#pragma once #include "dactyl_manuform.h" // This uses the same coordinate system as the program that defines // the case model, but not the same coordinates. // Numbers increase going to the right and away from the user on the // right-hand side of the keyboard. This is mirrored for the // left-hand side. // The matrix is constructed for ease of soldering, with the columns // of the thumb cluster extending along the sides of the finger // cluster so that everything can be contained in a 6x6 pattern. #define LAYOUT_62key( \ LA_20, LA_10, LF_35, LF_25, LF_15, LF_05, \ LF_55, LF_45, LF_34, LF_24, LF_14, LF_04, \ LF_54, LF_44, LF_33, LF_23, LF_13, LF_03, \ LF_53, LF_43, LF_32, LF_22, LF_12, \ LF_21, LT_21, LT_22, \ LT_10, LT_11, LT_12, \ LT_01, LT_02, \ \ RF_05, RF_15, RF_25, RF_35, RA_10, RA_20, \ RF_04, RF_14, RF_24, RF_34, RF_45, RF_55, \ RF_03, RF_13, RF_23, RF_33, RF_44, RF_54, \ RF_12, RF_22, RF_32, RF_43, RF_53, \ RT_22, RT_21, RF_21, \ RT_12, RT_11, RT_10, \ RT_02, RT_01 \ ) { \ { LA_20, LA_10, LF_35, LF_25, LF_15, LF_05 }, \ { LF_55, LF_45, LF_34, LF_24, LF_14, LF_04 }, \ { LF_54, LF_44, LF_33, LF_23, LF_13, LF_03 }, \ { LF_53, LF_43, LF_32, LF_22, LF_12, LT_22 }, \ { KC_NO, KC_NO, LT_21, LF_21, LT_11, LT_12 }, \ { KC_NO, KC_NO, LT_10, KC_NO, LT_01, LT_02 }, \ \ { RA_20, RA_10, RF_35, RF_25, RF_15, RF_05 }, \ { RF_55, RF_45, RF_34, RF_24, RF_14, RF_04 }, \ { RF_54, RF_44, RF_33, RF_23, RF_13, RF_03 }, \ { RF_53, RF_43, RF_32, RF_22, RF_12, RT_22 }, \ { KC_NO, KC_NO, RT_21, RF_21, RT_11, RT_12 }, \ { KC_NO, KC_NO, RT_10, KC_NO, RT_01, RT_02 } \ }