/* Copyright 2022 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "joystick.h" #include "wait.h" #if defined(JOYSTICK_ANALOG) # include "analog.h" #endif joystick_t joystick_state = { .buttons = {0}, .axes = { #if JOYSTICK_AXIS_COUNT > 0 0 #endif }, .dirty = false, }; // array defining the reading of analog values for each axis __attribute__((weak)) joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = { #if JOYSTICK_AXIS_COUNT > 0 [0 ...(JOYSTICK_AXIS_COUNT - 1)] = JOYSTICK_AXIS_VIRTUAL #endif }; __attribute__((weak)) void joystick_axis_init(uint8_t axis) { if (axis >= JOYSTICK_AXIS_COUNT) return; #if defined(JOYSTICK_ANALOG) gpio_set_pin_input(joystick_axes[axis].input_pin); #endif } __attribute__((weak)) uint16_t joystick_axis_sample(uint8_t axis) { if (axis >= JOYSTICK_AXIS_COUNT) return 0; #if defined(JOYSTICK_ANALOG) return analogReadPin(joystick_axes[axis].input_pin); #else // default to resting position return joystick_axes[axis].mid_digit; #endif } static inline bool is_virtual_axis(uint8_t axis) { return joystick_axes[axis].input_pin == NO_PIN; } void joystick_flush(void) { if (!joystick_state.dirty) return; // TODO: host.h? void host_joystick_send(joystick_t * joystick); host_joystick_send(&joystick_state); joystick_state.dirty = false; } void register_joystick_button(uint8_t button) { if (button >= JOYSTICK_BUTTON_COUNT) return; joystick_state.buttons[button / 8] |= 1 << (button % 8); joystick_state.dirty = true; joystick_flush(); } void unregister_joystick_button(uint8_t button) { if (button >= JOYSTICK_BUTTON_COUNT) return; joystick_state.buttons[button / 8] &= ~(1 << (button % 8)); joystick_state.dirty = true; joystick_flush(); } int16_t joystick_read_axis(uint8_t axis) { if (axis >= JOYSTICK_AXIS_COUNT) return 0; int16_t axis_val = joystick_axis_sample(axis); // test the converted value against the lower range int32_t ref = joystick_axes[axis].mid_digit; int32_t range = joystick_axes[axis].min_digit; int32_t ranged_val = ((axis_val - ref) * -JOYSTICK_MAX_VALUE) / (range - ref); if (ranged_val > 0) { // the value is in the higher range range = joystick_axes[axis].max_digit; ranged_val = ((axis_val - ref) * JOYSTICK_MAX_VALUE) / (range - ref); } // clamp the result in the valid range ranged_val = ranged_val < -JOYSTICK_MAX_VALUE ? -JOYSTICK_MAX_VALUE : ranged_val; ranged_val = ranged_val > JOYSTICK_MAX_VALUE ? JOYSTICK_MAX_VALUE : ranged_val; return ranged_val; } void joystick_init_axes(void) { #if JOYSTICK_AXIS_COUNT > 0 for (int i = 0; i < JOYSTICK_AXIS_COUNT; ++i) { if (is_virtual_axis(i)) { continue; } joystick_axis_init(i); } #endif } void joystick_read_axes(void) { #if JOYSTICK_AXIS_COUNT > 0 for (int i = 0; i < JOYSTICK_AXIS_COUNT; ++i) { if (is_virtual_axis(i)) { continue; } joystick_set_axis(i, joystick_read_axis(i)); } joystick_flush(); #endif } void joystick_set_axis(uint8_t axis, int16_t value) { if (axis >= JOYSTICK_AXIS_COUNT) return; if (value != joystick_state.axes[axis]) { joystick_state.axes[axis] = value; joystick_state.dirty = true; } } void joystick_init(void) { joystick_init_axes(); } void joystick_task(void) { joystick_read_axes(); }