#include QMK_KEYBOARD_H #include "hvp.c" #ifdef RGBLIGHT_ENABLE //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; #endif extern uint8_t is_master; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 #define _ADJUST 3 enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( \ //,-----------------------------------------. ,-----------------------------------------. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_BSPC,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| LT(_ADJUST, KC_ESC), KC_A, KC_S, KC_D, LT(_RAISE,KC_F), MT(MOD_LCTL,KC_G), KC_H, KC_J, KC_K, KC_L,TD(TD1),TD(TD2),\ //|------+------+------+------+------+------| |------+------+------+------+------+------| KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,TD(TD3),KC_SFTENT,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC), LT(_RAISE,KC_ENT), RAISE,KC_LALT \ //`--------------------' `--------------------' ), [_RAISE] = LAYOUT( \ //,-----------------------------------------. ,-----------------------------------------. KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_BSPC,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,KC_NO, KC_DEL,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_NO, KC_NO,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC), LT(_RAISE,KC_ENT), RAISE,KC_LALT \ //`--------------------' `--------------------' ), [_LOWER] = LAYOUT( \ //,-----------------------------------------. ,-----------------------------------------. KC_TAB,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC), LT(_RAISE,KC_ENT), RAISE,KC_LALT \ //`--------------------' `--------------------' ), [_ADJUST] = LAYOUT( \ //,-----------------------------------------. ,-----------------------------------------. KC_F1,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| RESET,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_MPLY, KC_MNXT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC), LT(_RAISE,KC_ENT), RAISE,KC_LALT \ //`--------------------' `--------------------' ) }; int RGB_current_mode; // Setting ADJUST layer RGB back to default void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { layer_on(layer3); } else { layer_off(layer3); } } void matrix_init_user(void) { #ifdef RGBLIGHT_ENABLE RGB_current_mode = rgblight_config.mode; #endif //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED iota_gfx_init(!has_usb()); // turns on the display #endif } //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED // When add source files to SRC in rules.mk, you can use functions. const char *read_layer_state(void); const char *read_logo(void); void set_keylog(uint16_t keycode, keyrecord_t *record); const char *read_keylog(void); const char *read_keylogs(void); // const char *read_mode_icon(bool swap); // const char *read_host_led_state(void); // void set_timelog(void); // const char *read_timelog(void); void matrix_scan_user(void) { iota_gfx_task(); } void matrix_render_user(struct CharacterMatrix *matrix) { if (is_master) { // If you want to change the display of OLED, you need to change here matrix_write_ln(matrix, read_layer_state()); matrix_write_ln(matrix, read_keylog()); //matrix_write_ln(matrix, read_keylogs()); //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui)); //matrix_write_ln(matrix, read_host_led_state()); //matrix_write_ln(matrix, read_timelog()); } else { matrix_write(matrix, read_logo()); } } void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { if (memcmp(dest->display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } void iota_gfx_task_user(void) { struct CharacterMatrix matrix; matrix_clear(&matrix); matrix_render_user(&matrix); matrix_update(&display, &matrix); } #endif//SSD1306OLED bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { #ifdef SSD1306OLED set_keylog(keycode, record); #endif // set_timelog(); } switch (keycode) { case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } return false; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } return false; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; }