From e83e3165559eba17a965541726b5c09112bab9d5 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Mon, 6 May 2019 17:29:13 -0500 Subject: [PATCH] [Keyboard] Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2 (#5805) * Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2 * Also fixing OLED as it is upside down --- keyboards/zen/rev2/config.h | 1 + keyboards/zen/rev2/rev2.c | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/keyboards/zen/rev2/config.h b/keyboards/zen/rev2/config.h index 5fa26276025..c56956108d7 100644 --- a/keyboards/zen/rev2/config.h +++ b/keyboards/zen/rev2/config.h @@ -65,6 +65,7 @@ along with this program. If not, see . /* ws2812 RGB LED */ #define RGBLED_NUM 34 // Number of LEDs +#define RGBLIGHT_ANIMATIONS /* * Feature disable options diff --git a/keyboards/zen/rev2/rev2.c b/keyboards/zen/rev2/rev2.c index 3f4a92c63d6..28a5a9f203d 100644 --- a/keyboards/zen/rev2/rev2.c +++ b/keyboards/zen/rev2/rev2.c @@ -24,7 +24,7 @@ const char* layer_name_user(uint32_t layer) { __attribute__((weak)) void render_status(void) { - // Setup for 90 degree rendering because it's awesome! + // Setup for 270 degree rendering because it's awesome! // It can house 16 lines of text, with 5 letters each line // Render to mode icon static const char PROGMEM mode_logo[2][4] = { @@ -49,7 +49,7 @@ void render_status(void) { oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (is_keyboard_master()) - return OLED_ROTATION_90; // flips the display 90 degrees if mainhand + return OLED_ROTATION_270; // flips the display 270 degrees if mainhand return rotation; }