/* Copyright 2021 weteor * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09,\ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19,\ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29,\ k32, k33, k34, k35, k36, k37\ ) { \ { k00, k01, k02, k03, k04 }, \ { k10, k11, k12, k13, k14 }, \ { k20, k21, k22, k23, k24 }, \ { KC_NO, KC_NO, k32, k33, k34 }, \ \ { k05, k06, k07, k08, k09 }, \ { k15, k16, k17, k18, k19 }, \ { k25, k26, k27, k28, k29 }, \ { k35, k36, k37, KC_NO, KC_NO }, \ }