/* Copyright 2021 3araht * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "version.h" #define DF_COLE DF(_COLEMAK) #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D #define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O #define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH #define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 // #define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 #define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 // #define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 // Defines names for use in layer keycodes and the keymap enum layer_names { #ifndef PEDAL_NORMALLY_CLOSED _OPEN, #endif _CLOSE, #ifdef PEDAL_NORMALLY_CLOSED _OPEN, #endif _QWERTY, _COLEMAK, _MISC, _FN }; enum custom_keycodes { VERSION = SAFE_RANGE }; // Alias layout macros that expand groups of keys. #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_OPEN] = LAYOUT( MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, MI_B, MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, MI_G_2, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 ), [_CLOSE] = LAYOUT( MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, MI_B, MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, MI_G_2, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 ), [_QWERTY] = LAYOUT_wrapper( _________________NUMBER_L__________________, KC_GESC, KC_TAB, _________________QWERTY_L1_________________, KC_CAPS, _________________QWERTY_L2_________________, KC_H, KC_LSFT, _________________QWERTY_L3_________________, KC_N, KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, KC_6, KC_7, KC_8, KC_9, KC_BSPC, _________________QWERTY_R1_________________, KC_DEL, KC_PGUP, KC_G, _________________QWERTY_R2_________________, KC_ENT, KC_PGDN, KC_B, _________________QWERTY_R3_________________, KC_RSFT, KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), [_COLEMAK] = LAYOUT_wrapper( _________________NUMBER_L__________________, KC_GESC, KC_TAB, _________________COLEMAK_L1________________, KC_LCTL, _________________COLEMAK_L2________________, KC_ENT, KC_LSFT, _________________COLEMAK_L3________________, KC_M, KC_CAPS, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, KC_6, KC_7, KC_8, KC_9, KC_BSPC, _________________COLEMAK_R1________________, KC_DEL, KC_PGUP, KC_D, _________________COLEMAK_R2________________, KC_ENT, KC_PGDN, KC_B, _________________COLEMAK_R3________________, KC_RSFT, KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), [_MISC] = LAYOUT_wrapper( _________________FUNC__L___________________, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F10, _______, KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FN] = LAYOUT( DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DF_QWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_VOLU, MI_VELD, MI_VELU, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, VERSION, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG ) }; #if defined(ENCODER_MAP_ENABLE) const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { [_OPEN] = { ENCODER_CCW_CW(MI_OCTD, MI_OCTU) }, [_CLOSE] = { ENCODER_CCW_CW(MI_OCTD, MI_OCTU) }, [_QWERTY] = { ENCODER_CCW_CW(_______, _______) }, [_COLEMAK] = { ENCODER_CCW_CW(_______, _______) }, [_MISC] = { ENCODER_CCW_CW(_______, _______) }, [_FN] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD) }, }; #endif void my_init(void){ // Set octave to MI_OCT_0 midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; // avoid using 127 since it is used as a special number in some sound sources. midi_config.velocity = MIDI_INITIAL_VELOCITY; } void eeconfig_init_user(void) { // EEPROM is getting reset! midi_init(); my_init(); #ifdef RGB_MATRIX_ENABLE rgb_matrix_enable(); rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_sethsv(HSV_BLUE); rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); // rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); #endif } void keyboard_post_init_user(void) { my_init(); // party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs) rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case VERSION: // Output firmware info. if (record->event.pressed) { SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION " | " QMK_BUILDDATE); } break; } return true; } #ifdef RGB_MATRIX_ENABLE void rgb_matrix_indicators_user(void) { if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. uint8_t layer = biton32(layer_state); switch (layer) { case _CLOSE: // rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. // Close state indicator rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc break; case _FN: // left hand side rgb_matrix_set_color( 46, RGB_DARKORANGE); // DF_OPEN rgb_matrix_set_color( 48, RGB_DARKWHITE); // DF_QWER rgb_matrix_set_color( 60, RGB_DARKWHITE); // DF_COLE rgb_matrix_set_color( 73, RGB_DARKYELLOW); // AG_SWAP rgb_matrix_set_color( 72, RGB_DARKYELLOW); // AG_NORM // right hand side rgb_matrix_set_color( 1, RGB_DARKYELLOW); // MI_OCTD rgb_matrix_set_color(13, RGB_DARKGREEN); // MI_OCTU rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN break; } } } #endif