From e1b6034f00cdd81827abb86ec55e1514e0fa9980 Mon Sep 17 00:00:00 2001 From: axtloss Date: Mon, 1 Aug 2022 00:33:34 +0200 Subject: [PATCH] [Keymap] Add axtloss keymap for sofle (#17835) Co-authored-by: Drashna Jaelre --- keyboards/sofle/keymaps/noqmk/keymap.c | 686 ++++++++++++++++++++++++ keyboards/sofle/keymaps/noqmk/readme.md | 28 + keyboards/sofle/keymaps/noqmk/rules.mk | 6 + 3 files changed, 720 insertions(+) create mode 100644 keyboards/sofle/keymaps/noqmk/keymap.c create mode 100644 keyboards/sofle/keymaps/noqmk/readme.md create mode 100644 keyboards/sofle/keymaps/noqmk/rules.mk diff --git a/keyboards/sofle/keymaps/noqmk/keymap.c b/keyboards/sofle/keymaps/noqmk/keymap.c new file mode 100644 index 00000000000..ae92a7ec7fc --- /dev/null +++ b/keyboards/sofle/keymaps/noqmk/keymap.c @@ -0,0 +1,686 @@ +// Copyright 2022 axtlos (@axtloss) +// SPDX-License-Identifier: GPL-2.0-only +#include QMK_KEYBOARD_H + + +enum sofle_layers { + /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */ + _QWERTY, + _COLEMAK, + _GAME, + _LOWER, + _RAISE, + _ADJUST, +}; + +enum custom_keycodes { + KC_COLEMAK = SAFE_RANGE, + KC_QWERTY, + KC_LOWER, + KC_RAISE, + KC_ADJUST, + KC_GAME, + KC_PRVWD, + KC_NXTWD, + KC_LSTRT, + KC_LEND, + KC_DLINE, + KC_UNLOCK, +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * COLEMAK + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | Bspc | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | TAB | A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' | + * |------+------+------+------+------+------| MUTE | |ADJUST |------+------+------+------+------+------| + * |LShift| Z | X | C | V | B |-------| |-------| K | M | , | . | / |RShift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | MOUSE | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ + +[_COLEMAK] = LAYOUT( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, + KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, + KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_CAPS ,KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LGUI,KC_LALT,KC_LCTRL,KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR +), +/* + * QWERTY + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | + * |------+------+------+------+------+------| | | |------+------+------+------+------+------| + * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | Print| + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ + +[_QWERTY] = LAYOUT( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR +), +/* LOWER + * ,-----------------------------------------. ,-----------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | | + * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| + * | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ +[_LOWER] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12, + _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, + _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), +/* RAISE + * ,----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | ae | ue | oe | ss | euro |-------. ,-------| | Left | Down | Rigth| Del | Bspc | + * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| + * |Shift | Undo | Cut | Copy | Paste| caps |-------| |-------| | LStr | | LEnd | | Shift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ +[_RAISE] = LAYOUT( + _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______, + _______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), KC_UP, LGUI(KC_9),LGUI(KC_0), KC_BSPC, + _______, RALT(KC_Q), RALT(KC_Y), RALT(KC_P), RALT(KC_S) , RALT(KC_5), KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC, + _______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_CAPS, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______, + _______, _______, _______, _______, KC_ENT, _______, _______, _______, _______, _______ +), +/* + * QWERTY + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | + * |------+------+------+------+------+------| | | |------+------+------+------+------+------| + * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | Print| + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ + +[_GAME] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LGUI,KC_LALT,KC_SPC, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR +), +/* ADJUST + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | QK_BOOT| |QWERTY|COLEMAK| | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | |MACWIN|GAMING| | |-------. ,-------| | VOLDO| MUTE | VOLUP| | | + * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| + * |UNLOCK| | | | | |-------| |-------| | PREV | PLAY | NEXT | | | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `---------------------------''------' '------''---------------------------' + */ +[_ADJUST] = LAYOUT( + XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + QK_BOOT , XXXXXXX,KC_QWERTY,KC_COLEMAK,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX , XXXXXXX,CG_TOGG, KC_GAME, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX, + KC_UNLOCK , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), +}; + +#ifdef OLED_ENABLE + +bool show_lock = true; // this is used to display the lock icon and disable keypresses when the keyboard is locked +bool animate = true; // this variable is used to fix the flickering bug + +static void render_logo(void) { + static const char PROGMEM no_qmk[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xf0, 0xe0, 0xe0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80, + 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0xe0, 0xf0, + 0xf8, 0xf8, 0xe0, 0x00, 0x00, 0x0e, 0xfe, 0xfe, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, + 0xf8, 0xf8, 0xf8, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, + 0x08, 0x88, 0x88, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x88, 0x88, 0x88, 0x48, 0x48, 0x48, 0x28, 0x28, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xf0, 0xfc, 0xf8, 0x03, 0xf3, 0xe7, 0xdf, 0x9f, 0x3f, 0xfe, 0xfe, 0xfc, 0xf9, + 0xfb, 0xf3, 0xf7, 0xf7, 0xe7, 0xef, 0xcf, 0x90, 0xa1, 0x81, 0x81, 0x81, 0xa0, 0xbd, 0xff, 0xff, + 0xff, 0xff, 0x7f, 0x3f, 0x9c, 0xdc, 0xf8, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, + 0x60, 0x00, 0x00, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x4c, 0x4f, + 0x47, 0x43, 0x43, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0xc2, 0xc2, 0x41, 0x00, 0x00, 0x00, 0x00, + 0xe3, 0x13, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0xe2, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x3f, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0x03, 0x79, 0x1d, 0x1d, 0x1d, 0x1d, 0x1d, 0x79, 0x03, 0xff, 0xff, 0xff, 0xff, 0x1f, + 0x03, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x40, 0x40, + 0x40, 0x40, 0x40, 0x40, 0x44, 0x4a, 0x4a, 0x51, 0x51, 0x60, 0x60, 0x40, 0x00, 0x00, 0x00, 0x00, + 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x1f, + 0x3f, 0x3f, 0x7f, 0x7c, 0x78, 0x78, 0x78, 0x78, 0x7c, 0x7e, 0x7f, 0x7f, 0x4f, 0x43, 0x40, 0x60, + 0x60, 0x78, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x21, + 0x11, 0x11, 0x09, 0x09, 0x05, 0x05, 0x03, 0x03, 0x05, 0x09, 0x11, 0x21, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; + oled_write_raw_P(no_qmk, sizeof(no_qmk)); +} + +static const char PROGMEM locked_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xfc, 0xce, 0xc6, + 0xc6, 0xce, 0xfc, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, + 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; + +/* 32 * 14 os logos */ +static const char PROGMEM linux_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x27, 0x27, 0x8f, 0x9f, 0x03, + 0x73, 0xff, 0x03, 0xf2, 0xfe, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x1f, 0x19, 0x19, 0x1b, 0x1b, 0x1b, + 0x1a, 0x18, 0x18, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; +static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; + + +/* KEYBOARD PET START */ + +/* settings */ +# define MIN_WALK_SPEED 10 +# define MIN_RUN_SPEED 40 + +/* advanced settings */ +# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 + +/* timers */ +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; + +/* current frame */ +uint8_t current_frame = 0; + +/* status variables */ +int current_wpm = 0; +led_t led_usb_state; + +bool isSneaking = false; +bool isJumping = false; +bool showedJump = true; + +/* logic */ +static void render_luna(int LUNA_X, int LUNA_Y) { + /* Sit */ + static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'sit2', 32x22px */ + {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; + + /* Walk */ + static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'walk2', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; + + /* Run */ + static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'run2', 32x22px */ + { + 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; + + /* Bark */ + static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ + { + 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'bark2', 32x22px */ + { + 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; + + /* Sneak */ + static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'sneak2', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; + + /* animation */ + void animate_luna(void) { + /* jump */ + if (isJumping || !showedJump) { + /* clear */ + oled_set_cursor(LUNA_X, LUNA_Y + 2); + oled_write(" ", false); + + oled_set_cursor(LUNA_X, LUNA_Y - 1); + + showedJump = true; + } else { + /* clear */ + oled_set_cursor(LUNA_X, LUNA_Y - 1); + oled_write(" ", false); + + oled_set_cursor(LUNA_X, LUNA_Y); + } + + /* switch frame */ + current_frame = (current_frame + 1) % 2; + + /* current status */ + if (led_usb_state.caps_lock) { + oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE); + + } else if (isSneaking) { + oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE); + + } else if (current_wpm <= MIN_WALK_SPEED) { + oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); + + } else if (current_wpm <= MIN_RUN_SPEED) { + oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); + + } else { + oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE); + } + } + + /* animation timer, stops the animation logic when the oled is turned off */ + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION && animate == true) { + anim_timer = timer_read32(); + animate_luna(); + } + + /* this fixes the screen on and off bug by disabling the animation logic when the oled is off */ + if (current_wpm > 0) { + oled_on(); + anim_sleep = timer_read32(); + animate = true; + } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { + oled_off(); + animate = false; + } +} + +/* KEYBOARD PET END */ +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (is_keyboard_master()) { + return OLED_ROTATION_270; + } + return rotation; +} + +static void print_logo_narrow(void) { + render_logo(); +} + +static void print_status_narrow(void) { + /* Print current mode */ + oled_set_cursor(0, 0); + if (show_lock == true) { + oled_write_raw_P(locked_logo, sizeof(locked_logo)); + } else if (keymap_config.swap_lctl_lgui) { + oled_write_raw_P(mac_logo, sizeof(mac_logo)); + } else { + oled_write_raw_P(linux_logo, sizeof(linux_logo)); + } + + oled_set_cursor(0, 3); + + switch (get_highest_layer(default_layer_state)) { + case _COLEMAK: + oled_write_P(PSTR(" CLMK "), false); + break; + case _GAME: + oled_write_P(PSTR(" GAME "), false); + break; + case _QWERTY: + oled_write_P(PSTR("QWERT"), false); + break; + default: + oled_write_P(PSTR("UNDEF"), false); + } + + oled_set_cursor(0, 5); + + /* Print current layer */ + oled_write_P(PSTR("LAYER"), false); + + oled_set_cursor(0, 6); + + switch (get_highest_layer(layer_state)) { + case _QWERTY: + oled_write_P(PSTR("Base "), false); + break; + case _RAISE: + oled_write_P(PSTR("Raise"), false); + break; + case _LOWER: + oled_write_P(PSTR("Lower"), false); + break; + case _ADJUST: + oled_write_P(PSTR(" Adj "), false); + break; + default: + oled_write_P(PSTR("Undef"), false); + } + + /* caps lock */ + oled_set_cursor(0, 8); + oled_write_P(PSTR("CPSLK"), led_usb_state.caps_lock); + + /* KEYBOARD PET RENDER START */ + + render_luna(0, 13); + + /* KEYBOARD PET RENDER END */ +} + +bool oled_task_user(void) { + /* KEYBOARD PET VARIABLES START */ + + current_wpm = get_current_wpm(); + led_usb_state = host_keyboard_led_state(); + + /* KEYBOARD PET VARIABLES END */ + + if (is_keyboard_master()) { + print_status_narrow(); + } else { + print_logo_narrow(); + } + return false; +} + +#endif + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_QWERTY: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + case KC_COLEMAK: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK); + } + return false; + case KC_GAME: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + set_single_persistent_default_layer(_GAME); + } + return false; + case KC_LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + case KC_RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + case KC_ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + case KC_PRVWD: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + register_mods(mod_config(MOD_LALT)); + register_code(KC_LEFT); + } else { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_LEFT); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LALT)); + unregister_code(KC_LEFT); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_LEFT); + } + } + break; + case KC_NXTWD: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + register_mods(mod_config(MOD_LALT)); + register_code(KC_RIGHT); + } else { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_RIGHT); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LALT)); + unregister_code(KC_RIGHT); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_RIGHT); + } + } + break; + case KC_LSTRT: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + //CMD-arrow on Mac, but we have CTL and GUI swapped + register_mods(mod_config(MOD_LCTL)); + register_code(KC_LEFT); + } else { + register_code(KC_HOME); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_LEFT); + } else { + unregister_code(KC_HOME); + } + } + break; + case KC_LEND: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + //CMD-arrow on Mac, but we have CTL and GUI swapped + register_mods(mod_config(MOD_LCTL)); + register_code(KC_RIGHT); + } else { + register_code(KC_END); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_RIGHT); + } else { + unregister_code(KC_END); + } + } + break; + case KC_DLINE: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + register_mods(mod_config(MOD_RCTL)); + register_code(KC_BSPC); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_BSPC); + } + break; + case KC_COPY: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_C); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_C); + } + return false; + case KC_PASTE: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_V); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_V); + } + return false; + case KC_CUT: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_X); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_X); + } + return false; + break; + case KC_UNDO: + if (show_lock == true) { + return false; + } + if (record->event.pressed) { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_Z); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_Z); + } + return false; + case KC_UNLOCK: + if (record->event.pressed) { + if (show_lock == true) { + show_lock = false; + print_status_narrow(); + } else { + show_lock = true; + print_status_narrow(); + } + } + } + /* This stops any keypress to be sent to the computer when the keyboard is locked */ + if (show_lock == false) { + return true; + } else { + return false; + } +} + +#ifdef ENCODER_ENABLE + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } else if (index == 1) { + if (clockwise) { + tap_code(KC_MNXT); + } else { + tap_code(KC_MPRV); + } + } + return true; +} + +#endif diff --git a/keyboards/sofle/keymaps/noqmk/readme.md b/keyboards/sofle/keymaps/noqmk/readme.md new file mode 100644 index 00000000000..8fce20ad0c6 --- /dev/null +++ b/keyboards/sofle/keymaps/noqmk/readme.md @@ -0,0 +1,28 @@ +![no qmk?](https://user-images.githubusercontent.com/60044824/181124856-0ebe0cc9-4b91-4fa2-89df-4e0841a61b9d.png) + + +# Custom keymap for Sofle Keyboard, based on [Helltm](https://github.com/qmk/qmk_firmware/tree/master/keyboards/sofle/keymaps/helltm) + +Features: + +- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift) +- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM). +- Modes for Qwerty and Colemak support +- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer. Designed to simplify transtions when switching between operating systems often. +- The OLED on master half shows selected mode and caps lock state and is rotated. +- Left encoder controls volume up/down/mute. Right encoder PREV/NEXT media controls. +- Keyboard lock, change to the adjust layer (up and down pressed at the same time) and press the left shift to lock/unlock, current lock state is displayed on oled +- Apple logo for Mac mode, Fedora Silverblue logo for Linux/Win mode, Lock icon for locked +- Fixed flickering on main OLED +- Gaming layout, switches space to the left half of the keyboard and raises the most left column up by one key + +#Luna, the keyboard pet + +Features: +- Luna reacts to your wpm counter + - under 10 wpm she sits + - between 10 and 40 wpm she walks + - over 40 wpm she runs +- She will move sneakily if you hold down Ctrl +- Will bark at people on the internet if you activate Caps Lock! +- Luna jumps every time you hit Space diff --git a/keyboards/sofle/keymaps/noqmk/rules.mk b/keyboards/sofle/keymaps/noqmk/rules.mk new file mode 100644 index 00000000000..6685b8492ce --- /dev/null +++ b/keyboards/sofle/keymaps/noqmk/rules.mk @@ -0,0 +1,6 @@ +OLED_ENABLE = yes +OLED_DRIVER = SSD1306 +ENCODER_ENABLE = yes +CONSOLE_ENABLE = no +EXTRAKEY_ENABLE = yes +WPM_ENABLE = yes