#pragma once #define RGBLIGHT_EFFECT_BREATHE_TABLE // clang-format off // Breathing center: 1.85 // Breathing max: 100 const uint8_t PROGMEM rgblight_effect_breathe_table[] = { #if RGBLIGHT_BREATHE_TABLE_SIZE == 256 0x0D, 0x0E, 0x0E, 0x0F, 0x0F, 0x10, 0x10, 0x11, 0x11, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x16, 0x16, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1A, 0x1B, 0x1B, 0x1C, 0x1D, 0x1E, 0x1E, 0x1F, 0x20, 0x20, 0x21, 0x22, 0x22, 0x23, 0x24, 0x25, 0x25, 0x26, 0x27, 0x28, 0x28, 0x29, 0x2A, 0x2B, 0x2B, 0x2C, 0x2D, 0x2E, 0x2E, 0x2F, 0x30, 0x31, 0x31, 0x32, 0x33, 0x34, 0x34, 0x35, 0x36, 0x37, 0x38, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3C, 0x3D, 0x3D, 0x3E, 0x3F, 0x40, 0x40, 0x41, 0x42, 0x42, 0x43, 0x44, 0x44, 0x45, 0x46, 0x46, 0x47, 0x48, 0x48, 0x49, 0x4A, 0x4A, 0x4B, 0x4B, 0x4C, 0x4C, 0x4D, 0x4D, 0x4E, 0x4E, 0x4F, 0x4F, 0x50, 0x50, 0x51, 0x51, 0x51, 0x52, 0x52, 0x53, 0x53, 0x53, 0x54, 0x54, 0x54, 0x54, 0x55, 0x55, 0x55, 0x55, 0x55, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x55, 0x55, 0x55, 0x55, 0x55, 0x54, 0x54, 0x54, 0x54, 0x53, 0x53, 0x53, 0x52, 0x52, 0x51, 0x51, 0x51, 0x50, 0x50, 0x4F, 0x4F, 0x4E, 0x4E, 0x4D, 0x4D, 0x4C, 0x4C, 0x4B, 0x4B, 0x4A, 0x4A, 0x49, 0x48, 0x48, 0x47, 0x46, 0x46, 0x45, 0x44, 0x44, 0x43, 0x42, 0x42, 0x41, 0x40, 0x40, 0x3F, 0x3E, 0x3D, 0x3D, 0x3C, 0x3B, 0x3B, 0x3A, 0x39, 0x38, 0x38, 0x37, 0x36, 0x35, 0x34, 0x34, 0x33, 0x32, 0x31, 0x31, 0x30, 0x2F, 0x2E, 0x2E, 0x2D, 0x2C, 0x2B, 0x2B, 0x2A, 0x29, 0x28, 0x28, 0x27, 0x26, 0x25, 0x25, 0x24, 0x23, 0x22, 0x22, 0x21, 0x20, 0x20, 0x1F, 0x1E, 0x1E, 0x1D, 0x1C, 0x1B, 0x1B, 0x1A, 0x19, 0x19, 0x18, 0x18, 0x17, 0x16, 0x16, 0x15, 0x14, 0x14, 0x13, 0x13, 0x12, 0x11, 0x11, 0x10, 0x10, 0x0F, 0x0F, 0x0E, 0x0E, 0x0D #endif #if RGBLIGHT_BREATHE_TABLE_SIZE == 128 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x13, 0x14, 0x15, 0x16, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x20, 0x21, 0x22, 0x24, 0x25, 0x27, 0x28, 0x2A, 0x2B, 0x2D, 0x2E, 0x30, 0x31, 0x33, 0x34, 0x36, 0x38, 0x39, 0x3B, 0x3C, 0x3D, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x51, 0x52, 0x53, 0x54, 0x54, 0x55, 0x55, 0x55, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x56, 0x55, 0x55, 0x54, 0x54, 0x53, 0x53, 0x52, 0x51, 0x50, 0x4F, 0x4E, 0x4D, 0x4C, 0x4B, 0x4A, 0x49, 0x48, 0x46, 0x45, 0x44, 0x42, 0x41, 0x40, 0x3E, 0x3D, 0x3B, 0x3A, 0x38, 0x37, 0x35, 0x34, 0x32, 0x31, 0x2F, 0x2E, 0x2C, 0x2B, 0x29, 0x28, 0x26, 0x25, 0x23, 0x22, 0x20, 0x1F, 0x1E, 0x1C, 0x1B, 0x19, 0x18, 0x17, 0x16, 0x14, 0x13, 0x12, 0x11, 0x10, 0x0F, 0x0E #endif #if RGBLIGHT_BREATHE_TABLE_SIZE == 64 0x0D, 0x0F, 0x11, 0x14, 0x16, 0x19, 0x1B, 0x1E, 0x21, 0x24, 0x27, 0x2A, 0x2D, 0x30, 0x33, 0x36, 0x39, 0x3C, 0x3F, 0x42, 0x44, 0x47, 0x4A, 0x4C, 0x4E, 0x50, 0x51, 0x53, 0x54, 0x55, 0x56, 0x56, 0x56, 0x56, 0x56, 0x55, 0x54, 0x53, 0x51, 0x4F, 0x4D, 0x4B, 0x49, 0x46, 0x44, 0x41, 0x3E, 0x3B, 0x38, 0x35, 0x32, 0x2F, 0x2C, 0x29, 0x26, 0x23, 0x20, 0x1E, 0x1B, 0x18, 0x16, 0x13, 0x11, 0x0F #endif }; static const int table_scale = 256 / sizeof(rgblight_effect_breathe_table);