@ -1,18 +0,0 @@ | |||
# Copyright 2013 Jun Wako <wakojun@gmail.com> | |||
# | |||
# This program is free software: you can redistribute it and/or modify | |||
# it under the terms of the GNU General Public License as published by | |||
# the Free Software Foundation, either version 2 of the License, or | |||
# (at your option) any later version. | |||
# | |||
# This program is distributed in the hope that it will be useful, | |||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
# GNU General Public License for more details. | |||
# | |||
# You should have received a copy of the GNU General Public License | |||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
ifndef MAKEFILE_INCLUDED | |||
include ../../Makefile | |||
endif |
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# Copyright 2013 Jun Wako <wakojun@gmail.com> | |||
# | |||
# This program is free software: you can redistribute it and/or modify | |||
# it under the terms of the GNU General Public License as published by | |||
# the Free Software Foundation, either version 2 of the License, or | |||
# (at your option) any later version. | |||
# | |||
# This program is distributed in the hope that it will be useful, | |||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
# GNU General Public License for more details. | |||
# | |||
# You should have received a copy of the GNU General Public License | |||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
# QMK Build Options | |||
# change to "no" to disable the options, or define them in the Makefile in | |||
# the appropriate keymap folder that will get included automatically | |||
# | |||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = no # Console for debug(+400) | |||
COMMAND_ENABLE = yes # Commands for debug and configuration | |||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) | |||
AUDIO_ENABLE = no # Audio output on port C6 | |||
UNICODE_ENABLE = no # Unicode | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||
ifndef QUANTUM_DIR | |||
include ../../../../Makefile | |||
endif |
@ -1,36 +1,15 @@ | |||
%KEYBOARD% keyboard firmware | |||
====================== | |||
# %KEYBOARD% | |||
## Quantum MK Firmware | |||
![%KEYBOARD%](imgur.com image replace me!) | |||
For the full Quantum feature list, see [the parent readme](/). | |||
A short description of the keyboard/project | |||
## Building | |||
Keyboard Maintainer: [You](https://github.com/yourusername) | |||
Hardware Supported: The PCBs, controllers supported | |||
Hardware Availability: links to where you can find this hardware | |||
Download or clone the whole firmware and navigate to the root folder. Once your dev env is setup, you'll be able to type `make %KEYBOARD%-default` to generate your .hex - you can then use the Teensy Loader to program your .hex file. | |||
Make example for this keyboard (after setting up your build environment): | |||
(Note: replace %KEYBOARD% with the name of your keyboard.) | |||
make planck/rev4:default | |||
Depending on which keymap you would like to use, you will have to compile slightly differently. | |||
### Default | |||
To build with the default keymap, simply run `make %KEYBOARD%-default`. | |||
### Other Keymaps | |||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder. Create a `readme.md` and a `keymap.c` file to complete your new keymap. When you are done your file tree should look like this: | |||
* `qmk_firmware/` | |||
* `keyboard/` | |||
* `keymaps/` | |||
* `config.h` (optional) | |||
* `keymap.c` | |||
* `readme.md` | |||
* `rules.mk` (optional) | |||
To build the firmware binary hex file with a keymap just do `make` with a keymap like this: | |||
``` | |||
$ make %KEYBOARD%-[default|jack|<name>] | |||
``` | |||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. |