/* Copyright 2020 MrT1ddl3s * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "knobgoblin.h" #ifdef ENCODER_ENABLE /* assign keycodes to the encoder rotation */ bool encoder_update_kb(uint8_t index, bool clockwise) { if (!encoder_update_user(index, clockwise)) return false; if (index == 1) { /* Bottom encoder */ if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } if (index == 0) { /* Top encoder */ if (clockwise) { tap_code(KC_MNXT); } else { tap_code(KC_MPRV); } } return true; } #endif #ifdef OLED_ENABLE /* rotate screen for proper orentation*/ __attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } /* byte map for the goblin logo, knob goblin text, and level text */ static void render_goblin_logo(void) { static const char PROGMEM my_logo[] = { 0x00, 0xe0, 0x40, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x20, 0x10, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x10, 0x20, 0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x40, 0xe0, 0x00, 0x00, 0x03, 0x06, 0x3c, 0x49, 0x91, 0x21, 0x00, 0x40, 0x80, 0x80, 0x80, 0x80, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x00, 0x21, 0x91, 0x49, 0x3c, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1f, 0x60, 0x40, 0xc0, 0x06, 0x0e, 0x0f, 0x67, 0x50, 0xc0, 0xc0, 0x50, 0x67, 0x0f, 0x0e, 0x06, 0xc0, 0x40, 0x60, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x7b, 0xc7, 0x8e, 0x1e, 0x3e, 0x3e, 0x3e, 0x3e, 0x1e, 0x8e, 0xc7, 0x7b, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x06, 0x04, 0x04, 0x06, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x04, 0x06, 0x09, 0x10, 0x00, 0x1f, 0x03, 0x06, 0x0c, 0x1f, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x1f, 0x12, 0x12, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0xfc, 0x84, 0xa4, 0xa4, 0x68, 0x00, 0x78, 0x84, 0x84, 0x84, 0x78, 0x00, 0xfc, 0x94, 0x94, 0x68, 0x00, 0xfc, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x00, 0xfc, 0x18, 0x30, 0x60, 0xfc, 0x00, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x01, 0x02, 0x01, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00 }; oled_write_raw_P(my_logo, sizeof(my_logo)); } /* text display for layer indication */ __attribute__((weak)) void oled_task_user(void) { render_goblin_logo(); oled_set_cursor(0,11); switch (get_highest_layer(layer_state)) { case 0: oled_write_P(PSTR(" ONE\n"), false); break; case 1: oled_write_P(PSTR(" TWO\n"), false); break; case 2: oled_write_P(PSTR("THREE\n"), false); break; case 3: oled_write_P(PSTR(" FOUR\n"), false); break; case 4: oled_write_P(PSTR(" FIVE\n"), false); break; case 5: oled_write_P(PSTR(" SIX\n"), false); break; } } #endif