/** * Copyright (C) 2021 Jerrell, Jacob <@jjerrell> * * This file is part of qmk_firmware. * * qmk_firmware is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * qmk_firmware is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with qmk_firmware. If not, see . */ #include "jjerrell.h" __attribute__((weak)) void matrix_scan_keymap(void) {} __attribute__((weak)) void leader_scan_secrets(void) {} #ifdef LEADER_ENABLE LEADER_EXTERNS(); void matrix_scan_leader(void) { static uint8_t mods = 0; mods = get_mods(); LEADER_DICTIONARY() { leading = false; leader_end(); clear_mods(); // Website Refresh / XCode "Run" SEQ_ONE_KEY(KC_R) { SEND_STRING(SS_LGUI("r")); } SEQ_TWO_KEYS(KC_B, KC_D) { send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY); } SEQ_TWO_KEYS(KC_L, KC_C) { send_string_with_delay("/** */", TAP_CODE_DELAY); wait_ms(TAPPING_TERM); tap_code(KC_LEFT); tap_code(KC_LEFT); tap_code(KC_LEFT); if (!(mods & MOD_MASK_SHIFT)) { tap_code(KC_ENT); } } set_mods(mods); #ifndef NO_SECRETS leader_scan_secrets(); #endif // !NO_SECRETS } } #endif static bool is_first_run = true; void matrix_scan_user(void) { if (is_first_run) { is_first_run = false; startup_user(); } #ifdef LEADER_ENABLE matrix_scan_leader(); #endif matrix_scan_keymap(); } __attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; } // on layer change, no matter where the change was initiated // Then runs keymap's layer change check layer_state_t layer_state_set_user(layer_state_t state) { if (!is_keyboard_master()) { return state; } state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); state = layer_state_set_keymap(state); #if defined(RGBLIGHT_ENABLE) state = layer_state_set_rgb_light(state); #endif // RGBLIGHT_ENABLE return state; } __attribute__((weak)) void dip_switch_update_keymap(uint8_t index, bool active) {} void dip_switch_update_user(uint8_t index, bool active) { dip_switch_update_keymap(index, active); } __attribute__((weak)) bool music_mask_keymap(uint16_t keycode) { return true; } bool music_mask_user(uint16_t keycode) { switch (keycode){ default: return music_mask_keymap(keycode); break; } } __attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; } // Runs state check and changes underglow color and animation layer_state_t default_layer_state_set_user(layer_state_t state) { if (!is_keyboard_master()) { return state; } return default_layer_state_set_keymap(state); } #ifdef AUDIO_ENABLE __attribute__((weak)) void startup_keymap(void) {} void startup_user(void) { wait_ms(TAP_CODE_DELAY); // gets rid of tick startup_keymap(); } __attribute__((weak)) void shutdown_keymap(void) {} void shutdown_user(void) { wait_ms(TAP_CODE_DELAY); stop_all_notes(); shutdown_keymap(); } __attribute__((weak)) void music_on_keymap(void) {} void music_on_user(void) { music_scale_user(); music_on_keymap(); } #endif // AUDIO_ENABLE