/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "drashna.h" enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE }; /* * The `LAYOUT_crkbd_base` macro is a template to allow the use of identical * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so * that there is no need to set them up for each layout, and modify all of * them if I want to change them. This helps to keep consistency and ease * of use. K## is a placeholder to pass through the individual keycodes */ #ifdef CONVERT_TO_PROTON_C # define MID_TMB ET_RAIS #else # define MID_TMB KC_ENT #endif // clang-format off #define LAYOUT_split_3x6_3_wrapper(...) LAYOUT_split_3x6_3(__VA_ARGS__) #define LAYOUT_split_3x6_3_base( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ ) \ LAYOUT_split_3x6_3_wrapper( \ KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \ ALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \ OS_LSFT, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \ OS_LGUI, KC_SPC, BK_LWER, DL_RAIS, MID_TMB, OS_RGUI \ ) #define LAYOUT_base_wrapper(...) LAYOUT_split_3x6_3_base(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper( _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ ), [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper( ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ ), [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper( _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ ), [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper( _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________ ), [_LOWER] = LAYOUT_split_3x6_3_wrapper( KC_F11, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F11, KC_F12, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE, _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT_split_3x6_3_wrapper( \ _______, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______, _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT_split_3x6_3_wrapper( \ KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET, VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST, MG_NKRO, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL, HPT_TOG, KC_NUKE, _______, _______, TG_MODS, HPT_FBK ) }; // clang-format on #ifdef OLED_DRIVER_ENABLE oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_270; } #endif #ifdef TAPPING_TERM_PER_KEY uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case ALT_T(KC_A): return TAPPING_TERM + 100; default: return TAPPING_TERM; } } #endif #ifdef RGB_MATRIX_ENABLE void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); } void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); } void check_default_layer(uint8_t mode, uint8_t type, uint8_t led_min, uint8_t led_max) { switch (get_highest_layer(default_layer_state)) { case _QWERTY: rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max); break; case _COLEMAK_DH: rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max); break; case _COLEMAK: rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max); break; case _DVORAK: rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max); break; } } void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { if (userspace_config.rgb_layer_change) { switch (get_highest_layer(layer_state)) { case _GAMEPAD: rgb_matrix_layer_helper(HSV_ORANGE, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max); break; case _DIABLO: rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max); break; case _RAISE: rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max); break; case _LOWER: rgb_matrix_layer_helper(HSV_GREEN, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max); break; case _ADJUST: rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max); break; default: { check_default_layer(0, LED_FLAG_UNDERGLOW, led_min, led_max); break; } } check_default_layer(0, LED_FLAG_MODIFIER, led_min, led_max); } } #endif