/* Copyright 2020 mtei * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include #ifdef CONSOLE_ENABLE #include "print.h" #endif #ifdef SSD1306OLED #include "ssd1306.h" #endif #include #include "layer_number.h" extern int current_default_layer; void init_helix_oled(void) { #ifdef SSD1306OLED //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h iota_gfx_init(!has_usb()); // turns on the display #endif } //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #if defined(SSD1306OLED) || defined(OLED_ENABLE) # if defined(OLED_ENABLE) oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (is_keyboard_master()) { return OLED_ROTATION_0; } else { return OLED_ROTATION_180; } } # else # define oled_write(data,flag) matrix_write(matrix, data) # define oled_write_P(data,flag) matrix_write_P(matrix, data) # endif # ifdef SSD1306OLED void matrix_scan_user(void) { iota_gfx_task(); // this is what updates the display continuously } void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { if (memcmp(dest->display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } # endif static char *sprint_decimal(char *buf, int data) { if (data > 9) { buf = sprint_decimal(buf, data/10); } *buf++ = "0123456789"[data%10]; *buf = '\0'; return buf; } static char *sprint_hex(char *buf, uint32_t data) { if (data > 0xf) { buf = sprint_hex(buf, data/0x10); } *buf++ = "0123456789abcdef"[data & 0xf]; *buf = '\0'; return buf; } char *sprints(char *buf, char *src) { while (*src) { *buf++ = *src++; } *buf = '\0'; return buf; } char *sprintx(char *buf, char *leadstr, uint32_t data) { buf = sprints(buf, leadstr); buf = sprint_hex(buf, data); return buf; } char *sprintd(char *buf, char *leadstr, int data) { buf = sprints(buf, leadstr); buf = sprint_decimal(buf, data); return buf; } char *sprint2d(char *buf, char *leadstr, int data) { buf = sprints(buf, leadstr); if (data > 99) { return sprint_decimal(buf, data); } if (data < 10) { *buf++ = ' '; } return sprint_decimal(buf, data); } # ifdef SSD1306OLED static void render_logo(struct CharacterMatrix *matrix) { # else static void render_logo(void) { # endif static const char helix_logo[] PROGMEM = { 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, 0}; oled_write_P(helix_logo, false); char buf[30]; char *bufp; # ifdef RGBLIGHT_ENABLE if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) { bufp = sprint2d(buf, " LED ", rgblight_get_mode()); # ifdef DEBUG_MATRIX_SCAN_RATE bufp = sprintd(bufp, " scan:", get_matrix_scan_rate()); # else bufp = sprintd(bufp, ": ", rgblight_get_hue()/RGBLIGHT_HUE_STEP); bufp = sprintd(bufp, ",", rgblight_get_sat()/RGBLIGHT_SAT_STEP); bufp = sprintd(bufp, ",", rgblight_get_val()/RGBLIGHT_VAL_STEP); bufp = sprints(bufp, " "); # endif oled_write(buf, false); # ifndef SSD1306OLED } else { # ifdef DEBUG_MATRIX_SCAN_RATE bufp = sprintd(buf, " scan:", get_matrix_scan_rate()); oled_write(buf, false); # endif oled_write_P( PSTR("\n"), false); # endif } # else # ifdef DEBUG_MATRIX_SCAN_RATE bufp = sprintd(buf, " scan:", get_matrix_scan_rate()); bufp = sprints(bufp, " "); oled_write(buf, false); # endif # endif } static const char Qwerty_name[] PROGMEM = " Qwerty"; static const char Colemak_name[] PROGMEM = " Colemak"; static const char Dvorak_name[] PROGMEM = " Dvorak"; static const char Eucalyn_name[] PROGMEM = " Eucalyn"; static const char Keypad_name[] PROGMEM = " Keypad"; static const char AUX_name[] PROGMEM = ":AUX"; static const char KAUX_name[] PROGMEM = ":00"; static const char Padfunc_name[] PROGMEM = ":PadFunc"; static const char Lower_name[] PROGMEM = ":Func"; static const char Raise_name[] PROGMEM = ":Extra"; static const char Adjust_name[] PROGMEM = ":Adjust"; static const char *layer_names[] = { [_QWERTY] = Qwerty_name, [_COLEMAK] = Colemak_name, [_DVORAK] = Dvorak_name, [_EUCALYN]= Eucalyn_name, [_KEYPAD] = Keypad_name, [_AUX] = AUX_name, [_KAUX] = KAUX_name, [_LOWER] = Lower_name, [_RAISE] = Raise_name, [_PADFUNC]= Padfunc_name, [_ADJUST] = Adjust_name }; # ifdef SSD1306OLED void render_status(struct CharacterMatrix *matrix) { # else void render_status(void) { # endif // Render to mode icon static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; if(keymap_config.swap_lalt_lgui==false){ oled_write_P(os_logo[0][0], false); oled_write_P(PSTR("\n"), false); oled_write_P(os_logo[0][1], false); } else { oled_write_P(os_logo[1][0], false); oled_write_P(PSTR("\n"), false); oled_write_P(os_logo[1][1], false); } // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below int name_num; uint32_t lstate; oled_write_P(layer_names[current_default_layer], false); # ifdef DEBUG_MATRIX_SCAN_RATE char buf[16]; sprintd(buf, " scan:", get_matrix_scan_rate()); oled_write(buf, false); # endif oled_write_P(PSTR("\n"), false); for (lstate = layer_state, name_num = 0; lstate && name_num < sizeof(layer_names)/sizeof(char *); lstate >>=1, name_num++) { if ((lstate & 1) != 0) { if (layer_names[name_num]) { oled_write_P(layer_names[name_num], false); } } } oled_write_P(PSTR("\n"), false); // Host Keyboard LED Status led_t led_state = host_keyboard_led_state(); oled_write_P(led_state.num_lock ? PSTR("NUMLOCK ") : PSTR(" "), false); oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false); oled_write_P(led_state.scroll_lock ? PSTR("SCLK ") : PSTR(" "), false); } # ifdef SSD1306OLED # if OLED_UPDATE_INTERVAL > 0 uint16_t oled_update_timeout; # endif void iota_gfx_task_user(void) { struct CharacterMatrix matrix; # if DEBUG_TO_SCREEN if (debug_enable) { return; } # endif #if OLED_UPDATE_INTERVAL > 0 if (timer_elapsed(oled_update_timeout) < OLED_UPDATE_INTERVAL) { return; } oled_update_timeout = timer_read(); #endif matrix_clear(&matrix); if (is_keyboard_master()) { render_status(&matrix); } else { render_logo(&matrix); } matrix_update(&display, &matrix); } # else void oled_task_user(void) { # if DEBUG_TO_SCREEN if (debug_enable) { return; } # endif if(is_keyboard_master()){ render_status(); }else{ render_logo(); } } # endif #endif