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[Keyboard] New IDOBAO ID63 (a.k.a. Denwir D60) (#17144)

Co-authored-by: Drashna Jaelre <drashna@live.com>
pull/17536/head
Vino Rodrigues 1 year ago
committed by GitHub
parent
commit
ec6875af56
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 814 additions and 0 deletions
  1. +102
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      keyboards/idobao/id63/config.h
  2. +68
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      keyboards/idobao/id63/id63.c
  3. +6
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      keyboards/idobao/id63/id63.h
  4. +102
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      keyboards/idobao/id63/info.json
  5. +48
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      keyboards/idobao/id63/keymaps/default/keymap.c
  6. +7
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      keyboards/idobao/id63/keymaps/idobao/config.h
  7. +359
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      keyboards/idobao/id63/keymaps/idobao/keymap.c
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      keyboards/idobao/id63/keymaps/idobao/rules.mk
  9. +64
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      keyboards/idobao/id63/keymaps/via/keymap.c
  10. +3
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      keyboards/idobao/id63/keymaps/via/rules.mk
  11. +8
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      keyboards/idobao/id63/post_rules.mk
  12. +39
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      keyboards/idobao/id63/readme.md
  13. +5
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      keyboards/idobao/id63/rules.mk

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keyboards/idobao/id63/config.h View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* NB: Most configuration information resides in `info.json` */
/* ----------------
* RGB Matrix stuff
* ---------------- */
#define RGB_DI_PIN B7
// RGB Matrix config
#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE)
/* Denwir case is solid back. Please disable underglow at compile with compile command line:
*
* `make idobao/id63:default UNDERGLOW=off`
*
* */
#ifndef ID63_DISABLE_UNDERGLOW
#define DRIVER_LED_TOTAL 75
#else
#define DRIVER_LED_TOTAL (75 - 12)
#endif
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_KEYPRESSES
// do not enable RGB_MATRIX_FRAMEBUFFER_EFFECTS as these effects don't work will with this LED placement
// changes to this list will break the sequence set in the VIA `json` file.
/* Standard animation set */
#define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
#define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
#define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
#define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
#define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
#define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
#define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
#define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
#define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
#define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // ** do not enable
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW // ** do not enable
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN // ** do not enable
/* RGB_MATRIX_FRAMEBUFFER_EFFECTS */
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP // ** do not enable
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN // ** do not enable
/* RGB_MATRIX_KEYPRESSES */
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
#define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // RGB_MATRIX_ENABLE
/* -----------------------
* Feature disable options
* These options are also useful to firmware size reduction.
* ----------------------- */
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
// #define NO_ACTION_LAYER
// #define NO_ACTION_TAPPING
// #define NO_ACTION_ONESHOT

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keyboards/idobao/id63/id63.c View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "id63.h"
#define __ NO_LED
#ifdef RGB_MATRIX_ENABLE
/* Pre-key LED addresses
*
* 62 61 60 59 58 57 56 55 54 53 52 51 50 49
*
* 48 47 46 45 44 43 42 41 40 39 38 37 36 35
*
* 34 33 32 31 30 29 28 27 26 25 24 23 22
*
* 21 20 19 18 17 16 15 14 13 12 11 10 9
*
* 8 7 6 5 4 3 2 1 0
*
*
* Underglow LED addresses (as seen from top / [Esc] = top left)
*
* 63 64 65 66 67 68
*
*
* 74 73 72 71 70 69
*
*/
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49 },
{ 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35 },
{ 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, __, 22 },
{ 21, __, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9 },
{ 8, 7, __, 6, __, __, 5, __, __, 4, 3, 2, 1, 0 },
}, {
// LED Index to Physical Position
// generated from: https://xelus.netlify.app/guides/KLE_to_RGB_parser
/* NB: Reverse & upside-down order! */
{224,64 }, {208,64 }, {192,64 }, {176,64 }, {160,64 }, {102,64 }, { 42,64 }, { 22,64 }, { 2,64 },
{224,48 }, {208,48 }, {186,48 }, {164,48 }, {148,48 }, {132,48 }, {116,48 }, {100,48 }, { 84,48 }, { 68,48 }, { 52,48 }, { 36,48 }, { 10,48 },
{214,32 }, {188,32 }, {172,32 }, {156,32 }, {140,32 }, {124,32 }, {108,32 }, { 92,32 }, { 76,32 }, { 60,32 }, { 44,32 }, { 28,32 }, { 6,32 },
{220,16 }, {200,16 }, {184,16 }, {168,16 }, {152,16 }, {136,16 }, {120,16 }, {104,16 }, { 88,16 }, { 72,16 }, { 56,16 }, { 40,16 }, { 24,16 }, { 4,16 },
{216,0 }, {192,0 }, {176,0 }, {160,0 }, {144,0 }, {128,0 }, {112,0 }, { 96,0 }, { 80,0 }, { 64,0 }, { 48,0 }, { 32,0 }, { 16,0 }, { 0,0 }
// underglow LEDs (positions pushed to nearest edge to match edge key colors)
#ifndef ID63_DISABLE_UNDERGLOW
, { 0,0 }, { 45,0 }, { 90,0 }, {134,0 }, {179,0 }, {224,0 },
{224,64 }, {179,64 }, {134,64 }, { 90,64 }, { 45,64 }, { 0,64 }
#endif
}, {
// LED Index to Flag
/* NB: Reverse & upside-down order! */
4, 4, 4, 1, 1, 4, 1, 1, 1,
1, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 9,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
// underglow LEDs
#ifndef ID63_DISABLE_UNDERGLOW
, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2
#endif
} };
#endif // RGB_MATRIX_ENABLE

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keyboards/idobao/id63/id63.h View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"

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keyboards/idobao/id63/info.json View File

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{
"manufacturer": "IDOBAO",
"keyboard_name": "ID63",
"maintainer": "vinorodrigues",
"bootloader": "atmel-dfu",
"diode_direction": "COL2ROW",
"debounce": 5,
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"backlight": false,
"rgblight": false
},
"matrix_pins": {
"cols": ["C7", "F6", "F5", "F4", "F1", "B3", "D0", "D1", "D2", "D3", "D4", "D5", "D6", "D7"],
"rows": ["B0", "B1", "B2", "E6", "F7"]
},
"processor": "atmega32u4",
"url": "https://idobao.net/search?type=product&q=id63*",
"usb": {
"device_version": "1.0.0",
"pid": "0x0063",
"vid": "0x6964"
},
"layouts": {
"LAYOUT_63_ansi": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0 },
{ "matrix": [0, 5], "x": 5, "y": 0 },
{ "matrix": [0, 6], "x": 6, "y": 0 },
{ "matrix": [0, 7], "x": 7, "y": 0 },
{ "matrix": [0, 8], "x": 8, "y": 0 },
{ "matrix": [0, 9], "x": 9, "y": 0 },
{ "matrix": [0, 10], "x": 10, "y": 0 },
{ "matrix": [0, 11], "x": 11, "y": 0 },
{ "matrix": [0, 12], "x": 12, "y": 0 },
{ "matrix": [0, 13], "x": 13, "y": 0, "w": 2},
{ "matrix": [1, 0], "x": 0, "y": 1, "w": 1.5},
{ "matrix": [1, 1], "x": 1.5, "y": 1 },
{ "matrix": [1, 2], "x": 2.5, "y": 1 },
{ "matrix": [1, 3], "x": 3.5, "y": 1 },
{ "matrix": [1, 4], "x": 4.5, "y": 1 },
{ "matrix": [1, 5], "x": 5.5, "y": 1 },
{ "matrix": [1, 6], "x": 6.5, "y": 1 },
{ "matrix": [1, 7], "x": 7.5, "y": 1 },
{ "matrix": [1, 8], "x": 8.5, "y": 1 },
{ "matrix": [1, 9], "x": 9.5, "y": 1 },
{ "matrix": [1, 10], "x": 10.5, "y": 1 },
{ "matrix": [1, 11], "x": 11.5, "y": 1 },
{ "matrix": [1, 12], "x": 12.5, "y": 1 },
{ "matrix": [1, 13], "x": 13.5, "y": 1, "w": 1.5 },
{ "matrix": [2, 0], "w": 1.75, "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1.75, "y": 2 },
{ "matrix": [2, 2], "x": 2.75, "y": 2 },
{ "matrix": [2, 3], "x": 3.75, "y": 2 },
{ "matrix": [2, 4], "x": 4.75, "y": 2 },
{ "matrix": [2, 5], "x": 5.75, "y": 2 },
{ "matrix": [2, 6], "x": 6.75, "y": 2 },
{ "matrix": [2, 7], "x": 7.75, "y": 2 },
{ "matrix": [2, 8], "x": 8.75, "y": 2 },
{ "matrix": [2, 9], "x": 9.75, "y": 2 },
{ "matrix": [2, 10], "x": 10.75, "y": 2 },
{ "matrix": [2, 11], "x": 11.75, "y": 2 },
{ "matrix": [2, 13], "x": 12.75, "y": 2, "w": 2.25 },
{ "matrix": [3, 0], "x": 0, "y": 3, "w": 2.25 },
{ "matrix": [3, 2], "x": 2.25, "y": 3 },
{ "matrix": [3, 3], "x": 3.25, "y": 3 },
{ "matrix": [3, 4], "x": 4.25, "y": 3 },
{ "matrix": [3, 5], "x": 5.25, "y": 3 },
{ "matrix": [3, 6], "x": 6.25, "y": 3 },
{ "matrix": [3, 7], "x": 7.25, "y": 3 },
{ "matrix": [3, 8], "x": 8.25, "y": 3 },
{ "matrix": [3, 9], "x": 9.25, "y": 3 },
{ "matrix": [3, 10], "x": 10.25, "y": 3 },
{ "matrix": [3, 11], "x": 11.25, "y": 3, "w": 1.75 },
{ "matrix": [3, 12], "x": 13, "y": 3 },
{ "matrix": [3, 13], "x": 14, "y": 3 },
{ "matrix": [4, 0], "x": 0, "y": 4, "w": 1.25 },
{ "matrix": [4, 1], "x": 1.25, "y": 4, "w": 1.25 },
{ "matrix": [4, 3], "x": 2.5, "y": 4, "w": 1.25 },
{ "matrix": [4, 6], "x": 3.75, "y": 4, "w": 6.25 },
{ "matrix": [4, 9], "x": 10, "y": 4 },
{ "matrix": [4, 10], "x": 11, "y": 4 },
{ "matrix": [4, 11], "x": 12, "y": 4 },
{ "matrix": [4, 12], "x": 13, "y": 4 },
{ "matrix": [4, 13], "x": 14, "y": 4 }
]
}
}
}

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keyboards/idobao/id63/keymaps/default/keymap.c View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* Esc 1 2 3 4 5 6 7 8 9 0 - = Backspc
*
* Tab Q W E R T Y U I O P [ ] \
*
* Caps A S D F G H J K L ; ' Enter
*
* Shift Z X C V B N M , . Shift Up /
*
* CtrlWin Alt Fn MnuLf Dn Rt
*
*/
[0] = LAYOUT_63_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
*
* ~ F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Del
*
* togup modhu+hu-sa+sa-br+br-prnslkpus Ins
*
* lf dn rt sp+sp-
*
* RstNKR PUp
*
* HomPDnEnd
*
*/
[1] = LAYOUT_63_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, RGB_SPI, RGB_SPD, _______, _______, _______,
_______, _______, _______, _______, _______, QK_BOOT, NK_TOGG, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
)
};

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keyboards/idobao/id63/keymaps/idobao/config.h View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/* Denwir D60 has solid back case - no underglow LED's are visible. */
#define ID63_DISABLE_UNDERGLOW

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keyboards/idobao/id63/keymaps/idobao/keymap.c View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// Copyright 2022 IDOBAO (@idobaokb)
// SPDX-License-Identifier: GPL-2.0-or-later
/* ------------------------------------------------------------------
* This is the IDOBAO factory default keymap ;)
* ------------------------------------------------------------------ */
#include QMK_KEYBOARD_H
#include "version.h"
#ifdef RGB_MATRIX_ENABLE
typedef union {
uint32_t raw;
struct {
bool rgb_disable_perkey:1;
#ifndef ID63_DISABLE_UNDERGLOW
bool rgb_disable_underglow:1;
#endif // ID63_DISABLE_UNDERGLOW
};
} user_config_t;
#endif // RGB_MATRIX_ENABLE
enum {
_BASE = 0,
_FN1,
_FN2,
_FN3
};
enum {
KC_MCON = USER00, // macOS Open Mission Control
KC_LPAD, // macOS Open Launchpad
#ifdef RGB_MATRIX_ENABLE
RGB_TPK, // Toggle Per-Key
#ifndef ID63_DISABLE_UNDERGLOW
RGB_TUG, // Toggle Underglow
#endif // ID63_DISABLE_UNDERGLOW
#endif // RGB_MATRIX_ENABLE
KB_VRSN = USER09 // debug, type version
};
#ifndef RGB_MATRIX_ENABLE
#define RGB_TPK _______
#define RGB_TUG _______
#else
#ifdef ID63_DISABLE_UNDERGLOW
#define RGB_TUG _______
#endif // ID63_DISABLE_UNDERGLOW
#endif // RGB_MATRIX_ENABLE
enum macos_consumer_usages {
_AC_SHOW_ALL_WINDOWS = 0x29F, // mapped to KC_MCON
_AC_SHOW_ALL_APPS = 0x2A0 // mapped to KC_LPAD
};
/* Special Keys */
#define SK_LT1C LT(_FN1, KC_CAPS) // Layer Tap 1, i.e., Tap = Caps Lock, Hold = Layer 1
#define SK_LT2A LT(_FN2, KC_APP) // Layer Tap 2, i.e., Tap = Menu, Hold = Layer 2
/* key matrix */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* Esc 1 2 3 4 5 6 7 8 9 0 - = Backspc
*
* Tab Q W E R T Y U I O P [ ] \
*
* *Caps* A S D F G H J K L ; ' Enter *Caps* => Tap = Caps Lock, Hold = Layer 1 (Fn1)
*
* Shift Z X C V B N M , . Shift Up /
*
* CtrlWin Alt Fn1*M*Lf Dn Rt *M* => Tap = Menu, Hold = Layer 2 (Fn2)
*
*/
[_BASE] = LAYOUT_63_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
SK_LT1C, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, FN_MO13, SK_LT2A, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
*
* ~ F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Del
*
* TogHu+Sa+Br+Sp+prnslkpus Ins
*
* Caps ModHu-Sa-Br-Sp-
*
* VerRstNKR PUp /
*
* HomPDnEnd
*
*/
[_FN1] = LAYOUT_63_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, KC_UP, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______,
_______, _______, _______, _______, KB_VRSN, QK_BOOT, NK_TOGG, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, MO(_FN3), KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT_63_ansi(
KC_ESC, KC_BRID, KC_BRIU, KC_MCON, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_POWER,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(_FN3), _______, _______, _______, _______
),
[_FN3] = LAYOUT_63_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
uint8_t mod_state;
bool delkey_registered;
#ifdef RGB_MATRIX_ENABLE
/*
* RGB Stuff
*/
#define ID63_CAPS_LOCK_KEY_INDEX 34 // position of Caps Lock key
#define ID63_CAPS_LOCK_MAX_BRIGHTNESS 0xFF
#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#undef ID63_CAPS_LOCK_MAX_BRIGHTNESS
#define ID63_CAPS_LOCK_MAX_BRIGHTNESS RGB_MATRIX_MAXIMUM_BRIGHTNESS
#endif
#define ID63_CAPS_LOCK_VAL_STEP 8
#ifdef RGB_MATRIX_VAL_STEP
#undef ID63_CAPS_LOCK_VAL_STEP
#define ID63_CAPS_LOCK_VAL_STEP RGB_MATRIX_VAL_STEP
#endif
user_config_t user_config;
void id63_update_rgb_mode(void) {
uint8_t flags = LED_FLAG_ALL;
if (user_config.rgb_disable_perkey
#ifndef ID63_DISABLE_UNDERGLOW
&& user_config.rgb_disable_underglow
#endif // ID63_DISABLE_UNDERGLOW
) {
flags = 0; // All OFF Condition
} else {
if (user_config.rgb_disable_perkey) {
#ifndef ID63_DISABLE_UNDERGLOW
flags = LED_FLAG_UNDERGLOW | 0xF0;
#else
flags = 0xF0;
#endif // ID63_DISABLE_UNDERGLOW
}
#ifndef ID63_DISABLE_UNDERGLOW
if (user_config.rgb_disable_underglow) {
flags = LED_FLAG_MODIFIER | LED_FLAG_KEYLIGHT | LED_FLAG_INDICATOR | 0xF0;
}
#endif // ID63_DISABLE_UNDERGLOW
}
if (flags == 0) {
rgb_matrix_set_flags(0);
rgb_matrix_set_color_all(HSV_OFF);
} else {
rgb_matrix_set_flags(flags);
rgb_matrix_enable_noeeprom();
}
eeconfig_update_kb(user_config.raw); // write back to EEPROM
}
void id63_get_rgb_mode(void) {
user_config.raw = eeconfig_read_kb(); // read config from EEPROM
id63_update_rgb_mode();
}
void keyboard_post_init_user(void) {
id63_get_rgb_mode();
}
void eeconfig_init_user(void) {
// EEPROM is getting reset!
user_config.raw = 0;
id63_update_rgb_mode();
}
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
// Caps Lock key stuff
if (host_keyboard_led_state().caps_lock) {
uint8_t v = rgb_matrix_get_val();
if (v < ID63_CAPS_LOCK_VAL_STEP) {
v = ID63_CAPS_LOCK_VAL_STEP;
} else if (v < (ID63_CAPS_LOCK_MAX_BRIGHTNESS - ID63_CAPS_LOCK_VAL_STEP)) {
if (!user_config.rgb_disable_perkey) {
v += ID63_CAPS_LOCK_VAL_STEP; // inc. by one more step than current brightness
} // else leave as current brightness
} else {
v = ID63_CAPS_LOCK_MAX_BRIGHTNESS;
}
rgb_matrix_set_color(ID63_CAPS_LOCK_KEY_INDEX, v, v, v); // white, brightness adjusted
} else if (user_config.rgb_disable_perkey) {
rgb_matrix_set_color(ID63_CAPS_LOCK_KEY_INDEX, HSV_OFF); // off
}
}
#endif // RGB_MATRIX_ENABLE
/*
* Extra keys and RGB Toggle handler
*/
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mod_state = get_mods();
switch (keycode) {
// handle RGB toggle key - this ensures caps lock always works
#ifdef RGB_MATRIX_ENABLE
case QK_BOOT:
if (record->event.pressed) {
rgb_matrix_set_color_all(RGB_MATRIX_MAXIMUM_BRIGHTNESS, 0, 0); // All red
rgb_matrix_driver.flush();
}
return true;
case RGB_TOG:
/* roll through the LED modes
* | Level | Per-key | Underglow |
* |-------------|---------|-----------|
* | 0 (default) | on | on |
* | 1 | OFF | on |
* | 2 | on | OFF |
* | 3 | OFF | OFF |
*
* for ID63_DISABLE_UNDERGLOW
* | Level | Per-key |
* |-------------|---------|
* | 0 (default) | on |
* | 1 | OFF |
*/
if (record->event.pressed) {
if ( (!user_config.rgb_disable_perkey)
#ifndef ID63_DISABLE_UNDERGLOW
&& (!user_config.rgb_disable_underglow)
#endif // ID63_DISABLE_UNDERGLOW
) {
user_config.rgb_disable_perkey = 1;
#ifndef ID63_DISABLE_UNDERGLOW
} else if ( user_config.rgb_disable_perkey && (!user_config.rgb_disable_underglow) ) {
user_config.rgb_disable_perkey = 0;
user_config.rgb_disable_underglow = 1;
} else if ( (!user_config.rgb_disable_perkey) && user_config.rgb_disable_underglow ) {
user_config.rgb_disable_perkey = 1;
#endif // ID63_DISABLE_UNDERGLOW
} else {
user_config.rgb_disable_perkey = 0;
#ifndef ID63_DISABLE_UNDERGLOW
user_config.rgb_disable_underglow = 0;
#endif // ID63_DISABLE_UNDERGLOW
}
id63_update_rgb_mode();
}
return false;
case RGB_TPK:
if (record->event.pressed) {
user_config.rgb_disable_perkey ^= 1;
id63_update_rgb_mode();
}
return false;
#ifndef ID63_DISABLE_UNDERGLOW
case RGB_TUG:
if (record->event.pressed) {
user_config.rgb_disable_underglow ^= 1;
id63_update_rgb_mode();
}
return false;
#endif // ID63_DISABLE_UNDERGLOW
case EE_CLR:
if (!record->event.pressed) { // on release
id63_get_rgb_mode();
}
return true; // let this one pass on
#endif // RGB_MATRIX_ENABLE
// print firmware version
case KB_VRSN:
if (!get_mods()) {
if (!record->event.pressed) {
SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")");
}
}
return false;
// @see: https://github.com/qmk/qmk_firmware/issues/10111#issuecomment-752300353
case KC_MCON:
if (record->event.pressed) {
host_consumer_send(_AC_SHOW_ALL_WINDOWS);
} else {
host_consumer_send(0);
}
return false;
case KC_LPAD:
if (record->event.pressed) {
host_consumer_send(_AC_SHOW_ALL_APPS);
} else {
host_consumer_send(0);
}
return false;
// Shift + Backspace = Delete, see: https://docs.qmk.fm/#/feature_advanced_keycodes?id=shift-backspace-for-delete
case KC_BSPC:
if (record->event.pressed) {
if (mod_state & MOD_MASK_SHIFT) {
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
delkey_registered = true;
set_mods(mod_state);
return false;
}
} else {
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
return true;
default:
return true; /* Process all other keycodes normally */
}
}

+ 3
- 0
keyboards/idobao/id63/keymaps/idobao/rules.mk View File

@ -0,0 +1,3 @@
LTO_ENABLE = yes
VIA_ENABLE = yes

+ 64
- 0
keyboards/idobao/id63/keymaps/via/keymap.c View File

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* Esc 1 2 3 4 5 6 7 8 9 0 - = Backspc
*
* Tab Q W E R T Y U I O P [ ] \
*
* Caps A S D F G H J K L ; ' Enter
*
* Shift Z X C V B N M , . Shift Up /
*
* CtrlWin Alt Fn MnuLf Dn Rt
*
*/
[0] = LAYOUT_63_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
*
* ~ F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Del
*
* togup modhu+hu-sa+sa-br+br-prnslkpus Ins
*
* Caps lf dn rt sp+sp-
*
* RstNRK PUp
*
* HomPDnEnd
*
*/
[1] = LAYOUT_63_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, RGB_SPI, RGB_SPD, _______, _______, _______,
_______, _______, _______, _______, _______, QK_BOOT, NK_TOGG, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
[2] = LAYOUT_63_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_63_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

+ 3
- 0
keyboards/idobao/id63/keymaps/via/rules.mk View File

@ -0,0 +1,3 @@
LTO_ENABLE = yes
VIA_ENABLE = yes

+ 8
- 0
keyboards/idobao/id63/post_rules.mk View File

@ -0,0 +1,8 @@
# The Denwir D60 case has a sealed/solid undercase,
# this enables switching off thoes LEDs
# Usage: `make idobao/id63:default UNDERGLOW=off`
UNDERGLOW ?= yes
ifneq ($(strip $(UNDERGLOW)), yes)
OPT_DEFS += -DID63_DISABLE_UNDERGLOW
endif

+ 39
- 0
keyboards/idobao/id63/readme.md View File

@ -0,0 +1,39 @@
# IDOBAO ID63
![IDOBAO ID63](https://i.imgur.com/DxlOr9xh.png)
*The ID63 Keyboard Kit brings a tailored gasket-mounted build to an ultra-compact 60% layout with a unique ribbed side texture.*
## ANSI Support
* Keyboard Maintainer: [Vino Rodrigues](https://github.com/vinorodrigues)
* Hardware Supported: **IDOBAO ID63**
* Hardware Availability: [Drop.com](https://drop.com/buy/idobao-id63-60-gasket-hot-swappable-aluminum-mechanical-keyboard-kit) & [IDOBAO.net](https://idobao.net/search?type=product&q=id63*)
## Layout
![IDOBAO ID63](https://idobao.github.io/kle/idobao-id63.png)
## Compiling and Flashing
Make example for this keyboard (after setting up your build environment):
qmk compile -kb idobao/id63 -km default
*{..or..}*
make idobao/id63:default
Flashing example for this keyboard:
make idobao/id63:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. <br>Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the [Escape] key and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `RESET`, default is [Fn]+[B]

+ 5
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keyboards/idobao/id63/rules.mk View File

@ -0,0 +1,5 @@
# This file intentionally left blank
# ** settings are data driven & stored in `info.json` **
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812

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