#pragma once #include "config_common.h" #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1224 #define DEVICE_VER 0x0001 #define MANUFACTURER X-BOWS #define PRODUCT WOO-DY #define MATRIX_ROWS 5 #define MATRIX_COLS 15 #define MATRIX_ROW_PINS {B3, B2, B1, B0, B5 } #define MATRIX_COL_PINS {B6, C6, C7, F4, F5, F6, F7, B7, D2, D3, D5, D4, D6, D7, B4 } #define DIODE_DIRECTION COL2ROW #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define DEBOUNCE 3 #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define DISABLE_RGB_MATRIX_BAND_SAT #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS #define DISABLE_RGB_MATRIX_SPLASH #define DISABLE_RGB_MATRIX_MULTISPLASH #define DISABLE_RGB_MATRIX_SOLID_SPLASH #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #define DISABLE_RGB_MATRIX_DIGITAL_RAIN #define DRIVER_ADDR_1 0b1110100 #define DRIVER_ADDR_2 0b1110110 #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 35 #define DRIVER_2_LED_TOTAL 32 #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #endif