/* * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * wrote this file. As long as you retain this * notice you can do whatever you want with this stuff. If we meet some day, and * you think this stuff is worth it, you can buy me a beer in return. David Rauseo * ---------------------------------------------------------------------------- */ #include "common_oled.h" #include "oled_driver.h" #include "rgb_matrix.h" // for memcpy #include #include typedef struct { bool selecting; uint8_t selection; } kb_menu_status_t; static kb_menu_status_t rgb_menu = { false, 4 }; static bool rgb_menu_changed = false; void render_logo(void) { static const char PROGMEM font_logo[] = { 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; oled_write_P(font_logo, false); } void render_icon(void) { static const char PROGMEM font_icon[] = { 0x9b,0x9c,0x9d,0x9e,0x9f, 0xbb,0xbc,0xbd,0xbe,0xbf, 0xdb,0xdc,0xdd,0xde,0xdf,0 }; oled_write_P(font_icon, false); } #define RGB_FUNCTION_COUNT 6 typedef void (*rgb_matrix_f)(void); const rgb_matrix_f rgb_matrix_functions[RGB_FUNCTION_COUNT][2] = { { rgb_matrix_increase_hue, rgb_matrix_decrease_hue }, { rgb_matrix_increase_sat, rgb_matrix_decrease_sat }, { rgb_matrix_increase_val, rgb_matrix_decrease_val }, { rgb_matrix_increase_speed, rgb_matrix_decrease_speed }, { rgb_matrix_step, rgb_matrix_step_reverse }, { rgb_matrix_toggle, rgb_matrix_toggle } }; void render_rgb_menu(void) { static char buffer[63] = {0}; snprintf(buffer, sizeof(buffer), "Hue %3dSatrn %3dValue %3dSpeed %3dMode %3dEnbld %3d", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode, rgb_matrix_config.enable); if (rgb_menu.selecting) { buffer[5 + rgb_menu.selection * 10] = '*'; } else { buffer[5 + rgb_menu.selection * 10] = '>'; } oled_write(buffer, false); } void rgb_menu_selection(void) { if (!is_keyboard_master()) return; rgb_menu.selecting = !rgb_menu.selecting; rgb_menu_changed = true; } void rgb_menu_action(bool clockwise) { if (!is_keyboard_master()) return; if (rgb_menu.selecting) { if (!clockwise) { rgb_menu.selection = (rgb_menu.selection - 1); if (rgb_menu.selection >= RGB_FUNCTION_COUNT) rgb_menu.selection = RGB_FUNCTION_COUNT - 1; } else { rgb_menu.selection = (rgb_menu.selection + 1) % RGB_FUNCTION_COUNT; } } else { (*rgb_matrix_functions[rgb_menu.selection][clockwise])(); } rgb_menu_changed = true; } void rgb_menu_update(int8_t transaction_id) { if (!is_keyboard_master()) return; if (!rgb_menu_changed) return; rgb_menu_changed = false; transaction_rpc_send(transaction_id, sizeof(kb_menu_status_t), &rgb_menu); } void rgb_menu_slave_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) { memcpy(&rgb_menu, initiator2target_buffer, sizeof(kb_menu_status_t)); }