|
|
@ -0,0 +1,289 @@ |
|
|
|
/* |
|
|
|
This is the c configuration file for the keymap |
|
|
|
|
|
|
|
Copyright 2012 Jun Wako <wakojun@gmail.com> |
|
|
|
Copyright 2015 Jack Humbert |
|
|
|
Copyright 2021 Franco Rosi <fraanrosi@gmail.com> |
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify |
|
|
|
it under the terms of the GNU General Public License as published by |
|
|
|
the Free Software Foundation, either version 2 of the License, or |
|
|
|
(at your option) any later version. |
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful, |
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
|
|
GNU General Public License for more details. |
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License |
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
*/ |
|
|
|
#include QMK_KEYBOARD_H |
|
|
|
|
|
|
|
// Following line allows macro to read current RGB settings |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
uint8_t RGB_current_mode; |
|
|
|
HSV CURRENT_COLOR; |
|
|
|
bool caps_is_active = false; |
|
|
|
/*Here I set the first rgb mode*/ |
|
|
|
void keyboard_post_init_user(void) { |
|
|
|
rgblight_enable(); // Enables RGB, without saving settings |
|
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3); |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
rgblight_sethsv(HSV_RED); |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
} |
|
|
|
#endif |
|
|
|
|
|
|
|
extern uint8_t is_master; |
|
|
|
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below. |
|
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name. |
|
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them |
|
|
|
// entirely and just use numbers. |
|
|
|
enum layer_number { |
|
|
|
_QWERTY = 0, |
|
|
|
_LOWER, |
|
|
|
_RAISE |
|
|
|
}; |
|
|
|
|
|
|
|
enum custom_keycodes { |
|
|
|
QWERTY = SAFE_RANGE, |
|
|
|
LOWER, |
|
|
|
RAISE, |
|
|
|
RGBRST, |
|
|
|
RGB_1, |
|
|
|
RGB_2, |
|
|
|
RGB_3, |
|
|
|
RGB_4, |
|
|
|
RGB_5, |
|
|
|
RGB_6, |
|
|
|
RGB_7, |
|
|
|
RGB_8, |
|
|
|
RGB_9 |
|
|
|
}; |
|
|
|
|
|
|
|
#define LOWER MO(1) |
|
|
|
#define RAISE MO(2) |
|
|
|
|
|
|
|
|
|
|
|
// HELIX_ROWS == 5 |
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
|
|
|
|
|
|
|
/* Qwerty |
|
|
|
* ,-----------------------------------------. ,-----------------------------------------. |
|
|
|
* | | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del | |
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------| |
|
|
|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp | |
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------| |
|
|
|
* | CAPS | A | S | D | F | G | | H | J | K | L | Ñ |Enter | |
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| |
|
|
|
* |Shift | Z | X | C | V | B | { | } | N | M | , | . | - |Shift | |
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| |
|
|
|
* | Ctrl | Esc | Win | Alt |Raise |Lower |Space |Space |Alt Gr| Left | Up | Down |Right | Ctrl | |
|
|
|
* `-------------------------------------------------------------------------------------------------' |
|
|
|
*/ |
|
|
|
[_QWERTY] = LAYOUT(\ |
|
|
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ |
|
|
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ |
|
|
|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \ |
|
|
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_QUOT, KC_NUHS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ |
|
|
|
KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, KC_RALT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RCTL \ |
|
|
|
), |
|
|
|
|
|
|
|
/*Lower |
|
|
|
* ,-----------------------------------------. ,-----------------------------------------. |
|
|
|
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------| |
|
|
|
* | | Mute | Play |Mouse1|Mouse2| | |Print | |Insert|' ? \ | ¿ ¡ | | |
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------| |
|
|
|
* | |Shine+|Shine-| Vol -| Vol +| | | |Mouse↑| | ´ ¨ |+ * ~ | | |
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| |
|
|
|
* | | < > | | | | | | |Mouse←|Mouse↓|Mouse→| | | | |
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| |
|
|
|
* | | | | | | | | | | Home |PageUp|PageDn| End | | |
|
|
|
* `-------------------------------------------------------------------------------------------------' |
|
|
|
*/ |
|
|
|
[_LOWER] = LAYOUT(\ |
|
|
|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ |
|
|
|
KC_TRNS, KC_MUTE, KC_MPLY, KC_BTN1, KC_BTN2, KC_TRNS, KC_PSCR, KC_TRNS, KC_INS, KC_MINS, KC_EQL, KC_TRNS, \ |
|
|
|
KC_NO, KC_BRID, KC_BRIU, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, \ |
|
|
|
KC_TRNS, KC_NUBS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, \ |
|
|
|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_TRNS \ |
|
|
|
), |
|
|
|
|
|
|
|
/* Raise |
|
|
|
* ,-----------------------------------------. ,-----------------------------------------. |
|
|
|
* | | | | | | | | | | | | | | |
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------| |
|
|
|
* | RGB1 | RGB2 | RGB3 | RGB4 |RGB ON| | | | MODE+| MODE-| | | | |
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------| |
|
|
|
* | RGB5 | RGB6 | RGB7 | RGB8 | RGB9 | | | | HUE+ | HUE- | | | | |
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| |
|
|
|
* | | MODE+| MODE-| HUE+ | HUE- | | Reset| | | | | | | | |
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| |
|
|
|
* | | | | | | | | | | | | | | | |
|
|
|
* `-------------------------------------------------------------------------------------------------' |
|
|
|
*/ |
|
|
|
[_RAISE] = LAYOUT(\ |
|
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ |
|
|
|
RGB_1, RGB_2, RGB_3, RGB_4, RGB_TOG, KC_NO, KC_NO, RGB_MOD, RGB_RMOD,KC_NO, KC_NO, KC_NO, \ |
|
|
|
RGB_5, RGB_6, RGB_7, RGB_8, RGB_9, KC_NO, KC_NO, RGB_HUI, RGB_HUD, KC_NO, KC_NO, KC_NO, \ |
|
|
|
KC_NO, RGB_MOD, RGB_RMOD,RGB_HUI, RGB_HUD, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ |
|
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO \ |
|
|
|
) |
|
|
|
}; |
|
|
|
|
|
|
|
// define variables for reactive RGB |
|
|
|
bool TOG_STATUS = false; |
|
|
|
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
|
|
|
switch (keycode) { |
|
|
|
case LOWER: |
|
|
|
if (record->event.pressed) { |
|
|
|
// not sure how to have keyboard check mode and set it to a variable, so my work around |
|
|
|
// uses another variable that would be set to true after the first time a reactive key is pressed. |
|
|
|
if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false |
|
|
|
} else { |
|
|
|
TOG_STATUS = !TOG_STATUS; |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
if (!caps_is_active) { |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
} |
|
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); |
|
|
|
rgblight_sethsv(HSV_BLUE); |
|
|
|
#endif |
|
|
|
} |
|
|
|
layer_on(_LOWER); |
|
|
|
} else { |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
if (!caps_is_active) { |
|
|
|
rgblight_mode(RGB_current_mode); |
|
|
|
rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); |
|
|
|
} else { |
|
|
|
rgblight_mode(RGBLIGHT_MODE_ALTERNATING); |
|
|
|
rgblight_sethsv(HSV_WHITE); |
|
|
|
} |
|
|
|
#endif |
|
|
|
TOG_STATUS = false; |
|
|
|
layer_off(_LOWER); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case RAISE: |
|
|
|
if (record->event.pressed) { |
|
|
|
// not sure how to have keyboard check mode and set it to a variable, so my work around |
|
|
|
// uses another variable that would be set to true after the first time a reactive key is pressed. |
|
|
|
if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false |
|
|
|
} else { |
|
|
|
TOG_STATUS = !TOG_STATUS; |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
if (!caps_is_active) { |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
} |
|
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); |
|
|
|
rgblight_sethsv(HSV_RED); |
|
|
|
#endif |
|
|
|
} |
|
|
|
layer_on(_RAISE); |
|
|
|
} else { |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
if (!caps_is_active) { |
|
|
|
rgblight_mode(RGB_current_mode); |
|
|
|
rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); |
|
|
|
} else { |
|
|
|
rgblight_mode(RGBLIGHT_MODE_ALTERNATING); |
|
|
|
rgblight_sethsv(HSV_WHITE); |
|
|
|
} |
|
|
|
#endif |
|
|
|
layer_off(_RAISE); |
|
|
|
TOG_STATUS = false; |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released |
|
|
|
case RGB_1 ... RGB_9: |
|
|
|
if (record->event.pressed) { |
|
|
|
rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); |
|
|
|
//this to have each custom mode separately, but sharing logic |
|
|
|
switch(keycode){ |
|
|
|
case RGB_1: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD + 1); |
|
|
|
break; |
|
|
|
case RGB_2: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_KNIGHT); |
|
|
|
break; |
|
|
|
case RGB_3: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_SNAKE); |
|
|
|
break; |
|
|
|
case RGB_4: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3); |
|
|
|
break; |
|
|
|
case RGB_5: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_TWINKLE + 5); |
|
|
|
break; |
|
|
|
case RGB_6: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_BREATHING + 3); |
|
|
|
break; |
|
|
|
case RGB_7: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); |
|
|
|
break; |
|
|
|
case RGB_8: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5); |
|
|
|
break; |
|
|
|
case RGB_9: |
|
|
|
rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); |
|
|
|
break; |
|
|
|
} |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case RGB_TOG ... RGB_HUD: |
|
|
|
if (record->event.pressed) { |
|
|
|
rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); |
|
|
|
rgblight_mode(RGB_current_mode); |
|
|
|
process_rgb(keycode, record); |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case KC_CAPS: |
|
|
|
if (record->event.pressed) { |
|
|
|
register_code(KC_CAPS); |
|
|
|
caps_is_active = !caps_is_active; |
|
|
|
if (caps_is_active) { |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
rgblight_mode(RGBLIGHT_MODE_ALTERNATING); |
|
|
|
rgblight_sethsv(HSV_WHITE); |
|
|
|
} else if (!caps_is_active) { |
|
|
|
unregister_code(KC_CAPS); |
|
|
|
rgblight_mode(RGB_current_mode); |
|
|
|
rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v); |
|
|
|
} |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case RGBRST: |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
if (record->event.pressed) { |
|
|
|
eeconfig_update_rgblight_default(); |
|
|
|
rgblight_enable(); |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
} |
|
|
|
#endif |
|
|
|
break; |
|
|
|
} |
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
void matrix_init_user(void) { |
|
|
|
#ifdef RGBLIGHT_ENABLE |
|
|
|
RGB_current_mode = rgblight_get_mode(); |
|
|
|
CURRENT_COLOR = rgblight_get_hsv(); |
|
|
|
#endif |
|
|
|
} |