/* Copyright 2016-2017 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once // Pull in dd keycodes to maintain header compatibility #include "keycodes.h" // US ANSI shifted keycode aliases #include "keymap_us.h" // TODO: sub-ranges? // clang-format off #define QK_LCTL 0x0100 #define QK_LSFT 0x0200 #define QK_LALT 0x0400 #define QK_LGUI 0x0800 #define QK_RMODS_MIN 0x1000 #define QK_RCTL 0x1100 #define QK_RSFT 0x1200 #define QK_RALT 0x1400 #define QK_RGUI 0x1800 #define SAFE_RANGE QK_USER // clang-format on // Generic decoding for the whole QK_MODS range #define QK_MODS_GET_MODS(kc) (((kc) >> 8) & 0x1F) #define QK_MODS_GET_BASIC_KEYCODE(kc) ((kc)&0xFF) // Keycode modifiers & aliases #define LCTL(kc) (QK_LCTL | (kc)) #define LSFT(kc) (QK_LSFT | (kc)) #define LALT(kc) (QK_LALT | (kc)) #define LGUI(kc) (QK_LGUI | (kc)) #define LOPT(kc) LALT(kc) #define LCMD(kc) LGUI(kc) #define LWIN(kc) LGUI(kc) #define RCTL(kc) (QK_RCTL | (kc)) #define RSFT(kc) (QK_RSFT | (kc)) #define RALT(kc) (QK_RALT | (kc)) #define RGUI(kc) (QK_RGUI | (kc)) #define ALGR(kc) RALT(kc) #define ROPT(kc) RALT(kc) #define RCMD(kc) RGUI(kc) #define RWIN(kc) RGUI(kc) #define HYPR(kc) (QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI | (kc)) #define MEH(kc) (QK_LCTL | QK_LSFT | QK_LALT | (kc)) #define LCAG(kc) (QK_LCTL | QK_LALT | QK_LGUI | (kc)) #define LSG(kc) (QK_LSFT | QK_LGUI | (kc)) #define SGUI(kc) LSG(kc) #define SCMD(kc) LSG(kc) #define SWIN(kc) LSG(kc) #define LAG(kc) (QK_LALT | QK_LGUI | (kc)) #define RSG(kc) (QK_RSFT | QK_RGUI | (kc)) #define RAG(kc) (QK_RALT | QK_RGUI | (kc)) #define LCA(kc) (QK_LCTL | QK_LALT | (kc)) #define LSA(kc) (QK_LSFT | QK_LALT | (kc)) #define RSA(kc) (QK_RSFT | QK_RALT | (kc)) #define RCS(kc) (QK_RCTL | QK_RSFT | (kc)) #define SAGR(kc) RSA(kc) // Modified keycode aliases #define C(kc) LCTL(kc) #define S(kc) LSFT(kc) #define A(kc) LALT(kc) #define G(kc) LGUI(kc) // GOTO layer - 32 layer max #define TO(layer) (QK_TO | ((layer)&0x1F)) #define QK_TO_GET_LAYER(kc) ((kc)&0x1F) // Momentary switch layer - 32 layer max #define MO(layer) (QK_MOMENTARY | ((layer)&0x1F)) #define QK_MOMENTARY_GET_LAYER(kc) ((kc)&0x1F) // Set default layer - 32 layer max #define DF(layer) (QK_DEF_LAYER | ((layer)&0x1F)) #define QK_DEF_LAYER_GET_LAYER(kc) ((kc)&0x1F) // Toggle to layer - 32 layer max #define TG(layer) (QK_TOGGLE_LAYER | ((layer)&0x1F)) #define QK_TOGGLE_LAYER_GET_LAYER(kc) ((kc)&0x1F) // One-shot layer - 32 layer max #define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer)&0x1F)) #define QK_ONE_SHOT_LAYER_GET_LAYER(kc) ((kc)&0x1F) // L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max #define LM(layer, mod) (QK_LAYER_MOD | (((layer)&0xF) << 5) | ((mod)&0x1F)) #define QK_LAYER_MOD_GET_LAYER(kc) (((kc) >> 5) & 0xF) #define QK_LAYER_MOD_GET_MODS(kc) ((kc)&0x1F) // One-shot mod #define OSM(mod) (QK_ONE_SHOT_MOD | ((mod)&0x1F)) #define QK_ONE_SHOT_MOD_GET_MODS(kc) ((kc)&0x1F) // Layer tap-toggle - 32 layer max #define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer)&0x1F)) #define QK_LAYER_TAP_TOGGLE_GET_LAYER(kc) ((kc)&0x1F) // L-ayer, T-ap - 256 keycode max, 16 layer max #define LT(layer, kc) (QK_LAYER_TAP | (((layer)&0xF) << 8) | ((kc)&0xFF)) #define QK_LAYER_TAP_GET_LAYER(kc) (((kc) >> 8) & 0xF) #define QK_LAYER_TAP_GET_TAP_KEYCODE(kc) ((kc)&0xFF) // M-od, T-ap - 256 keycode max #define MT(mod, kc) (QK_MOD_TAP | (((mod)&0x1F) << 8) | ((kc)&0xFF)) #define QK_MOD_TAP_GET_MODS(kc) (((kc) >> 8) & 0x1F) #define QK_MOD_TAP_GET_TAP_KEYCODE(kc) ((kc)&0xFF) #define LCTL_T(kc) MT(MOD_LCTL, kc) #define RCTL_T(kc) MT(MOD_RCTL, kc) #define CTL_T(kc) LCTL_T(kc) #define LSFT_T(kc) MT(MOD_LSFT, kc) #define RSFT_T(kc) MT(MOD_RSFT, kc) #define SFT_T(kc) LSFT_T(kc) #define LALT_T(kc) MT(MOD_LALT, kc) #define RALT_T(kc) MT(MOD_RALT, kc) #define LOPT_T(kc) LALT_T(kc) #define ROPT_T(kc) RALT_T(kc) #define ALGR_T(kc) RALT_T(kc) #define ALT_T(kc) LALT_T(kc) #define OPT_T(kc) LOPT_T(kc) #define LGUI_T(kc) MT(MOD_LGUI, kc) #define RGUI_T(kc) MT(MOD_RGUI, kc) #define LCMD_T(kc) LGUI_T(kc) #define LWIN_T(kc) LGUI_T(kc) #define RCMD_T(kc) RGUI_T(kc) #define RWIN_T(kc) RGUI_T(kc) #define GUI_T(kc) LGUI_T(kc) #define CMD_T(kc) LCMD_T(kc) #define WIN_T(kc) LWIN_T(kc) #define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal #define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt #define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI #define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI #define HYPR_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ #define LSG_T(kc) MT(MOD_LSFT | MOD_LGUI, kc) // Left Shift + GUI #define SGUI_T(kc) LSG_T(kc) #define SCMD_T(kc) LSG_T(kc) #define SWIN_T(kc) LSG_T(kc) #define LAG_T(kc) MT(MOD_LALT | MOD_LGUI, kc) // Left Alt + GUI #define RSG_T(kc) MT(MOD_RSFT | MOD_RGUI, kc) // Right Shift + GUI #define RAG_T(kc) MT(MOD_RALT | MOD_RGUI, kc) // Right Alt + GUI #define LCA_T(kc) MT(MOD_LCTL | MOD_LALT, kc) // Left Control + Alt #define LSA_T(kc) MT(MOD_LSFT | MOD_LALT, kc) // Left Shift + Alt #define RSA_T(kc) MT(MOD_RSFT | MOD_RALT, kc) // Right Shift + Alt #define RCS_T(kc) MT(MOD_RCTL | MOD_RSFT, kc) // Right Control + Shift #define SAGR_T(kc) RSA_T(kc) #define ALL_T(kc) HYPR_T(kc) // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap #define KC_HYPR HYPR(KC_NO) #define KC_MEH MEH(KC_NO) // Unicode aliases // UNICODE_ENABLE - Allows Unicode input up to 0x7FFF #define UC(c) (QK_UNICODE | (c)) #define QK_UNICODE_GET_CODE_POINT(kc) ((kc)&0x7FFF) // UNICODEMAP_ENABLE - Allows Unicode input up to 0x10FFFF, requires unicode_map #define UM(i) (QK_UNICODEMAP | ((i)&0x3FFF)) #define QK_UNICODEMAP_GET_INDEX(kc) ((kc)&0x3FFF) #define UP(i, j) (QK_UNICODEMAP_PAIR | ((i)&0x7F) | (((j)&0x7F) << 7)) // 127 max i and j #define QK_UNICODEMAP_PAIR_GET_UNSHIFTED_INDEX(kc) ((kc)&0x7F) #define QK_UNICODEMAP_PAIR_GET_SHIFTED_INDEX(kc) (((kc) >> 7) & 0x7F) // Swap Hands #define SH_T(kc) (QK_SWAP_HANDS | ((kc)&0xFF)) #define QK_SWAP_HANDS_GET_TAP_KEYCODE(kc) ((kc)&0xFF) // Tap dance #define TD(i) (QK_TAP_DANCE | ((i)&0xFF)) #define QK_TAP_DANCE_GET_INDEX(kc) ((kc)&0xFF) // MIDI aliases #define MIDI_TONE_MIN QK_MIDI_NOTE_C_0 #define MIDI_TONE_MAX QK_MIDI_NOTE_B_5 #define MIDI_OCTAVE_MIN QK_MIDI_OCTAVE_N2 #define MIDI_OCTAVE_MAX QK_MIDI_OCTAVE_7 #define MIDI_TRANSPOSE_MIN QK_MIDI_TRANSPOSE_N6 #define MIDI_TRANSPOSE_MAX QK_MIDI_TRANSPOSE_6 #define MIDI_VELOCITY_MIN QK_MIDI_VELOCITY_0 #define MIDI_VELOCITY_MAX QK_MIDI_VELOCITY_10 #define MIDI_CHANNEL_MIN QK_MIDI_CHANNEL_1 #define MIDI_CHANNEL_MAX QK_MIDI_CHANNEL_16 // TODO: somehow migrate sequencer to DD? #include "sequencer.h" #define SEQUENCER_STEP_MIN (QK_SEQUENCER + 0xF) #define SEQUENCER_STEP_MAX (SEQUENCER_STEP_MIN + SEQUENCER_STEPS) #define SEQUENCER_RESOLUTION_MIN (SEQUENCER_STEP_MAX + 1) #define SEQUENCER_RESOLUTION_MAX (SEQUENCER_RESOLUTION_MIN + SEQUENCER_RESOLUTIONS) #define SEQUENCER_TRACK_MIN (SEQUENCER_RESOLUTION_MAX + 1) #define SEQUENCER_TRACK_MAX (SEQUENCER_TRACK_MIN + SEQUENCER_TRACKS) #define SQ_S(n) (n < SEQUENCER_STEPS ? SEQUENCER_STEP_MIN + n : KC_NO) #define SQ_R(n) (n < SEQUENCER_RESOLUTIONS ? SEQUENCER_RESOLUTION_MIN + n : KC_NO) #define SQ_T(n) (n < SEQUENCER_TRACKS ? SEQUENCER_TRACK_MIN + n : KC_NO) #include "quantum_keycodes_legacy.h"