#include QMK_KEYBOARD_H #include "jarred.h" #define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QW] = LAYOUT_ortho_4x12_wrapper(QWERTY_4x12), [_GAME] = LAYOUT_ortho_4x12_wrapper(GAME_4x12), [_LW] = LAYOUT_ortho_4x12_wrapper(LOWER_4x12), [_NV] = LAYOUT_ortho_4x12_wrapper(NAV_4x12), [_NP] = LAYOUT_ortho_4x12_wrapper(NUMPAD_4x12), [_MS] = LAYOUT_ortho_4x12_wrapper(MOUSE_4x12) }; #ifdef RGB_MATRIX_ENABLE void rgb_matrix_indicators_user(void) { #ifdef KEYBOARD_planck_light // Disable light in middle of 2U position of Planck Light rgb_matrix_set_color(42, 0, 0, 0); #endif } #endif