/* Copyright 2020 Obosob * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT_split_3x5_3( \ L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \ L32, L33, L34, R35, R36, R37 \ ) \ { \ { L00, L01, L02, L03, L04 }, \ { L10, L11, L12, L13, L14 }, \ { L20, L21, L22, L23, L24 }, \ { KC_NO, KC_NO, L32, L33, L34 }, \ { R09, R08, R07, R06, R05 }, \ { R19, R18, R17, R16, R15 }, \ { R29, R28, R27, R26, R25 }, \ { KC_NO, KC_NO, R37, R36, R35 }, \ }