/* Copyright 2020 joshajohnson Copyright 2021 peepeetee This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once /* USB Device descriptor parameter */ #define VENDOR_ID 0x6A6A // JJ #define PRODUCT_ID 0x4414 // H20 #define DEVICE_VER 0x0001 #define MANUFACTURER Josh Johnson #define PRODUCT Hub20 /* key matrix */ #define MATRIX_ROWS 6 #define MATRIX_COLS 4 #define MATRIX_ROW_PINS { A13, B14, A10, A0, A2, A1 } #define MATRIX_COL_PINS { A6, A7, B7, B6 } /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW /* Rotary Encoder Things */ // #define ENCODER_DIRECTION_FLIP #define ENCODERS_PAD_A { B12, A8 } #define ENCODERS_PAD_B { B13, A9 } #define RGB_DI_PIN B15 #define RGBLED_NUM 27 #define DRIVER_LED_TOTAL 27 #ifdef RGB_DI_PIN #define RGBLED_NUM 27 #endif #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_KEYPRESSES // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. // #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue //#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes //#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient top to bottom, speed controls how much gradient changes //#define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient //#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right //#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard //#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue //#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! //#define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== //#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out //#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Tap delay for tap vs hold */ #define TAPPING_TERM 200 /* Slow down key press speed to ensure computer picks it up */ #define TAP_CODE_DELAY 10 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* disable these deprecated features by default */ #ifndef LINK_TIME_OPTIMIZATION_ENABLE #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION #endif