// Copyright 2022 Nimish Gåtam (@nimishgautam) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once // OS-specific stuff //#define UNICODE_SELECTED_MODES UNICODE_MODE_MACOS /* Select hand configuration */ //#define MASTER_LEFT #define MASTER_RIGHT // #define EE_HANDS #define SPLIT_LAYER_STATE_ENABLE #define SPLIT_MODS_ENABLE // combo #define COMBO_COUNT 7 #define EXTRA_SHORT_COMBOS //Tapping values //#define QUICK_TAP_TERM 0 #define TAPPING_TERM 200 #define PERMISSIVE_HOLD_PER_KEY // Try to save some memory #define NO_ACTION_ONESHOT #undef LOCKING_SUPPORT_ENABLE #undef LOCKING_RESYNC_ENABLE #define LAYER_STATE_8BIT //8 layers max // which lighting effects to include (less saves memory) #ifdef RGBLIGHT_ENABLE #define RGBLIGHT_EFFECT_BREATHING //#define RGBLIGHT_EFFECT_RAINBOW_MOOD //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL //#define RGBLIGHT_EFFECT_SNAKE //#define RGBLIGHT_EFFECT_KNIGHT //#define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT //#define RGBLIGHT_EFFECT_RGB_TEST //#define RGBLIGHT_EFFECT_ALTERNATING //#define RGBLIGHT_EFFECT_TWINKLE #define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_VAL_STEP 17 #endif // rgb matrix, cooler effects than lighting above #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 #define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define ENABLE_RGB_MATRIX_SOLID_SPLASH // NOTE: the below effects are super cool but they go absolutely nuts if you manually set hsv colors (eg with layers) //#define ENABLE_RGB_MATRIX_TYPING_HEATMAP //#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define ENABLE_RGB_MATRIX_SOLID_REACTIVE #endif //autoshift /* #define NO_AUTO_SHIFT_NUMERIC #define NO_AUTO_SHIFT_SPECIAL #define RETRO_SHIFT 400 #define AUTO_SHIFT_TIMEOUT 175 #define AUTO_SHIFT_ENABLED #define AUTO_SHIFT_TIMEOUT_PER_KEY */ // oled font (for logo etc) #define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" // mouse keys go at a constant speed instead of accelerating #define MK_3_SPEED #define MK_MOMENTARY_ACCEL