#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; enum layers { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _GAME, _ADJUST }; enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, GAME, ADJUST }; #define GAME TG(_GAME) #define RSE_ENT LT(_RAISE, KC_ENT) #define ESC_CTL LCTL_T(KC_ESC) // for Linux #define ESC_CMD LGUI_T(KC_ESC) // for macOS // Use these to switch desktops on macOS #define DESK_L LCTL(KC_LEFT) #define DESK_R LCTL(KC_RGHT) // Use these to switch desktops on Gnome #define DESK_UP LGUI(KC_PGUP) #define DESK_DN LGUI(KC_PGDN) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Use QWERTY on macOS (Colemak mapped using software) [_QWERTY] = LAYOUT_ortho_4x12( KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I, KC_O , KC_P , KC_BSPC, \ ESC_CMD, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K, KC_L , KC_SCLN, KC_QUOT, \ KC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSPC, \ XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \ ), // Use Colemak on Linux (No native Colemak mapping) [_COLEMAK] = LAYOUT_ortho_4x12( \ KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSPC, \ ESC_CTL, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT, \ KC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSPC, \ XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \ ), [_DVORAK] = LAYOUT_ortho_4x12( \ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ ESC_CTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \ XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \ ), [_LOWER] = LAYOUT_ortho_4x12( \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_MINS, _______, \ KC_TILD, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_PLUS, KC_PIPE, \ _______, _______, _______, KC_UNDS, KC_EQL, _______, _______, KC_1, KC_2, KC_3, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, _______, _______ \ ), [_RAISE] = LAYOUT_ortho_4x12( \ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, KC_INS, KC_DEL, \ KC_TILD, _______, KC_LBRC, KC_LCBR, KC_RCBR, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS, \ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, DESK_R, DESK_DN, DESK_UP, DESK_L \ ), [_GAME] = LAYOUT_ortho_4x12( \ KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSPC, \ ESC_CMD, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT, \ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT, \ XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \ ), [_ADJUST] = LAYOUT_ortho_4x12( _______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL , _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, GAME, _______, _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { set_single_persistent_default_layer(_DVORAK); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; } bool encoder_update_user(uint8_t index, bool clockwise) { if (IS_LAYER_ON(_RAISE) || IS_LAYER_ON(_LOWER)) { if (clockwise) { register_code(KC_VOLU); unregister_code(KC_VOLU); } else { register_code(KC_VOLD); register_code(KC_VOLD); } } else { if (clockwise) { #ifdef MOUSEKEY_ENABLE register_code(KC_MS_WH_DOWN); unregister_code(KC_MS_WH_DOWN); #else register_code(KC_PGDN); unregister_code(KC_PGDN); #endif } else { #ifdef MOUSEKEY_ENABLE register_code(KC_MS_WH_UP); unregister_code(KC_MS_WH_UP); #else register_code(KC_PGUP); unregister_code(KC_PGUP); #endif } } return true; }