/* Copyright 2015-2017 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "kuatsure.h" #define LAYOUT_preonic_grid_wrapper(...) LAYOUT_preonic_grid(__VA_ARGS__) enum preonic_layers { _QWERTY, _GAME, _LOWER, _RAISE, _ADJUST, }; enum preonic_keycodes { QWERTY = USER_SAFE_RANGE, GAME, LOWER, RAISE, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Tab/M| Q | W | E | R | T | Y | U | I | O | P | \ | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Esc/C| A | S | D | F | G | H | J | K | L | ; | ' | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * |Leader| Game | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT_preonic_grid_wrapper( \ KC_GRV, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \ KT_MTAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \ KT_CESC, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \ KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \ KC_LEAD, GAME, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), /* Game * * Mostly transparent, but wanted to disable gui key. * Also give a key to get back to qwerty layout. * * ,-----------------------------------------------------------------------------------. * | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | | | | | | | | | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | |Qwerty| | Spc | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_GAME] = LAYOUT_preonic_grid_wrapper( \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, QWERTY, _______, KC_SPC, _______, _______, _______, _______, _______, _______, _______, _______ \ ), /* Lower * ,-----------------------------------------------------------------------------------. * | E`~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | | Up | | ` | < | { | } | _ | | | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | Vol- | Prev | Play | Next | Vol+ | - | [ | ] | > | ? | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | Mute | | | | | | Home | PgDn | PgUp | End | * `-----------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_preonic_grid_wrapper( \ KC_GESC, _________________SYMBOL_L1_________________, _________________SYMBOL_R1_________________, _______, \ _______, _______, _______, KC_UP, _______, KC_GRV, _______, ____CRBRACES____, KC_UNDS, _______, KC_PIPE, \ _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, _____PARENS_____, KC_PLUS, KC_COLN, KC_DQT , \ _______, KC_VOLD, KC_MRWD, KC_MPLY, KC_MFFD, KC_VOLU, KC_MINS, ___SQBRACKETS___, _______, KC_QUES, _______, \ _______, KC_MUTE, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ ), /* Raise * ,-----------------------------------------------------------------------------------. * | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | F9 | F10 | F11 | F12 | | * | 7 | 8 | 9 | 0 | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | F5 | F6 | F7 | F8 | | = | 4 | 5 | 6 | + | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F1 | F2 | F3 | F4 | | - | 1 | 2 | 3 | / | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | 0 | 0 | | | * `-----------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_preonic_grid_wrapper( \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, ____________FUNCTION_3____________, _______, KC_ASTR, KC_7, KC_8, KC_9, KC_0, _______, \ _______, ____________FUNCTION_2____________, _______, KC_EQL, KC_4, KC_5, KC_6, KC_PLUS, _______, \ _______, ____________FUNCTION_1____________, _______, KC_MINS, KC_1, KC_2, KC_3, KC_SLASH, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______ \ ), /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | MAKE | FLSH | | | | | | | | | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | RESET| DEBUG| | |Aud on|AudOff| | | | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | VRSN | | |MusMod|Mus on|MusOff| | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | |Qwerty| Game | | | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT_preonic_grid_wrapper( \ ____________FUNCTION_1____________, ____________FUNCTION_2____________, ____________FUNCTION_3____________, \ _______, KB_MAKE, KB_FLSH, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ _______, RESET, DEBUG, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, \ _______, KB_VRSN, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, GAME, _______, _______ \ ), }; bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; break; case GAME: if (record->event.pressed) { set_single_persistent_default_layer(_GAME); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; } return true; };