Browse Source

[Keymap+] SnailMap port for the Kintsugi keyboard. (#17341)

pull/17394/head
Arturo Avila 1 year ago
committed by GitHub
parent
commit
de207b97fa
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 563 additions and 235 deletions
  1. +1
    -1
      keyboards/adpenrose/kintsugi/keymaps/default/keymap.c
  2. +0
    -164
      keyboards/adpenrose/kintsugi/keymaps/franky/keymap.c
  3. +0
    -1
      keyboards/adpenrose/kintsugi/keymaps/franky/readme.md
  4. +454
    -0
      keyboards/adpenrose/kintsugi/keymaps/snailmap_port/keymap.c
  5. +30
    -0
      keyboards/adpenrose/kintsugi/keymaps/snailmap_port/readme.md
  6. +2
    -0
      keyboards/adpenrose/kintsugi/keymaps/snailmap_port/rules.mk
  7. +1
    -1
      keyboards/adpenrose/kintsugi/keymaps/via/keymap.c
  8. +33
    -26
      keyboards/adpenrose/kintsugi/kintsugi.c
  9. +42
    -42
      keyboards/adpenrose/kintsugi/lib/kintsugifont.c

+ 1
- 1
keyboards/adpenrose/kintsugi/keymaps/default/keymap.c View File

@ -45,4 +45,4 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_SPC, _______, _______, _______, _______, _______
),
};
};

+ 0
- 164
keyboards/adpenrose/kintsugi/keymaps/franky/keymap.c View File

@ -1,164 +0,0 @@
/* Copyright 2021 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
/* Base layout:
* ,---------------------------------------------------------------------|
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |Backspace| OLED|
* |--------------------------------------------------------------- |
* |Tab |Q |W |E |R |T |Y |U |I |O |P |[ | ] | \ OLED|
* |---------------------------------------------------------------------|
* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |MO(2) |MO(3)| |Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(2), MO(3), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_SPC, _______, _______, _______, _______, _______
),
};
/* Encoder */
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
static uint8_t selected_layer = 0; /* Used to change the layer using the encoder. */
if (clockwise){
/* Check if left shift is pressed: */
if (selected_layer < 3 && get_mods() & MOD_BIT(KC_LSFT)){
selected_layer ++;
layer_move(selected_layer); /* Jump up one layer. */
} else {
/* If shift isn't pressed, encoder will do this stuff: */
switch (get_highest_layer(layer_state)){
case 3:
tap_code(KC_MNXT);
break;
default:
tap_code(KC_VOLU);
break;
}
}
} else {
/* Check if left shift is pressed: */
if (selected_layer > 0 && get_mods() & MOD_BIT(KC_LSFT)){
selected_layer --;
layer_move(selected_layer); /* Go down one layer. */
} else {
/* If shift isn't pressed, encoder will do this stuff: */
switch (get_highest_layer(layer_state)){
case 3:
tap_code(KC_MPRV);
break;
default:
tap_code(KC_VOLD);
break;
}
}
}
return false;
}
#endif
/* Rotation of the OLED: */
#ifdef OLED_ENABLE
/* Function that renders the kintsugi logo in the desired order. */
static void render_logo(void) {
static const char PROGMEM logo_1[] = {
0x83, 0x84, 0x85, 0x86, 0x87, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0x00
};
static const char PROGMEM logo_2[] = {
0x88, 0x89, 0x8A, 0x8B, 0x8C, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0x00
};
static const char PROGMEM logo_3[] = {
0x8D, 0x8E, 0x8F, 0x90, 0x91, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0x00
};
oled_set_cursor(1,0);
oled_write_P(logo_1, false);
oled_set_cursor(1,4);
oled_write_P(logo_2, false);
oled_set_cursor(1,8);
oled_write_P(logo_3, false);
}
/* Function that renders the current layer to the user. */
void render_layer(void) {
oled_set_cursor(0,12);
switch (get_highest_layer(layer_state)){
case 0:
oled_write_P(PSTR("_BASE"), false);
break;
case 1:
oled_write_P(PSTR("_KCAD"), false);
break;
case 2:
oled_write_P(PSTR("_NMPD"), false);
break;
case 3:
oled_write_P(PSTR("_FNCT"), false);
break;
default:
oled_write_P(PSTR("_OhNo"), false);
break;
}
}
/* The following function displays wpm to the user. */
void render_wpm(void) {
oled_set_cursor(1,14);
oled_write(get_u8_str(get_current_wpm(), '0'), false);
oled_set_cursor(1,15);
oled_write_P(PSTR("WPM"), false);
}
/* Function that renders stuff on the oled: */
bool oled_task_user(void) {
render_logo();
render_layer();
render_wpm();
return false;
}
#endif

+ 0
- 1
keyboards/adpenrose/kintsugi/keymaps/franky/readme.md View File

@ -1 +0,0 @@
# Franky keymap for Kintsugi. Here to serve as a way to test snippets of code.

+ 454
- 0
keyboards/adpenrose/kintsugi/keymaps/snailmap_port/keymap.c View File

@ -0,0 +1,454 @@
/* Copyright 2021 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
/* Base layout:
* ,---------------------------------------------------------------------|
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |Backspace| OLED|
* |--------------------------------------------------------------- |
* |Tab |Q |W |E |R |T |Y |U |I |O |P |[ | ] | \ OLED|
* |---------------------------------------------------------------------|
* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |MO(2) |MO(3)| |Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(2), MO(3), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
/* Encoder */
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
/* Used to change the layer using the encoder. */
static int8_t selected_layer = 0;
if (clockwise){
/* Check if left shift is pressed: */
if (selected_layer < 4 && get_mods() & MOD_BIT(KC_LSFT)){
selected_layer ++;
/* If already on the last layer, jumps back to the first layer: */
if (selected_layer == 4) {
selected_layer = 0;
}
/* Move to the selected layer. */
layer_move(selected_layer);
} else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
switch (get_highest_layer(layer_state)){
default:
/* Go to the next track. */
tap_code(KC_MNXT);
break;
}
} else {
/* If shift isn't pressed, encoder will do this stuff: */
switch (get_highest_layer(layer_state)){
default:
/* Turn up the volume of the system. */
tap_code(KC_VOLU);
break;
}
}
} else {
/* Check if left shift is pressed: */
if (selected_layer > -1 && get_mods() & MOD_BIT(KC_LSFT)){
selected_layer --;
/* If already on the first layer, jumps up to the last layer: */
if (selected_layer == -1) {
selected_layer = 3;
}
/* Move to the selected layer. */
layer_move(selected_layer);
} else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
switch (get_highest_layer(layer_state)){
default:
/* Go to the previous track. */
tap_code(KC_MPRV);
break;
}
} else {
/* If shift isn't pressed, encoder will do this stuff: */
switch (get_highest_layer(layer_state)){
default:
/* Turn down the volume of the system. */
tap_code(KC_VOLD);
break;
}
}
}
return false;
}
#endif
#ifdef OLED_ENABLE
/*=========================================== OLED CONFIGURATION ===========================================*/
bool oled_horizontal = true; // OLED rotation (true = horizontal, false = vertical)
bool graph_direction = false; // Graph movement (true = right to left, false = left to right)
float graph_top_wpm = 100.0; // Minimum WPM required to reach the top of the graph
int graph_refresh = 1000; // In milliseconds, determines the graph-line frequency
int icon_med_wpm = 50; // WPM required to display the medium snail
int icon_fast_wpm = 72; // WPM required to display the fast snail
// Layer names: Should be exactly 5 characters in length if vertical display, or 6 characters if horizontal
#define MA_LAYER_NAME "QWRTY" // Layer 0 name
#define L1_LAYER_NAME "KICAD" // Layer 1 name
#define L2_LAYER_NAME "NMPAD" // Layer 2 name
#define L3_LAYER_NAME "FUNCT" // Layer 3 name
// Constants required for the background render, the graph render and the WPM counter. THESE VALUES SHOULD NOT BE CHANGED.
bool first_loop = true;
int timer = 0;
int wpm_limit = 20;
int max_wpm = -1;
int wpm_icon = -1;
int graph_lines[65];
/*================================================================================================================*/
/* Rotation of the OLED: */
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (oled_horizontal) {
return OLED_ROTATION_180;
} else {
return OLED_ROTATION_270;
}
}
// Toggles pixel on/off, converts horizontal coordinates to vertical equivalent if necessary
static void write_pixel(int x, int y, bool onoff) {
if (oled_horizontal) {
oled_write_pixel(x, y, onoff);
} else {
oled_write_pixel(y, 127 - x, onoff);
}
}
/*====================================== BASE KEYBOARD MATRIX IMAGES =======================================*/
// Draw static background image to OLED (keyboard with no bottom row)
static void render_background(void) {
if (oled_horizontal) {
static const char PROGMEM oled_keymap_horizontal[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x84, 0x80, 0x80, 0x80, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04,
0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00,
0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00,
0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00,
0x80, 0x04, 0x04, 0x04, 0x04, 0x84, 0x84, 0x84, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10,
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00,
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x42, 0x02, 0x02, 0x02, 0x02, 0x42, 0x42, 0x00, 0x00, 0x00, 0x00, 0x42, 0x40, 0x00, 0x00,
0x00, 0x02, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40,
0x42, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40, 0x42,
0x40, 0x40, 0x40, 0x00, 0x02, 0x00, 0x00, 0x40, 0x40, 0x02, 0x00, 0x00, 0x00, 0x40, 0x42, 0x02,
0x02, 0x02, 0x02, 0x42, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(oled_keymap_horizontal, sizeof(oled_keymap_horizontal));
} else {
static const char PROGMEM oled_keymap_vertical[] = {
0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00,
0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00,
0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x00, 0x43, 0x00, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00,
0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00,
0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(oled_keymap_vertical, sizeof(oled_keymap_vertical));
}
}
/*================================================================================================================*/
/*=============================== PIXEL'S COORDINATES FOR EACH PHYSICAL KEY ================================*/
// Location of OLED keyboard's top left pixel, relative to the display
static const int keymap_template[2] = {46, 0};
// Location of key highlights top left pixels, relative to keymap_template {X, Y, Key length in px}
static int keymap_coords[MATRIX_ROWS][MATRIX_COLS][3] = {
{ {0, 0, 1}, {5, 0, 1}, {10, 0, 1}, {15, 0, 1}, {20, 0, 1}, {25, 0, 1}, {30, 0, 1} },
{ {0, 5, 5}, {9, 5, 1}, {14, 5, 1}, {19, 5, 1}, {24, 5, 1}, {29, 5, 1}, {34, 5, 1} },
{ {0, 10, 6}, {10, 10, 1}, {15, 10, 1}, {20, 10, 1}, {25, 10, 1}, {30, 10, 1}, {35, 10, 1} },
{ {0, 15, 8}, {12, 15, 1}, {17, 15, 1}, {22, 15, 1}, {27, 15, 1}, {32, 15, 1}, {37, 15, 1} },
{ {0, 20, 2}, {6, 20, 2}, {12, 20, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {18, 20, 33} },
{ {35, 0, 1}, {40, 0, 1}, {45, 0, 1}, {50, 0, 1}, {55, 0, 1}, {60, 0, 1}, {65, 0, 8} },
{ {39, 5, 1}, {44, 5, 1}, {49, 5, 1}, {54, 5, 1}, {59, 5, 1}, {64, 5, 1}, {69, 5, 4} },
{ {40, 10, 1}, {45, 10, 1}, {50, 10, 1}, {55, 10, 1}, {60, 10, 1}, {65, 10, 8}, {77, 10, 1} },
{ {42, 15, 1}, {47, 15, 1}, {52, 15, 1}, {57, 15, 1}, {62, 15, 6}, {72, 15, 1}, {77, 15, 1} },
{ {0, 0, 0}, {0, 0, 0}, {55, 20, 2}, {61, 20, 2}, {67, 20, 1}, {72, 20, 1}, {77, 20, 1} },
};
// Toggles pixels surrounding key
static void render_keymap(uint8_t key_row, uint8_t key_col, bool onoff) {
int length = keymap_coords[key_row][key_col][2] + 4;
int left = keymap_coords[key_row][key_col][0] + keymap_template[0];
int top = keymap_coords[key_row][key_col][1] + keymap_template[1];
int right = left + length - 1;
int bottom = top + 4;
// Draw top and bottom walls (horizontal for <length>px)
for (int x = 0; x < length; x++) {
write_pixel(left + x, top, onoff);
write_pixel(left + x, bottom, onoff);
}
// Draw left and right walls (vertical for 5px)
for (int y = 0; y < 5; y++) {
write_pixel(left, top + y, onoff);
write_pixel(right, top + y, onoff);
}
}
/*================================================================================================================*/
/*============================================= LAYER'S NAME ===============================================*/
// Write active layer name
static void render_layer_state(void) {
if (oled_horizontal) {
oled_set_cursor(0, 0);
} else {
oled_set_cursor(0, 15);
}
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR(MA_LAYER_NAME), false);
break;
case 1:
oled_write_P(PSTR(L1_LAYER_NAME), false);
break;
case 2:
oled_write_P(PSTR(L2_LAYER_NAME), false);
break;
case 3:
oled_write_P(PSTR(L3_LAYER_NAME), false);
break;
default:
oled_write("ERROR", false);
break;
}
}
/*================================================================================================================*/
/*==================================== WPM COUNTERS (CURRENT AND MAX) ======================================*/
// Update WPM counters
static void render_wpm_counters(int current_wpm) {
int cursorposition_cur = 2;
int cursorposition_max = 1;
if (oled_horizontal == false) {
cursorposition_cur = 13;
cursorposition_max = 14;
}
oled_set_cursor(0, cursorposition_cur);
oled_write(get_u8_str(get_current_wpm(), '0'), false);
char wpm_counter[4];
wpm_counter[3] = '\0';
wpm_counter[2] = '0' + current_wpm % 10;
wpm_counter[1] = '0' + (current_wpm / 10) % 10;
wpm_counter[0] = '0' + (current_wpm / 100) % 10;
if (current_wpm > max_wpm) {
max_wpm = current_wpm;
wpm_limit = max_wpm + 20;
oled_set_cursor(0, cursorposition_max);
oled_write(wpm_counter, false);
}
}
/*================================================================================================================*/
/*============================================== WPM GRAPH =================================================*/
// Update WPM graph
static void render_wpm_graph(int current_wpm) {
int line_height = ((current_wpm / graph_top_wpm) * 7);
if (line_height > 7) {
line_height = 7;
}
// Count graph line pixels, return if nothing to draw
int pixel_count = line_height;
for (int i = 0; i < 64; i++) {
pixel_count += graph_lines[i];
}
if (pixel_count == 0) {
return;
}
// Shift array elements left or right depending on graph_direction, append new graph line
if (graph_direction) {
for (int i = 0; i < 64; i++) {
graph_lines[i] = graph_lines[i + 1];
}
graph_lines[64] = line_height;
} else {
for (int i = 64; i > 0; i--) {
graph_lines[i] = graph_lines[i - 1];
}
graph_lines[0] = line_height;
}
// Draw all graph lines (left to right, bottom to top)
int draw_count, arrpos;
for (int x = 1; x <= 127; x += 2) {
arrpos = x / 2;
draw_count = graph_lines[arrpos];
for (int y = 31; y >= 25; y--) {
if (draw_count > 0) {
write_pixel(x, y, true);
draw_count--;
} else {
write_pixel(x, y, false);
}
}
}
}
/*================================================================================================================*/
/*======================================== WPM BASED SNAIL ICON ============================================*/
// Update WPM snail icon
static void render_wpm_icon(int current_wpm) {
// wpm_icon is used to prevent unnecessary redraw
if ((current_wpm < icon_med_wpm) && (wpm_icon != 0)) {
wpm_icon = 0;
} else if ((current_wpm >= icon_med_wpm) && (current_wpm < icon_fast_wpm) && (wpm_icon != 1)) {
wpm_icon = 1;
} else if ((current_wpm >= icon_fast_wpm) && (wpm_icon != 2)) {
wpm_icon = 2;
} else {
return;
}
static const char PROGMEM snails[][2][24] = {
{{0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0xA0, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x50, 0x88, 0x04, 0x00, 0x00},
{0x40, 0x60, 0x50, 0x4E, 0x51, 0x64, 0x4A, 0x51, 0x54, 0x49, 0x41, 0x62, 0x54, 0x49, 0x46, 0x41, 0x40, 0x30, 0x09, 0x04, 0x02, 0x01, 0x00, 0x00}},
{{0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x04, 0x98, 0x60, 0x80, 0x00, 0x00, 0x00, 0x00},
{0x60, 0x50, 0x54, 0x4A, 0x51, 0x64, 0x4A, 0x51, 0x55, 0x49, 0x41, 0x62, 0x54, 0x49, 0x46, 0x41, 0x21, 0x10, 0x0A, 0x08, 0x05, 0x02, 0x00, 0x00}},
{{0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x10, 0x10, 0x10, 0x20, 0x40, 0x40, 0xC0, 0x80, 0x80, 0x00, 0x00, 0x00},
{0x60, 0x58, 0x54, 0x62, 0x49, 0x54, 0x52, 0x51, 0x55, 0x49, 0x62, 0x52, 0x4D, 0x45, 0x46, 0x22, 0x21, 0x11, 0x10, 0x0A, 0x08, 0x05, 0x02, 0x00}}
};
if (oled_horizontal) {
oled_set_cursor(3, 1);
oled_write_raw_P(snails[wpm_icon][0], sizeof(snails[wpm_icon][0]));
oled_set_cursor(3, 2);
oled_write_raw_P(snails[wpm_icon][1], sizeof(snails[wpm_icon][1]));
} else {
oled_set_cursor(0, 11);
oled_write_raw_P(snails[wpm_icon][0], sizeof(snails[wpm_icon][0]));
oled_set_cursor(0, 12);
oled_write_raw_P(snails[wpm_icon][1], sizeof(snails[wpm_icon][1]));
}
}
/*================================================================================================================*/
/* Function that renders stuff on the oled */
bool oled_task_user(void) {
// Draw OLED keyboard, preventing redraw.
if (first_loop) {
render_background();
first_loop = false;
}
// Get current WPM
int current_wpm = get_current_wpm();
// Write active layer name to display
render_layer_state();
// Update WPM counters
render_wpm_counters(current_wpm);
// Update WPM snail icon
render_wpm_icon(current_wpm);
// Update WPM graph every graph_refresh milliseconds
if (timer_elapsed(timer) > graph_refresh) {
render_wpm_graph(current_wpm);
timer = timer_read();
}
return false;
}
#endif
// Called by QMK during key processing
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef OLED_ENABLE
// Toggle pixels surrounding key
render_keymap(record->event.key.row, record->event.key.col, record->event.pressed);
#endif
return true;
}

+ 30
- 0
keyboards/adpenrose/kintsugi/keymaps/snailmap_port/readme.md View File

@ -0,0 +1,30 @@
# SnailMap-ported keymap for the Kintsugi
## Features
- Keyboard matrix that highlights whichever key is currently pressed.
- Little cute snail icon that changes acording to the current WPM.
- Counters for current and max WPM values.
- Active layer name.
- Mini WPM graph.
## How to customize
The `OLED configuration variables` can be used to easily customize the display:
```
oled_horizontal - Horizontal or vertical orientation
graph_direction - Graph movement direction
graph_refresh - Frequency of graph lines
graph_top_wpm - WPM required to reach the top of the graph
icon_med_wpm - WPM required to display the medium snail
icon_fast_wpm - WPM required to display the fast snail
MA_LAYER_NAME - Layer 0 display name
L1_LAYER_NAME - Layer 1 display name
L2_LAYER_NAME - Layer 2 display name
L3_LAYER_NAME - Layer 3 display name
```
___
###### *This keymap is an adaptation designed to work with the Kintsugi keyboard. The original SnailMap keymap was created by [dogspace](https://github.com/dogspace) for the Nibble keyboard, and you can check it [here](https://github.com/qmk/qmk_firmware/tree/master/keyboards/nullbitsco/nibble/keymaps/snailmap).*

keyboards/adpenrose/kintsugi/keymaps/franky/rules.mk → keyboards/adpenrose/kintsugi/keymaps/snailmap_port/rules.mk View File

@ -1,3 +1,5 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
WPM_ENABLE = yes
SPACE_CADET_ENABLE = no
MAGIC_ENABLE = no

+ 1
- 1
keyboards/adpenrose/kintsugi/keymaps/via/keymap.c View File

@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),


+ 33
- 26
keyboards/adpenrose/kintsugi/kintsugi.c View File

@ -21,39 +21,36 @@
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false;
}
} else {
/* The switch case allows for different encoder mappings on different layers, "default" map gets applied for all unspecified layers */
switch(get_highest_layer(layer_state)){
case 1:
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
break;
default:
if (clockwise){
tap_code(KC_VOLU);
} else{
tap_code(KC_VOLD);
}
break;
switch(get_highest_layer(layer_state)){
case 1:
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
break;
default:
if (clockwise){
tap_code(KC_VOLU);
} else{
tap_code(KC_VOLD);
}
break;
}
}
return true;
}
#endif
/* Rotation of the OLED: */
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_270;
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
/* Kintsugi logo render: */
static void render_logo(void) {
/* Kintsugi logo render: */
static const char PROGMEM logo_1[] = {
0x83, 0x84, 0x85, 0x86, 0x87, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0x00
};
@ -63,12 +60,22 @@ bool oled_task_kb(void) {
static const char PROGMEM logo_3[] = {
0x8D, 0x8E, 0x8F, 0x90, 0x91, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0x00
};
oled_set_cursor(1,3);
oled_set_cursor(0,3);
oled_write_P(logo_1, false);
oled_set_cursor(1,7);
oled_set_cursor(0,7);
oled_write_P(logo_2, false);
oled_set_cursor(1,11);
oled_set_cursor(0,11);
oled_write_P(logo_3, false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
else {
render_logo();
}
return true;
}
#endif

+ 42
- 42
keyboards/adpenrose/kintsugi/lib/kintsugifont.c View File

@ -148,21 +148,21 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x80, 0xC0, 0xC0,
0xE0, 0xF0, 0xF0, 0xF8, 0xFC, 0xBC,
0x9E, 0x9E, 0xBC, 0xFC, 0xF8, 0xF0,
0xF0, 0xE0, 0xC0, 0xC0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xF0, 0xFC, 0xFE, 0x8E,
0xE6, 0x70, 0x00, 0xFC, 0xFE, 0xFE,
0xFC, 0x00, 0x38, 0x78, 0xF0, 0xFE,
0xFE, 0xF0, 0x78, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x78, 0x78, 0x78, 0x78, 0x78,
0x78, 0x78, 0x7E, 0x7E, 0xFE, 0xFC,
0xFC, 0x7C, 0x18, 0x00, 0x9E, 0xBC,
0x1C, 0x02, 0x0F, 0x1E, 0x0C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xC0, 0xE0, 0xF0, 0xF0,
0xF8, 0xFC, 0xBC, 0x9E, 0x9E, 0xBC,
0xFC, 0xF8, 0xF0, 0xF0, 0xE0, 0xC0,
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x80, 0xC0, 0xF0,
0xFC, 0xFE, 0x8E, 0xE6, 0x70, 0x00,
0xFC, 0xFE, 0xFE, 0xFC, 0x00, 0x38,
0x78, 0xF0, 0xFE, 0xFE, 0xF0, 0x78,
0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x78, 0x78,
0x78, 0x78, 0x78, 0x78, 0x78, 0x7E,
0x7E, 0xFE, 0xFC, 0xFC, 0x7C, 0x18,
0x00, 0x9E, 0xBC, 0x1C, 0x02, 0x0F,
0x1E, 0x0C, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -180,20 +180,20 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0xE1, 0xE1, 0xE1,
0xE1, 0xE3, 0xE7, 0xE7, 0xE3, 0xE3,
0xFF, 0xFF, 0xE3, 0xE3, 0xE7, 0xE7,
0xE3, 0xE1, 0xE1, 0xE1, 0xE1, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x40, 0xF1, 0xFB, 0xFF, 0xFF, 0xE7,
0xF3, 0xF8, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0x87, 0xC7, 0xE7, 0xFF, 0xFF,
0xFF, 0xFF, 0xE7, 0xC7, 0x87, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x8E, 0x9E, 0x9E, 0x1E, 0x1E,
0x1E, 0x1E, 0x1E, 0x1E, 0x9F, 0xDF,
0xFF, 0xFF, 0xFE, 0xCF, 0x0F, 0x0F,
0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0xE1, 0xE1, 0xE1, 0xE1, 0xE3, 0xE7,
0xE7, 0xE3, 0xE3, 0xFF, 0xFF, 0xE3,
0xE3, 0xE7, 0xE7, 0xE3, 0xE1, 0xE1,
0xE1, 0xE1, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x40, 0xF1, 0xFB,
0xFF, 0xFF, 0xE7, 0xF3, 0xF8, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x87, 0xC7,
0xE7, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7,
0xC7, 0x87, 0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x8E, 0x9E,
0x9E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E,
0x1E, 0x9F, 0xDF, 0xFF, 0xFF, 0xFE,
0xCF, 0x0F, 0x0F, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -212,20 +212,20 @@ const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x70, 0x70, 0x71, 0x73,
0x73, 0x7F, 0x7E, 0x7C, 0x70, 0x70,
0x7F, 0x7F, 0x70, 0x70, 0x7C, 0x7E,
0x7F, 0x73, 0x73, 0x71, 0x70, 0x70,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x60, 0x7C, 0x3E, 0x01, 0x3E, 0x61,
0x0E, 0x1E, 0x00, 0x3F, 0x7F, 0x7F,
0x7F, 0x73, 0x73, 0x71, 0x70, 0x77,
0x77, 0x70, 0x71, 0x73, 0x73, 0x73,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1F, 0x7F, 0x7F, 0x78, 0x78,
0x78, 0x78, 0x78, 0x78, 0x79, 0x7B,
0x7B, 0x7B, 0x03, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x70,
0x70, 0x71, 0x73, 0x73, 0x7F, 0x7E,
0x7C, 0x70, 0x70, 0x7F, 0x7F, 0x70,
0x70, 0x7C, 0x7E, 0x7F, 0x73, 0x73,
0x71, 0x70, 0x70, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x60, 0x7C, 0x3E,
0x01, 0x3E, 0x61, 0x0E, 0x1E, 0x00,
0x3F, 0x7F, 0x7F, 0x7F, 0x73, 0x73,
0x71, 0x70, 0x77, 0x77, 0x70, 0x71,
0x73, 0x73, 0x73, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1F, 0x7F,
0x7F, 0x78, 0x78, 0x78, 0x78, 0x78,
0x78, 0x79, 0x7B, 0x7B, 0x7B, 0x03,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,


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