/* Copyright 2021 SethBarberee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "sethBarberee.h" //Define a type for as many tap dance states as you need enum { SINGLE_TAP = 1, SINGLE_HOLD = 2, DOUBLE_TAP = 3, DOUBLE_HOLD = 4, DOUBLE_SINGLE_TAP = 5, //send two single taps TRIPLE_TAP = 6, TRIPLE_HOLD = 7 }; enum { TD_ECAP = 0, }; #define KC_ECAP TD(TD_ECAP) typedef struct { bool toggled; // store whether we have toggled caps lock #ifdef RGBLIGHT_ENABLE int normal_mode; #endif // RGBLIGHT_ENABLE int state; } tap;