#include QMK_KEYBOARD_H //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; extern keymap_config_t keymap_config; #define _QWERTY 0 #define _GAME 1 #define _LOWER 2 #define _NAV 3 #define _VIM 4 enum custom_keycodes { QWERTY = SAFE_RANGE, GAME, LOWER, NAV, VIM, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Z(Y)| U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Esc | A | S | D |LTVIMF| G | H | J | K | L | É(;)| Á(") | * |------+------+------+------+------+------|------+------+------+------+------+------| * |Í/Shft| Y(Z) | X | C | V | B | N | M | , | . | -(/)| Shift| * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | GUI | Alt |ADJUST| Spc | LOWER| Bksp | Ent | Alt | =(&) | GAME | Del | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT( \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ KC_ESC, KC_A, KC_S, KC_D, LT(_VIM, KC_F), KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ MT(MOD_LSFT, KC_NUBS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ KC_LCTL, KC_LGUI, KC_LALT, TT(_NAV), KC_SPC, LT(_LOWER, KC_SPC), KC_BSPC, KC_ENT, KC_RALT, KC_AMPERSAND, TG(_GAME), KC_DEL \ ), /* Gaming mode * ,-----------------------------------------------------------------------------------. * | | | | | | | | | | | |Lower | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | F | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| | | | | | | | | | |QWERTY| * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | Left | Down | Up | Right| * `-----------------------------------------------------------------------------------' */ [_GAME] = LAYOUT( \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, OSL(_LOWER), \ _______, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \ KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), \ _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), /* Lower * ,-----------------------------------------------------------------------------------. * | 0(') | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö(0) | Ü(-) | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F10 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F11 | F12 | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | | | | | | | Ins | Home | PgUp | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | Del | End | PgDn | AltGr| * `-----------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT( \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \ KC_F10, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F11, KC_F12, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, KC_RSFT, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_RALT \ ), /* NAV * ,-----------------------------------------------------------------------------------. * | | | Up | | F2 | | | 7 | 8 | 9 | / | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | Left | Down | Right| | | | 4 | 5 | 6 | * | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| | | | | | | 1 | 2 | 3 | - | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | | | 0 | . | = | + | | * `-----------------------------------------------------------------------------------' */ [_NAV] = LAYOUT( \ _______, _______, KC_UP, _______, KC_F2, _______, _______, KC_7, KC_8, KC_9, KC_KP_SLASH, _______, \ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_4, KC_5, KC_6, KC_KP_ASTERISK, _______, \ KC_LSFT, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_KP_MINUS, _______, \ _______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_KP_DOT, KC_KP_EQUAL, KC_KP_PLUS, _______ \ ), /* Vim Movement (Hold down F) * ,-----------------------------------------------------------------------------------. * |RGBMOD|RGBTOG| | | | | | Ú | Í | Ó | Ő | Ű | * |------+------+------+------+------+------+------+------+------+------+------+------| * |DM_stp| | | LCTRL| | | Left | Down | Up | Right| | | * |------+------+------+------+------+------+------+------+------+------+------+------| * |DM_REC| | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | LShft| | | | | | | RESET| * `-----------------------------------------------------------------------------------' */ [_VIM] = LAYOUT( \ RGB_MOD, RGB_TOG, _______, _______, _______, _______, _______, KC_RBRC, KC_NUBS, KC_EQL , KC_LBRC, KC_NUHS, \ _______, _______, _______, KC_LCTL, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, RESET \ ) }; // define variables for reactive RGB bool RGB_INIT = false; bool TOG_STATUS = false; int RGB_current_mode; void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } void matrix_scan_user(void) { uint8_t layer = biton32(layer_state); switch (layer) { case _NAV: if (RGB_INIT) {} else { RGB_current_mode = rgblight_config.mode; RGB_INIT = true; } if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false } else { TOG_STATUS = !TOG_STATUS; rgblight_mode(29); } break; case _LOWER: if (RGB_INIT) {} else { RGB_current_mode = rgblight_config.mode; RGB_INIT = true; } if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false } else { TOG_STATUS = !TOG_STATUS; rgblight_mode(29); } break; case _QWERTY: if (RGB_INIT) {} else { RGB_current_mode = rgblight_config.mode; RGB_INIT = true; } rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change TOG_STATUS = false; break; } };