diff --git a/keyboard/planck/Makefile b/keyboard/planck/Makefile new file mode 100644 index 00000000000..2ec324bd95a --- /dev/null +++ b/keyboard/planck/Makefile @@ -0,0 +1,135 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = gh60_lufa + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# project specific files +SRC = keymap_common.c \ + matrix.c \ + led.c + +ifdef KEYMAP + SRC := keymap_$(KEYMAP).c $(SRC) +else + SRC := keymap_jack.c $(SRC) +endif + +CONFIG_H = config.h + + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA + + +# Optimize size but this may cause error "relocation truncated to fit" +#EXTRALDFLAGS = -Wl,--relax + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/lufa.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk diff --git a/keyboard/planck/Makefile.pjrc b/keyboard/planck/Makefile.pjrc new file mode 100644 index 00000000000..be83ba18b17 --- /dev/null +++ b/keyboard/planck/Makefile.pjrc @@ -0,0 +1,116 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = gh60_pjrc + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# project specific files +SRC = keymap_common.c \ + matrix.c \ + led.c + +ifdef KEYMAP + SRC := keymap_$(KEYMAP).c $(SRC) +else + SRC := keymap_jack.c $(SRC) +endif + +CONFIG_H = config.h + + +# MCU name, you MUST set this to match the board you are using +# type "make clean" after changing this, so all files will be rebuilt +MCU = atmega32u4 +#MCU = at90usb1286 + + +# Processor frequency. +# Normally the first thing your program should do is set the clock prescaler, +# so your program will run at the correct speed. You should also set this +# variable to same clock speed. The _delay_ms() macro uses this, and many +# examples use this variable to calculate timings. Do not add a "UL" here. +F_CPU = 16000000 + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+5000) +EXTRAKEY_ENABLE = yes # Audio control and System control(+600) +CONSOLE_ENABLE = yes # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover(+500) +#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support + + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/pjrc.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk + +plain: OPT_DEFS += -DKEYMAP_PLAIN +plain: all + +poker: OPT_DEFS += -DKEYMAP_POKER +poker: all + +poker_set: OPT_DEFS += -DKEYMAP_POKER_SET +poker_set: all + +poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT +poker_bit: all diff --git a/keyboard/planck/README.md b/keyboard/planck/README.md new file mode 100644 index 00000000000..510cb5c8b65 --- /dev/null +++ b/keyboard/planck/README.md @@ -0,0 +1,141 @@ +GH60 keyboard firmware +====================== +DIY compact keyboard designed and run by komar007 and Geekhack community. + +- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64) + +## GH60 Resources +- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/) +- [Prototyping](http://geekhack.org/index.php?topic=34959.0) +- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0) +- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0) +- [Group buy](http://geekhack.org/index.php?topic=41464.0) + + +## Build +Move to this directory then just run `make` like: + + $ make + +Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now. + + +## Keymap +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document(you can find in top README.md) and existent keymap files. + +To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like: + + $ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] + + +### 1 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 1.0 Default layer + ,-----------------------------------------------------------. + | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + |-----------------------------------------------------------| + |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + |-----------------------------------------------------------| + |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | + |-----------------------------------------------------------| + |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | + |-----------------------------------------------------------| + |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl| + `-----------------------------------------------------------' +#### 1.1 Poker Fn layer + ,-----------------------------------------------------------. + |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | + |-----------------------------------------------------------| + | |FnQ| Up| | | | | | |Cal| |Hom|Ins| | + |-----------------------------------------------------------| + | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| | + |-----------------------------------------------------------| + | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| Up | + |-----------------------------------------------------------| + | | | | FnS |Fn |Left|Down|Righ| + `-----------------------------------------------------------' + + +### 2. Plain +Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. +See [keymap_plain.c](keymap_plain.c) for detail. + +#### 1.0 Plain Default layer + ,-----------------------------------------------------------. + |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + |-----------------------------------------------------------| + |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + |-----------------------------------------------------------| + |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | + |-----------------------------------------------------------| + |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | + |-----------------------------------------------------------| + |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| + `-----------------------------------------------------------' + + +### 3. Hasu +This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. + + +### 4. SpaceFN +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). + +#### 4.0 Default layer + ,-----------------------------------------------------------. + |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + |-----------------------------------------------------------| + |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + |-----------------------------------------------------------| + |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | + |-----------------------------------------------------------| + |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | + |-----------------------------------------------------------| + |Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl| + `-----------------------------------------------------------' +#### 4.1 SpaceFN layer + ,-----------------------------------------------------------. + |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + |-----------------------------------------------------------| + | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins | + |-----------------------------------------------------------| + | | | | | | |PgU|Lef|Dow|Rig| | | | + |-----------------------------------------------------------| + | | | | | |Spc|PgD|` |~ | | | | + |-----------------------------------------------------------| + | | | | Fn | | | | | + `-----------------------------------------------------------' + + +### 5. HHKB +[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +#### 5.0: Default layer + ,-----------------------------------------------------------. + |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| + |-----------------------------------------------------------| + |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc | + |-----------------------------------------------------------| + |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return | + |-----------------------------------------------------------| + |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn | + |-----------------------------------------------------------| + | |Gui |Alt | Space | |Alt |Gui | | + `-----------------------------------------------------------' +#### 5.1: HHKB Fn layer + ,-----------------------------------------------------------. + |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| + |-----------------------------------------------------------| + |Caps | | | | | | | |Psc|Slk|Pus|Up | | | + |-----------------------------------------------------------| + | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter | + |-----------------------------------------------------------| + | | | | | | | +| -|End|PgD|Dow| | | + |-----------------------------------------------------------| + | | | | | | | | | + `-----------------------------------------------------------' + diff --git a/keyboard/planck/config.h b/keyboard/planck/config.h new file mode 100644 index 00000000000..81637f45b22 --- /dev/null +++ b/keyboard/planck/config.h @@ -0,0 +1,70 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6060 +#define DEVICE_VER 0x0001 +#define MANUFACTURER jackhumbert +#define PRODUCT Planck +#define DESCRIPTION t.m.k. keyboard firmware for the Planck + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 12 + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + + + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboard/planck/keymap_common.c b/keyboard/planck/keymap_common.c new file mode 100644 index 00000000000..fdb1769e1c0 --- /dev/null +++ b/keyboard/planck/keymap_common.c @@ -0,0 +1,30 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ +#include "keymap_common.h" + + +/* translates key to keycode */ +uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +{ + return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); +} + +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint8_t keycode) +{ + return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; +} diff --git a/keyboard/planck/keymap_common.h b/keyboard/planck/keymap_common.h new file mode 100644 index 00000000000..7c95fb8e7c1 --- /dev/null +++ b/keyboard/planck/keymap_common.h @@ -0,0 +1,52 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ +#ifndef KEYMAP_COMMON_H +#define KEYMAP_COMMON_H + +#include +#include +#include +#include "keycode.h" +#include "action.h" +#include "action_macro.h" +#include "report.h" +#include "host.h" +#include "print.h" +#include "debug.h" +#include "keymap.h" + + +extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; +extern const uint16_t fn_actions[]; + + +/* GH60 keymap definition macro + * K2C, K31 and K3C are extra keys for ISO + */ +#define KEYMAP( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \ + K30, K31, K32, K33, K34, K36, K37, K38, K39, K3A, K3B \ +) { \ + { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \ + { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \ + { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \ + { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B } \ +} + +#endif diff --git a/keyboard/gh60/keymap_planck.c b/keyboard/planck/keymap_jack.c similarity index 91% rename from keyboard/gh60/keymap_planck.c rename to keyboard/planck/keymap_jack.c index a2e6b88749d..a1d7e36b9c2 100644 --- a/keyboard/gh60/keymap_planck.c +++ b/keyboard/planck/keymap_jack.c @@ -5,7 +5,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC, ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT, - RSFT, LCTL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), + FN26, LCTL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), [1] = KEYMAP( /* Jack RAISE */ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, @@ -13,7 +13,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY), [2] = KEYMAP( /* Jack LOWER */ FN22, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC, - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN25, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), }; @@ -36,5 +36,7 @@ const uint16_t PROGMEM fn_actions[] = { [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), - [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [26] = ACTION_MODS_KEY(MOD_LSFT, MOD_RSFT), }; diff --git a/keyboard/planck/led.c b/keyboard/planck/led.c new file mode 100644 index 00000000000..7c985108010 --- /dev/null +++ b/keyboard/planck/led.c @@ -0,0 +1,34 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include +#include "stdint.h" +#include "led.h" + + +void led_set(uint8_t usb_led) +{ + if (usb_led & (1< + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +/* + * scan matrix + */ +#include +#include +#include +#include +#include "action_layer.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "matrix.h" + + +#ifndef DEBOUNCE +# define DEBOUNCE 10 +#endif +static uint8_t debouncing = DEBOUNCE; + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t matrix_debouncing[MATRIX_ROWS]; + +static matrix_row_t read_cols(void); +static void init_cols(void); +static void unselect_rows(void); +static void select_row(uint8_t row); + + +inline +uint8_t matrix_rows(void) +{ + return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) +{ + return MATRIX_COLS; +} + +void matrix_init(void) +{ + // initialize row and col + unselect_rows(); + init_cols(); + + // initialize matrix state: all keys off + for (uint8_t i=0; i < MATRIX_ROWS; i++) { + matrix[i] = 0; + matrix_debouncing[i] = 0; + } +} + +uint8_t matrix_scan(void) +{ + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + select_row(i); + _delay_us(30); // without this wait read unstable value. + matrix_row_t cols = read_cols(); + if (matrix_debouncing[i] != cols) { + matrix_debouncing[i] = cols; + if (debouncing) { + debug("bounce!: "); debug_hex(debouncing); debug("\n"); + } + debouncing = DEBOUNCE; + } + unselect_rows(); + } + + if (debouncing) { + if (--debouncing) { + _delay_ms(1); + } else { + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + matrix[i] = matrix_debouncing[i]; + } + } + } + + uint8_t layer = biton32(layer_state); + switch (layer) { + case 1: + case 2: + DDRC |= (1<<7); + PORTC |= (1<<7); + break; + case 0: + DDRC &= ~(1<<7); + PORTC &= ~(1<<7); + break; + } + + return 1; +} + +bool matrix_is_modified(void) +{ + if (debouncing) return false; + return true; +} + +inline +bool matrix_is_on(uint8_t row, uint8_t col) +{ + return (matrix[row] & ((matrix_row_t)1<