// This keymap was designed to close to the default kc60 layout, with some useful changes, such as adding media keys. // It also moves the reset key off the base layer, as in the default kc60 layout for this firmware. // I have swapped FN and RGUI as my rainbow keyset has them in the opposite order. #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Basic QWERTY * ,-----------------------------------------------------------. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | * |-----------------------------------------------------------| * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |FN |Gui |Ctrl | * `-----------------------------------------------------------' */ [0] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, KC_RALT, MO(1), KC_RGUI, KC_RCTL \ ), /* * ,-----------------------------------------------------------. * | ` |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del | * |-----------------------------------------------------------| * | | | Up| | | | | | | | PS| | | | * |-----------------------------------------------------------| * | |Lft|Dwn|Rgt| |BL-|BL+| | | | | | | * |-----------------------------------------------------------| * | |Prv| PP|Nxt| | | | |Hom|End| | | * |-----------------------------------------------------------| * | Rst| | | BL | | | | | * `-----------------------------------------------------------' * PS = Print Screen * PP = Play/Pause */ [1] = LAYOUT( /* Function Layer */ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DELETE, \ KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, \ KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, BL_DEC, BL_INC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, \ RESET, KC_TRNS, KC_TRNS, BL_TOGG, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \ ), };