1F, 0x10, 0x1F, | |||
0x00, 0x00, 0x00, 0x1F, 0x14, | |||
0x00, 0x00, 0x00, 0xFC, 0x14, | |||
0x00, 0x00, 0xF0, 0x10, 0xF0, | |||
0x10, 0x10, 0xFF, 0x10, 0xFF, | |||
0x14, 0x14, 0x14, 0xFF, 0x14, | |||
0x10, 0x10, 0x10, 0x1F, 0x00, | |||
0x00, 0x00, 0x00, 0xF0, 0x10, | |||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |||
0xF0, 0xF0, 0xF0, 0xF0, 0xF0, | |||
0xFF, 0xFF, 0xFF, 0x00, 0x00, | |||
0x00, 0x00, 0x00, 0xFF, 0xFF, | |||
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, | |||
0x38, 0x44, 0x44, 0x38, 0x44, | |||
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta | |||
0x7E, 0x02, 0x02, 0x06, 0x06, | |||
0x02, 0x7E, 0x02, 0x7E, 0x02, | |||
0x63, 0x55, 0x49, 0x41, 0x63, | |||
0x38, 0x44, 0x44, 0x3C, 0x04, | |||
0x40, 0x7E, 0x20, 0x1E, 0x20, | |||
0x06, 0x02, 0x7E, 0x02, 0x02, | |||
0x99, 0xA5, 0xE7, 0xA5, 0x99, | |||
0x1C, 0x2A, 0x49, 0x2A, 0x1C, | |||
0x4C, 0x72, 0x01, 0x72, 0x4C, | |||
0x30, 0x4A, 0x4D, 0x4D, 0x30, | |||
0x30, 0x48, 0x78, 0x48, 0x30, | |||
0xBC, 0x62, 0x5A, 0x46, 0x3D, | |||
0x3E, 0x49, 0x49, 0x49, 0x00, | |||
0x7E, 0x01, 0x01, 0x01, 0x7E, | |||
0x2A, 0x2A, 0x2A, 0x2A, 0x2A, | |||
0x44, 0x44, 0x5F, 0x44, 0x44, | |||
0x40, 0x51, 0x4A, 0x44, 0x40, | |||
0x40, 0x44, 0x4A, 0x51, 0x40, | |||
0x00, 0x00, 0xFF, 0x01, 0x03, | |||
0xE0, 0x80, 0xFF, 0x00, 0x00, | |||
0x08, 0x08, 0x6B, 0x6B, 0x08, | |||
0x36, 0x12, 0x36, 0x24, 0x36, | |||
0x06, 0x0F, 0x09, 0x0F, 0x06, | |||
0x00, 0x00, 0x18, 0x18, 0x00, | |||
0x00, 0x00, 0x10, 0x10, 0x00, | |||
0x30, 0x40, 0xFF, 0x01, 0x01, | |||
0x00, 0x1F, 0x01, 0x01, 0x1E, | |||
0x00, 0x19, 0x1D, 0x17, 0x12, | |||
0x00, 0x3C, 0x3C, 0x3C, 0x3C, | |||
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP | |||
}; | |||
#endif // FONT5X7_H |
@ -1,470 +0,0 @@ | |||
#ifdef SSD1306OLED | |||
#include "ssd1306.h" | |||
#include "config.h" | |||
#include "i2c.h" | |||
#include <string.h> | |||
#include "print.h" | |||
#include "lets_split.h" | |||
#include "common/glcdfont.c" | |||
#ifdef ADAFRUIT_BLE_ENABLE | |||
#include "adafruit_ble.h" | |||
#endif | |||
#ifdef PROTOCOL_LUFA | |||
#include "lufa.h" | |||
#endif | |||
#include "sendchar.h" | |||
#include "pincontrol.h" | |||
//assign the right code to your layers | |||
#define _BASE 0 | |||
#define _LOWER 8 | |||
#define _RAISE 16 | |||
#define _FNLAYER 64 | |||
#define _NUMLAY 128 | |||
#define _NLOWER 136 | |||
#define _NFNLAYER 192 | |||
#define _MOUSECURSOR 256 | |||
#define _ADJUST 65560 | |||
// Set this to 1 to help diagnose early startup problems | |||
// when testing power-on with ble. Turn it off otherwise, | |||
// as the latency of printing most of the debug info messes | |||
// with the matrix scan, causing keys to drop. | |||
#define DEBUG_TO_SCREEN 0 | |||
// Controls the SSD1306 128x32 OLED display via i2c | |||
#define i2cAddress 0x3C | |||
#define DisplayHeight 32 | |||
#define DisplayWidth 128 | |||
#define FontHeight 8 | |||
#define FontWidth 6 | |||
#define MatrixRows (DisplayHeight / FontHeight) | |||
#define MatrixCols (DisplayWidth / FontWidth) | |||
struct CharacterMatrix { | |||
uint8_t display[MatrixRows][MatrixCols]; | |||
uint8_t *cursor; | |||
bool dirty; | |||
}; | |||
static struct CharacterMatrix display; | |||
//static uint16_t last_battery_update; | |||
//static uint32_t vbat; | |||
//#define BatteryUpdateInterval 10000 /* milliseconds */ | |||
#define ScreenOffInterval 300000 /* milliseconds */ | |||
#if DEBUG_TO_SCREEN | |||
static uint8_t displaying; | |||
#endif | |||
static uint16_t last_flush; | |||
enum ssd1306_cmds { | |||
DisplayOff = 0xAE, | |||
DisplayOn = 0xAF, | |||
SetContrast = 0x81, | |||
DisplayAllOnResume = 0xA4, | |||
DisplayAllOn = 0xA5, | |||
NormalDisplay = 0xA6, | |||
InvertDisplay = 0xA7, | |||
SetDisplayOffset = 0xD3, | |||
SetComPins = 0xda, | |||
SetVComDetect = 0xdb, | |||
SetDisplayClockDiv = 0xD5, | |||
SetPreCharge = 0xd9, | |||
SetMultiPlex = 0xa8, | |||
SetLowColumn = 0x00, | |||
SetHighColumn = 0x10, | |||
SetStartLine = 0x40, | |||
SetMemoryMode = 0x20, | |||
ColumnAddr = 0x21, | |||
PageAddr = 0x22, | |||
ComScanInc = 0xc0, | |||
ComScanDec = 0xc8, | |||
SegRemap = 0xa0, | |||
SetChargePump = 0x8d, | |||
ExternalVcc = 0x01, | |||
SwitchCapVcc = 0x02, | |||
ActivateScroll = 0x2f, | |||
DeActivateScroll = 0x2e, | |||
SetVerticalScrollArea = 0xa3, | |||
RightHorizontalScroll = 0x26, | |||
LeftHorizontalScroll = 0x27, | |||
VerticalAndRightHorizontalScroll = 0x29, | |||
VerticalAndLeftHorizontalScroll = 0x2a, | |||
}; | |||
// Write command sequence. | |||
// Returns true on success. | |||
static inline bool _send_cmd1(uint8_t cmd) { | |||
bool res = false; | |||
if (i2c_start_write(i2cAddress)) { | |||
xprintf("failed to start write to %d\n", i2cAddress); | |||
goto done; | |||
} | |||
if (i2c_master_write(0x0 /* command byte follows */)) { | |||
print("failed to write control byte\n"); | |||
goto done; | |||
} | |||
if (i2c_master_write(cmd)) { | |||
xprintf("failed to write command %d\n", cmd); | |||
goto done; | |||
} | |||
res = true; | |||
done: | |||
i2c_master_stop(); | |||
return res; | |||
} | |||
// Write 2-byte command sequence. | |||
// Returns true on success | |||
static inline bool _send_cmd2(uint8_t cmd, uint8_t opr) { | |||
if (!_send_cmd1(cmd)) { | |||
return false; | |||
} | |||
return _send_cmd1(opr); | |||
} | |||
// Write 3-byte command sequence. | |||
// Returns true on success | |||
static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) { | |||
if (!_send_cmd1(cmd)) { | |||
return false; | |||
} | |||
if (!_send_cmd1(opr1)) { | |||
return false; | |||
} | |||
return _send_cmd1(opr2); | |||
} | |||
#define send_cmd1(c) if (!_send_cmd1(c)) {goto done;} | |||
#define send_cmd2(c,o) if (!_send_cmd2(c,o)) {goto done;} | |||
#define send_cmd3(c,o1,o2) if (!_send_cmd3(c,o1,o2)) {goto done;} | |||
static void matrix_clear(struct CharacterMatrix *matrix); | |||
static void clear_display(void) { | |||
matrix_clear(&display); | |||
// Clear all of the display bits (there can be random noise | |||
// in the RAM on startup) | |||
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1); | |||
send_cmd3(ColumnAddr, 0, DisplayWidth - 1); | |||
if (i2c_start_write(i2cAddress)) { | |||
goto done; | |||
} | |||
if (i2c_master_write(0x40)) { | |||
// Data mode | |||
goto done; | |||
} | |||
for (uint8_t row = 0; row < MatrixRows; ++row) { | |||
for (uint8_t col = 0; col < DisplayWidth; ++col) { | |||
i2c_master_write(0); | |||
} | |||
} | |||
display.dirty = false; | |||
done: | |||
i2c_master_stop(); | |||
} | |||
#if DEBUG_TO_SCREEN | |||
#undef sendchar | |||
static int8_t capture_sendchar(uint8_t c) { | |||
sendchar(c); | |||
iota_gfx_write_char(c); | |||
if (!displaying) { | |||
iota_gfx_flush(); | |||
} | |||
return 0; | |||
} | |||
#endif | |||
bool iota_gfx_init(void) { | |||
bool success = false; | |||
send_cmd1(DisplayOff); | |||
send_cmd2(SetDisplayClockDiv, 0x80); | |||
send_cmd2(SetMultiPlex, DisplayHeight - 1); | |||
send_cmd2(SetDisplayOffset, 0); | |||
send_cmd1(SetStartLine | 0x0); | |||
send_cmd2(SetChargePump, 0x14 /* Enable */); | |||
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */); | |||
/// Flips the display orientation 0 degrees | |||
send_cmd1(SegRemap | 0x1); | |||
send_cmd1(ComScanDec); | |||
/* | |||
// the following Flip the display orientation 180 degrees | |||
send_cmd1(SegRemap); | |||
send_cmd1(ComScanInc); | |||
// end flip */ | |||
send_cmd2(SetComPins, 0x2); | |||
send_cmd2(SetContrast, 0x8f); | |||
send_cmd2(SetPreCharge, 0xf1); | |||
send_cmd2(SetVComDetect, 0x40); | |||
send_cmd1(DisplayAllOnResume); | |||
send_cmd1(NormalDisplay); | |||
send_cmd1(DeActivateScroll); | |||
send_cmd1(DisplayOn); | |||
send_cmd2(SetContrast, 0); // Dim | |||
clear_display(); | |||
success = true; | |||
iota_gfx_flush(); | |||
#if DEBUG_TO_SCREEN | |||
print_set_sendchar(capture_sendchar); | |||
#endif | |||
done: | |||
return success; | |||
} | |||
bool iota_gfx_off(void) { | |||
bool success = false; | |||
send_cmd1(DisplayOff); | |||
success = true; | |||
done: | |||
return success; | |||
} | |||
bool iota_gfx_on(void) { | |||
bool success = false; | |||
send_cmd1(DisplayOn); | |||
success = true; | |||
done: | |||
return success; | |||
} | |||
static void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) { | |||
*matrix->cursor = c; | |||
++matrix->cursor; | |||
if (matrix->cursor - &matrix->display[0][0] == sizeof(matrix->display)) { | |||
// We went off the end; scroll the display upwards by one line | |||
memmove(&matrix->display[0], &matrix->display[1], | |||
MatrixCols * (MatrixRows - 1)); | |||
matrix->cursor = &matrix->display[MatrixRows - 1][0]; | |||
memset(matrix->cursor, ' ', MatrixCols); | |||
} | |||
} | |||
static void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) { | |||
matrix->dirty = true; | |||
if (c == '\n') { | |||
// Clear to end of line from the cursor and then move to the | |||
// start of the next line | |||
uint8_t cursor_col = (matrix->cursor - &matrix->display[0][0]) % MatrixCols; | |||
while (cursor_col++ < MatrixCols) { | |||
matrix_write_char_inner(matrix, ' '); | |||
} | |||
return; | |||
} | |||
matrix_write_char_inner(matrix, c); | |||
} | |||
void iota_gfx_write_char(uint8_t c) { | |||
matrix_write_char(&display, c); | |||
} | |||
static void matrix_write(struct CharacterMatrix *matrix, const char *data) { | |||
const char *end = data + strlen(data); | |||
while (data < end) { | |||
matrix_write_char(matrix, *data); | |||
++data; | |||
} | |||
} | |||
void iota_gfx_write(const char *data) { | |||
matrix_write(&display, data); | |||
} | |||
static void matrix_write_P(struct CharacterMatrix *matrix, const char *data) { | |||
while (true) { | |||
uint8_t c = pgm_read_byte(data); | |||
if (c == 0) { | |||
return; | |||
} | |||
matrix_write_char(matrix, c); | |||
++data; | |||
} | |||
} | |||
void iota_gfx_write_P(const char *data) { | |||
matrix_write_P(&display, data); | |||
} | |||
static void matrix_clear(struct CharacterMatrix *matrix) { | |||
memset(matrix->display, ' ', sizeof(matrix->display)); | |||
matrix->cursor = &matrix->display[0][0]; | |||
matrix->dirty = true; | |||
} | |||
void iota_gfx_clear_screen(void) { | |||
matrix_clear(&display); | |||
} | |||
static void matrix_render(struct CharacterMatrix *matrix) { | |||
last_flush = timer_read(); | |||
iota_gfx_on(); | |||
#if DEBUG_TO_SCREEN | |||
++displaying; | |||
#endif | |||
// Move to the home position | |||
send_cmd3(PageAddr, 0, MatrixRows - 1); | |||
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1); | |||
if (i2c_start_write(i2cAddress)) { | |||
goto done; | |||
} | |||
if (i2c_master_write(0x40)) { | |||
// Data mode | |||
goto done; | |||
} | |||
for (uint8_t row = 0; row < MatrixRows; ++row) { | |||
for (uint8_t col = 0; col < MatrixCols; ++col) { | |||
const uint8_t *glyph = font + (matrix->display[row][col] * (FontWidth - 1)); | |||
for (uint8_t glyphCol = 0; glyphCol < FontWidth - 1; ++glyphCol) { | |||
uint8_t colBits = pgm_read_byte(glyph + glyphCol); | |||
i2c_master_write(colBits); | |||
} | |||
// 1 column of space between chars (it's not included in the glyph) | |||
i2c_master_write(0); | |||
} | |||
} | |||
matrix->dirty = false; | |||
done: | |||
i2c_master_stop(); | |||
#if DEBUG_TO_SCREEN | |||
--displaying; | |||
#endif | |||
} | |||
void iota_gfx_flush(void) { | |||
matrix_render(&display); | |||
} | |||
static void matrix_update(struct CharacterMatrix *dest, | |||
const struct CharacterMatrix *source) { | |||
if (memcmp(dest->display, source->display, sizeof(dest->display))) { | |||
memcpy(dest->display, source->display, sizeof(dest->display)); | |||
dest->dirty = true; | |||
} | |||
} | |||
static void render_status_info(void) { | |||
#if DEBUG_TO_SCREEN | |||
if (debug_enable) { | |||
return; | |||
} | |||
#endif | |||
struct CharacterMatrix matrix; | |||
matrix_clear(&matrix); | |||
matrix_write_P(&matrix, PSTR("USB: ")); | |||
#ifdef PROTOCOL_LUFA | |||
switch (USB_DeviceState) { | |||
case DEVICE_STATE_Unattached: | |||
matrix_write_P(&matrix, PSTR("Unattached")); | |||
break; | |||
case DEVICE_STATE_Suspended: | |||
matrix_write_P(&matrix, PSTR("Suspended")); | |||
break; | |||
case DEVICE_STATE_Configured: | |||
matrix_write_P(&matrix, PSTR("Connected")); | |||
break; | |||
case DEVICE_STATE_Powered: | |||
matrix_write_P(&matrix, PSTR("Powered")); | |||
break; | |||
case DEVICE_STATE_Default: | |||
matrix_write_P(&matrix, PSTR("Default")); | |||
break; | |||
case DEVICE_STATE_Addressed: | |||
matrix_write_P(&matrix, PSTR("Addressed")); | |||
break; | |||
default: | |||
matrix_write_P(&matrix, PSTR("Invalid")); | |||
} | |||
#endif | |||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below | |||
char buf[40]; | |||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state); | |||
matrix_write_P(&matrix, PSTR("\n\nLayer: ")); | |||
switch (layer_state) { | |||
case _BASE: | |||
matrix_write_P(&matrix, PSTR("Default")); | |||
break; | |||
case _RAISE: | |||
matrix_write_P(&matrix, PSTR("Raise")); | |||
break; | |||
case _LOWER: | |||
matrix_write_P(&matrix, PSTR("Lower")); | |||
break; | |||
case _ADJUST: | |||
matrix_write_P(&matrix, PSTR("ADJUST")); | |||
break; | |||
default: | |||
matrix_write(&matrix, buf); | |||
} | |||
// Host Keyboard LED Status | |||
char led[40]; | |||
snprintf(led, sizeof(led), "\n%s %s %s", | |||
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ", | |||
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ", | |||
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " "); | |||
matrix_write(&matrix, led); | |||
matrix_update(&display, &matrix); | |||
} | |||
void iota_gfx_task(void) { | |||
render_status_info(); | |||
if (display.dirty) { | |||
iota_gfx_flush(); | |||
} | |||
if (timer_elapsed(last_flush) > ScreenOffInterval) { | |||
iota_gfx_off(); | |||
} | |||
} | |||
#endif |
@ -1,17 +0,0 @@ | |||
#ifndef SSD1306_H | |||
#define SSD1306_H | |||
#include <stdbool.h> | |||
#include <stdio.h> | |||
bool iota_gfx_init(void); | |||
void iota_gfx_task(void); | |||
bool iota_gfx_off(void); | |||
bool iota_gfx_on(void); | |||
void iota_gfx_flush(void); | |||
void iota_gfx_write_char(uint8_t c); | |||
void iota_gfx_write(const char *data); | |||
void iota_gfx_write_P(const char *data); | |||
void iota_gfx_clear_screen(void); | |||
#endif |