/* Copyright 2021 customMK * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "evo70.h" #include #include "matrix.h" #include OLED_FONT_H //If Bongo cat not undefined, Scroll wheel will be enabled, //but for scroll wheel to work, you must also set MOUSEKEY_ENABLE = yes //in rules.mk #define BONGOCAT /* Placement information for display elements */ #define ENC_DISPLAY_X 0 #define ENC_DISPLAY_Y 0 #define LAYER_DISPLAY_X 5 #define LAYER_DISPLAY_Y 19 #define CAPSLOCK_DISPLAY_X 80 #define CAPSLOCK_DISPLAY_Y 19 #define NUMLOCK_DISPLAY_X 105 #define NUMLOCK_DISPLAY_Y 19 /* Encoder Parameters */ static bool OLED_awakened = false; static bool OLED_redraw = false; static bool startup_complete = false; static bool startup_delay = false; static bool starting_up = false; #define ENCODER_MATRIX_ROW 5 #define ENCODER_MATRIX_COL 6 #define ENC_SPLASH 0 #define ENC_VOLUME 1 #define ENC_MEDIA 2 #define ENC_CUSTOM 3 #define ENC_BL_BRIGHT 4 #define ENC_BL_BREATH 5 #define ENC_RGB_BRIGHT 6 #define ENC_RGB_MODE 7 #define ENC_RGB_COLOR 8 #define ENC_SCROLL 9 #ifdef BONGOCAT #define ENC_BONGO 9 #endif //bongocat extern matrix_row_t matrix[MATRIX_ROWS]; char* enc_mode_str[] = { #ifdef BONGOCAT /* Splash */ "", "Volume", "Media Control", "Custom", "Backlight Brightness", "Backlight Breathing", "Underglow Brightness", "Underglow Mode", "Underglow Color", "" // Bongo Cat }; uint16_t enc_cw[] = { KC_VOLU, KC_VOLU, KC_MEDIA_NEXT_TRACK, KC_VOLU, 0, 0, 0, 0, 0, KC_VOLU }; uint16_t enc_ccw[] = { KC_VOLD, KC_VOLD, KC_MEDIA_PREV_TRACK, KC_VOLD, 0, 0, 0, 0, 0, KC_VOLD }; #else /* Splash */ "", "Volume", "Media Control", "Custom", "Backlight Brightness", "Backlight Breathing", "Underglow Brightness", "Underglow Mode", "Underglow Color", "Scroll Wheel" }; uint16_t enc_cw[] = { KC_VOLU, KC_VOLU, KC_MEDIA_NEXT_TRACK, KC_VOLU, 0, 0, 0, 0, 0, KC_WH_U }; uint16_t enc_ccw[] = { KC_VOLD, KC_VOLD, KC_MEDIA_PREV_TRACK, KC_VOLD, 0, 0, 0, 0, 0, KC_WH_D }; #endif //bongocat uint8_t num_enc_modes = 10; uint8_t enc_mode_str_startpos[] = {0, 49, 28, 49, 7, 10, 7, 25, 22, 31}; uint8_t prev_layer = 255; uint8_t prev_capslock = 255; uint8_t prev_numlock = 255; typedef union { uint32_t raw; struct { uint8_t enc_mode; uint8_t breathingperiod; bool oled_is_on : 1; }; } user_config_t; user_config_t user_config; /* OLED Draw Functions */ /* TODO: Reimplement using Quantum Painter when available */ static void draw_line_h(uint8_t x, uint8_t y, uint8_t len, bool on) { for (uint8_t i = 0; i < len; i++) { oled_write_pixel(i + x, y, on); } } static void draw_line_v(uint8_t x, uint8_t y, uint8_t len, bool on) { for (uint8_t i = 0; i < len; i++) { oled_write_pixel(x, i + y, on); } } void draw_rect_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, bool on) { uint8_t tempHeight; draw_line_h(x + 1, y, width - 2, on); draw_line_h(x + 1, y + height - 1, width - 2, on); tempHeight = height - 2; if (tempHeight < 1) return; draw_line_v(x, y + 1, tempHeight, on); draw_line_v(x + width - 1, y + 1, tempHeight, on); } void write_char_at_pixel_xy(uint8_t x, uint8_t y, const char data, bool invert) { uint8_t i, j, temp; uint8_t cast_data = (uint8_t)data; const uint8_t *glyph = &font[((uint8_t)cast_data - OLED_FONT_START) * OLED_FONT_WIDTH]; temp = pgm_read_byte(glyph); for (i = 0; i < OLED_FONT_WIDTH ; i++) { for (j = 0; j < OLED_FONT_HEIGHT; j++) { if (temp & 0x01) { oled_write_pixel(x + i, y + j, !invert); } else { oled_write_pixel(x + i, y + j, invert); } temp >>= 1; } temp = pgm_read_byte(++glyph); } } void write_chars_at_pixel_xy(uint8_t x, uint8_t y, const char *data, bool invert) { uint8_t c = data[0]; uint8_t offset = 0; while (c != 0) { write_char_at_pixel_xy(x + offset, y, c, invert); data++; c = data[0]; offset += 6; } } void draw_rect_filled_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, bool on) { for (int i = x; i < x + width; i++) { if (i == x || i == (x + width - 1)) draw_line_v(i, y + 1, height - 2, on); else draw_line_v(i, y, height, on); } } void draw_text_rectangle(uint8_t x, uint8_t y, uint8_t width, char* str, bool filled) { if (filled) { draw_rect_filled_soft(x, y, width, 11, true); write_chars_at_pixel_xy(x+3, y+2, str, true); } else { draw_rect_soft(x, y, width, 11, true); write_chars_at_pixel_xy(x+3, y+2, str, false); } } void draw_keyboard_layer(void){ uint8_t highest_layer; highest_layer = get_highest_layer(layer_state); draw_rect_filled_soft(LAYER_DISPLAY_X + highest_layer*12, LAYER_DISPLAY_Y, 11, 11, true); write_char_at_pixel_xy(LAYER_DISPLAY_X+3, LAYER_DISPLAY_Y+2, '0', highest_layer == 0); write_char_at_pixel_xy(LAYER_DISPLAY_X+3+12, LAYER_DISPLAY_Y+2, '1', highest_layer == 1); write_char_at_pixel_xy(LAYER_DISPLAY_X+3+24, LAYER_DISPLAY_Y+2, '2', highest_layer == 2); write_char_at_pixel_xy(LAYER_DISPLAY_X+3+36, LAYER_DISPLAY_Y+2, '3', highest_layer == 3); draw_line_h(0, 14, 128, true); } static const uint8_t splash[] PROGMEM = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1c, 0x06, 0x02, 0x02, 0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x03, 0x02, 0x02, 0x06, 0x0c, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x80, 0x80, 0xf8, 0xfe, 0x87, 0xe1, 0xbf, 0x9f, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x3f, 0xfc, 0xe0, 0xc0, 0xf8, 0x7f, 0x0f, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x80, 0xc0, 0xf0, 0xf8, 0x3c, 0x1f, 0x0f, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xfe, 0xc7, 0x83, 0x83, 0x8f, 0xc6, 0xc0, 0xfe, 0xff, 0xc7, 0xc0, 0xf0, 0xff, 0xff, 0x81, 0xc0, 0xe0, 0x70, 0x9e, 0x8f, 0xbf, 0xf8, 0xf0, 0x80, 0xc1, 0xe3, 0x7f, 0xff, 0xff, 0x83, 0x83, 0x83, 0xc1, 0xfc, 0xfe, 0xff, 0x83, 0x83, 0xdf, 0xff, 0x7e, 0x18, 0x18, 0xfe, 0xff, 0xfb, 0x1c, 0x06, 0xff, 0xff, 0xff, 0x3c, 0x0e, 0xe7, 0xff, 0xff, 0x80, 0xc0, 0xe0, 0x60, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x01, 0x0f, 0x0f, 0x03, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x07, 0x03, 0x03, 0x0f, 0x3f, 0x7c, 0xf8, 0xe0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x01, 0x03, 0x03, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x38, 0x20, 0x40, 0x40, 0x40, 0x40, 0x43, 0x43, 0x43, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x43, 0x43, 0x40, 0x40, 0x40, 0x40, 0x43, 0x43, 0x43, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x41, 0x43, 0x43, 0x43, 0x40, 0x40, 0x40, 0x60, 0x30, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; uint16_t startup_timer = 0; bool redrawn_splash = false; #ifdef BONGOCAT #define ANIM_FRAME_DURATION 75 #define IDLE_FRAMES 5 #define IDLE_TIMEOUT 750 #define SLEEP_TIMEOUT 15000 static const uint8_t bongofont[] PROGMEM = { 0xC1, 0xC1, 0xC2, 0x04, 0x08, 0x10, 0xC0, 0x38, 0x04, 0x03, 0x00, 0x00, 0xA0, 0x22, 0x24, 0x14, 0x12, 0x12, 0xA0, 0x21, 0x22, 0x12, 0x11, 0x11, 0x83, 0x7C, 0x41, 0x41, 0x40, 0x40, 0x82, 0x82, 0x84, 0x08, 0x10, 0x20, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x70, 0x19, 0x06, 0x00, 0x00, 0x80, 0x70, 0x0C, 0x03, 0x00, 0x00, 0x80, 0x00, 0x30, 0x30, 0x00, 0xC0, 0x80, 0x00, 0x30, 0x30, 0x00, 0x00, 0x49, 0x88, 0x08, 0x08, 0x08, 0x00, 0x44, 0x84, 0x04, 0x04, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x3C, 0xC2, 0x01, 0x01, 0x02, 0x02, 0x35, 0x01, 0x8A, 0x7C, 0x00, 0x00, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x20, 0x21, 0x22, 0x12, 0x11, 0x11, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x1E, 0xE1, 0x00, 0x00, 0x01, 0x01, 0x1C, 0xE2, 0x01, 0x01, 0x02, 0x02, 0x18, 0x64, 0x82, 0x02, 0x02, 0x02, 0x18, 0x60, 0x80, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1B, 0x03, 0x00, 0x40, 0x18, 0x06, 0x05, 0x98, 0x99, 0x84, 0x12, 0x0B, 0x08, 0x08, 0x08, 0x08, 0x11, 0x09, 0x08, 0x08, 0x08, 0x08, 0x10, 0x10, 0xD0, 0x11, 0x0F, 0x21, 0x10, 0x10, 0x10, 0x11, 0x0F, 0x01, 0x10, 0x08, 0x08, 0x04, 0x04, 0x04, 0x10, 0x08, 0x04, 0x02, 0x02, 0x04, 0x0C, 0x30, 0x40, 0x80, 0x00, 0x00, 0x0C, 0x0C, 0x0D, 0x01, 0x00, 0x40, 0x08, 0xE8, 0x08, 0x07, 0x10, 0x24, 0x08, 0x30, 0x40, 0x80, 0x00, 0x00, 0x08, 0x08, 0x08, 0x07, 0x00, 0x00, 0x08, 0x08, 0x04, 0x02, 0x02, 0x02, 0x08, 0x04, 0x02, 0x01, 0x01, 0x02, 0x05, 0x05, 0x09, 0x09, 0x10, 0x10, 0x04, 0x38, 0x40, 0x80, 0x00, 0x00, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x02, 0x02, 0x81, 0x80, 0x80, 0x00, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x01, 0xE1, 0x1A, 0x06, 0x09, 0x31, 0x01, 0x01, 0x02, 0x04, 0x08, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x20, 0x20, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x00, 0x00, 0x60, 0x60, 0x00, 0x81, 0x00, 0x00, 0x01, 0x01, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const uint8_t bongo_line_x[] = {51, 49, 48, 57}; static const uint8_t bongo_line_y[] = {0, 8, 16, 24}; static const uint8_t bongo_line_len[] = {5, 7, 8, 6}; const uint8_t bongo_line_data[8][26] PROGMEM = { { //idle1 60, 52, 19, 30, 35, 22, 47, 51, 60, 9, 0, 17, 1, 57, 33, 3, 27, 41, 29, 50, 45, 36, 60, 60, 60, 60}, { //idle2 60, 52, 19, 30, 35, 22, 47, 51, 60, 9, 0, 17, 1, 57, 33, 3, 27, 41, 29, 50, 45, 36, 60, 60, 60, 60}, { //idle3 60, 53, 14, 31, 23, 15, 43, 60, 60, 54, 5, 13, 7, 56, 24, 2, 26, 39, 29, 50, 45, 36, 60, 60, 60, 60}, { //idle4 6, 52, 19, 38, 32, 20, 47, 51, 60, 9, 0, 17, 8, 57, 33, 3, 27, 41, 29, 50, 45, 36, 60, 60, 60, 60}, { //idle5 60, 52, 19, 37, 40, 21, 47, 51, 60, 9, 0, 17, 8, 57, 33, 3, 27, 41, 29, 50, 45, 36, 60, 60, 60, 60}, { //prep 6, 52, 19, 38, 32, 20, 44, 51, 60, 10, 48, 16, 8, 25, 4, 18, 27, 42, 46, 50, 60, 60, 60, 60, 60, 60}, { //tap1 6, 52, 19, 38, 32, 20, 44, 51, 60, 10, 49, 17, 8, 25, 4, 18, 27, 41, 28, 11, 60, 60, 60, 60, 58, 59}, { //tap2 6, 52, 19, 38, 32, 20, 47, 51, 60, 10, 48, 16, 8, 60, 55, 3, 27, 42, 46, 50, 45, 34, 12, 60, 60, 60} }; enum anin_states { sleep, idle, prep, tap }; uint8_t anim_state = idle; uint32_t idle_timeout_timer = 0; uint32_t anim_timer = 0; uint8_t current_idle_frame = 0; uint8_t current_tap_frame = 6; uint8_t last_bongo_frame = 12; void write_bongochar_at_pixel_xy(uint8_t x, uint8_t y, uint8_t data, bool invert) { uint8_t i, j, temp; for (i = 0; i < 6 ; i++) { // 6 = font width temp = pgm_read_byte(&bongofont[data * 6]+i); for (j = 0; j < 8; j++) { // 8 = font height if (temp & 0x01) { oled_write_pixel(x + i, y + j, !invert); } else { oled_write_pixel(x + i, y + j, invert); } temp >>= 1; } } } bool is_key_down(void) { for (uint8_t i = 0; i < MATRIX_ROWS; i++) { if (matrix[i] > 0) { return true; } } return false; } void eval_anim_state(void) { bool key_down; key_down = is_key_down(); switch (anim_state) { case sleep: if(key_down) { anim_state = tap; } break; case idle: if(key_down) { anim_state = tap; } else if (timer_elapsed32(idle_timeout_timer) >= SLEEP_TIMEOUT) //prep to idle { anim_state = sleep; current_idle_frame = 0; } break; case prep: if(key_down) { anim_state = tap; } else if (timer_elapsed32(idle_timeout_timer) >= IDLE_TIMEOUT) //prep to idle { anim_state = idle; current_idle_frame = 0; } break; case tap: if (!key_down) { anim_state = prep; idle_timeout_timer = timer_read32(); } break; default: break; } } void draw_bongo_table(void) { //draws the table edge for bongocat, this edge doesn't change during the animation uint8_t i; uint8_t y = 31; uint8_t j = 0; for (i = 17; i < 57; i++) { oled_write_pixel(i, y, true); //every five horizontal pixels, move up one pixel to make a diagonal line if (j == 4) { --y; j=0; } else { j++; } } y=15; j=0; for (i = 91; i < 128; i++) { oled_write_pixel(i, y, true); //every four horizontal pixels, move up one pixel to make a diagonal line if (j == 3) { --y; j=0; } else { j++; } } } void draw_bongocat_frame(int framenumber) { //only redraw if the animation frame has changed if (framenumber != last_bongo_frame) { last_bongo_frame = framenumber; uint8_t i, j, current_bongochar = 0; for (i = 0; i < 4; i++) { for (j = 0; j < bongo_line_len[i]; j++) { write_bongochar_at_pixel_xy(bongo_line_x[i] + j*6, bongo_line_y[i], pgm_read_byte(&bongo_line_data[framenumber][current_bongochar]), false); current_bongochar++; } } } } bool is_new_tap(void) { static matrix_row_t old_matrix[] = { 0, 0, 0, 0, 0, 0 }; bool new_tap = false; for (uint8_t i = 0; i < MATRIX_ROWS; i++) { if (matrix[i] > old_matrix[i]) { // more 1's detected, there was a new tap new_tap = true; } old_matrix[i] = matrix[i]; } return new_tap; } void draw_bongocat(void) { static bool already_tapped = false; if (is_new_tap()) { already_tapped = false; }; eval_anim_state(); switch (anim_state) { case sleep: draw_bongocat_frame(4); break; case idle: draw_bongocat_frame(4 - current_idle_frame); if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { current_idle_frame = (current_idle_frame + 1) % 5; anim_timer = timer_read32(); } break; case prep: draw_bongocat_frame(5); already_tapped = false; break; case tap: draw_bongocat_frame(current_tap_frame); if (already_tapped == false) { if (current_tap_frame == 6) { current_tap_frame = 7; } else { current_tap_frame = 6; } } already_tapped = true; break; default: draw_bongocat_frame(4); already_tapped = false; break; } } #endif //BONGOCAT void draw_splash(void) { uint8_t i, j, k, temp; uint16_t count; count = 0; temp = pgm_read_byte(&splash[count]); for (i = 0; i < 4 ; i++) { for (j = 0; j < 128; j++) { for (k = 0; k < 8; k++) { if (temp & 0x01) { oled_write_pixel(j, (i * 8) + k, true); } else { oled_write_pixel(j, (i * 8) + k, false); } temp >>= 1; } temp = pgm_read_byte(&splash[++count]); } } } void draw_media_arrow(uint8_t x, uint8_t y, bool fwd) { draw_line_v(x, y, 7, true); draw_line_v(x+4, y, 7, true); draw_line_v(x+2, y+2, 3, true); if (fwd) { draw_line_v(x+1, y+1, 5, true); oled_write_pixel(x+3, y+3, true); } else { draw_line_v(x+3, y+1, 5, true); oled_write_pixel(x+1, y+3, true); } } void draw_enc_mode(void){ write_chars_at_pixel_xy(enc_mode_str_startpos[user_config.enc_mode], ENC_DISPLAY_Y + 2, enc_mode_str[user_config.enc_mode], false); if (user_config.enc_mode == ENC_MEDIA) { draw_media_arrow(enc_mode_str_startpos[user_config.enc_mode] - 16, ENC_DISPLAY_Y + 2, false); draw_media_arrow(enc_mode_str_startpos[user_config.enc_mode] + 88, ENC_DISPLAY_Y + 2, true); } } void draw_keyboard_locks(void) { led_t led_state = host_keyboard_led_state(); draw_text_rectangle(CAPSLOCK_DISPLAY_X, CAPSLOCK_DISPLAY_Y, 5 + (3 * 6), "CAP", led_state.caps_lock); draw_text_rectangle(NUMLOCK_DISPLAY_X, NUMLOCK_DISPLAY_Y, 5 + (3 * 6), "NUM", led_state.num_lock); } /* Encoder handling functions */ __attribute__((weak)) void set_custom_encoder_mode_user(bool custom_encoder_mode) {} void update_custom_encoder_mode_user(void) { #ifdef BONGOCAT set_custom_encoder_mode_user((user_config.enc_mode == ENC_CUSTOM) || (user_config.enc_mode == ENC_SPLASH) || (user_config.enc_mode == ENC_BONGO)); #else set_custom_encoder_mode_user((user_config.enc_mode == ENC_CUSTOM) || (user_config.enc_mode == ENC_SPLASH)); #endif } void update_kb_eeprom(void) { eeconfig_update_kb(user_config.raw); } void update_breathing(void); void matrix_init_kb(void) { user_config.raw = eeconfig_read_kb(); if (user_config.enc_mode == 0xFF) { //EEPROM was cleared user_config.enc_mode = 0; user_config.oled_is_on = true; user_config.breathingperiod = 1; update_kb_eeprom(); } startup_delay = true; update_custom_encoder_mode_user(); matrix_init_user(); } void handle_encoder_switch_process_record(keyrecord_t *record) { static uint32_t encoder_press_timer = 0; if (record->event.pressed) { if (!user_config.oled_is_on) { oled_on(); user_config.oled_is_on = true; OLED_awakened = true; OLED_redraw = true; update_kb_eeprom(); } encoder_press_timer = timer_read32(); } else { if (OLED_awakened == true) { OLED_awakened = false; } else { if (timer_elapsed32(encoder_press_timer) < 300) { if (get_mods() & MOD_MASK_SHIFT) { user_config.enc_mode = (user_config.enc_mode + (num_enc_modes- 1)) % num_enc_modes; } else { user_config.enc_mode = (user_config.enc_mode + 1) % num_enc_modes; } OLED_redraw = true; update_custom_encoder_mode_user(); update_kb_eeprom(); } else { OLED_redraw = false; oled_clear(); user_config.oled_is_on = false; update_kb_eeprom(); } } } } bool process_record_kb(uint16_t keycode, keyrecord_t *record) { if (record->event.key.row == ENCODER_MATRIX_ROW && record->event.key.col == ENCODER_MATRIX_COL){ handle_encoder_switch_process_record(record); } return process_record_user(keycode, record); } void update_breathing(void) { if (user_config.breathingperiod == 1) { breathing_disable(); } else { breathing_period_set(user_config.breathingperiod); breathing_enable(); } update_kb_eeprom(); } void backlight_breath_change(bool increase) { //increase period or decrease period if ((increase) && (user_config.breathingperiod < 15)) { user_config.breathingperiod++; update_breathing(); } if (!increase) { if (user_config.breathingperiod > 2) { user_config.breathingperiod--; update_breathing(); } else { user_config.breathingperiod = 1; update_breathing(); } } } bool encoder_update_kb(uint8_t index, bool clockwise) { if (!encoder_update_user(index, clockwise)) return false; switch (user_config.enc_mode) { case ENC_RGB_MODE : if (clockwise) { rgblight_step(); } else { rgblight_step_reverse(); } break; case ENC_RGB_BRIGHT : if (clockwise) { rgblight_increase_val(); } else { rgblight_decrease_val(); } break; case ENC_BL_BRIGHT : if (clockwise) { backlight_increase(); } else { backlight_decrease(); } break; case ENC_BL_BREATH : backlight_breath_change(clockwise); break; case ENC_RGB_COLOR : if (clockwise) { rgblight_increase_hue(); } else { rgblight_decrease_hue(); } break; default: if (clockwise) { tap_code(enc_cw[user_config.enc_mode]); } else { tap_code(enc_ccw[user_config.enc_mode]); } } return true; } void matrix_scan_kb(void) { matrix_scan_user(); led_t current_led_state = host_keyboard_led_state(); uint8_t current_layer = get_highest_layer(layer_state); if (startup_delay) { startup_timer = timer_read(); startup_delay = false; startup_complete = false; starting_up = true; OLED_redraw = false; } else if (starting_up) { if (timer_elapsed(startup_timer) >= 200) { update_breathing(); startup_complete = true; starting_up = false; if (user_config.oled_is_on) { oled_on(); OLED_redraw = true; } else { oled_clear(); user_config.oled_is_on = false; } } } if (startup_complete) { if (user_config.enc_mode == ENC_SPLASH) { if (user_config.oled_is_on && OLED_redraw) { draw_splash(); } } #ifdef BONGOCAT else if (user_config.enc_mode == ENC_BONGO) { if (user_config.oled_is_on) { if (OLED_redraw) { oled_clear(); last_bongo_frame = 12; //force a redraw draw_bongo_table(); OLED_redraw = false; } draw_bongocat(); } } #endif //BONGOCAT else { if (user_config.oled_is_on && ( OLED_redraw || (prev_layer != current_layer) || (prev_capslock != current_led_state.caps_lock) || (prev_numlock != current_led_state.num_lock))) { prev_layer = current_layer; prev_capslock = current_led_state.caps_lock; prev_numlock = current_led_state.num_lock; oled_clear(); draw_keyboard_layer(); draw_keyboard_locks(); draw_enc_mode(); } } OLED_redraw = false; } }