#pragma once #include "quantum.h" #define LAYOUT( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k10, k11, k12, k13, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k30, k31, k32, \ k40, k41, k42, k43, k44, k45, k46, k66, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k50, k51, k52, k53, \ k60, k61, k62, k63, k64, k65, k68, k69, k6A, k6B, k6C, k6D, k6E, k70, k71, k72, \ k80, k81, k82, k83, k84, k85, k86, k88, k89, k8A, k8B, k8C, k8D, k8E, k90, k91, k92, k93 \ ) { \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k10, k11, k12, k13 }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k30, k31, k32, KC_NO }, \ { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k50, k51, k52, k53 }, \ { k60, k61, k62, k63, k64, k65, k66, KC_NO, k68, k69, k6A, k6B, k6C, k6D, k6E, k70, k71, k72, KC_NO }, \ { k80, k81, k82, k83, k84, k85, k86, KC_NO, k88, k89, k8A, k8B, k8C, k8D, k8E, k90, k91, k92, k93 } \ }