#include QMK_KEYBOARD_H // Keymap myee // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 #define _ADJUST 3 enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( \ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\ F(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ KC_LCTL, KC_LGUI,KC_LALT, F(0), F(1), KC_RGUI,KC_RALT, KC_RCTL \ ), [_LOWER] = LAYOUT( \ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_UP, KC_MINS, KC_EQL, KC_DEL, \ _______, _______, KC_ASTR, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQUO, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSLS, \ _______, _______, _______, KC_LPRN, KC_RPRN, KC_HOME, KC_PGUP, KC_PGDN, KC_END, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ \ ), [_RAISE] = LAYOUT( \ KC_GRV, KC_LPRN, KC_RPRN, KC_DQUO, KC_QUOT, KC_SCLN, KC_COLON,KC_UNDS, KC_PLUS, _______, _______, KC_BSPC, \ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \ _______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, BL_INC, BL_DEC \ ), [_ADJUST] = LAYOUT( \ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_SYSTEM_SLEEP, _______, _______, _______, _______, _______, _______, _______ \ ), }; enum function_id { LAUNCH, RGBLED_TOGGLE, }; const uint16_t PROGMEM fn_actions[] = { [0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC), [1] = ACTION_LAYER_TAP_KEY(_RAISE, KC_SPC), [2] = ACTION_LAYER_TAP_KEY(_ADJUST,KC_TAB), }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function return MACRO_NONE; }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; }