#include "sofle.h" #ifdef SWAP_HANDS_ENABLE __attribute__ ((weak)) const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = // The LAYOUT macro could work for this, but it was harder to figure out the // identity using it. // This is the identity layout. /* { \ { {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} }, \ { {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} }, \ { {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} }, \ { {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} }, \ { {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} }, \ \ { {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} }, \ { {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} }, \ { {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} }, \ { {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} }, \ { {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} }, \ }; */ // This is the mirror, q <-> p, w <-> o, etc... { \ { {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} }, \ { {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} }, \ { {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} }, \ { {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} }, \ { {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} }, \ \ { {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} }, \ { {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} }, \ { {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} }, \ { {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} }, \ { {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} }, \ }; #endif