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// This is the canonical layout file for the Quantum project. If you want to add another keyboard, |
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// this is the style you want to emulate. |
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#include "planck.h" |
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#include "action_layer.h" |
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#ifdef AUDIO_ENABLE |
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#include "audio.h" |
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#endif |
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#include "eeconfig.h" |
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extern keymap_config_t keymap_config; |
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// Each layer gets a name for readability, which is then used in the keymap matrix below. |
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// The underscores don't mean anything - you can have a layer called STUFF or any other name. |
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// Layer names don't all need to be of the same length, obviously, and you can also skip them |
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// entirely and just use numbers. |
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enum planck_layers { |
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_NERD, |
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_LOWER, |
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_RAISE, |
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_ADJUST |
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}; |
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enum planck_keycodes { |
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NERD = SAFE_RANGE, |
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LOWER, |
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RAISE |
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}; |
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// Fillers to make layering more clear |
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#define _______ KC_TRNS |
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#define XXXXXXX KC_NO |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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/* NERD |
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* ,-----------------------------------------------------------------------------------. |
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | DEL | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_NERD] = { |
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, |
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{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT }, |
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT}, |
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{KC_DEL, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} |
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}, |
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/* Lower |
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* ,-----------------------------------------------------------------------------------. |
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | \ | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | | | | | Next | Vol- | Vol+ | Play | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_LOWER] = { |
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, |
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS}, |
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______}, |
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} |
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}, |
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/* Raise |
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* ,-----------------------------------------------------------------------------------. |
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | ' | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | | | | | Next | Vol- | Vol+ | Play | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_RAISE] = { |
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, |
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT}, |
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______}, |
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} |
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}, |
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/* Adjust (Lower + Raise) |
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* ,-----------------------------------------------------------------------------------. |
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* | | Reset| | | | | | | | | | Del | |
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* |------+------+------+------+------+-------------+------+------+------+------+------| |
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* | | | |Aud on|Audoff|AGnorm|AGswap| NERD | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------| |
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------| |
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------' |
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*/ |
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[_ADJUST] = { |
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{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL }, |
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{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, NERD, _______, _______, _______, _______}, |
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, |
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} |
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} |
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}; |
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#ifdef AUDIO_ENABLE |
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float tone_startup[][2] = SONG(STARTUP_SOUND); |
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float tone_nerd[][2] = SONG(QWERTY_SOUND); |
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); |
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND); |
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#endif |
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void persistent_default_layer_set(uint16_t default_layer) { |
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eeconfig_update_default_layer(default_layer); |
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default_layer_set(default_layer); |
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} |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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switch (keycode) { |
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case NERD: |
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if (record->event.pressed) { |
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#ifdef AUDIO_ENABLE |
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PLAY_NOTE_ARRAY(tone_nerd, false, 0); |
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#endif |
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persistent_default_layer_set(1UL<<_NERD); |
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} |
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return false; |
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break; |
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case LOWER: |
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if (record->event.pressed) { |
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layer_on(_LOWER); |
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update_tri_layer(_LOWER, _RAISE, _ADJUST); |
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} else { |
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layer_off(_LOWER); |
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update_tri_layer(_LOWER, _RAISE, _ADJUST); |
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} |
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return false; |
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break; |
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case RAISE: |
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if (record->event.pressed) { |
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layer_on(_RAISE); |
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update_tri_layer(_LOWER, _RAISE, _ADJUST); |
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} else { |
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layer_off(_RAISE); |
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update_tri_layer(_LOWER, _RAISE, _ADJUST); |
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} |
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return false; |
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break; |
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} |
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return true; |
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} |
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void matrix_init_user(void) { |
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#ifdef AUDIO_ENABLE |
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startup_user(); |
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#endif |
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} |
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#ifdef AUDIO_ENABLE |
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void startup_user() |
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{ |
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_delay_ms(20); // gets rid of tick |
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PLAY_NOTE_ARRAY(tone_startup, false, 0); |
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} |
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void shutdown_user() |
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{ |
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0); |
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_delay_ms(150); |
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stop_all_notes(); |
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} |
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void music_on_user(void) |
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{ |
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music_scale_user(); |
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} |
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void music_scale_user(void) |
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{ |
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PLAY_NOTE_ARRAY(music_scale, false, 0); |
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} |
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#endif |