/* Copyright 2020 Jack Humbert * Copyright 2020 JohSchneider * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* Audio Driver: PWM the duty-cycle is always kept at 50%, and the pwm-period is adjusted to match the frequency of a note to be played back. this driver uses the chibios-PWM system to produce a square-wave on any given output pin in software - a pwm callback is used to set/clear the configured pin. */ #include "audio.h" #include "ch.h" #include "hal.h" #if !defined(AUDIO_PIN) # error "Audio feature enabled, but no pin selected - see docs/feature_audio under the ARM PWM settings" #endif extern bool playing_note; extern bool playing_melody; extern uint8_t note_timbre; static void pwm_audio_period_callback(PWMDriver *pwmp); static void pwm_audio_channel_interrupt_callback(PWMDriver *pwmp); static PWMConfig pwmCFG = { .frequency = 100000, /* PWM clock frequency */ // CHIBIOS-BUG? can't set the initial period to <2, or the pwm (hard or software) takes ~130ms with .frequency=500000 for a pwmChangePeriod to take effect; with no output=silence in the meantime .period = 2, /* initial PWM period (in ticks) 1S (1/10kHz=0.1mS 0.1ms*10000 ticks=1S) */ .callback = pwm_audio_period_callback, .channels = { // software-PWM just needs another callback on any channel {PWM_OUTPUT_ACTIVE_HIGH, pwm_audio_channel_interrupt_callback}, /* channel 0 -> TIMx_CH1 */ {PWM_OUTPUT_DISABLED, NULL}, /* channel 1 -> TIMx_CH2 */ {PWM_OUTPUT_DISABLED, NULL}, /* channel 2 -> TIMx_CH3 */ {PWM_OUTPUT_DISABLED, NULL} /* channel 3 -> TIMx_CH4 */ }, }; static float channel_1_frequency = 0.0f; void channel_1_set_frequency(float freq) { channel_1_frequency = freq; if (freq <= 0.0) // a pause/rest has freq=0 return; pwmcnt_t period = (pwmCFG.frequency / freq); pwmChangePeriod(&AUDIO_PWM_DRIVER, period); pwmEnableChannel(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1, // adjust the duty-cycle so that the output is for 'note_timbre' duration HIGH PWM_PERCENTAGE_TO_WIDTH(&AUDIO_PWM_DRIVER, (100 - note_timbre) * 100)); } float channel_1_get_frequency(void) { return channel_1_frequency; } void channel_1_start(void) { pwmStop(&AUDIO_PWM_DRIVER); pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG); pwmEnablePeriodicNotification(&AUDIO_PWM_DRIVER); pwmEnableChannelNotification(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1); } void channel_1_stop(void) { pwmStop(&AUDIO_PWM_DRIVER); palClearLine(AUDIO_PIN); // leave the line low, after last note was played #if defined(AUDIO_PIN_ALT) && defined(AUDIO_PIN_ALT_AS_NEGATIVE) palClearLine(AUDIO_PIN_ALT); // leave the line low, after last note was played #endif } // generate a PWM signal on any pin, not necessarily the one connected to the timer static void pwm_audio_period_callback(PWMDriver *pwmp) { (void)pwmp; palClearLine(AUDIO_PIN); #if defined(AUDIO_PIN_ALT) && defined(AUDIO_PIN_ALT_AS_NEGATIVE) palSetLine(AUDIO_PIN_ALT); #endif } static void pwm_audio_channel_interrupt_callback(PWMDriver *pwmp) { (void)pwmp; if (channel_1_frequency > 0) { palSetLine(AUDIO_PIN); // generate a PWM signal on any pin, not necessarily the one connected to the timer #if defined(AUDIO_PIN_ALT) && defined(AUDIO_PIN_ALT_AS_NEGATIVE) palClearLine(AUDIO_PIN_ALT); #endif } } static void gpt_callback(GPTDriver *gptp); GPTConfig gptCFG = { /* a whole note is one beat, which is - per definition in musical_notes.h - set to 64 the longest note is BREAVE_DOT=128+64=192, the shortest SIXTEENTH=4 the tempo (which might vary!) is in bpm (beats per minute) therefore: if the timer ticks away at .frequency = (60*64)Hz, and the .interval counts from 64 downwards - audio_update_state is called just often enough to not miss anything */ .frequency = 60 * 64, .callback = gpt_callback, }; void audio_driver_initialize(void) { pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG); palSetLineMode(AUDIO_PIN, PAL_MODE_OUTPUT_PUSHPULL); palClearLine(AUDIO_PIN); #if defined(AUDIO_PIN_ALT) && defined(AUDIO_PIN_ALT_AS_NEGATIVE) palSetLineMode(AUDIO_PIN_ALT, PAL_MODE_OUTPUT_PUSHPULL); palClearLine(AUDIO_PIN_ALT); #endif pwmEnablePeriodicNotification(&AUDIO_PWM_DRIVER); // enable pwm callbacks pwmEnableChannelNotification(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1); gptStart(&AUDIO_STATE_TIMER, &gptCFG); } void audio_driver_start(void) { channel_1_stop(); channel_1_start(); if (playing_note || playing_melody) { gptStartContinuous(&AUDIO_STATE_TIMER, 64); } } void audio_driver_stop(void) { channel_1_stop(); gptStopTimer(&AUDIO_STATE_TIMER); } /* a regular timer task, that checks the note to be currently played * and updates the pwm to output that frequency */ static void gpt_callback(GPTDriver *gptp) { float freq; // TODO: freq_alt if (audio_update_state()) { freq = audio_get_processed_frequency(0); // freq_alt would be index=1 channel_1_set_frequency(freq); } }