// Copyright 2021 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later #include "qp_internal.h" #include "qp_draw.h" #include "qp_comms.h" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Palette / Monochrome-format decoder static const qp_pixel_t qp_pixel_white = {.hsv888 = {.h = 0, .s = 0, .v = 255}}; static const qp_pixel_t qp_pixel_black = {.hsv888 = {.h = 0, .s = 0, .v = 0}}; bool qp_internal_bpp_capable(uint8_t bits_per_pixel) { #if !(QUANTUM_PAINTER_SUPPORTS_256_PALETTE) if (bits_per_pixel > 4) { qp_dprintf("qp_internal_decode_palette: image bpp greater than 4\n"); return false; } #endif if (bits_per_pixel > 8) { qp_dprintf("qp_internal_decode_palette: image bpp greater than 8\n"); return false; } return true; } bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg) { const uint8_t pixel_bitmask = (1 << bits_per_pixel) - 1; const uint8_t pixels_per_byte = 8 / bits_per_pixel; uint32_t remaining_pixels = pixel_count; // don't try to derive from byte_count, we may not use an entire byte while (remaining_pixels > 0) { uint8_t byteval = input_callback(input_arg); if (byteval < 0) { return false; } uint8_t loop_pixels = remaining_pixels < pixels_per_byte ? remaining_pixels : pixels_per_byte; for (uint8_t q = 0; q < loop_pixels; ++q) { if (!output_callback(palette, byteval & pixel_bitmask, output_arg)) { return false; } byteval >>= bits_per_pixel; } remaining_pixels -= loop_pixels; } return true; } bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg) { return qp_internal_decode_recolor(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_pixel_white, qp_pixel_black, output_callback, output_arg); } bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) { struct painter_driver_t* driver = (struct painter_driver_t*)device; int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) { if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) { return false; } } return qp_internal_decode_palette(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_internal_global_pixel_lookup_table, output_callback, output_arg); } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Progressive pull of bytes, push of pixels static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) { struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg; state->curr = qp_stream_get(state->src_stream); return state->curr; } static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) { struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg; // Work out if we're parsing the initial marker byte if (state->rle.mode == MARKER_BYTE) { uint8_t c = qp_stream_get(state->src_stream); if (c >= 128) { state->rle.mode = NON_REPEATING_RUN; // non-repeated run state->rle.remain = c - 127; } else { state->rle.mode = REPEATING_RUN; // repeated run state->rle.remain = c; } state->curr = qp_stream_get(state->src_stream); } // Work out which byte we're returning uint8_t c = state->curr; // Decrement the counter of the bytes remaining state->rle.remain--; if (state->rle.remain > 0) { // If we're in a non-repeating run, queue up the next byte if (state->rle.mode == NON_REPEATING_RUN) { state->curr = qp_stream_get(state->src_stream); } } else { // Swap back to querying the marker byte mode state->rle.mode = MARKER_BYTE; } return c; } bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) { struct qp_internal_pixel_output_state* state = (struct qp_internal_pixel_output_state*)cb_arg; struct painter_driver_t* driver = (struct painter_driver_t*)state->device; if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) { return false; } // If we've hit the transmit limit, send out the entire buffer and reset the write position if (state->pixel_write_pos == state->max_pixels) { if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->pixel_write_pos)) { return false; } state->pixel_write_pos = 0; } return true; } qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression) { switch (compression) { case IMAGE_UNCOMPRESSED: return qp_drawimage_byte_uncompressed_decoder; case IMAGE_COMPRESSED_RLE: input_state->rle.mode = MARKER_BYTE; input_state->rle.remain = 0; return qp_drawimage_byte_rle_decoder; default: return NULL; } }