* Update LEDの物理的接続とQMKのソフト的接続を調整し、左→アンダーグロー→右と繋がるようにした。 * Update レイヤーインジケータ関連変数を、#ifdefブロック内へ移動。 * Update コード整形 * Revert "Update コード整形" This reverts commitpull/11685/headc98483d9a0
. * Update 未使用のキーコード、S_SLSHに関連するコードを削除。 * Update コード整形 * Update キーごとのTappingTerm設定を使用しなくなったため、削除。 * Update 未使用コード削除。 * Update コメント追加 * Update レイヤーとIMEのON/OFFを同じキーに割り当てるのをやめたため、関連コードを削除。 * Update コメント追加 * Update コメント * Update 誤読を避けるため、ifブロックの表記を括弧を使用したものへ変更。動作に変化なし。 * Update 未使用のため削除。 * Update LED関連でデフォルトレイヤーを格納して使用しないため、削除。 * Update コメント * Update レイヤーによってロータリーエンコーダの動作を変える機能を追加。 * Update comment * Update 実態に合わせて修正。 * Update JP用キーコードへの書き換え忘れを修正。 * New v.0.3.1 JP style * Update v.0.3のJPスタイルではオーディオサポートなし。 * Update to latest information * New * New keyboard "stmeishi" * Update layout name * Update move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Add "LAYOUT_all" for multiple layout. * Update target to latest "v.0.3.1". * Remove unused item. * Update comments. * Update Rotary Encoder pins to actual used count. * Update increase value to maximum. * Update comments. * Change default Effects. * Remove unused items. * Update comment. * Change: Use define and function insted of real value for wait. * Update copyrght. * Update Update: Add "LAYOUT_all" for multiple layout. * New: Place info.json copied from v.0.3.1. * Remove unused items. * Update: Add comma at last element. * Update comments. * Update: change if block style. * Update: Change Japanese comments to English. * Update: Change layout name. * Update: Change layout name. * Update: Fix miss numbering for ANSI layout. * Update: Move "Tap Dance" rule to keymap's rule. * New: Add default keymap. * Delete: Moving files to branch. * Initial: Add files from local. * Remove local only unused keymaps. * Update: Remove unused, comment outed codes. * Add default keymap for v.0.3. * Update: Add custom keycodes. * Update: Change layer handling from process_record_user to layer_state_set_user. * Update comment. * Update: Remove unused function. * Add my ErgoDash settings. * Add my NumAtreus_Plus8 settings. * Add my test_k15r2 settings. * New Colice片手分動作確認済み * Update スプリットキーボード対応 * Update 反応が悪くずっと二度押ししているので、ESCキーをレイヤーキーとの共用から、単独機能に変更。 * Update 右手スイッチ配置変更。インジケータLED対応。 * Change インジケータLEDが眩しいので、明るさを下げた。 * Change 右手親指のキーマップ変更。 * Change NumLockの誤爆防止のため、二度押しでレイヤートグルするようにした。 * Change 左手側、Bの右側のキーを誤爆することが多く日本語入力が途切れるため、レイヤーキーの機能左右で入れ替え。 * Update 右手側、画像ソフトなどで使うため、矢印キーの左をレイヤーキーからCTRLへ変更。 * New add new keyboard * Update Duplex-Matrixが動作した初版 * New Duplex-Matrixのサンプルコード by e3w2q を最新のQMKファームウェアで動作するよう一部修正したもの。 * update Comment-out debug print code. * Update Colice V0.2 キープレートで矢印キー付近の物理配列が変わったことへ対応 * Update キーレイアウト * New Initial commit * Update Fix migrate errors from test_duplex_dp to test_col2col * Remove unnecessary files * Testing * Update IKeJIさんの方法(とりあえずCOL2COLと呼ぶ)の動作テストOK * New 2乗マトリクス配線のキーボードを追加 * Update キーレイアウト調整 * New colice_rr 初回コミット。基本動作確認OK。LED不調。 * Update Eable LED, Reduce firmwre size * Update colice_rr キーマップ調整。 * Update colice_rr ロータリーエンコーダ機能追加。 * Move colice_rr を colice_rr_split へ移動。 * Update colice_rr_splitフォルダへ移動したことに対応。 * New colice_rr_splitの初回コミット。 * Update キーマップ調整 * Update キーマップ調整 * New initial comit * Update 意図せずカッコを入力することがるため、LSPO、RSPCの使用を中止。 * Change Fnキー押下時の日本語入力ONを、長押し時にキャンセルするように変更。 * Change LED点灯方法変更。 * Change 基板バージョンごとにサブフォルダを作成するようにした。 * Update Windows用レイヤーを追加 * Update LED設定を調整 * New Jones v.0.2を新規追加 * Update Numレイヤー追加。キーマップ調整。レイヤーインジケータLED調整。 * Update 左手Yをやめる * Update ESCによるNumレイヤートグルを、ESC連打でトグルするのを防止するため、ダブルタップからトリプルタップへ変更。 * Update readme * Update QMKの標準に従うよう各ファイルの内容を変更。 * Update 長音(ー)を入力しやすくするため、レイヤー上でホームポジションに近い位置に配置。 * Update タップダンスの状態判別を、Single,Double,Triple,Holdの4つのステータスにまとめた。 * Update キーボードの電源が切れてもデフォルトレイヤーの状態を保存しておくため、MACとWINレイヤーへの変更はEEPROMへ書き込むようにした。 * Update 不要箇所削除 * Update キーマップをNarrowとWideで書き換えるのが不便なので、分割した。 * Update 最新のPCBに合わせ、デフォルトをv.0.2に変更。 * New v.0.3を新規追加 * Update キーマトリクスに後からJPを追加するため、ANSI用に表記変更。 * Update ANSI用のキーマップであることを明記。 * New JP用キーマップを新規追加。 * Update スイッチの物理的存在、Enter右側はキー1個、に合わせて、ANSIレイアウトを修正。 * New FA (Full Armor)用レイアウトを新規追加 * Update 物理的ロック付きのCAPSは使用しないため、無効化。 * Update ハードウェアのサポート対象にキープレートを追加。 * Update FAで使用するAudio、RotaryEncoderの機能追加。機能削減でファームウェアサイズ縮小。 * Update オーディオ機能にキークリックを追加。 * update FA用設定 * Update 右シフトにキー追加 * Update 変換キー調整 * New オーディを有効化。マウスキーはサイズ削減のため無効化。 * Update スイッチ配置ミス修正。 * Update ピン定義を、ロータリーエンコーダの回転方向に合わせた * Update 2音同時発音用にピン定義を追加。 * Update ファームサイズに空きがあるので、クリッキー音をデフォルトで利用できるようにした。 * Update LED設定変更 * New 物理配列がJPで、中身はUS配列のキーマップを追加。 * Update 行と列が入り乱れたレイアウトのため、音階が正しくなるように、Music-Mode用のキーマップを定義。 * Change マイナーバージョンの表記に対応できるよう、DEVICE_VERの桁を1つ上げた。 * Update オルソ+ロースタガであることがわかるように、キーボードの簡単な説明を変更。 * New v.0.3.1の初期コミット * Update 左右で回転方向の判定が逆になるので、右手側を左手に合わせた。 * Update キーマップ調整 * Update LEDインジケータを、v.0.3系と同じ点灯方法(2個をベースレイヤ、1個をRAISEなど)に変更。 * Update RGBLIGHT明るさ調整、エフェクト追加。 * Update 未使用キー設定を削除。 * Update Shiftと組み合わせた/?キーの反応を良くするため、キーごとにTAPPING_TERMを指定できるようにした。 * Update LEDエフェクト追加 * Update keymap * Update 未使用のものを削除 * Update LEDの物理的接続とQMKのソフト的接続を調整し、左→アンダーグロー→右と繋がるようにした。 * Update レイヤーインジケータ関連変数を、#ifdefブロック内へ移動。 * Update コード整形 * Revert "Update コード整形" This reverts commitc98483d9a0
. * Update 未使用のキーコード、S_SLSHに関連するコードを削除。 * Update コード整形 * Update キーごとのTappingTerm設定を使用しなくなったため、削除。 * Update 未使用コード削除。 * Update コメント追加 * Update レイヤーとIMEのON/OFFを同じキーに割り当てるのをやめたため、関連コードを削除。 * Update コメント追加 * Update コメント * Update 誤読を避けるため、ifブロックの表記を括弧を使用したものへ変更。動作に変化なし。 * Update 未使用のため削除。 * Update LED関連でデフォルトレイヤーを格納して使用しないため、削除。 * Update コメント * Update レイヤーによってロータリーエンコーダの動作を変える機能を追加。 * Update comment * Update 実態に合わせて修正。 * Update JP用キーコードへの書き換え忘れを修正。 * New v.0.3.1 JP style * Update v.0.3のJPスタイルではオーディオサポートなし。 * Update to latest information * New * New keyboard "stmeishi" * Update layout name * Update move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Add "LAYOUT_all" for multiple layout. * Update target to latest "v.0.3.1". * Remove unused item. * Update comments. * Update Rotary Encoder pins to actual used count. * Update increase value to maximum. * Update comments. * Change default Effects. * Remove unused items. * Update comment. * Change: Use define and function insted of real value for wait. * Update copyrght. * Update Update: Add "LAYOUT_all" for multiple layout. * New: Place info.json copied from v.0.3.1. * Remove unused items. * Update: Add comma at last element. * Update comments. * Update: change if block style. * Update: Change Japanese comments to English. * Update: Change layout name. * Update: Change layout name. * Update: Fix miss numbering for ANSI layout. * Update: Move "Tap Dance" rule to keymap's rule. * New: Add default keymap. * Delete: Moving files to branch. * Initial: Add files from local. * Remove local only unused keymaps. * Update: Remove unused, comment outed codes. * Add default keymap for v.0.3. * Update: Add custom keycodes. * Update: Change layer handling from process_record_user to layer_state_set_user. * Update comment. * Update: Remove unused function. * Revert "Remove: Non related files." This reverts commit82306568fa
. * Update: To resolve "submodule path not found" message. * RemoRemove: Non related files. * Revert file before miss comit. * Update: Remove unused keycode. * Update: レイアウト設定内のNUMレイヤへのトグルを、カスタムキーコード表記に変更。 * Update: Comment * Update: Remove unused items. * Update layout settings. * Update: For simplicity, change toggle ADJUST layer method from process_record_user() to layer_state_set_user(). * Update: comment and styling. * Update: Remove unused custom keycodes. * Update: For simplicity, change toggle layer method from process_record_user() to layer_state_set_user(). * Update: Remove unused items. * Update: comment and styling. * Update: Correct comment. * Update description and flashing example. * Update: Remove comment-outed bootloaders. * Update comments. * Update: Correct LED count, without under-glow. * Update: Chenged to common values with v.0.3.1. * Update: Changed to common values with v.0.3. * Updarte: Remove unused layout. * Update: Change default layout to "ALL". * Update comment. * Update comment. * Add missing file. * Update: Change build option definition style. * Update: Change build option definition style. * Update: Change CUSTOM_MATRIX to "lite" and convert "matrix.c" to "lite" version. * Update: Move "music_map" to keyboard's c file. To provide common definition for other keymap creator. * Update: Change keyboard name "v.0.3.1" ---> "v03_1". For human readability, version name "v.0.3.1" remains at title on "readme.md". * Update: Change keyboard name "v.0.3" ---> "v03". For human readability, version name "v.0.3" remains at title on "readme.md". * Update: Correct matrix definition at "k92". * Apply suggestions from code review Remove unnecessary comment block. * Apply suggestions from code review Remove "Optional" deprecated items. * Apply suggestions from code review Change "make" target keymap to standard default. * Apply suggestions from code review Remove rules for MIDI_ENABLE, FAUXCLICKY_ENABLE and HD44780_ENABLE. These features are not enabled. * Apply suggestions from code review Convert tabs to spaces. * Update: Change #define ROW_SHIFTER to keyboard specific.
@ -0,0 +1,24 @@ | |||||
# Jones | |||||
![Jones, ANSI style](https://github.com/jpskenn/Jones/raw/master/assets/IMG_2204.jpeg) | |||||
![Jones, JP style](https://github.com/jpskenn/Jones/raw/master/assets/DSC_7189.jpeg) | |||||
A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. | |||||
GH60 case compatible PCB and keyplate. | |||||
* Keyboard Maintainer: [jpskenn](https://github.com/jpskenn) | |||||
* Hardware Supported: Jones PCB, Keyplate | |||||
* Hardware Availability: [GitHub](https://github.com/jpskenn/Jones), [BOOTH](https://jpskenn.booth.pm) | |||||
Make example for this keyboard (after setting up your build environment): | |||||
make jones/v03_1:default_ansi | |||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)): | |||||
make jones/v03_1:default_ansi:flash | |||||
To reset the keyboard into bootloader mode, press the reset switch on the underside. | |||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1 @@ | |||||
DEFAULT_FOLDER = jones/v03_1 |
@ -0,0 +1,165 @@ | |||||
/* | |||||
Copyright 2020 Takeshi Nishio | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "config_common.h" | |||||
/* USB Device descriptor parameter */ | |||||
#define VENDOR_ID 0xFEED | |||||
#define PRODUCT_ID 0x175A | |||||
#define DEVICE_VER 0x0030 | |||||
#define MANUFACTURER jpskenn | |||||
#define PRODUCT Jones | |||||
/* key matrix size */ | |||||
// Same size for Jones' custom Round-Robin matrix. | |||||
#define MATRIX_ROWS 11 | |||||
#define MATRIX_COLS 11 | |||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
// Same pins for Jones' custom Round-Robin matrix. | |||||
#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } | |||||
#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } | |||||
#define UNUSED_PINS | |||||
/* COL2ROW, ROW2COL*/ | |||||
// No need to define DIODE_DIRECTION for Jones' custom Round-Robin matrix. | |||||
//#define DIODE_DIRECTION COL2ROW | |||||
/* Rotary Encoder */ | |||||
#define ENCODERS_PAD_A { F6, B3 } | |||||
#define ENCODERS_PAD_B { F7, B2 } | |||||
#define ENCODER_RESOLUTION 4 //the default & suggested is 4 | |||||
/* Audio */ | |||||
#ifdef AUDIO_ENABLE | |||||
#define C6_AUDIO | |||||
#define B6_AUDIO // 2nd pin for simultaneous audio. | |||||
#define AUDIO_CLICKY | |||||
#endif | |||||
/* | |||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | |||||
*/ | |||||
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 | |||||
// #define BACKLIGHT_PIN B7 | |||||
// #define BACKLIGHT_BREATHING | |||||
// #define BACKLIGHT_LEVELS 3 | |||||
#define RGB_DI_PIN B7 | |||||
#ifdef RGB_DI_PIN | |||||
#define RGBLED_NUM 6 // Left(4) + Right(2) | |||||
#define RGBLIGHT_HUE_STEP 8 | |||||
#define RGBLIGHT_SAT_STEP 8 | |||||
#define RGBLIGHT_VAL_STEP 8 | |||||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | |||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | |||||
/*== Lighting Layers ==*/ | |||||
#define RGBLIGHT_LAYERS | |||||
// #define RGBLIGHT_MAX_LAYERS 2 | |||||
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status | |||||
/*== all animations enable ==*/ | |||||
// #define RGBLIGHT_ANIMATIONS | |||||
/*== or choose animations ==*/ | |||||
// #define RGBLIGHT_EFFECT_BREATHING | |||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD | |||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | |||||
// #define RGBLIGHT_EFFECT_SNAKE | |||||
#define RGBLIGHT_EFFECT_KNIGHT | |||||
// #define RGBLIGHT_EFFECT_CHRISTMAS | |||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT | |||||
// #define RGBLIGHT_EFFECT_RGB_TEST | |||||
// #define RGBLIGHT_EFFECT_ALTERNATING | |||||
// /*== customize breathing effect ==*/ | |||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | |||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | |||||
// /*==== use exp() and sin() ====*/ | |||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | |||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | |||||
#endif | |||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 5 | |||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ | |||||
//#define MATRIX_HAS_GHOST | |||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||||
// #define LOCKING_SUPPORT_ENABLE | |||||
/* Locking resynchronize hack */ | |||||
// #define LOCKING_RESYNC_ENABLE | |||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | |||||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). | |||||
*/ | |||||
// #define GRAVE_ESC_CTRL_OVERRIDE | |||||
/* | |||||
* Force NKRO | |||||
* | |||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | |||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | |||||
* makefile for this to work.) | |||||
* | |||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | |||||
* until the next keyboard reset. | |||||
* | |||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | |||||
* fully operational during normal computer usage. | |||||
* | |||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | |||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | |||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | |||||
* power-up. | |||||
* | |||||
*/ | |||||
//#define FORCE_NKRO | |||||
/* | |||||
* Feature disable options | |||||
* These options are also useful to firmware size reduction. | |||||
*/ | |||||
/* disable debug print */ | |||||
//#define NO_DEBUG | |||||
/* disable print */ | |||||
//#define NO_PRINT | |||||
/* disable action features */ | |||||
//#define NO_ACTION_LAYER | |||||
//#define NO_ACTION_TAPPING | |||||
//#define NO_ACTION_ONESHOT | |||||
/* disable these deprecated features by default */ | |||||
#define NO_ACTION_MACRO | |||||
#define NO_ACTION_FUNCTION | |||||
/* Bootmagic Lite key configuration */ | |||||
// #define BOOTMAGIC_LITE_ROW 0 | |||||
// #define BOOTMAGIC_LITE_COLUMN 0 |
@ -0,0 +1,35 @@ | |||||
{ | |||||
"keyboard_name": "Jones", | |||||
"url": "https://github.com/jpskenn/Jones", | |||||
"maintainer": "jpskenn", | |||||
"width": 15, | |||||
"height": 5, | |||||
"layouts": { | |||||
"LAYOUT_ansi": { | |||||
"layout": [ | |||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, | |||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":2.25}, {"label":"\u201d", "x":13.75, "y":2}, | |||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, | |||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} | |||||
] | |||||
}, | |||||
"LAYOUT_jp": { | |||||
"layout": [ | |||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"&", "x":6, "y":0}, {"label":"'", "x":7, "y":0}, {"label":"(", "x":8, "y":0}, {"label":")", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"=", "x":11, "y":0}, {"label":"BS", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"|", "x":14, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Enter", "x":11.5, "y":1, "w":1.25, "h":2, "r":180, "rx":12.125, "ry":1.5}, {"label":"`", "x":12.75, "y":1}, {"label":"{", "x":13.75, "y":1}, | |||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":"+", "x":10.5, "y":2}, {"label":"*", "x":13, "y":2}, {"label":"}", "x":14, "y":2}, | |||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"_", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"", "x":14, "y":3}, | |||||
{"label":"Rotary", "x":0, "y":4}, {"label":"\u7530", "x":1, "y":4}, {"label":"Alt", "x":2, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":3.25, "y":4}, {"label":"Space", "x":4.25, "y":4, "w":2.25}, {"label":"Space", "x":6.5, "y":4, "w":2}, {"label":"\u5909\u63db", "x":8.5, "y":4, "w":1.25}, {"label":"\u30ab\u30ca", "x":9.75, "y":4, "w":1.25}, {"label":"\u76ee", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}] | |||||
}, | |||||
"LAYOUT_all": { | |||||
"layout": [ | |||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, | |||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":1.5}, {"label":"\u201d", "x":13, "y":2}, {"label":"\u201d", "x":14, "y":2}, | |||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, | |||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} | |||||
] | |||||
} | |||||
} | |||||
} |
@ -0,0 +1,27 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
#include "keymap_jp.h" | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[0] = LAYOUT_all( | |||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, XXXXXXX, JP_AT, JP_LBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, | |||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, JP_SLSH,JP_BSLS,KC_UP, XXXXXXX, | |||||
KC_MUTE,KC_LALT,KC_LGUI,KC_LANG2, KC_SPC, KC_SPC, KC_LANG1,KC_RGUI,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT | |||||
) | |||||
}; |
@ -0,0 +1 @@ | |||||
# Defalut keymap for Jones |
@ -0,0 +1,23 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
// double tap to toggle | |||||
#define TAPPING_TOGGLE 2 | |||||
// time for long press | |||||
#define TAPPING_TERM 200 |
@ -0,0 +1,343 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
#include "keymap_jp.h" | |||||
// Defines names for use in layer keycodes and the keymap | |||||
enum layer_number { | |||||
_MAC = 0, | |||||
_WIN, | |||||
_NUM, | |||||
_LOWER, | |||||
_RAISE, | |||||
_NUM_RAISE, | |||||
_ADJUST | |||||
}; | |||||
// Tap Dance | |||||
enum tap_dances{ | |||||
TD_LSFT_CAPS = 0, | |||||
TD_ESC_NUM, | |||||
}; | |||||
// Tap Dance state | |||||
enum { | |||||
SINGLE_TAP = 1, | |||||
DOUBLE_TAP, | |||||
TRIPLE_TAP, | |||||
TAP_HOLD, | |||||
}; | |||||
// Declare the functions to be used with your tap dance key(s) | |||||
// Function associated with all tap dances | |||||
uint8_t cur_dance(qk_tap_dance_state_t *state); | |||||
// Functions associated with individual tap dances | |||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data); | |||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data); | |||||
// Tap Dance definitions | |||||
qk_tap_dance_action_t tap_dance_actions[] = { | |||||
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), | |||||
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), | |||||
}; | |||||
// Defines the keycodes used by our macros in process_record_user | |||||
enum custom_keycodes { | |||||
MAC = SAFE_RANGE, | |||||
WIN, | |||||
}; | |||||
// Key Macro | |||||
#define ESC_NUM TD(TD_ESC_NUM) | |||||
#define S_CAP TD(TD_LSFT_CAPS) | |||||
#define SP_RAI LT(_RAISE, KC_SPC) | |||||
#define SP_NRAI LT(_NUM_RAISE, KC_SPC) | |||||
#define SP_SFT MT(MOD_LSFT, KC_SPC) | |||||
#define S_BSLS RSFT_T(JP_BSLS) | |||||
#define C_SLSH RCTL_T(JP_SLSH) | |||||
#define CT_E LCTL(KC_E) | |||||
#define CT_A LCTL(KC_A) | |||||
#define ALT_GRV LALT(KC_GRV) | |||||
#define LOWER MO(_LOWER) | |||||
#define NUM TG(_NUM) | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_MAC] = LAYOUT_jp( | |||||
ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, | |||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, LOWER, | |||||
KC_MUTE,KC_LALT,KC_LGUI,KC_LANG2, SP_SFT, SP_RAI, KC_LANG1,KC_RGUI,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT | |||||
), | |||||
[_WIN] = LAYOUT_jp( | |||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______,KC_LGUI,KC_LALT,JP_MHEN, _______, _______, JP_HENK,JP_KANA,KC_APP, _______,_______,_______ | |||||
), | |||||
[_NUM] = LAYOUT_jp( | |||||
_______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, | |||||
_______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ | |||||
), | |||||
[_LOWER] = LAYOUT_jp( | |||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, | |||||
KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME, KC_END, KC_VOLU, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, _______,KC_VOLD, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END | |||||
), | |||||
[_RAISE] = LAYOUT_jp( | |||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, | |||||
KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP, _______,_______, | |||||
_______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END | |||||
), | |||||
[_NUM_RAISE] = LAYOUT_jp( | |||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, | |||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, _______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ | |||||
), | |||||
[_ADJUST] = LAYOUT_jp( | |||||
_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______, _______,WIN, _______,RESET, _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,NUM, MAC, _______,_______,_______,_______,_______,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ | |||||
) | |||||
}; | |||||
#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP) | |||||
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_jp( | |||||
51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, | |||||
38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, | |||||
25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, | |||||
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, | |||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 | |||||
); | |||||
#endif | |||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||||
switch (keycode) { | |||||
case MAC: // Change default ayer --> Write to EEPROM | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_MAC); | |||||
} | |||||
return false; | |||||
break; | |||||
case WIN: // Change default ayer --> Write to EEPROM | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_WIN); | |||||
} | |||||
return false; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
return true; | |||||
} | |||||
//------------------------------------------------------------------------------ | |||||
// RGB Light settings | |||||
#ifdef RGBLIGHT_LAYERS | |||||
// for Default layer (= Base layer) | |||||
const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{0, 1, HSV_WHITE} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{0, 1, HSV_BLUE} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{0, 1, HSV_YELLOW} | |||||
); | |||||
// for temporal layer | |||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{1, 1, HSV_MAGENTA} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{1, 1, HSV_GREEN} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{1, 1, HSV_CYAN} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{1, 1, HSV_GOLD} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{1, 1, HSV_RED} | |||||
); | |||||
// Define the array of layers. Later layers take precedence | |||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( | |||||
my_mac_layer, | |||||
my_win_layer, | |||||
my_num_layer, | |||||
my_caps_layer, | |||||
my_lower_layer, | |||||
my_raise_layer, | |||||
my_num_raise_layer, | |||||
my_adjust_layer | |||||
); | |||||
void keyboard_post_init_user(void) { | |||||
// Enable the LED layers | |||||
rgblight_layers = my_rgb_layers; | |||||
} | |||||
// Enabling and disabling lighting layers | |||||
layer_state_t layer_state_set_user(layer_state_t state) { | |||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); | |||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); | |||||
rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); | |||||
rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); | |||||
rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); | |||||
rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); | |||||
return state; | |||||
} | |||||
// Enabling and disabling lighting layers for default layer | |||||
layer_state_t default_layer_state_set_user(layer_state_t state) { | |||||
rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); | |||||
rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); | |||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); | |||||
return state; | |||||
} | |||||
bool led_update_user(led_t led_state) { | |||||
rgblight_set_layer_state(3, led_state.caps_lock); | |||||
return true; | |||||
} | |||||
#endif | |||||
//------------------------------------------------------------------------------ | |||||
// Rotary Encoder | |||||
void encoder_update_user(uint8_t index, bool clockwise) { | |||||
if (index == 0) { /* First encoder, Right side */ | |||||
if (clockwise) { | |||||
tap_code(KC_VOLD); | |||||
} else { | |||||
tap_code(KC_VOLU); | |||||
} | |||||
} | |||||
if (index == 1) { /* Second encoder, Left side */ | |||||
if (clockwise) { | |||||
tap_code(KC_VOLD); | |||||
} else { | |||||
tap_code(KC_VOLU); | |||||
} | |||||
} | |||||
} | |||||
//------------------------------------------------------------------------------ | |||||
// Tap Dance function | |||||
typedef struct { | |||||
bool is_press_action; | |||||
uint8_t state; | |||||
} tap; | |||||
// Determine the current tap dance state | |||||
uint8_t cur_dance(qk_tap_dance_state_t *state) { | |||||
if (state->count == 1) { | |||||
if (!state->pressed) { | |||||
return SINGLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else if (state->count == 2) { | |||||
if (!state->pressed) { | |||||
return DOUBLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else if (state->count == 3) { | |||||
if (!state->pressed) { | |||||
return TRIPLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else { | |||||
return 8; // Magic number. At some point this method will expand to work for more presses | |||||
} | |||||
} | |||||
// Initialize tap structure associated with example tap dance key | |||||
static tap ql_tap_state = { | |||||
.is_press_action = true, | |||||
.state = 0 | |||||
}; | |||||
// Functions that control what our tap dance key does | |||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data) { | |||||
ql_tap_state.state = cur_dance(state); | |||||
switch(state->keycode) { | |||||
case TD(TD_ESC_NUM): // ESC key action | |||||
switch (ql_tap_state.state) { | |||||
case SINGLE_TAP: | |||||
case DOUBLE_TAP: | |||||
// ESC | |||||
tap_code(KC_ESC); | |||||
break; | |||||
case TAP_HOLD: | |||||
// temporal layer change | |||||
layer_on(_NUM); | |||||
break; | |||||
case TRIPLE_TAP: | |||||
// toggle layer | |||||
// Check to see if the layer is already set | |||||
if (layer_state_is(_NUM)) { | |||||
// If already set, then switch it off | |||||
layer_off(_NUM); | |||||
} else { | |||||
// If not already set, then switch the layer on | |||||
layer_on(_NUM); | |||||
} | |||||
break; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data) { | |||||
switch(state->keycode) { | |||||
case TD(TD_ESC_NUM): | |||||
// If the key was held down and now is released then switch off the layer | |||||
if (ql_tap_state.state == TAP_HOLD) { | |||||
layer_off(_NUM); | |||||
} | |||||
ql_tap_state.state = 0; | |||||
break; | |||||
} | |||||
} |
@ -0,0 +1 @@ | |||||
# Default JP-style keymap for Jones |
@ -0,0 +1 @@ | |||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance |
@ -0,0 +1,99 @@ | |||||
/* | |||||
Copyright 2012-2020 Jun Wako, Jack Humbert, Yiancar, Takeshi Nishio | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include <stdint.h> | |||||
#include <stdbool.h> | |||||
#include "matrix.h" | |||||
#include "quantum.h" | |||||
#define ROW_SHIFTER ((uint16_t)1) | |||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; | |||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; | |||||
static void select_row(uint8_t row) { | |||||
setPinOutput(row_pins[row]); | |||||
writePinLow(row_pins[row]); | |||||
} | |||||
static void unselect_row(uint8_t row) { | |||||
setPinInputHigh(row_pins[row]); | |||||
} | |||||
static void unselect_rows(void) { | |||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) { | |||||
setPinInputHigh(row_pins[x]); | |||||
} | |||||
} | |||||
static void init_pins(void) { | |||||
unselect_rows(); | |||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) { | |||||
setPinInputHigh(col_pins[x]); | |||||
} | |||||
} | |||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { | |||||
// Store last value of row prior to reading | |||||
matrix_row_t last_row_value = current_matrix[current_row]; | |||||
// Clear data in matrix row | |||||
current_matrix[current_row] = 0; | |||||
// Select row and wait for row selecton to stabilize | |||||
select_row(current_row); | |||||
matrix_io_delay(); | |||||
// For each col... | |||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { | |||||
// skip reading when index equals (= pin itself) | |||||
if (col_index != current_row) { | |||||
// Check col pin pin_state | |||||
if (readPin(col_pins[col_index]) == 0) { | |||||
// Pin LO, set col bit | |||||
current_matrix[current_row] |= (ROW_SHIFTER << col_index); | |||||
} else { | |||||
// Pin HI, clear col bit | |||||
current_matrix[current_row] &= ~(ROW_SHIFTER << col_index); | |||||
} | |||||
} | |||||
} | |||||
// Unselect row | |||||
unselect_row(current_row); | |||||
return (last_row_value != current_matrix[current_row]); | |||||
} | |||||
void matrix_init_custom(void) { | |||||
// initialize key pins | |||||
init_pins(); | |||||
matrix_init_quantum(); | |||||
} | |||||
bool matrix_scan_custom(matrix_row_t current_matrix[]) { | |||||
bool changed = false; | |||||
// Set row, read cols | |||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { | |||||
changed |= read_cols_on_row(current_matrix, current_row); | |||||
} | |||||
matrix_scan_quantum(); | |||||
return changed; | |||||
} |
@ -0,0 +1,24 @@ | |||||
# Jones v.0.3 | |||||
![Jones, ANSI style](https://github.com/jpskenn/Jones/raw/master/assets/IMG_2204.jpeg) | |||||
![Jones, JP style](https://github.com/jpskenn/Jones/raw/master/assets/DSC_7189.jpeg) | |||||
A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. | |||||
GH60 case compatible PCB and keyplate. | |||||
* Keyboard Maintainer: [jpskenn](https://github.com/jpskenn) | |||||
* Hardware Supported: Jones PCB, Keyplate | |||||
* Hardware Availability: [GitHub](https://github.com/jpskenn/Jones), [BOOTH](https://jpskenn.booth.pm) | |||||
Make example for this keyboard (after setting up your build environment): | |||||
make jones/v03:default | |||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)): | |||||
make jones/v03:default:flash | |||||
To reset the keyboard into bootloader mode, press the reset switch on the underside. | |||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,29 @@ | |||||
# MCU name | |||||
MCU = atmega32u4 | |||||
# Bootloader selection | |||||
BOOTLOADER = atmel-dfu | |||||
# Build Options | |||||
# change yes to no to disable | |||||
# | |||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration | |||||
MOUSEKEY_ENABLE = yes # Mouse keys | |||||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||||
CONSOLE_ENABLE = no # Console for debug | |||||
COMMAND_ENABLE = no # Commands for debug and configuration | |||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||||
NKRO_ENABLE = no # USB Nkey Rollover | |||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow | |||||
BLUETOOTH_ENABLE = no # Enable Bluetooth | |||||
AUDIO_ENABLE = no # Audio output | |||||
ENCODER_ENABLE = yes # Rotary Encoder | |||||
CUSTOM_MATRIX = lite # Custom matrix for "Round-Robin Matrix" | |||||
SRC += matrix.c | |||||
LTO_ENABLE = yes |
@ -0,0 +1,17 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include "v03.h" |
@ -0,0 +1,105 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "quantum.h" | |||||
/* | |||||
FULL 11x11 ROUND-ROBIN MATRIX for Reference | |||||
{ KC_NO, k21, k31, k41, k51, k61, k71, k81, k91, ka1, kb1 }, \ | |||||
{ k12, KC_NO, k32, k42, k52, k62, k72, k82, k92, ka2, kb2 }, \ | |||||
{ k13, k23, KC_NO, k43, k53, k63, k73, k83, k93, ka3, kb3 }, \ | |||||
{ k14, k24, k34, KC_NO, k54, k64, k74, k84, k94, ka4, kb4 }, \ | |||||
{ k15, k25, k35, k45, KC_NO, k65, k75, k85, k95, ka5, kb5 }, \ | |||||
{ k16, k26, k36, k46, k56, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, k28, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, k29, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, k2a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, kba }, \ | |||||
{ k1b, k2b, k3b, k4b, k5b, k6b, k7b, k8b, k9b, kab, KC_NO } \ | |||||
*/ | |||||
/* This is a shortcut to help you visually see your layout. | |||||
* | |||||
* The first section contains all of the arguments representing the physical | |||||
* layout of the board and position of the keys. | |||||
* | |||||
* The second converts the arguments into a two-dimensional array which | |||||
* represents the switch matrix. | |||||
*/ | |||||
#define LAYOUT_all( \ | |||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ | |||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, K92, ka2, kb2, \ | |||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \ | |||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ | |||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ | |||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ | |||||
} | |||||
#define LAYOUT_ansi( \ | |||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ | |||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \ | |||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, kb3, \ | |||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ | |||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, KC_NO, kb3 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ | |||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ | |||||
} | |||||
#define LAYOUT_jp( \ | |||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ | |||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, ka2, kb2, \ | |||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \ | |||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ | |||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ | |||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ | |||||
} |
@ -0,0 +1,166 @@ | |||||
/* | |||||
Copyright 2020 Takeshi Nishio | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "config_common.h" | |||||
/* USB Device descriptor parameter */ | |||||
#define VENDOR_ID 0xFEED | |||||
#define PRODUCT_ID 0x175A | |||||
#define DEVICE_VER 0x0031 | |||||
#define MANUFACTURER jpskenn | |||||
#define PRODUCT Jones | |||||
/* key matrix size */ | |||||
// Same size for Jones' custom Round-Robin matrix. | |||||
#define MATRIX_ROWS 11 | |||||
#define MATRIX_COLS 11 | |||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
// Same pins for Jones' custom Round-Robin matrix. | |||||
#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } | |||||
#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } | |||||
#define UNUSED_PINS | |||||
/* COL2ROW, ROW2COL*/ | |||||
// No need to define DIODE_DIRECTION for Jones' custom Round-Robin matrix. | |||||
//#define DIODE_DIRECTION COL2ROW | |||||
/* Rotary Encoder */ | |||||
#define ENCODERS_PAD_A { F6, B3 } | |||||
#define ENCODERS_PAD_B { F7, B2 } | |||||
#define ENCODER_RESOLUTION 4 //the default & suggested is 4 | |||||
/* Audio */ | |||||
#ifdef AUDIO_ENABLE | |||||
#define C6_AUDIO | |||||
#define B7_AUDIO // 2nd pin for simultaneous audio. | |||||
#define AUDIO_CLICKY | |||||
#endif | |||||
/* | |||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | |||||
*/ | |||||
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 | |||||
// #define BACKLIGHT_PIN B7 | |||||
// #define BACKLIGHT_BREATHING | |||||
// #define BACKLIGHT_LEVELS 3 | |||||
#define RGB_DI_PIN F0 | |||||
#ifdef RGB_DI_PIN | |||||
#define RGBLED_NUM 14 // Left(4) + Right(2) + Under(8) | |||||
#define RGBLIGHT_LED_MAP {0,1,2,3,13,12,4,5,6,7,8,9,10,11} // Left --> Right --> Under | |||||
#define RGBLIGHT_HUE_STEP 8 | |||||
#define RGBLIGHT_SAT_STEP 8 | |||||
#define RGBLIGHT_VAL_STEP 8 | |||||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | |||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | |||||
/*== Lighting Layers ==*/ | |||||
#define RGBLIGHT_LAYERS | |||||
// #define RGBLIGHT_MAX_LAYERS 2 | |||||
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status | |||||
/*== all animations enable ==*/ | |||||
// #define RGBLIGHT_ANIMATIONS | |||||
/*== or choose animations ==*/ | |||||
// #define RGBLIGHT_EFFECT_BREATHING | |||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD | |||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | |||||
// #define RGBLIGHT_EFFECT_SNAKE | |||||
#define RGBLIGHT_EFFECT_KNIGHT | |||||
// #define RGBLIGHT_EFFECT_CHRISTMAS | |||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT | |||||
// #define RGBLIGHT_EFFECT_RGB_TEST | |||||
// #define RGBLIGHT_EFFECT_ALTERNATING | |||||
// /*== customize breathing effect ==*/ | |||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | |||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | |||||
// /*==== use exp() and sin() ====*/ | |||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | |||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | |||||
#endif | |||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 5 | |||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ | |||||
//#define MATRIX_HAS_GHOST | |||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||||
// #define LOCKING_SUPPORT_ENABLE | |||||
/* Locking resynchronize hack */ | |||||
// #define LOCKING_RESYNC_ENABLE | |||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | |||||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). | |||||
*/ | |||||
// #define GRAVE_ESC_CTRL_OVERRIDE | |||||
/* | |||||
* Force NKRO | |||||
* | |||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | |||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | |||||
* makefile for this to work.) | |||||
* | |||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | |||||
* until the next keyboard reset. | |||||
* | |||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | |||||
* fully operational during normal computer usage. | |||||
* | |||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | |||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | |||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | |||||
* power-up. | |||||
* | |||||
*/ | |||||
//#define FORCE_NKRO | |||||
/* | |||||
* Feature disable options | |||||
* These options are also useful to firmware size reduction. | |||||
*/ | |||||
/* disable debug print */ | |||||
//#define NO_DEBUG | |||||
/* disable print */ | |||||
//#define NO_PRINT | |||||
/* disable action features */ | |||||
//#define NO_ACTION_LAYER | |||||
//#define NO_ACTION_TAPPING | |||||
//#define NO_ACTION_ONESHOT | |||||
/* disable these deprecated features by default */ | |||||
#define NO_ACTION_MACRO | |||||
#define NO_ACTION_FUNCTION | |||||
/* Bootmagic Lite key configuration */ | |||||
// #define BOOTMAGIC_LITE_ROW 0 | |||||
// #define BOOTMAGIC_LITE_COLUMN 0 |
@ -0,0 +1,35 @@ | |||||
{ | |||||
"keyboard_name": "Jones", | |||||
"url": "https://github.com/jpskenn/Jones", | |||||
"maintainer": "jpskenn", | |||||
"width": 15, | |||||
"height": 5, | |||||
"layouts": { | |||||
"LAYOUT_ansi": { | |||||
"layout": [ | |||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, | |||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":2.25}, {"label":"\u201d", "x":13.75, "y":2}, | |||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, | |||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} | |||||
] | |||||
}, | |||||
"LAYOUT_jp": { | |||||
"layout": [ | |||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"&", "x":6, "y":0}, {"label":"'", "x":7, "y":0}, {"label":"(", "x":8, "y":0}, {"label":")", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"=", "x":11, "y":0}, {"label":"BS", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"|", "x":14, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Enter", "x":11.5, "y":1, "w":1.25, "h":2, "r":180, "rx":12.125, "ry":1.5}, {"label":"`", "x":12.75, "y":1}, {"label":"{", "x":13.75, "y":1}, | |||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":"+", "x":10.5, "y":2}, {"label":"*", "x":13, "y":2}, {"label":"}", "x":14, "y":2}, | |||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"_", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"", "x":14, "y":3}, | |||||
{"label":"Rotary", "x":0, "y":4}, {"label":"\u7530", "x":1, "y":4}, {"label":"Alt", "x":2, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":3.25, "y":4}, {"label":"Space", "x":4.25, "y":4, "w":2.25}, {"label":"Space", "x":6.5, "y":4, "w":2}, {"label":"\u5909\u63db", "x":8.5, "y":4, "w":1.25}, {"label":"\u30ab\u30ca", "x":9.75, "y":4, "w":1.25}, {"label":"\u76ee", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}] | |||||
}, | |||||
"LAYOUT_all": { | |||||
"layout": [ | |||||
{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"", "x":7, "y":0}, {"label":"", "x":8, "y":0}, {"label":"", "x":9, "y":0}, {"label":"", "x":10, "y":0}, {"label":"", "x":11, "y":0}, {"label":"", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"Backspace", "x":11.5, "y":1, "w":1.5}, {"label":"{", "x":13, "y":1}, {"label":"}", "x":14, "y":1}, | |||||
{"label":"Ctrl", "x":0.25, "y":2, "w":1.25}, {"label":"A", "x":1.5, "y":2}, {"label":"S", "x":2.5, "y":2}, {"label":"D", "x":3.5, "y":2}, {"label":"F", "x":4.5, "y":2}, {"label":"G", "x":5.5, "y":2}, {"label":"H", "x":6.5, "y":2}, {"label":"J", "x":7.5, "y":2}, {"label":"K", "x":8.5, "y":2}, {"label":"L", "x":9.5, "y":2}, {"label":":", "x":10.5, "y":2}, {"label":"Enter", "x":11.5, "y":2, "w":1.5}, {"label":"\u201d", "x":13, "y":2}, {"label":"\u201d", "x":14, "y":2}, | |||||
{"label":"Shift", "x":0.25, "y":3, "w":1.75}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, | |||||
{"label":"Rotary", "x":0, "y":4}, {"label":"Caps", "x":1, "y":4}, {"label":"Opt", "x":2, "y":4, "w":1.25}, {"label":"Cmd", "x":3.25, "y":4, "w":1.25}, {"label":"Space & Shift", "x":4.5, "y":4, "w":2}, {"label":"Space & Raise", "x":6.5, "y":4, "w":2}, {"label":"Cmd", "x":8.5, "y":4, "w":1.25}, {"label":"Opt", "x":9.75, "y":4, "w":1.25}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4} | |||||
] | |||||
} | |||||
} | |||||
} |
@ -0,0 +1,26 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[0] = LAYOUT_all( | |||||
KC_ESC ,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT, XXXXXXX,KC_QUOT, | |||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_UP, XXXXXXX, | |||||
KC_MUTE,KC_LANG2,KC_LALT,KC_LGUI, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,KC_LANG1,KC_LEFT,KC_DOWN,KC_RGHT | |||||
) | |||||
}; |
@ -0,0 +1 @@ | |||||
# Defalut keymap for Jones |
@ -0,0 +1,26 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
// double tap to toggle | |||||
#define TAPPING_TOGGLE 2 | |||||
// time for long press | |||||
#define TAPPING_TERM 200 | |||||
// music map for music-mode | |||||
#define MUSIC_MAP |
@ -0,0 +1,362 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
// Defines names for use in layer keycodes and the keymap | |||||
enum layer_number { | |||||
_MAC = 0, | |||||
_WIN, | |||||
_NUM, | |||||
_LOWER, | |||||
_RAISE, | |||||
_NUM_RAISE, | |||||
_ADJUST | |||||
}; | |||||
// Tap Dance | |||||
enum tap_dances{ | |||||
TD_LSFT_CAPS = 0, | |||||
TD_ESC_NUM, | |||||
}; | |||||
// Tap Dance state | |||||
enum { | |||||
SINGLE_TAP = 1, | |||||
DOUBLE_TAP, | |||||
TRIPLE_TAP, | |||||
TAP_HOLD, | |||||
}; | |||||
// Declare the functions to be used with your tap dance key(s) | |||||
// Function associated with all tap dances | |||||
uint8_t cur_dance(qk_tap_dance_state_t *state); | |||||
// Functions associated with individual tap dances | |||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data); | |||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data); | |||||
// Tap Dance definitions | |||||
qk_tap_dance_action_t tap_dance_actions[] = { | |||||
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), | |||||
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), | |||||
}; | |||||
// Defines the keycodes used by our macros in process_record_user | |||||
enum custom_keycodes { | |||||
MAC = SAFE_RANGE, | |||||
WIN, | |||||
}; | |||||
// Key Macro | |||||
#define ESC_NUM TD(TD_ESC_NUM) | |||||
#define S_CAP TD(TD_LSFT_CAPS) | |||||
#define SP_RAI LT(_RAISE, KC_SPC) | |||||
#define SP_NRAI LT(_NUM_RAISE, KC_SPC) | |||||
#define SP_SFT MT(MOD_LSFT, KC_SPC) | |||||
#define C_SLSH RCTL_T(KC_SLSH) | |||||
#define CT_E LCTL(KC_E) | |||||
#define CT_A LCTL(KC_A) | |||||
#define ALT_GRV LALT(KC_GRV) | |||||
#define LOWER MO(_LOWER) | |||||
#define NUM TG(_NUM) | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_MAC] = LAYOUT_ansi( | |||||
ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT, KC_QUOT, | |||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, C_SLSH, KC_RSFT,KC_UP, LOWER, | |||||
KC_MUTE,KC_LANG2,KC_LALT,KC_LGUI, SP_SFT, SP_RAI, KC_RGUI,KC_RALT,KC_LANG1,KC_LEFT,KC_DOWN,KC_RGHT | |||||
), | |||||
[_WIN] = LAYOUT_ansi( | |||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______,ALT_GRV,KC_LGUI,KC_LALT, _______, _______, KC_RALT,KC_APP, ALT_GRV,_______,_______,_______ | |||||
), | |||||
[_NUM] = LAYOUT_ansi( | |||||
_______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, | |||||
_______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ | |||||
), | |||||
[_LOWER] = LAYOUT_ansi( | |||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, | |||||
KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_UP, KC_END, KC_VOLU, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, KC_VOLD, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END | |||||
), | |||||
[_RAISE] = LAYOUT_ansi( | |||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, | |||||
KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP,KC_DEL, _______,_______, | |||||
_______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_MINS,KC_INS, _______, | |||||
_______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END | |||||
), | |||||
[_NUM_RAISE] = LAYOUT_ansi( | |||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_QUOT, | |||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, C_SLSH, KC_RSFT,KC_UP, _______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ | |||||
), | |||||
[_ADJUST] = LAYOUT_ansi( | |||||
_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______, _______,WIN, _______,RESET, _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD,_______, _______,_______, | |||||
_______, AU_TOG, CK_TOGG,MU_TOG, MU_MOD, _______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,_______, _______, | |||||
_______, CK_RST, CK_DOWN,CK_UP ,_______,_______,NUM, MAC, _______,_______,_______,_______,_______,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ | |||||
) | |||||
}; | |||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||||
switch (keycode) { | |||||
case MAC: // Change default ayer --> Write to EEPROM | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_MAC); | |||||
} | |||||
return false; | |||||
break; | |||||
case WIN: // Change default ayer --> Write to EEPROM | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_WIN); | |||||
} | |||||
return false; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
return true; | |||||
} | |||||
//------------------------------------------------------------------------------ | |||||
// RGB Light settings | |||||
#ifdef RGBLIGHT_LAYERS | |||||
// Indicator LED settings | |||||
#define JONES_LED_INDICATOR_INDEX 12 // where to start indicator | |||||
#define JONES_LED_INDICATOR_COUNT 2 // how many leds for indicator | |||||
#define JONES_LED_INDICATOR_CHANGE_COUNT 1 // how meny leds to change color for temporally layer | |||||
#define JONES_LED_DIMMER_LEVEL 200 // brightness dimmer | |||||
// for Default layer (= Base layer) | |||||
const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_WHITE - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_BLUE - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_YELLOW - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
// for temporal layer | |||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GOLD - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
// Define the array of layers. Later layers take precedence | |||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( | |||||
my_mac_layer, | |||||
my_win_layer, | |||||
my_num_layer, | |||||
my_caps_layer, | |||||
my_lower_layer, | |||||
my_raise_layer, | |||||
my_num_raise_layer, | |||||
my_adjust_layer | |||||
); | |||||
void keyboard_post_init_user(void) { | |||||
// Enable the LED layers | |||||
rgblight_layers = my_rgb_layers; | |||||
} | |||||
// Enabling and disabling lighting layers | |||||
layer_state_t layer_state_set_user(layer_state_t state) { | |||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); | |||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); | |||||
rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); | |||||
rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); | |||||
rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); | |||||
rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); | |||||
return state; | |||||
} | |||||
// Enabling and disabling lighting layers for default layer | |||||
layer_state_t default_layer_state_set_user(layer_state_t state) { | |||||
rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); | |||||
rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); | |||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); | |||||
return state; | |||||
} | |||||
bool led_update_user(led_t led_state) { | |||||
rgblight_set_layer_state(3, led_state.caps_lock); | |||||
return true; | |||||
} | |||||
#endif | |||||
//------------------------------------------------------------------------------ | |||||
// Rotary Encoder | |||||
void encoder_update_user(uint8_t index, bool clockwise) { | |||||
if (index == 0) { /* First encoder, Right side */ | |||||
if (clockwise) { | |||||
tap_code(KC_VOLD); | |||||
} else { | |||||
tap_code(KC_VOLU); | |||||
} | |||||
} | |||||
if (index == 1) { /* Second encoder, Left side */ | |||||
switch(biton32(layer_state)) { | |||||
case _LOWER: | |||||
if (clockwise) { | |||||
rgblight_decrease_hue(); | |||||
} else { | |||||
rgblight_increase_hue(); | |||||
} | |||||
break; | |||||
case _RAISE: | |||||
if (clockwise) { | |||||
rgblight_decrease_val(); | |||||
} else { | |||||
rgblight_increase_val(); | |||||
} | |||||
break; | |||||
case _ADJUST: | |||||
if (clockwise) { | |||||
rgblight_step_reverse(); | |||||
} else { | |||||
rgblight_step(); | |||||
} | |||||
break; | |||||
default: | |||||
if (clockwise) { | |||||
tap_code(KC_VOLD); | |||||
} else { | |||||
tap_code(KC_VOLU); | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
//------------------------------------------------------------------------------ | |||||
// Tap Dance function | |||||
typedef struct { | |||||
bool is_press_action; | |||||
uint8_t state; | |||||
} tap; | |||||
// Determine the current tap dance state | |||||
uint8_t cur_dance(qk_tap_dance_state_t *state) { | |||||
if (state->count == 1) { | |||||
if (!state->pressed) { | |||||
return SINGLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else if (state->count == 2) { | |||||
if (!state->pressed) { | |||||
return DOUBLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else if (state->count == 3) { | |||||
if (!state->pressed) { | |||||
return TRIPLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else { | |||||
return 8; // Magic number. At some point this method will expand to work for more presses | |||||
} | |||||
} | |||||
// Initialize tap structure associated with example tap dance key | |||||
static tap ql_tap_state = { | |||||
.is_press_action = true, | |||||
.state = 0 | |||||
}; | |||||
// Functions that control what our tap dance key does | |||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data) { | |||||
ql_tap_state.state = cur_dance(state); | |||||
switch(state->keycode) { | |||||
case TD(TD_ESC_NUM): // ESC key action | |||||
switch (ql_tap_state.state) { | |||||
case SINGLE_TAP: | |||||
case DOUBLE_TAP: | |||||
// ESC | |||||
tap_code(KC_ESC); | |||||
break; | |||||
case TAP_HOLD: | |||||
// temporal layer change | |||||
layer_on(_NUM); | |||||
break; | |||||
case TRIPLE_TAP: | |||||
// toggle layer | |||||
// Check to see if the layer is already set | |||||
if (layer_state_is(_NUM)) { | |||||
// If already set, then switch it off | |||||
layer_off(_NUM); | |||||
} else { | |||||
// If not already set, then switch the layer on | |||||
layer_on(_NUM); | |||||
} | |||||
break; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data) { | |||||
switch(state->keycode) { | |||||
case TD(TD_ESC_NUM): | |||||
// If the key was held down and now is released then switch off the layer | |||||
if (ql_tap_state.state == TAP_HOLD) { | |||||
layer_off(_NUM); | |||||
} | |||||
ql_tap_state.state = 0; | |||||
break; | |||||
} | |||||
} |
@ -0,0 +1 @@ | |||||
# Defalut ANSI-style keymap for Jones |
@ -0,0 +1 @@ | |||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance |
@ -0,0 +1,26 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
// double tap to toggle | |||||
#define TAPPING_TOGGLE 2 | |||||
// time for long press | |||||
#define TAPPING_TERM 200 | |||||
// music map for music-mode | |||||
#define MUSIC_MAP |
@ -0,0 +1,364 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
#include "keymap_jp.h" | |||||
// Defines names for use in layer keycodes and the keymap | |||||
enum layer_number { | |||||
_MAC = 0, | |||||
_WIN, | |||||
_NUM, | |||||
_LOWER, | |||||
_RAISE, | |||||
_NUM_RAISE, | |||||
_ADJUST | |||||
}; | |||||
// Tap Dance | |||||
enum tap_dances{ | |||||
TD_LSFT_CAPS = 0, | |||||
TD_ESC_NUM, | |||||
}; | |||||
// Tap Dance state | |||||
enum { | |||||
SINGLE_TAP = 1, | |||||
DOUBLE_TAP, | |||||
TRIPLE_TAP, | |||||
TAP_HOLD, | |||||
}; | |||||
// Declare the functions to be used with your tap dance key(s) | |||||
// Function associated with all tap dances | |||||
uint8_t cur_dance(qk_tap_dance_state_t *state); | |||||
// Functions associated with individual tap dances | |||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data); | |||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data); | |||||
// Tap Dance definitions | |||||
qk_tap_dance_action_t tap_dance_actions[] = { | |||||
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), | |||||
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), | |||||
}; | |||||
// Defines the keycodes used by our macros in process_record_user | |||||
enum custom_keycodes { | |||||
MAC = SAFE_RANGE, | |||||
WIN, | |||||
}; | |||||
// Key Macro | |||||
#define ESC_NUM TD(TD_ESC_NUM) | |||||
#define S_CAP TD(TD_LSFT_CAPS) | |||||
#define SP_RAI LT(_RAISE, KC_SPC) | |||||
#define SP_NRAI LT(_NUM_RAISE, KC_SPC) | |||||
#define SP_SFT MT(MOD_LSFT, KC_SPC) | |||||
#define S_BSLS RSFT_T(JP_BSLS) | |||||
#define C_SLSH RCTL_T(JP_SLSH) | |||||
#define CT_E LCTL(KC_E) | |||||
#define CT_A LCTL(KC_A) | |||||
#define ALT_GRV LALT(KC_GRV) | |||||
#define LOWER MO(_LOWER) | |||||
#define NUM TG(_NUM) | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_MAC] = LAYOUT_jp( | |||||
ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, | |||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, LOWER, | |||||
KC_MUTE,KC_LALT,KC_LGUI,KC_LANG2, SP_SFT, SP_RAI, KC_LANG1,KC_RGUI,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT | |||||
), | |||||
[_WIN] = LAYOUT_jp( | |||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______,KC_LGUI,KC_LALT,JP_MHEN, _______, _______, JP_HENK,JP_KANA,KC_APP, _______,_______,_______ | |||||
), | |||||
[_NUM] = LAYOUT_jp( | |||||
_______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, | |||||
_______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ | |||||
), | |||||
[_LOWER] = LAYOUT_jp( | |||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, | |||||
KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME, KC_END, KC_VOLU, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, _______,KC_VOLD, | |||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END | |||||
), | |||||
[_RAISE] = LAYOUT_jp( | |||||
KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, | |||||
KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP, _______,_______, | |||||
_______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______, _______,_______, | |||||
_______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END | |||||
), | |||||
[_NUM_RAISE] = LAYOUT_jp( | |||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS,KC_BSPC,JP_CIRC,JP_YEN, | |||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, | |||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, KC_ENT, JP_COLN,JP_RBRC, | |||||
S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM,JP_DOT, C_SLSH, S_BSLS, KC_UP, _______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ | |||||
), | |||||
[_ADJUST] = LAYOUT_jp( | |||||
_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, | |||||
_______, _______,WIN, _______,RESET, _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD, _______,_______, | |||||
_______, AU_TOG, CK_TOGG,MU_TOG, MU_MOD, _______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,_______, _______,_______, | |||||
_______, CK_RST, CK_DOWN,CK_UP ,_______,_______,NUM, MAC, _______,_______,_______,_______,_______,_______, | |||||
_______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ | |||||
) | |||||
}; | |||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||||
switch (keycode) { | |||||
case MAC: // Change default ayer --> Write to EEPROM | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_MAC); | |||||
} | |||||
return false; | |||||
break; | |||||
case WIN: // Change default ayer --> Write to EEPROM | |||||
if (record->event.pressed) { | |||||
set_single_persistent_default_layer(_WIN); | |||||
} | |||||
return false; | |||||
break; | |||||
default: | |||||
break; | |||||
} | |||||
return true; | |||||
} | |||||
//------------------------------------------------------------------------------ | |||||
// RGB Light settings | |||||
#ifdef RGBLIGHT_LAYERS | |||||
// Indicator LED settings | |||||
#define JONES_LED_INDICATOR_INDEX 12 // where to start indicator | |||||
#define JONES_LED_INDICATOR_COUNT 2 // how many leds for indicator | |||||
#define JONES_LED_INDICATOR_CHANGE_COUNT 1 // how meny leds to change color for temporally layer | |||||
#define JONES_LED_DIMMER_LEVEL 200 // brightness dimmer | |||||
// for Default layer (= Base layer) | |||||
const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_WHITE - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_BLUE - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_YELLOW - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
// for temporal layer | |||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GOLD - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( | |||||
{JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL} | |||||
); | |||||
// Define the array of layers. Later layers take precedence | |||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( | |||||
my_mac_layer, | |||||
my_win_layer, | |||||
my_num_layer, | |||||
my_caps_layer, | |||||
my_lower_layer, | |||||
my_raise_layer, | |||||
my_num_raise_layer, | |||||
my_adjust_layer | |||||
); | |||||
void keyboard_post_init_user(void) { | |||||
// Enable the LED layers | |||||
rgblight_layers = my_rgb_layers; | |||||
} | |||||
// Enabling and disabling lighting layers | |||||
layer_state_t layer_state_set_user(layer_state_t state) { | |||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); | |||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); | |||||
rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); | |||||
rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); | |||||
rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); | |||||
rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); | |||||
return state; | |||||
} | |||||
// Enabling and disabling lighting layers for default layer | |||||
layer_state_t default_layer_state_set_user(layer_state_t state) { | |||||
rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); | |||||
rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); | |||||
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); | |||||
return state; | |||||
} | |||||
bool led_update_user(led_t led_state) { | |||||
rgblight_set_layer_state(3, led_state.caps_lock); | |||||
return true; | |||||
} | |||||
#endif | |||||
//------------------------------------------------------------------------------ | |||||
// Rotary Encoder | |||||
void encoder_update_user(uint8_t index, bool clockwise) { | |||||
if (index == 0) { /* First encoder, Right side */ | |||||
if (clockwise) { | |||||
tap_code(KC_VOLD); | |||||
} else { | |||||
tap_code(KC_VOLU); | |||||
} | |||||
} | |||||
if (index == 1) { /* Second encoder, Left side */ | |||||
switch(biton32(layer_state)) { | |||||
case _LOWER: | |||||
if (clockwise) { | |||||
rgblight_decrease_hue(); | |||||
} else { | |||||
rgblight_increase_hue(); | |||||
} | |||||
break; | |||||
case _RAISE: | |||||
if (clockwise) { | |||||
rgblight_decrease_val(); | |||||
} else { | |||||
rgblight_increase_val(); | |||||
} | |||||
break; | |||||
case _ADJUST: | |||||
if (clockwise) { | |||||
rgblight_step_reverse(); | |||||
} else { | |||||
rgblight_step(); | |||||
} | |||||
break; | |||||
default: | |||||
if (clockwise) { | |||||
tap_code(KC_VOLD); | |||||
} else { | |||||
tap_code(KC_VOLU); | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
//------------------------------------------------------------------------------ | |||||
// Tap Dance function | |||||
typedef struct { | |||||
bool is_press_action; | |||||
uint8_t state; | |||||
} tap; | |||||
// Determine the current tap dance state | |||||
uint8_t cur_dance(qk_tap_dance_state_t *state) { | |||||
if (state->count == 1) { | |||||
if (!state->pressed) { | |||||
return SINGLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else if (state->count == 2) { | |||||
if (!state->pressed) { | |||||
return DOUBLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else if (state->count == 3) { | |||||
if (!state->pressed) { | |||||
return TRIPLE_TAP; | |||||
} else { | |||||
return TAP_HOLD; | |||||
} | |||||
} else { | |||||
return 8; // Magic number. At some point this method will expand to work for more presses | |||||
} | |||||
} | |||||
// Initialize tap structure associated with example tap dance key | |||||
static tap ql_tap_state = { | |||||
.is_press_action = true, | |||||
.state = 0 | |||||
}; | |||||
// Functions that control what our tap dance key does | |||||
void ql_finished(qk_tap_dance_state_t *state, void *user_data) { | |||||
ql_tap_state.state = cur_dance(state); | |||||
switch(state->keycode) { | |||||
case TD(TD_ESC_NUM): // ESC key action | |||||
switch (ql_tap_state.state) { | |||||
case SINGLE_TAP: | |||||
case DOUBLE_TAP: | |||||
// ESC | |||||
tap_code(KC_ESC); | |||||
break; | |||||
case TAP_HOLD: | |||||
// temporal layer change | |||||
layer_on(_NUM); | |||||
break; | |||||
case TRIPLE_TAP: | |||||
// toggle layer | |||||
// Check to see if the layer is already set | |||||
if (layer_state_is(_NUM)) { | |||||
// If already set, then switch it off | |||||
layer_off(_NUM); | |||||
} else { | |||||
// If not already set, then switch the layer on | |||||
layer_on(_NUM); | |||||
} | |||||
break; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
void ql_reset(qk_tap_dance_state_t *state, void *user_data) { | |||||
switch(state->keycode) { | |||||
case TD(TD_ESC_NUM): | |||||
// If the key was held down and now is released then switch off the layer | |||||
if (ql_tap_state.state == TAP_HOLD) { | |||||
layer_off(_NUM); | |||||
} | |||||
ql_tap_state.state = 0; | |||||
break; | |||||
} | |||||
} |
@ -0,0 +1 @@ | |||||
# Defalut JP-style keymap for Jones |
@ -0,0 +1 @@ | |||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance |
@ -0,0 +1,99 @@ | |||||
/* | |||||
Copyright 2012-2020 Jun Wako, Jack Humbert, Yiancar, Takeshi Nishio | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include <stdint.h> | |||||
#include <stdbool.h> | |||||
#include "matrix.h" | |||||
#include "quantum.h" | |||||
#define ROW_SHIFTER ((uint16_t)1) | |||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; | |||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; | |||||
static void select_row(uint8_t row) { | |||||
setPinOutput(row_pins[row]); | |||||
writePinLow(row_pins[row]); | |||||
} | |||||
static void unselect_row(uint8_t row) { | |||||
setPinInputHigh(row_pins[row]); | |||||
} | |||||
static void unselect_rows(void) { | |||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) { | |||||
setPinInputHigh(row_pins[x]); | |||||
} | |||||
} | |||||
static void init_pins(void) { | |||||
unselect_rows(); | |||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) { | |||||
setPinInputHigh(col_pins[x]); | |||||
} | |||||
} | |||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { | |||||
// Store last value of row prior to reading | |||||
matrix_row_t last_row_value = current_matrix[current_row]; | |||||
// Clear data in matrix row | |||||
current_matrix[current_row] = 0; | |||||
// Select row and wait for row selecton to stabilize | |||||
select_row(current_row); | |||||
matrix_io_delay(); | |||||
// For each col... | |||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { | |||||
// skip reading when index equals (= pin itself) | |||||
if (col_index != current_row) { | |||||
// Check col pin pin_state | |||||
if (readPin(col_pins[col_index]) == 0) { | |||||
// Pin LO, set col bit | |||||
current_matrix[current_row] |= (ROW_SHIFTER << col_index); | |||||
} else { | |||||
// Pin HI, clear col bit | |||||
current_matrix[current_row] &= ~(ROW_SHIFTER << col_index); | |||||
} | |||||
} | |||||
} | |||||
// Unselect row | |||||
unselect_row(current_row); | |||||
return (last_row_value != current_matrix[current_row]); | |||||
} | |||||
void matrix_init_custom(void) { | |||||
// initialize key pins | |||||
init_pins(); | |||||
matrix_init_quantum(); | |||||
} | |||||
bool matrix_scan_custom(matrix_row_t current_matrix[]) { | |||||
bool changed = false; | |||||
// Set row, read cols | |||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { | |||||
changed |= read_cols_on_row(current_matrix, current_row); | |||||
} | |||||
matrix_scan_quantum(); | |||||
return changed; | |||||
} |
@ -0,0 +1,24 @@ | |||||
# Jones v.0.3.1 | |||||
![Jones, ANSI style](https://github.com/jpskenn/Jones/raw/master/assets/IMG_2204.jpeg) | |||||
![Jones, JP style](https://github.com/jpskenn/Jones/raw/master/assets/DSC_7189.jpeg) | |||||
A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. | |||||
GH60 case compatible PCB and keyplate. | |||||
* Keyboard Maintainer: [jpskenn](https://github.com/jpskenn) | |||||
* Hardware Supported: Jones PCB, Keyplate | |||||
* Hardware Availability: [GitHub](https://github.com/jpskenn/Jones), [BOOTH](https://jpskenn.booth.pm) | |||||
Make example for this keyboard (after setting up your build environment): | |||||
make jones/v03_1:default | |||||
Flashing example for this keyboard ([using the command line](https://docs.qmk.fm/#/newbs_flashing?id=flash-your-keyboard-from-the-command-line)): | |||||
make jones/v03_1:default:flash | |||||
To reset the keyboard into bootloader mode, press the reset switch on the underside. | |||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,29 @@ | |||||
# MCU name | |||||
MCU = atmega32u4 | |||||
# Bootloader selection | |||||
BOOTLOADER = atmel-dfu | |||||
# Build Options | |||||
# change yes to no to disable | |||||
# | |||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration | |||||
MOUSEKEY_ENABLE = no # Mouse keys | |||||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||||
CONSOLE_ENABLE = no # Console for debug | |||||
COMMAND_ENABLE = no # Commands for debug and configuration | |||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||||
NKRO_ENABLE = no # USB Nkey Rollover | |||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow | |||||
BLUETOOTH_ENABLE = no # Enable Bluetooth | |||||
AUDIO_ENABLE = yes # Audio output | |||||
ENCODER_ENABLE = yes # Rotary Encoder | |||||
CUSTOM_MATRIX = lite # Custom matrix for "Round-Robin Matrix" | |||||
SRC += matrix.c | |||||
LTO_ENABLE = yes |
@ -0,0 +1,27 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include "v03_1.h" | |||||
#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP) | |||||
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_all( | |||||
53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, | |||||
39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, | |||||
25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, | |||||
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, | |||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 | |||||
); | |||||
#endif |
@ -0,0 +1,105 @@ | |||||
/* Copyright 2020 Takeshi Nishio | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "quantum.h" | |||||
/* | |||||
FULL 11x11 ROUND-ROBIN MATRIX for Reference | |||||
{ KC_NO, k21, k31, k41, k51, k61, k71, k81, k91, ka1, kb1 }, \ | |||||
{ k12, KC_NO, k32, k42, k52, k62, k72, k82, k92, ka2, kb2 }, \ | |||||
{ k13, k23, KC_NO, k43, k53, k63, k73, k83, k93, ka3, kb3 }, \ | |||||
{ k14, k24, k34, KC_NO, k54, k64, k74, k84, k94, ka4, kb4 }, \ | |||||
{ k15, k25, k35, k45, KC_NO, k65, k75, k85, k95, ka5, kb5 }, \ | |||||
{ k16, k26, k36, k46, k56, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, k28, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, k29, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, k2a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, kba }, \ | |||||
{ k1b, k2b, k3b, k4b, k5b, k6b, k7b, k8b, k9b, kab, KC_NO } \ | |||||
*/ | |||||
/* This is a shortcut to help you visually see your layout. | |||||
* | |||||
* The first section contains all of the arguments representing the physical | |||||
* layout of the board and position of the keys. | |||||
* | |||||
* The second converts the arguments into a two-dimensional array which | |||||
* represents the switch matrix. | |||||
*/ | |||||
#define LAYOUT_all( \ | |||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ | |||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \ | |||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \ | |||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ | |||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ | |||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ | |||||
} | |||||
#define LAYOUT_ansi( \ | |||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ | |||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \ | |||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, kb3, \ | |||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ | |||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, KC_NO, kb3 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ | |||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ | |||||
} | |||||
#define LAYOUT_jp( \ | |||||
k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ | |||||
k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, ka2, kb2, \ | |||||
k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \ | |||||
k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ | |||||
k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ | |||||
) \ | |||||
{ \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ | |||||
{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ | |||||
{ k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ | |||||
{ k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ | |||||
{ k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ | |||||
{ k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ | |||||
} |