/* Copyright 2021 Jonathan Rascher * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H enum layer { LAYER_FIRST, LAYER_SECOND, }; #define LY_SECND MO(LAYER_SECOND) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // clang-format off [LAYER_FIRST] = LAYOUT( KC_MUTE, LY_SECND, BL_BRTG, KC_F4, KC_F5, KC_F6, KC_F1, KC_F2, KC_F3 ), [LAYER_SECOND] = LAYOUT( EEP_RST, _______, RESET, KC_F10, KC_F11, KC_F12, KC_F7, KC_F8, KC_F9 ), // clang-format on }; bool encoder_update_user(uint8_t index, bool clockwise) { switch (index) { /* Top-left encoder (volume) */ case 0: tap_code(clockwise ? KC_VOLU : KC_VOLD); return false; /* Top-right encoder (backlight brightness) */ case 1: #if defined(BACKLIGHT_ENABLE) if (clockwise) { backlight_increase(); } else { backlight_decrease(); } #endif return false; } return true; }