/* Copyright 2020 Garret Gartner This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H enum avenue_layers { _QWERTY, _LOWER, _RAISE, _FUNCTION }; //Tap Dance Declarations: enum avenue_tapcodes { TD_RST, TD_DBQT, }; void dance_rst_reset (tap_dance_state_t *state, void *user_data) { // *Line_Note.001 if (state->count >= 2) { reset_keyboard(); reset_tap_dance(state); } } //Tap Dance Functions: tap_dance_action_t tap_dance_actions[] = { [TD_RST] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, NULL, dance_rst_reset), // References "dance_rst_reset" (*Line_Note.001) [TD_DBQT] = ACTION_TAP_DANCE_DOUBLE (KC_QUOTE, KC_DQT) }; // Keymap Customization: #define LOWR MO(_LOWER) #define RISE MO(_RAISE) #define FN MO(_FUNCTION) #define GUI KC_LGUI #define ALT KC_LALT #define SPACE KC_SPACE /* * ┌────┐ * │ │ = "TRANSPARENT" KEY LOCATION * └────┘ */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* _QWERTY (Base) * * ┌────┐ ┌────┐ ┌────┬────┬────┐ * │MUTE│ │Esc │ │ ( │ ) │ ; │ * └────┘ └────┘ └────┴────┴────┘ * ┌────┐ ┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ * │Home│ │Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │BkSp│ * ├────┤ ├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴────┤ * │PgUp│ │CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Enter │ * ├────┤ ├─────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─────┤ * │PgDn│ │LShft │ Z │ X │ C │ V │ B │ N │ M │ , │ . │RISE │ * ├────┤ ├─────┬──┴─┬──┴──┬─┴────┴────┴──┬─┴────┴───┬┴────┼────┼─────┤ * │End │ │LCtrl│GUI │ALT │ LOWR │ │RAlt │RCTL│FUNC │ * └────┘ └─────┴────┴─────┴──────────────┴──────────┴─────┴────┴─────┘ */ [_QWERTY] = LAYOUT_staggered( KC_MUTE, KC_ESC, KC_LPRN, KC_RPRN, KC_SCLN, KC_HOME, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_PGUP, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RISE, KC_END, KC_LCTL, GUI, ALT, LOWR, SPACE, KC_RALT, KC_RCTL, FN ), /* _LOWER (Symbols / Punctuation) * * ┌────┐ ┌────┐ ┌────┬────┬────┐ * │ │ │ │ │ [ │ ] │ : │ * └────┘ └────┘ └────┴────┴────┘ * ┌────┐ ┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ * │ - │ │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ │ * ├────┤ ├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴────┤ * │ \ │ │ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ │ '/" │ * ├────┤ ├─────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─────┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├────┤ ├─────┬──┴─┬──┴──┬─┴────┴────┴──┬─┴────┴───┬┴────┼────┼─────┤ * │ _ │ │ │ │ │ │ │ │ │ │ * └────┘ └─────┴────┴─────┴──────────────┴──────────┴─────┴────┴─────┘ */ [_LOWER] = LAYOUT_staggered( _______, _______, KC_LBRC, KC_RBRC, KC_COLON, KC_MINUS, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, KC_BSLS, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, TD(TD_DBQT), KC_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UNDS, _______, _______, _______, _______, _______, _______, _______, _______ ), /* _RAISE (Misc Modifiers / Extended Punctuation) * * ┌────┐ ┌────┐ ┌────┬────┬────┐ * │PRNT│ │ │ │ { │ } │ + │ * └────┘ └────┘ └────┴────┴────┘ * ┌────┐ ┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ * │ │ │ │ │ │ │ │ │ │ │ │ Up │ │ │ * ├────┤ ├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴────┤ * │ │ │CAPS │ │ │ │ │ │ │ │Left│Rght│ │ * ├────┤ ├─────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─────┤ * │ │ │ │ │ │ │ │ │ │ │Down│ / │ │ * ├────┤ ├─────┬──┴─┬──┴──┬─┴────┴────┴──┬─┴────┴───┬┴────┼────┼─────┤ * │ │ │ │ │ │ │ │ │ ? │ │ * └────┘ └─────┴────┴─────┴──────────────┴──────────┴─────┴────┴─────┘ */ [_RAISE] = LAYOUT_staggered( KC_PSCR, _______, KC_LCBR, KC_RCBR, KC_PLUS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUES, _______ ), /* _FUNCTION (F-Row / DFU Reset / RGB Toggle) * * ┌────┐ ┌────┐ ┌────┬────┬────┐ * │RSET│ │RGB │ │F11 │F12 │F13 │ * └────┘ └────┘ └────┴────┴────┘ * ┌────┐ ┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ * │ │ │ │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │F10 │ │ * ├────┤ ├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴────┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ = │ * ├────┤ ├─────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─────┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├────┤ ├─────┬──┴─┬──┴──┬─┴────┴────┴──┬─┴────┴───┬┴────┼────┼─────┤ * │ │ │ │ │ │ │ │ │ │ │ * └────┘ └─────┴────┴─────┴──────────────┴──────────┴─────┴────┴─────┘ */ [_FUNCTION] = LAYOUT_staggered( TD(TD_RST), RGB_TOG, KC_F11, KC_F12, KC_F13, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQUAL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; // KEYMAP TEMPLATE: // // /* <_LAYER>: // * // * ┌────┐ ┌────┐ ┌────┬────┬────┐ // * │ │ │ │ │ │ │ │ // * └────┘ └────┘ └────┴────┴────┘ // * ┌────┐ ┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ // * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ // * ├────┤ ├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴────┤ // * │ │ │ │ │ │ │ │ │ │ │ │ │ │ // * ├────┤ ├─────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─────┤ // * │ │ │ │ │ │ │ │ │ │ │ │ │ │ // * ├────┤ ├─────┬──┴─┬──┴──┬─┴────┴────┴──┬─┴────┴───┬┴────┼────┼─────┤ // * │ │ │ │ │ │ │ │ │ │ │ // * └────┘ └─────┴────┴─────┴──────────────┴──────────┴─────┴────┴─────┘ // */ // [<_LAYER>] = LAYOUT_staggered( // _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______ // ) // Per-Key Tapping Term Definitions: uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case TD(TD_DBQT): return 235; default: return TAPPING_TERM; } } // Encoder Customization: (*Order-of-Keycode Specific) bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } return true; } // RGB Indicator Customization: (100% stolen from Jetpacktuxedo) void keyboard_post_init_user(void) { #ifdef RGBLIGHT_ENABLE // Set up RGB effects on _only_ the first LED (index 0): rgblight_set_effect_range(0, 1); // Set LED effects to breathing mode in a "terminal-green" type color: rgblight_sethsv_noeeprom(50, 255, 100); rgblight_mode_noeeprom(RGBLIGHT_EFFECT_BREATHING + 2); // Init the second LED to a static color: setrgb(225, 185, 0, (rgb_led_t *)&led[1]); rgblight_set(); #endif // RGBLIGHT_ENABLE } // RGB Indicator Customization: (cont.) layer_state_t layer_state_set_user(layer_state_t state){ #ifdef RGBLIGHT_ENABLE uint8_t led1r = 0; uint8_t led1g = 0; uint8_t led1b = 0; if (layer_state_cmp(state, 1)) { led1b = 255; } if (layer_state_cmp(state, 3)) { led1r = 200; } setrgb(led1r, led1g, led1b, (rgb_led_t *)&led[1]); rgblight_set(); #endif //RGBLIGHT_ENABLE return state; }