#include QMK_KEYBOARD_H #include "keymap_german.h" extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTZ 0 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum custom_keycodes { QWERTZ = SAFE_RANGE, LOWER, RAISE, ADJUST, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwertz * ,-----------------------------------------------------------------------------------. * | Esc | Q | W | E | R | T | Z | U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Tab | A | S | D | F | G | H | J | K | L | + | # | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Y | X | C | V | B | N | M | , | . | - |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | Alt | AltGr| GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_QWERTZ] = LAYOUT( \ KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, DE_Z, DE_U, DE_I, DE_O, DE_P, KC_BSPC, \ KC_TAB, DE_A, DE_S, DE_D, DE_F, DE_G, DE_H, DE_J, DE_K, DE_L, DE_PLUS, DE_HASH, \ KC_LSFT, DE_Y, DE_X, DE_C, DE_V, DE_B, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_ENT , \ KC_LCTL, KC_LALT, KC_ALGR, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), /* Lower * ,-----------------------------------------------------------------------------------. * | ° | ! | " | § | $ | % | & | / | ( | ) | = | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | @ | € | ü | ? | ´ | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| F7 | F8 | F9 | F10 | F11 | F12 | | | ö | ä | |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT( \ DE_CIRC, DE_EXLM, DE_DQOT, DE_PARA, DE_DLR, DE_PERC, DE_AMPR, DE_SLSH, DE_LPRN, DE_RPRN, DE_EQL, KC_BSPC, \ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_AT , DE_EURO, KC_LBRC, DE_QST, DE_QUOT, \ KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DE_PIPE , KC_SCLN, KC_QUOT, _______, KC_ENT, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ ), /* Raise * ,-----------------------------------------------------------------------------------. * | ° | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | { | [ | ] | } | \ | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT( \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_LCBR, DE_LBRC, DE_RBRC, DE_RCBR , DE_BSLS, \ KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, KC_ENT, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ ), /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | | Reset| | | | | | | | | | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | |Aud on|Audoff|AGnorm|AGswap|Qwertz| | | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT( \ _______, RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTZ, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ) }; #ifdef AUDIO_ENABLE float tone_qwertz[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTZ: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_qwertz); #endif persistent_default_layer_set(1UL<<_QWERTZ); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; }